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Serious Question: Why PK?


Thatguyphil

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ok, i understand how fun pking is, and, if i can get my skills up, i plan on starting to pk myself, but i've seen some really narrow-minded, [developmentally delayed]ed responses to the topic makers question. here's a few:

 

It's the funnest part of the game. Everything else in runescape is useless.

 

Everything in RuneScape IS based on Pking, Pk is the goal of RuneScape.

 

wow. just- wow. i don't really know where to begin. it's all just so idiotic. i mean, to seriously say those things? why!?

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I'm guessing people pk because it gives them a better gaming experience, aka more fun. NPC's actions are always being repeated, so why not try something new, unexpected, like a playing against a human player? You would never be able to guess what another player is going to do. You have to adapt to the new conditions each time.

 

 

 

That's just my opinion on pking...

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I believe that PKing needs a major update to make it more appealing. There are only a small number of PKers (asides from clans) so most of the thier victims are people who venture into the Wild for other reasons (clues, Abyss). We need something to drive more PKers into the wild to pit against eachother.

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I honestly don't like PvP, but everyone enjoys something different. What I find odd is that every PKer I've come accross complains they never have money for new food or armor, even ones that are quite successful. If everyone uses shoddy armor and weapons to avoid great loss if they die, then where is the profit?

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If your a new player you would've went through "Tutorial Island" where some dwarf gives a 5 minute speech about "the wilderness" which is closely related to pk. Shows how usefull that island is huh?

 

 

 

Anyhow back on topic. Pking is fun because its not mindless/brainless clicking to raise some numbers up. Also its a gamble. PKing in RSC took skill and honour , these days im not too sure about that *looks at teleporters* yea you know who you are... :evil:

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Besides maybe bragging rights...what do you get for killing other players (as opposed to NPCs)? Experience? Some equipment maybe?

 

Enjoyment?

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PKing in RSC took skill and honour , these days im not too sure about that *looks at teleporters* yea you know who you are...

 

 

 

How do you figure there is any honour in PKing? You sneak up on people and attack them. Most of which don't even want to fight. I honestly don't expect anything more when I go in the wild, but don't try and act like there is honour in PKing. PKing is just a form of thievery unless it is a challenge between two consenting people which in that case may involve some honour. But that's it.

 

 

 

Calling people that have no intentions of fighting and flee or protect themselves from you honourless, sounds to me like your sore they got away from you. But I'll give you the benefit of the doubt and assume you are talking about a consenting challenge. :)

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He's probably talking about say the average ranger who comes and attacks you while wearing utter garbage and teleports when things aren't going his way. I don't think anybody expects trainers not to teleport, hence green dragon pk'ers using teleblocks.

 

 

 

As for me, I do it because it's fun. It's a lot more enjoyable to fight human-controlled players than the utterly brainless monsters that populate RS.

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PKing never held that much appeal to me in all the multiplayer online games I've played (and they are few and generally outdated at best).

 

 

 

For those who pine for the days when rs1 was PK anywhere, I remember my experiences when I was playing the old text-style MUDs about 6-10 years ago. The ones I were in were pretty brutal as they were PK anywhere. No telling when someone might pop up and backstab you or whatever. Things weren't too different as they are now with quite a few people in clans- the one that an Implementor was in eventually policed PKers a bit, and clan wars were pretty common.

 

 

 

It's also been a general rule in all of my gaming experience (and I don't just mean video games) that if you provide a way to player kill, people will come. A LARP organization that I am in has been losing members because the combat system was nerfed in favor of a more 'social' game, i.e. to allow the roleplayers to have more of a chance and curb the hack 'n slashers.

 

 

 

You'll notice that Runescape doesn't have any roleplaying servers presently. That's because most players aren't interested in that, or they haven't shown Jagex that it's commercially profitable, i.e. will attract more memberships. Many players like to hack and slash whether they be NPCs or players. And if little or no risk is involved, and the XP is good, so much the better. Why do you think Castle Wars, Fight Pits, and Pest Control are so popular? Because there's a chance for good XP and you don't die. No doubt PKing has its fans because of the risk involved (just like stocks, the higher the risk, the greater the return) but risk aversion will always curb things a bit.

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ok, i understand how fun pking is, and, if i can get my skills up, i plan on starting to pk myself, but i've seen some really narrow-minded, mentally challenged responses to the topic makers question. here's a few:

 

Everything in RuneScape IS based on Pking, Pk is the goal of RuneScape.

 

 

 

wow. just- wow. i don't really know where to begin. it's all just so idiotic. i mean, to seriously say those things? why!?

 

 

 

And that wasn't narrow-minded at all. :roll:

 

 

 

Everything in runescape leads up to combat, which is then used for... you guessed it! PKing.

 

 

 

For example. Woodcutting gives you logs for fletching which allows you to make bows and arrows for range, which you can use to kill other players. See what I'm getting at?

 

 

 

There isn't a skill that isn't tied to combat.

 

 

 

Then you might say combat is used to defeat the big bad monsters of runescape: ie kq, dagg kings. Why kill these? For their drops, which are then equipped and designed to give you an edge over your opponent. Same principle as the slayer skill.

 

 

 

Of course runescape is what people make it mean, but essentially it all goes back to pking.

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I PK because I like the challenge of a person who is in most cases intellectual and has strategy. It is also very profitable if you know what you are doing. My clan and I usually make an upwards of 300k per 40min Pking trip. :lol:

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Pk would be fun if you had a choice on whether you wanted to be attacked by players in wild. As it is it just makes going into the wild and places like the abyss a big pain.

 

 

 

I've only been in the wild twice, once for a quest and once to do mage arena so I could get a god cape and god staff. Other than that I would never go in wild. Too many 100+ idiots that attack anything that moves.

 

 

 

Personally I think there should be an option to turn off pking like in Diablo where you have to go hostile in a town. Show something like a red skull when you are hostile and able to pk.

 

 

 

I've never pked and I think RS is still fun. That's what quests and skill training are for. You want to kill things work on your Slayer skill. Not other player.

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If anyone has read the short story "The Most Dangerous Game" they will know exactly why. basically the story is about a guy who is shipwrecked, gets on a inhabited island,a nd finds that the owner of the island has so much bloodlust, that he has killed at least 1 of every animal, and doesnt find it appealing because of the fact he think animals dont have intelligence, rationality, etc. put this in prospective to npc's. if you get a firegiant behind a table, and range it, does it walk around the table to try and attack you? no! it sits there and takes a beating. now, if you were in the wild, and was rangind from be hind a fence, would the other guy run around the fench to attack you? Yes! they would make every attempt to try and kill you. back to the story, the owner of the island has set up an island, which luers people, sinks their ship, and he is able to hunt the humans due to the intelligence and rationality they have. the humans are able to make an intelligent choice whether to take the left or right path in the fork in the road.

 

 

 

basically, humans want to fight something that has the same rational thinking skills as themselves.... you know, or they just want an easy way to make some fast $.

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PKing in RSC took skill and honour , these days im not too sure about that *looks at teleporters* yea you know who you are...

 

 

 

How do you figure there is any honour in PKing? You sneak up on people and attack them. Most of which don't even want to fight. I honestly don't expect anything more when I go in the wild, but don't try and act like there is honour in PKing. PKing is just a form of thievery unless it is a challenge between two consenting people which in that case may involve some honour. But that's it.

 

 

 

Calling people that have no intentions of fighting and flee or protect themselves from you honourless, sounds to me like your sore they got away from you. But I'll give you the benefit of the doubt and assume you are talking about a consenting challenge. :)

 

 

 

I guess this is what originally prompted my question.

 

 

 

I only venture into the Wild to train prayer. I go in assuming i will be killed. hehe So No armor, No weapons, No items, No retaliate.

 

 

 

I can usually outrun most people that start attacking me since i'm unemcumbered.

 

 

 

But it surprised me that, even when i tell them i have nothing (no profit), that i'm training prayer (no interest), and that i'm not fighting back (no challenge), that people still kill you anyway.

 

 

 

I thought, if there was honor and thrill in PKing, why finish your kill once the honor and thrill are removed?

 

 

 

It could have been just the few people i've encountered. But it is annoying. Maybe they think it's a ploy, i guess.. I dont know.

 

 

 

Though i know...I bring it on myself by going into the Wild. It's the chance i take. I dont blame them for killing me, but i do doubt their integrity.

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Like all things should be on this game, to add an extra element of fun =)

 

 

 

I "Lol'd" to all the people who say/said RSC PK-ing took skill. If you're referring to 'catching', the easiest bug to exploit in the game is not skill.

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If you get REALLY good at PKing, you can make a few million in an hour or less =P

 

I am intrigued... I have never really had an interest in PK'ing. I find it extremely uninteresting and you never win because losing oponents always flee to the safety of the edge of the Wilderness. I would appreciate it if you would PM me to let me into your PK'ing wisdom...

 

Thanks,

 

Scotty +lordspyx+

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im not a pker or a fan of running around the wildy, but i love the wilderness idea the way it is, except i wish they had put some other skillable items (willows and yews, chickens and cows, etc) to attract more trainers. the fact that ore rocks are the only real big training attraction in the wildy is kinda unfair to miners, but hey...

 

 

 

as for pkers and "honor", what they call dishonor is really just a case of calling the grapes sour because you cant get them. even weak pkers who pick a fight will tele out of the wilderness. ive been teleblocked by a mage once, poisoned, and the mage still teled after i started to kick his butt. so this philosophy of "honor" is only a front. in reality, most pkers intentionally and repeatedly attack the disadvantaged and the easy targets. imagine a mage pure with a full inventory of food, using ancients on a prayerless, armorless, unarmed, foodless, skulled runecrafter. and if the runecrafter comes back to retaliate fully armed, the pker runs out of level 5 wildy, or gets his buddies to attack you. im talking from personal experience. "honor" is just a trademark that pkers use, like "noob" and "pwned", that have no meaning to them whatsoever, but they still just like to use it

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