Solidus_77
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Everything posted by Solidus_77
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I'd go with attention-seekers for this one :|
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Totally worth it. The bots had destroyed so many incomes it was not even funny. Dueling was an acceptable loss as for pking, well they are trying to find a replacement. if it's anything over 0.1% of what it use to be then I'd be surprised
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You're not obliged to turn this game into an entrepreneurship. You can just go around in dungeons fighting beasts. That's the point of this game, you choose. Sure they can! Where are the adventurers supposed to sell their loot or get their fancy equipment?
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It's been discussed before but you have a right to hate those capes, they are often sought after just because they are easy. One thing that's often said (and that I hate) is that "all skillcapes are equal". What a load of crap! That's even insulting the the skills that are actually challenging. Why would all skills be equal? They are all so different. How could you say cooking is the same as farming when it is different in every way? You know? Getting a skillcape is like getting a girlfriend. You've got the passionate people that pursue the one they really love. You've got the confident ones that go after the hardest ones to get. Finally, you've got the people who go for the easiest one to get just for the sake of saying "well, at least I got one"
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I'll go with facebook, since most of my friends are on it.
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Really enjoyed the article. Coherent and interesting. :
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I'm against the whole "You play x number of hours therefore you have no social life".
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~@~ How to succeed 99-skill goals in 7 easy steps ~@~
Solidus_77 replied to Solidus_77's topic in General Guides
Heh, depends on the task \ Thanks for the compliment as well : -
Prices were only going to crash when staking and Pking were removed. However, removal of bots and people forced to skill is responsible for raw prices going up. Exactly. Also GE makes it much MUCH easier to sell stuff so of course more people are gonna sell the things that rot away in their banks.
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My house layout. 56k warning
Solidus_77 replied to drgnslyer_15's topic in Achievements (Drops, Bank Pictures and Levels)
Sell that hat and get the house of your dreams Or just make lots of cash and get the house of your dreams. -
Are you actually expecting them to be flawless?
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oh my you skiller
Solidus_77 replied to Hotchick's topic in Achievements (Drops, Bank Pictures and Levels)
Farming's quite a skill, well done -
That's exactly what NOT to do right now. :roll:
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Correct, and the reason why they are doing it is because they no longer have as good an income as they previously did. That's all fine, but what I was explaining was why that happens and the reason why it happens is all connected to income.
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Boss Monsters ruined, I think i know the soloution!
Solidus_77 replied to hipyhop00's topic in General Discussion
Well good thing they've listened to players and decided to go allong with what many had suggested on RSOF -
It's all so simple, many of you have come close but none have explained it using income elasticity of demand. Income elasticity of demand is basically stating that, for a change in price, by how much will demand change? If someone's income increases (for example if it doubles) and their consumption of a certain good increases by more than the income (following the example, it increases by more than double), then that good is defined as a "luxury good". If someone's income decreases but their consumption of a certain good increases, that good is defined as an "inferior good". If it follows the change in income, it's a normal good. So luxury goods, or goods of conspicuous consumption (meaning they are bought for the purpose of showing off), are goods that a person buys more of when their income increases. Makes sense doesn't it? We don't just double every one of our belongings when our income doubles, we start to buy some specific items and we start to not buy others. Although this categorization is relative to the person in question, I think it's safe to assume that for a high majority of the population, partyhats are considered luxury goods. This means that, for a change in income, partyhats will change by an even greater amount. This was already explicitely demonstrated by GWD. All partyhats jumped by up by 40m (and many other common "luxury goods" like all the rares) because a lot of people were getting richer. The first time the rares dropped was when duel arena was released. Self explanitory really, dueling was a big way to get cash for a lot of people. Huge fall in income causes an even greater fall in the demand for phats which therefore cashes a fall in the price. The second was with GE. Now I know, merchanting was NOT entirely killed, only the bad merchants were removed. However, despite their inability to adapt, they were getting an income and were now forced to do something that doesn't generate as much cash for them. Fall in income leads to even greater fall in price of phats which, again, leads to a fall in demand. It fluctuated at first due to many people suddenly selling lots of stuff, and it's been falling also a bit due to skillers getting (a bit) less money. (I say "a bit" because not having to wait around selling really compensates) The third was 10th of december. Pking was another big moneymaker for many people. Removing it caused a lot of people's income to fall thus causing a fall in demand for phats which then lead to a fall in price for phats. There you have it. There's no conspiracy, rumors, or manipulations behind the fall. Those are all very minor. The real reason for the fall in phats was the destruction of several forms of incomes. First of january is the day when all merchants (even the good ones) will no longer be able to operate (unless someone has found a cunning way to do so that I havn't heard of) so expect another fall in the price of phats.
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ah, those days were so fun. I love sometimes walking back to the first place I trained and stuff like that. Brings back memories. Nowadays I'm also having tons of fun but in a very different way.
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~~~How will/has the 138 CB cap affect/ed the game?~~~ =~)
Solidus_77 replied to n_odie's topic in General Discussion
Whatever it is, I'm getting it to 99. I am looking foward to 130+ cb : -
Yeah it's a problem. Just like planting flowers to shoo someone away. But really, it's not like they decided to create the update with this in mind.
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Do i have a right to attack someone breaking into my house?
Solidus_77 replied to mixand's topic in Off-Topic
It's up to the court to decide because there are so many different scenarios. In france, there was a report that stated people's "right to kill". Basically, you're aloud to ambush him from inside your room, but you chase after him if he runs. It's all about specific technicalities like that. So depending on the situation, it is possible to escape prosecution for killing in self defense. -
As a martial artist and huge naruto fan, ninjas without a doubt. I love the stealthness ability, and being able to learn ninjutsu and be even more invincible than I already am in close combat. I wouldn't care much for sailing on the seas wondering who's gonna betray me first. As fun as that sounds it's too passive for me. The ninja would be able to disguise himself even in the open sea using transformation jutsu, dodge your cannonade just because he's a ninja and kill you in the way he pleases. Ninjas can walk on water, trees and any surface pretty much.
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Roberthree, yeah I know, isn't it fantastic? :D I love the fact that Jagex took numerous suggestions from players and made the promise of solving this problem. I'm glad to see this rant is now irrelevant. :
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Monster "Stealing", and why it's annoying. *Pic Added*
Solidus_77 replied to NoMoreDead's topic in Rants
I believe that wins the most accurate description of the [wagon] RS player :lol:
