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Divination - one of the new skills reported by IGN


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#1
Kimberly
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http://www.ign.com/a...15008285d000010

The second area of change is gameplay. While combat and the like has been tightened, Jagex has mainly focused on a popular quality of life request from players; customisable UI. All menus are fully flexible now, meaning they can be tabbed or reshaped, and eventually players will be able to share their setups with each other. Two new skills will also be added to the game; while one hasn't been revealed, the other, divination, will apparently play a key role in the latter stages of RuneScape 3's story.

And so the stage is set for players to have a greater impact on the game's future. Jagex is keen for the community to drive changes in RuneScape 3; whereas older updates focused on disparate storylines, the onus from here on out will very much be on giving players the tools to "carve their names into the foundation stones of the game," according to design director Mark Ogilvie. It'll be up to players to decide which gods win and lose the battle for familiar areas through things like world events, the first of which will occur when the game launches, with others following roughly every three months after.


So with this information, do you think the theory of God Emissaries being the preclude to the new skill (or even the new skill itself) are more or less likely?



*Credit goes to jshimmy from reddit with the find.

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#2
Binary Mage
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I was thinking of making a post for this, but I knew there would probably be an official response from you guys soon enough. :P

To quote my Reddit comment about it:


Very, very interesting!
The Harry Potter version of Divination is basically fortune-telling and future sight, but the baser meaning of the term means "to be inspired by a god". Dowsing (using objects like "magic rods" and other important trinkets to find the location of things you want) is considered as a form of divination, which may be the direction they are going. (Would make sense as a gathering skill)


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#3
Tansuo
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Not really sure what to think of this..
On the one hand, yay more lore!
On the other, seems like a spin off from Prayer with an effect on the real world.

Excited nonetheless!

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#4
Krampell
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So the God factions update this month will be like... the introduction to the skill?
A small part of it or something.

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#5
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I propose sacrificing Draz to the gods.

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#6
Sy_Accursed
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True test will be what the weekly bts vid says when it finally appears (though it does seem a bit late now) given the 3rd may dating it's plausible the absent vid is the big reveal and ign have jumped the gun.

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"While combat and the like has been tightened,"

Wait what, what does this mean? Clearly not so much a review as it is an advertisement >.>. Of course, that's usually the case for game reviews.

Anyway, Divination sounds fair enough, but it'd better be some overarching term for magical sciences (including all kinds of knowledge/lore), not just tarot :P.
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#8
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#9
Binary Mage
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To add more credibility to the Divining skill: Guthix mentions Naragi Diviners in his memories.

She came up with dozens of plans: she would be a diviner; a light-sculptor; a butterfly catcher.


The nomad told us about a magical disturbance near Askroth. The diviners were ecstatic; saying that it had opened up whole new lines of research. The most popular theory was that it was a portal, and that it was yet to fully open. A portal to another world! The diviners were arranging a welcoming committee...


Reinforces the idea that Diviners are running around using Divining Rods to find pockets of magical power, burial sites, etc.

The diviners had angered him, they said, and in that anger he had razed the city.


Seems like they were trying to hint to us the whole time, and we were just too focused on the actual lore content to realize it. :P

I think "Light-Sculpting" is a Naragi term for what the second skill will be. Something to do with making equipment/materials/items out of divine energy and relics found using Divining.
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#10
Sylpheed
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Ever since they started harping on last year about 2013 being the year of the Gods, I was expecting the new skills to be part of the focus.

#11
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Divination seems like a great idea for a skill. I always love drawing two cards.

#12
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I like RuneScape 3 logo. Divinaton sound cool

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#13
Hedgehog
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Divination and organic chemistry then. Interesting.

#14
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I could imagine divination working as a sort of magic gathering skill. Like harvest enchantments off of ancient things, harvest power from knowledge/secrets either at locations or from peoples heads, collect errant magical energies.

Would offer a way to slip in lots of lore snippets and could offer us energy based resources (kinda like chi globes) that could then be either turned into plans that unlock stuff in other skills or directly formed into items of some sort.

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#15
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That is a pretty cool trailer for RS3. :thumbup:

#16
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Bit disappointed they wouldn't release any info, even the name, for months and the only way we even know about this is from IGN. Not a RS fan site, not forums, but IGN. If this even is real, what the hell was Jagex thinking slapping the players in the face like this?

#17
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The two new skills are supposed to be linked, with one of them being a gathering type skill and the other a production type skill, with the first new skill being the gathering one.

I could imagine divination involving gathering/storing some form of divine energy, which we could later use in the production skill to use in enchanting/enhancing our gear? Sounds intriguing either way.

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#18
Binary Mage
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Further update: According to a tweet by the author of the IGN article, Mod Mark mentioned Divination as one of the new skills at a press event yesterday.

(Once again, thanks to jshimmy from /r/runescape for digging up the tweet :) )
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#19
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Further update: According to a tweet by the author of the IGN article, Mod Mark mentioned Divination as one of the new skills at a press event yesterday.

(Once again, thanks to jshimmy from /r/runescape for digging up the tweet :) )


I dunno if that gives me more confidence or not seeing as he said it's going to be 'freemium' same as it is now but you can 'buy minor enhancements' but all the content costs nothing.
Simply because this does not describe the RS model at all, nothing about members buys 'minor' enhancements - it outright buys like 90% of the games content. Equally all the content does not 'cost nothing' - as I just said like 90% of it is members.

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#20
Binary Mage
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I dunno if that gives me more confidence or not seeing as he said it's going to be 'freemium' same as it is now but you can 'buy minor enhancements' but all the content costs nothing.
Simply because this does not describe the RS model at all, nothing about members buys 'minor' enhancements - it outright buys like 90% of the games content. Equally all the content does not 'cost nothing' - as I just said like 90% of it is members.

"Freemium" is the name for the current business model, and that is exactly how to describe the current influence of Members on most F2P skills. You get access to a good deal of a skill, but can pay for Members to get a bit more content on top of that. It sounds a bit weird when filtered through a journalist who probably knows next to nothing about the game besides buzzwords being thrown at him by Jagex press briefings.

I think it is more indicative of how much of the content will be F2P than the idea that they are going to be putting another paywall in front of Divination content. :-k
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