Everything posted by sees_all1
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Mining Sucks (round 2)
(from a f2p standpoint) Sort of. If you're talking about the best of conditions, I still think woodcutting is faster (xp and profit). If you're talking about normal conditions, I think they're about equal (xp and profit). I'd like to toss in my 2 cents: Mining experience should be closer to wood cutting experience (and smithing should be closer to firemaking, but that's not this discussion). Whether that means wc gets less experience, or mining gets more, I don't know. The fact that each yew log gets 175 xp, and you can get multiple yews from a single tree... not to mention that there are many more yew trees in better locations than there are (equivelant.... mithril?) mining spots. Also the fact that yews (last time I checked) were 2x as much as coal or mithril...
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cut the crap and remove pricing limits
I think it would be as fast as every 15 minutes, giving someone 10k. Only thing I could see happening is items crashing so hard that there aren't enough nature runes to alch them, and then nature runes skyrocketing in price, causing more instability. It may seem a little far-fetched, but nature runes could get to 500+ gp each.
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How many Christmas Crackers and Phats are left?
Yes they could. Somewhere jagex stores information about a player's inventory, probably a login server (or multiple servers). In any event, if they have the data, they can scan it and find out. Anyhow, I've always been curious about this one myself, but I'm not sure the best way to find out. Obviously its hard to take an unbiased survey...
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PMods - Purpose or Status?
- Price manipulation: right or wrong?
this logic fails. Lying to people isn't against the rules, but it isn't right. Many more examples of this IRL, and runescape too.- How did your Runescape name "come to be"?
Like the meaning of the name, but memorizing pi is plan sad in my eyes there no reason on earth thats going to help you for any real life situation. I mean sure know it to 5 digits for a quick calculation, but your never going to need to be that accurate in any situation where you don't have a PC or a calculator to give you the vale of pi. On a side note mmmm pie. I've read somewhere (forget where now, but it was an accurate source) that the only reason to know large digits of PI is to create really, really big circles that are crazy precise. I think the numbers they were throwing out were the 30 somethingth digit of pi would get you a circle as big as the earth, to millimeter precision. mmmm pie.- cut the crap and remove pricing limits
An item will never get more than 250 below its high alch value. If it does, people will notice, and alch it. Using this to RWT isn't a reliable method - first there needs to be an item significantly lower than its high alch price (which would be a very rare occurance). Then, one account would have to trade the other account literally tens/hundreds of thousands of this item (oh, and to do that there has to be GP on the other side to make the trade possible). Finally the other side needs to alch ALL of the items... Back to the runes example - I don't think the prices in the runes shop were fixed. If it is, it must have been a recent update (within the past year) that I missed. I thought it was based on how many runes you've bought from the store in the past, recently, and a few other variables.- Whats with this? (afk'ing on spiders)
I seem to recall that the *intent* of no AFK is that jagex wants your account to be secure - i.e. you leave the room to get food, and your little brother hops on the computer typing in every cuss word he knows. If Jagex didn't like this, there are MANY different ways to fix it. They could introduce new randoms. They could have shorter auto-log outs. They could remove all low level creatures. Personally, I'm not bothered by this. It might make mind runes worth something...- How did your Runescape name "come to be"?
Back in the 7th grade, I had a video project (with junk 3d animation software). I forget now why, but for some reason "The evil eye sees all" was a part of my video (no, I hadn't read Lord of the Rings at that point). [actually the video was of a football flying across the screen, hitting an eyeball...] Anyhow, that spawned my AIM sn, eyeseesall. Few years later, I started runescape. I decided I would get away from eyeseesall, and move to sees_all1 (seemed less creepy?). By the time I realized I could have gotten my RS name without the number, it was too late, sees_all was taken (whether it was before or after my acct was created, I don't know).- cut the crap and remove pricing limits
I think the discussion on this rant may have fallen away from what I originally ranted about. I don't have a problem with +/- 5% system currently in place, where the price of items are flexible (rereading my OP I realize I may not have been clear enough on this). I do, however have a problem with the rigid caps set by Jagex, where an object absolutely cannot go above. My example with death runes still holds true, about 10 days out. Death runes currently cost 305 gp each. There is a rigid price cap of 306, the absolute maximum offer you can put up in the GE is 306 gp per death rune. If price caps were removed, the maximum offer you could *currently* put up should be around 321. Without price limits (caps, not +/- 5%), items could rise or fall to whatever the market demands. This might make price manipulation easier, but it wouldn't make RWT easier than it is now (and in fact would stop junk trading, which could be a means to RWT).- PMods - Purpose or Status?
Prove me wrong! Justify your points in this debate in how I'm so wrong. Don't forget to read my new post. It will save you a lot of time and effort. Join tip.it's unofficial clan chat sometimes, Forsakenmage. Forsakenmage is a pmod. She doesn't have any of the qualities you so hate. Also know that when she's in her chat, it never revolves around "omg a mod". I'm not going to argue you any more, because you ignored my last few posts. The very least you could do is pretend to read the opposing viewpoints, instead of just flaunting your ignorance.- How many Christmas Crackers and Phats are left?
42 :twss:- Fist of Guthix - Multiplayer
But he said it was an entirely new thing... just called FoG multiplayer. I've already said I don't support. You haven't described how they "buy" stuff while in game... is there a store they visit while getting hit, or just another interface? Either way I'd imagine it'd be clumsy...- 37-50 rc
If I recall correctly, you're only allowed to own 1 pair of FoG RC gloves of a certain type at once. Also, it might be faster (and more profitable?) if you do airs with gloves. I haven't tried this exact method myself (because when I was getting 50 rc there was no lumby ring) but - using Air Gloves, Lumbridge Ring, Air Tiara, and Staff of Water (oh, and some cool costume), -Teleport to Cabbage patch with 27 ess, and 38 law runes. -Run to Air Altar, craft runes. -Teleport to Falador -Bank all air runes, grab 27 ess, repeat. For 80,000 xp, you'll need to end up doing 274 runs. Using tip.it's advance runecrafting calc Figure you'll break even (without considering the FoG gloves as an opportunity cost). By just doing earths (and no teleports), you'll lose about 85k. Good luck.- The Contemporary Spellbook
I might make the melee max a bit more... but you have to keep in mind that just to get to this monster, you have to run through a multicombat area loaded with high hitting monsters. Anyhow, this spellbook really doesn't benefit anyone below 62 magic...- New massive advertisement on Runescape homepage.
At least it isn't as bad as: where it literally popped out of the screen, froze my computer, and would take me to the external link no matter where I clicked...- Biggest Bonehead Award
I remember my biggest idiot award - from my early days of playing Runescape. The peeps I babysat for got me hooked, but anyhow they showed me where the mine close to Rimmington was, so I would happily mine and bank, etc. I never noticed the world map link, so when a highwayman attacked my level 3, I died (I didn't realize it was an NPC). I killed goblins for the next 30 minutes trying to get enough coins to cross over into Al Kharid, only to realize that I wasn't there before, and that I didn't know where to find another 10 coins :wall: Talk about noob.- Massive Token Numbers at Great Orb Project Minigame
I know several players that have 1 million GOP tokens. Thing is, that's all they did. Ever. They also had a clan of really really good players - soloing air most of them could get 30+ each game. The record is 56, I believe, orbs in one game. Anyhow, if you get good enough they'll probably recruit you to join their clan. The most tokens I've ever had in my inventory at once was 50k... but I haven't been back to GOP really since then (unless someone asks me to watch a 1v1, then I'll do that.)- Biggest Bonehead Award
Lets see... Telling my little sister that she needed a lot of GP for a quest. I told her to meet me at lumbridge, I teleported. She died, near the goblin village. I didn't make it to her grave in time. She lost ALL of it (all 300k that I helped her merchant). And I thought we were talking about 2k.... :?- What's with zealots!?
in all fairness you started it. need I tell you how the internetz can be :twss: I think this should be a "now you know moment".- The Contemporary Spellbook
I'm going to hold off on that for a while. BTW - NEW RSOF THREAD 83-84-59-59330308- cut the crap and remove pricing limits
^This is a problem. The price limit has ruined most smithable items. The fact that trades don't occur both ways on the GE is a flaw of price limits. There is demand for these, just supply vastly outweighs demand at this price. At lower prices, i.e. near or below High Alching price, supply should equal demand. Say there are 100 gp in ALL of runescape. I pick up 10 coins from the ground. Now there is 110 gp in ALL of runescape. That, right there, was inflation. The amount 1 gp, relative to moments ago, is worth less now than it was a little bit ago. Since GP = items, when there are fewer items and more GP, inflation in runescape has occured. The problem, as I've identified it, and that I'm ranting about, is that trade DOES NOT OCCUR at price limits. Price limits were originally put in place to stop RWT, not price manipulation. If you want to stop price manipulation, you can set price limits, but as an extension, that's the same thing as removing trading. It fixes the problem, but it doesn't make sense. There are some things that don't come into Runescape at all. Rares are an example of this. There are some things that don't enter into Runescape easily, such as uncuts. These items can easily be manipulated in price, but it doesn't make sense to halt most trade by setting a price ceiling. Like I've said, and others before me - removing all trade will fix price manipulation, but it sort of defeats the purpose of trade.- cut the crap and remove pricing limits
I never said in this thread that I wanted to merchant Death Runes, I posted because I was frustrated that my buy offer wasn't going through, until I realized they had hit the cap. BTW - death runes are sold in rune shops for 310, so even if Jagex did remove the cap, there would be another "natural" block. The majority of players do not benefit from trade caps when they want to purchase an item that has hit the ceiling, or sell an item that has hit the floor. How many times have you wanted to sell a adamant med helm, only to find that you can't? Another thing players have noted - there is inflation in runescape. If this is true, and price limits are not removed, prices may naturally expand before Jagex can remove limits, making trade impossible. If all price limits were removed in the game, then yes, certain items may become targets of price manipulators, but that is a separate problem in an of itself. If you removed all trade from the game, then price manipulation wouldn't go on anymore, but that isn't really doesn't solve anything, does it? Keeping price limits in the game bottle necks trade, and is not a good solution to price manipulation.- cut the crap and remove pricing limits
Earn money or beg? Is there really a big difference between (3120 - 210) ~ 2900 gp or 3380 for mithril platebody? Seems to me that 400 gp doesn't ruin the game for noobs.- The Contemporary Spellbook
Alright, that makes sense. I'll remove that. The docks. I'll add that in. NO! Think of the danger this could pose! I realize it's a lot less in f2p, but say you get the new monster un-agro, and let your hp get low, and some [wagon] comes in and re-agroes them! I can think of hundreds of places this would be bad at! alright, I'll change that. Thanks for the heads up, I wasn't thinking :? Yesh, I think I'll work on a map of the dungeon. This sounds like a good idea. Thanks for the support. - Price manipulation: right or wrong?
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