Blofeld Posted June 27, 2014 Share Posted June 27, 2014 Can someone please explain to me the need for old attack animations? Is it another nostalgia thing or does it serve a practical purpose? Link to comment Share on other sites More sharing options...
Ammako Posted June 27, 2014 Share Posted June 27, 2014 It's a nostalgia thing because legacy mode is about nostalgia. Link to comment Share on other sites More sharing options...
Sobend Posted June 27, 2014 Share Posted June 27, 2014 27th JuneDamage of special attacks in Legacy Mode has been tweaked based on feedback. So AGS doesn't do as much damage now? -Sobend Proud to be free from the tyranny of pants. Hurrah! Link to comment Share on other sites More sharing options...
Major Dash Posted June 27, 2014 Share Posted June 27, 2014 Time to go see what barrows stuff looks like. “I had a feeling we weren’t coming back from this fight when it began.”“Do you have any regrets?”“I don’t. It seems surprising, I know, but I wouldn’t change a thing. This is how it was meant to be.”“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”“Mmmhmm.” Link to comment Share on other sites More sharing options...
Blofeld Posted June 27, 2014 Share Posted June 27, 2014 It's a nostalgia thing because legacy mode is about nostalgia. Well in which case as initially thought, thats rediculous. I can understand (just) wanting the mechanics of the old system, but insisting on reverting rediculous things like the attack animations for the sake of nostalgia is ludicrous. It infuriates me the most mainly because of how much Jagex seem to be 'tight' on resouces now days, to be then wasting them reverting things which aren't even a problem. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted June 27, 2014 Share Posted June 27, 2014 I'm curious how much of a tweak they did to conblast... I thought it was at a good damage value before.Vezon says it's 75%, 82% and 89% damage for each blast, so firing off the first two makes it equal to sonic wave. 1 In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
Levells Posted June 27, 2014 Share Posted June 27, 2014 I'm curious how much of a tweak they did to conblast... I thought it was at a good damage value before.Vezon says it's 75%, 82% and 89% damage for each blast, so firing off the first two makes it equal to sonic wave.Ah, not bad. So a slight tweak. Any info on Wild Magic? It seems that got changed as well, going off the Fixed Issues... Mr G W didn't have anything about it on forumsWould have been nice if they gave us patch notes instead of looking in that thread of everything past Link to comment Share on other sites More sharing options...
Ammako Posted June 27, 2014 Share Posted June 27, 2014 Time to go see what barrows stuff looks like.I wanted to do that to, but just our luck Jagex decided that removing armour from the free equipment shop on the very same day they updated those was a good idea. Not sure if anybody posted screenshots of them on wiki though. Link to comment Share on other sites More sharing options...
strilmus Posted June 27, 2014 Share Posted June 27, 2014 "new" on left, "old" on right. i didn't want to mess with my graphics settings on "old" so it's less lighted the jaw on the dude is missing due to them usually removing that part when it's underneath the helmet, i'm sure they'll try to fix it frankly i feel that this underlines how older models don't necessarily have better parts, especially if the armor is just clothes with a different texture on them Link to comment Share on other sites More sharing options...
Urza285 Posted June 27, 2014 Share Posted June 27, 2014 "new" on left, "old" on right. i didn't want to mess with my graphics settings on "old" so it's less lighted the jaw on the dude is missing due to them usually removing that part when it's underneath the helmet, i'm sure they'll try to fix it frankly i feel that this underlines how older models don't necessarily have better partsThey did it purely for indentifying sets. Crap reasoning in my opinion... that goes alongside old combat animations. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
stealthchris117 Posted June 27, 2014 Share Posted June 27, 2014 "new" on left, "old" on right. i didn't want to mess with my graphics settings on "old" so it's less lighted the jaw on the dude is missing due to them usually removing that part when it's underneath the helmet, i'm sure they'll try to fix it frankly i feel that this underlines how older models don't necessarily have better partsThey did it purely for indentifying sets. Crap reasoning in my opinion... that goes alongside old combat animations. The one of the right looks better in my opinion .... :unsure: ---------------------------- ';..;' ---------------------------- Link to comment Share on other sites More sharing options...
Alg Posted June 27, 2014 Share Posted June 27, 2014 The one of the right looks better in my opinion .... :unsure:It does. The pants and helm just look awkward... And was being unable to identify barrows sets really an issue? :unsure: I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Urza285 Posted June 27, 2014 Share Posted June 27, 2014 The one of the right looks better in my opinion .... :unsure:It does. The pants and helm just look awkward... And was being unable to identify barrows sets really an issue? :unsure: Apparently a lot of people were saying "0h n0es i cant tell the difrunse from dk and hammer guys set!" Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Ammako Posted June 27, 2014 Share Posted June 27, 2014 They fixed the face on male characters' Dharok's helm btw. And I think the new ones look just fine. You get to have a combination of both old looks and new looks, fine with me. Verac's helm looks weird though. They should just have given it an actual plume like the old Verac's helm instead of just giving previous Verac's helm a haircut and dying its hair black. (That and it has horrible stretching glitches.) And then they still have to fix Ahrim's staff, Verac's flail, Dharok's axe, Karil's crossbow and Torag's hammer so that they would actually be wielded correctly. New prayer icons btw Link to comment Share on other sites More sharing options...
Miss Lioness Posted June 27, 2014 Share Posted June 27, 2014 I honestly like those more than those we have currently in the live game. 1 Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Saradomin_Mage Posted June 27, 2014 Share Posted June 27, 2014 Yay Soulsplit :) Anguish looks a lot stronger too. In real life MMO you don't get 99 smithing by making endless bronze daggers. Link to comment Share on other sites More sharing options...
V O R K Posted June 28, 2014 Share Posted June 28, 2014 Enchanted bolts working in Legacy would thrump EoC so hard o.O time to test Sway all day, Butterfly flaps all the way! ✿ ♥‿♥) Link to comment Share on other sites More sharing options...
Steph Posted June 28, 2014 Share Posted June 28, 2014 Please let us know your findings [2:21:46 PM] Baldvin | Leik: these comp reqs are so bad [2:22:36 PM] Arceus Dark: Time to get...req'd? Link to comment Share on other sites More sharing options...
Ammako Posted June 28, 2014 Share Posted June 28, 2014 In terms of fashionscape, with the old stances, I would have to rate drygore rapiers > drygore longswords. Link to comment Share on other sites More sharing options...
strilmus Posted June 28, 2014 Share Posted June 28, 2014 they better freaking fix the cannon stance at some point Link to comment Share on other sites More sharing options...
Ammako Posted June 28, 2014 Share Posted June 28, 2014 What cannon stance Link to comment Share on other sites More sharing options...
Alg Posted June 28, 2014 Share Posted June 28, 2014 What cannon stanceHolding the handcannon with both hands, I assume. They have a point on this one: one-handed without the ability to 'sheathe' it is very awkward. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Ammako Posted June 28, 2014 Share Posted June 28, 2014 But one already holds the handcannon with both hands last I checked. Or did that fix not affect eoc mode? Link to comment Share on other sites More sharing options...
strilmus Posted June 28, 2014 Share Posted June 28, 2014 yes. upside down. Link to comment Share on other sites More sharing options...
Ammako Posted June 28, 2014 Share Posted June 28, 2014 In legacy mode handcannon fires properly, but I haven't tried in EoC mode. Also With my fists, 99 Strength + Overload On my other acc with 80 Strength + Super strength, I am able to do 81 damage max hit. It's also worth mentioning that the way it currently works, it doesn't seem to give you a flat increase in damage per strength level (with Attack/Def you get +12 Accuracy/Armour per level); instead, it lowers the damage you do if your strength level is way below the level required for wielding your weapon. Therefore, if you're wielding a Rune scimitar, it doesn't matter much if you're 50 Strength or 80 Strength. That's what I've gathered from reading what people were saying on RSOF, at least. Link to comment Share on other sites More sharing options...
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