Leik Posted August 29, 2013 Share Posted August 29, 2013 I'm already beyond sick of this skill. It was fun at first, since it was new and yay levels. But now that the novelty has worn off, I just want to shoot myself. Going to try to push myself to get the highest level I possibly can before pendants and Avatars and such is unlocked. This is basically Runespan + Jadinko FM lair. Really poor excuse for a skill. LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON. [01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid Link to comment Share on other sites More sharing options...
Peever Posted August 29, 2013 Share Posted August 29, 2013 I agree that at the moment it seems pretty useless. But I think once its counterpart of a skill is released it wont seem so bad....Though the exp gains will still be slow lol Link to comment Share on other sites More sharing options...
JeRambo Posted August 29, 2013 Share Posted August 29, 2013 I hated the skill at first, but it has become quite relaxing, and dare say I, fun. Might be because I'm not being hectic about it now and just going at it casually. "Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come." "An imperfect man can do great deeds, and a great man imperfect ones. Link to comment Share on other sites More sharing options...
Abdulla Posted August 29, 2013 Share Posted August 29, 2013 Well I dont know why we are complaining about a skill when it's mechanics are not the worst out of all the skills and Jagex have already stated that it is not a fully-updated/implemented skill yet. Divination looks basic because that's how it was intended on release, so that Jagex can see how players react to it and then go from there for future updates. Plus the fact that it's attached skill hasn't been released yet. [bleep]ing about a skill isn't going to change it, and even if it did, this is the wrong place to do it. (22:28:44) <@Leik> LE INTORNUTZ SPEEK xDDDDDDDDDDDDDDDDDDD Link to comment Share on other sites More sharing options...
Urza285 Posted August 29, 2013 Share Posted August 29, 2013 Well I dont know why we are complaining about a skill when it's mechanics are not the worst out of all the skills and Jagex have already stated that it is not a fully-updated/implemented skill yet. Divination looks basic because that's how it was intended on release, so that Jagex can see how players react to it and then go from there for future updates. Plus the fact that it's attached skill hasn't been released yet. [bleep]ing about a skill isn't going to change it, and even if it did, this is the wrong place to do it.Burn.gif I'm hoping that skill 2 sends us back to each node not just for energy, but memories too. Something like: - Enhanced pickaxe VIIEffect: 15% increase in mining speed with adamantite and below.200 energy20 memories5 Adamantite ore - Enhanced pickaxe VIIEffect: 20% increase in mining speed with adamantite and below.225 energy20 enriched memories5 Adamantite ore These examples based off of the discussion of "level my item" and the concept of summoning pouch creation. 1 Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
J35u5_M4 Posted August 29, 2013 Share Posted August 29, 2013 Requiring memories to level up the other skill? That's an interesting concept but I think a lot of people would be displeased by the fact that the other skill would end up being even slower than Div itself, which is not the case with the production skills we have Link to comment Share on other sites More sharing options...
Alg Posted August 29, 2013 Share Posted August 29, 2013 I'm hoping that skill 2 sends us back to each node not just for energy, but memories too. -snip-These examples based off of the discussion of "level my item" and the concept of summoning pouch creation.Enchantment!It'd be quite cool if there were enchantments that could also be upgraded, and in keeping with the level-my-items theme, one of the higher-end (for the tier) enchantments permanently upgrades that item, kind of like the permanent experience boost Divination has. Temporary enchantments could be tradeable, kind of like how ports works. I'm not sure how to balance such a thing, but that's why I'm not in game design. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
J35u5_M4 Posted August 29, 2013 Share Posted August 29, 2013 I don't think something as big as a weapon/armor enchantment should be allowed to be tradeable, even if its only termporary. Also it would require a lot of tweaks with the combat in order for these enchantments to not be way too OP, or way too bad. It could go all around the place too, like add magic attack to melee/ranged weapons, change the weapons 'style' (Like, using a crossbow would count for arrow) It could go to a bunch of places, and don't get me started on how it could change armor And considering how much of an issue we had when EoC first came out, I think this would be disastrous Link to comment Share on other sites More sharing options...
Peever Posted August 29, 2013 Share Posted August 29, 2013 I hated the skill at first, but it has become quite relaxing, and dare say I, fun. Might be because I'm not being hectic about it now and just going at it casually. I didnt hate it at first I was a bit annoyed. But I like you am somewhat enjoying it. Can relax, browse forums, watch a movie chat in FC gain some ok exp. The added bonus of the hunter exp is great as well :) 1 Link to comment Share on other sites More sharing options...
Birdd Posted August 29, 2013 Share Posted August 29, 2013 Have they confirmed when we will be allowed to use bonus xp things on it? [spoiler=Levels] Link to comment Share on other sites More sharing options...
Miss Lioness Posted August 29, 2013 Share Posted August 29, 2013 Have they confirmed when we will be allowed to use bonus xp things on it? 1 Month after release. They have mentioned that multiple times and are sticking to it. 1 Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Urza285 Posted August 29, 2013 Share Posted August 29, 2013 The production skill is going to be slower than the gathering skill. Remember that the skills you see now weren't what they were in the beginning. On that note I think if skill 2 followed my scheme it would be much like divination where charges are used up. I would imagine each having 20-50 charges each would be suitable for use and also initial training. Maye even offering a chunk of skill 2 xp for fully using it much like completing laps in agility. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted August 29, 2013 Author Share Posted August 29, 2013 XP Lamps and other XP-boosting things will be allowed to be used on DIvination two weeks after release. 4 In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Miss Lioness Posted August 29, 2013 Share Posted August 29, 2013 XP Lamps and other XP-boosting things will be allowed to be used on DIvination two weeks after release. That statement has been corrected afterwards! Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted August 29, 2013 Author Share Posted August 29, 2013 Really? Source would be nice. If it's going to be a month, then I'd like to actually hit 99 before then (but not before they fix the level up music). In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Urza285 Posted August 29, 2013 Share Posted August 29, 2013 XP Lamps and other XP-boosting things will be allowed to be used on DIvination two weeks after release. That statement has been corrected afterwards!"You will not be able to gain bonus or lamp XP in the Divination skill until several weeks have passed since its release. When this changes, we'll let you know via the news." Yeah, but that was most likely as a buffer to help prevent people in the community from getting into the horder mentality for bxp items. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Miss Lioness Posted August 29, 2013 Share Posted August 29, 2013 Really? Source would be nice. If it's going to be a month, then I'd like to actually hit 99 before then (but not before they fix the level up music). 'Two weeks' has been mentioned a couple of times, but I don't think that's a final decision. I'd expect more like a month. http://www.reddit.com/r/IAmA/comments/1ktc10/we_are_the_runescape_developers_for_the_new_skill/cbsexmx Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Urza285 Posted August 29, 2013 Share Posted August 29, 2013 Really? Source would be nice. If it's going to be a month, then I'd like to actually hit 99 before then (but not before they fix the level up music). 'Two weeks' has been mentioned a couple of times, but I don't think that's a final decision. I'd expect more like a month. http://www.reddit.com/r/IAmA/comments/1ktc10/we_are_the_runescape_developers_for_the_new_skill/cbsexmx"A month" isn't the final decision either. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Tim Posted August 29, 2013 Share Posted August 29, 2013 has anyone else noticed thew sounds in Runescape in general going out of sync? combat being the big one. I'll initiate a fight etc, then about a minute later, all the sound effects from weapons hit at once. I dunno if it's 'scape's engine derping or an internet thing. Happens with distance voices too. Popoto.~<3 Link to comment Share on other sites More sharing options...
baileydafrog Posted August 29, 2013 Share Posted August 29, 2013 has anyone else noticed thew sounds in Runescape in general going out of sync? combat being the big one. I'll initiate a fight etc, then about a minute later, all the sound effects from weapons hit at once. I dunno if it's 'scape's engine derping or an internet thing. Happens with distance voices too. id been getting that for a while, deleted everything runescape stored on my computer, started again and now it's fine Link to comment Share on other sites More sharing options...
Hedgehog Posted August 29, 2013 Share Posted August 29, 2013 Im Choice is getting really close to 99 Link to comment Share on other sites More sharing options...
kamil1210 Posted August 29, 2013 Share Posted August 29, 2013 Is there divination word where ppl train div and wisps stay longer? Link to comment Share on other sites More sharing options...
Hedgehog Posted August 29, 2013 Share Posted August 29, 2013 Is there divination word where ppl train div and wisps stay longer?It doesn't matter. They last the same amount of time whether there are 1 or 100 people on each wisp. Population only matters for enriched springs, and having more than 4 people doesn't make a difference. Link to comment Share on other sites More sharing options...
Abdulla Posted August 29, 2013 Share Posted August 29, 2013 Is there divination word where ppl train div and wisps stay longer?It doesn't matter. They last the same amount of time whether there are 1 or 100 people on each wisp. Population only matters for enriched springs, and having more than 4 people doesn't make a difference.It's not what you asked, but population does matter for chronicle fragment spawns. (22:28:44) <@Leik> LE INTORNUTZ SPEEK xDDDDDDDDDDDDDDDDDDD Link to comment Share on other sites More sharing options...
MPM Posted August 29, 2013 Share Posted August 29, 2013 Im Choice is getting really close to 99 Looks like they just hit it. 4 ~M Link to comment Share on other sites More sharing options...
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