Bufoman Posted January 15, 2007 Share Posted January 15, 2007 I recently read a topic in the rant board. in short a level 60+ player was killed by a level 24 monster after he got to lumbridge and tried to bank his stuff(he lost over 700k worth of stuff and his ladderhosen hat it would seem). I propose that poisen be changed instead of doing damedge to health it would weaken you. this weakening would be culmitive just like the loss of health. it would affect attack, streanght, and defence depending to some extent on the kind of poisen. some poisens would only effect streanght otheres would affect all 3(like a nurological toxin would blure your vision excetra). anti poisen potions would still have the same effect only they protect from the changes in stats. I was wondering what every one thaught of this Idea. Thanks. Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
jjrox32 Posted January 15, 2007 Share Posted January 15, 2007 I recently read a topic in the rant board. in short a level 60+ player was killed by a level 24 monster after he got to lumbridge and tried to bank his stuff(he lost over 700k worth of stuff and his ladderhosen hat it would seem). I propose that poisen be changed instead of doing damedge to health it would weaken you. this weakening would be culmitive just like the loss of health. it would affect attack, streanght, and defence depending to some extent on the kind of poisen. some poisens would only effect streanght otheres would affect all 3(like a nurological toxin would blure your vision excetra). anti poisen potions would still have the same effect only they protect from the changes in stats. I was wondering what every one thaught of this Idea. Thanks. Bad. I saw that guy as well, he was being stupid. 2 things he should have done: 1. Brought food and antis/ found if the monster is poisonis. 2. When he found out that they were poisonous, he shoulda teled away, instead of pushing his luck like he did. Link to comment Share on other sites More sharing options...
killjoyfuly Posted January 16, 2007 Share Posted January 16, 2007 um posion by definiton is somthing that kills (tho some only injur) so realy it shouldnt be changed it sounds like this guys just anoyed because he wsasnt smart engouth to take anti Link to comment Share on other sites More sharing options...
tyrant_iv Posted January 16, 2007 Share Posted January 16, 2007 I recently read a topic in the rant board. in short a level 60+ player was killed by a level 24 monster after he got to lumbridge and tried to bank his stuff(he lost over 700k worth of stuff and his ladderhosen hat it would seem). I propose that poisen be changed instead of doing damedge to health it would weaken you. this weakening would be culmitive just like the loss of health. it would affect attack, streanght, and defence depending to some extent on the kind of poisen. some poisens would only effect streanght otheres would affect all 3(like a nurological toxin would blure your vision excetra). anti poisen potions would still have the same effect only they protect from the changes in stats. I was wondering what every one thaught of this Idea. Thanks. ................... taking away from health is the whole point of it...what was this guy complaining about anyway? that he died becuase he got poisened? lol thats no ones fualt but his own....i'm pretty sure that he was just frustrated at losing those items, not that poisen deals damage.... anyway thats a terrible idea, and what does venom/ poisen do irl/ if its bad enough and you cant take anti venom or something, you dont gradually lose strength until you eat a lobster or something, if its not treated, you lose your health and then you eventually die. anyway a lvl 24 monster with poisen would take ages to kill him, and if he was going to die he could have easily tele'd to where he respawned and picked up his items straight away...problem solved Link to comment Share on other sites More sharing options...
Jake_Corsair Posted January 16, 2007 Share Posted January 16, 2007 http://forum.tip.it/viewtopic.php?t=600282 - the post in question. In his post, he admits that he didn't know they were poisonous. Someone else there gave him an anti pot, when he found out they were. After taking the last dose and being low on health. He continued to push his luck. Therefore, it wasn't the poison that killed him, it was his choice to continue on and take that chance. Poison is an extra challenge to the game. Just because some people don't take the time to do research (and how much research would it take to talk to slayer master or visit bestiary here?). Then because of some aspect of the monster that they didn't take into account (or did and shrugged it off), they die from that is no reason to change an entire section of the game. If Jagex ever made a perfect update, there would be players complaining about nothing to complain about.[hide=My Stats][/hide] Link to comment Share on other sites More sharing options...
Bufoman Posted January 16, 2007 Author Share Posted January 16, 2007 hmm alright then so far every poster except me seems against chageing poisen... Im sort of nutrell myself I just thaught it may make for a good debate. so every one belives that poisen that only does hp damedge is more interesting than poisen that lowers combat stats? Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
Nadril Posted January 16, 2007 Share Posted January 16, 2007 Now what they could implement is a resistance to lower level poison as you increse in level. I.E a lvl 50 would be much more suceptable to a lvl 50 mobs poison than a lvl 100 would. It might solve the idea of an incredibly low level mob being able to poison you for a decent bit of damage, even if its incredibly low level. That being said I don't think its a big deal and its deffinitly not a game breaking feature, so it's probaly fine as it is. As far as that poster went in the link provided, he pushed his luck. Link to comment Share on other sites More sharing options...
Sumpta Posted January 16, 2007 Share Posted January 16, 2007 I don't like the idea and even if I did, it would never happen. Poison is a part of the member universe, we all learn that the hard way. I remember standing in a bank screaming for antipoison the first time I got poisoned. Had no clue it eventually wears off, and in one moment of blind panic, I pictured myself taking food everywhere for the rest of my RS life, just to survive... I wouldn't change it into highel levels having more resilience either. It's typical of poison to kill swiftly, no matter how mighty you are. Anyway, this should convince everyone straight away: just picture the general outrage when poisonous daggers would change into simple daggers... Link to comment Share on other sites More sharing options...
swampjedi Posted January 16, 2007 Share Posted January 16, 2007 I wouldn't mind seeing a "blight" like you're describing in addition to poison. We already have something like this with the Zogre area. I'm not sure there's much to debate here. My Goals and Achievements Link to comment Share on other sites More sharing options...
pulli23 Posted January 16, 2007 Share Posted January 16, 2007 isn't there already something like "weaken" - called dissease.. though I like the idea especially for weaker monsters - but still I think the strong monsters (60+) should be able to poison you, as it adds an difficulty fighting these monsters. Or maybe they should change poison in such a way that it is "frozen" while banking. I would like this is because the most common problem I've encountered while being poisoned (stupid abys pkers :P ) is that when you reach a bank (port phasmatys). And you start looking for an anti poison, the poison hits you, and the bank picture is closed - and I died just because I couldn't find an anti poison in time. Or maybe another idea is to make the poison so that the length which works is shortened a "bit", like halfed. This way if you're fighting someone you will be badly poisoned the whole time (60+) but once you won/ran off, the poison won't always kill you completely! But just removing poison from the game I think is a bad idea, especially for the stronger monsters! First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
Bufoman Posted January 16, 2007 Author Share Posted January 16, 2007 thanks for the imput... I guess there reely isent much of a debate. my fellow mods might as well lock this if it starts getting flamed otherwise we might as well let it die. (unless there are aculy some supporters who want to debate the subject). Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
stevepole Posted January 16, 2007 Share Posted January 16, 2007 I like the idea that you have with the poison but poison has to be able to kill you, thats what makes it so dangerous when people get a snake bite. Link to comment Share on other sites More sharing options...
baron8000 Posted January 16, 2007 Share Posted January 16, 2007 I, personally would go for a 5th kind of splat = 1st - red damage 2nd - blue no damage 3rd - green poison damage 4th - orange disease stat reduction 5th - {insert colour here} a new form of poison, combining damage and a stat reduction effect. Reason? Most poisons wont kill you instantly, but rather slowly paralyse you through the disruption of neuron activity (gota luv having a brother doing medicine at Uni lol) - try swinging a sword when your spine isnt working properly. It would also be a nice high level potion for herblorey types to work with :) Might turn this into a suggestion actually.... mine! mine i tells you all *frantically copyrights* Link to comment Share on other sites More sharing options...
swampjedi Posted January 16, 2007 Share Posted January 16, 2007 Antidote+ and ++ are the most worthless potions in the game. I make + when I dig up yews, and have only made ++ to help get the XP for a guide. I'd love to see them put to use. My Goals and Achievements Link to comment Share on other sites More sharing options...
Deiophobus Posted January 17, 2007 Share Posted January 17, 2007 I saw that thread, and I feel very bad for them, but I don't think poison should be changed. Poison is given to monster to make it so its difficult to kill them, or low levels that are easy to kill. And there is a kind of poison that lowers stats, disease. Its gotten from the undead ogres south of castle wars. So no, I don't think they should change it. Link to comment Share on other sites More sharing options...
Ouchy Posted January 20, 2007 Share Posted January 20, 2007 I think that it is a good idea, but super poison should still do damage but not as much, but sometimes having poison helps you but if poison is on you its just sad My relaxation method involves a bottle of lotion, beautiful women, and partial nudity. Yes I get massages. Link to comment Share on other sites More sharing options...
mario_sunny Posted January 20, 2007 Share Posted January 20, 2007 Such rules as in the wilderness "if you enter, you risk dieing" can be used in the jungle or other places where one player may come across being poisoned too. That level 60 shouldn't have even posted a rant, it is totally his fault he died and jagex does not need to change poison one bit. There is already a "poison" that reduces stats if you do not know already, it is in the Zorge flesh eaters quest. Poison should not be changed, and too all the players who whine about being killed by it, should be antipoison next time. It's cheap, easy to get, and easy to make. By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( . Link to comment Share on other sites More sharing options...
CharlieBrown Posted January 20, 2007 Share Posted January 20, 2007 I like the poison how it is atm. Tho your idea is quite interesting Main Account - Max cape achieved 10th September 2011 Noob Account - 2300 total and climbing Link to comment Share on other sites More sharing options...
Bufoman Posted January 20, 2007 Author Share Posted January 20, 2007 Thanks every one for the info I suppose this might as well be locked now as its not reely a debate seing as every one heer seems to agree. Clan Moderator from December 15th 2006- August 20th 2007Founder of: Terran Gamers, formerly known as Militos Deci Link to comment Share on other sites More sharing options...
WolfhunterXZ Posted January 20, 2007 Share Posted January 20, 2007 Wait! lol. I think that it SHOULD be changed. I think once the person gets down to like 1hp or something, that it does SOME damage to like attack, defense, or strength, but only for a few hits, so let's say, it will hit 3 more times just weakening stats by (10?) and then it kills you after those three hits. That's what I think should happen. And on another note, that person who wrote about it is a girl. So stop calling her, he. :P Wolfy is Officially Retired.I miss you all (Well, mostly my friends n stuff)If you want to talk to me, send me a message, I check the boards daily. :D Link to comment Share on other sites More sharing options...
MtNeraka Posted March 3, 2007 Share Posted March 3, 2007 hmm alright then so far every poster except me seems against chageing poisen... Im sort of nutrell myself I just thaught it may make for a good debate. so every one belives that poisen that only does hp damedge is more interesting than poisen that lowers combat stats?I say it shouldin't be changed. that would just damage another aspect of how it relates to reality in some aspects. Try and use a spell checker next time, please. No offense. CHECK OUT MY TOPIC TO 99 FIREMAKINGProud Runescaper Since 2003"Skiller Fo' Lyfe" Link to comment Share on other sites More sharing options...
1seck0 Posted March 4, 2007 Share Posted March 4, 2007 after that pking wouldn't be fun lol.. kill people poison them when they tele at low health boom 6 poison they die and you hunt them down and get their phats Link to comment Share on other sites More sharing options...
Hexbot Posted March 18, 2007 Share Posted March 18, 2007 Doing damage to Def.Str And aAtk is all well and good against players, but maybe it should still do actual hp damage against monsters, Dunno just my two cents really Yes, I do know I'm not ranked in any REAL skills. Link to comment Share on other sites More sharing options...
m4tty Posted March 18, 2007 Share Posted March 18, 2007 poison is fine as it is. Link to comment Share on other sites More sharing options...
supercanon14 Posted March 24, 2007 Share Posted March 24, 2007 after that pking wouldn't be fun lol.. kill people poison them when they tele at low health boom 6 poison they die and you hunt them down and get their phats i did that once he killed me (lost nuthing) then he died of my dds posien (he lost evey thang he was skulled) didn't get the stuff thow :twisted: DoD:S ownagewhat we have here is a ..um.. failur to communcate check out my steam ID page @ alpha company Link to comment Share on other sites More sharing options...
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