Everything posted by Me_Hate_Libs
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10th August 2009 - Fur 'n' Seek (and Patch Notes)
No, they're aren't. They said they are not changing the exp reward and nothing else. It wasn't meant to be a D&D. I'm... confused. The way you worded that's a bit funny. Are you saying that they're not changing the experience and the thing drops nothing else or that all they've said is that they're not changing the experience? Either way, that sucks. Yes, I did word it poorly. They are not changing the exp reward nor are you going to rewarded anything else. It's just a thing to kill once a week. :wall: It just sucks. It took me four hours that day, and 4 tries of killing Bork to complete it :evil: It does kinda suck, but it looks like the reward for completing the wishlist was the exp you got for it. The horror is just a little something extra, much like a hemorroid.
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[Special Edition] Tip.It Times: 16 Aug 2009 - Quests!
I know of the Fairy tale and Red axe ones being worked out obviously since they have diaries. Also, the last Chaos Elemental mentioned a Myreque quest, that never came, along with the fairy, that has yet to come. So, if these follow that same pattern, and the fairy tale and Myreque come out before them, then red axe and fairy tale will be around Winter, with workshop and Elves around 2010. Oh joy. -edit- God how I miss the BTS. :cry:
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10th August 2009 - Fur 'n' Seek (and Patch Notes)
No, they're aren't. They said they are not changing the exp reward and nothing else. It wasn't meant to be a D&D. I'm... confused. The way you worded that's a bit funny. Are you saying that they're not changing the experience and the thing drops nothing else or that all they've said is that they're not changing the experience? Either way, that sucks. Yes, I did word it poorly. They are not changing the exp reward nor are you going to be rewarded anything else. It's just a thing to kill once a week. :wall:
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ONE mobilising armies world?
That too, but I knew it would suck because I knew it would even be a good RTS game. They may not be my thing, but I can appreciate one if it's done well. I knew that this was too far beyond Jagex and should never have been done.
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10th August 2009 - Fur 'n' Seek (and Patch Notes)
No, they're aren't. They said they are not changing the exp reward and nothing else. It wasn't meant to be a D&D.
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10th August 2009 - Fur 'n' Seek (and Patch Notes)
Sorry, but in addition to 2009 being the RS upgrade year, it is also the year of the 30 minute quest.
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Dragonkin: After the Rise of Lucien
Saradomin I imagine. Plus Robert was never fire breathed, just fire waved. And Robert was badass before we had protection prayers.
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Pictures of those TIFers! ~All NEW!~
Yeah, I haven't been sniped either, but probably because no one really remembers my RS name. That just think, "OH, it's Libs. I wonder what he's complaining about now?" : Oh, and if you were actually wondering, it is making pancakes and then realizing you're out of syrup. Damn! -.-
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Dragonkin: After the Rise of Lucien
*was Not anymore. Now you can trap him in a room. He could kill a Dragonkin, now he can't even open a door.
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[Special Edition] Tip.It Times: 16 Aug 2009 - Quests!
I have trouble thinking of quest lines that don't have new updates on the horizon. New installments of Elemental Workshop, Plague City, Red Axe, Myreque, Mahjarrat, Fremennik, and Fairy Tale are all known to be in development. And all the new quests this year (except In Pyre Need, which was a holdout from last year, and is more of a D&D than a quest anyway) have contributed to existing storylines, even if only tying up a few little loose ends like curing King Vargas's curse or finding out what's in the mumbling bonesack. So I think Jagex is going in the right direction. Quite a few aren't in development. Plauge City doesn't have one any time soon. I know people think it is, but it's not. The Pirate/Rabid Jack isn't in dvelopment. Penguin just had one, so it's on backburner for a bit. The desert stuff looks kinda soft. Unless tied into Mahjarrat, which is may a little, but I doubt it. Still can't get into Menaphos. Lunar Isle looks like it had more coming, but doesn't look like anytime soon. Elemental Workshop? Maybe, but I haven't heard anyone from Jagex even mention it, let alone them say they are developing it. Aprosandra, only if it's tied into the dwarves would this be considered devloped. Oh yeah, still no Archeron, or however it's spelled. The History line. Slug got tied into penguins, so they have been merged. I don't know if it's technically a quest line, but I really want a new troll quest.
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Dragonkin: After the Rise of Lucien
Maybe that kin that Robert the Strong killed was a really weak one. Like the Jhallan od Dragonkin?
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What Would You Pay If...
I don't think you could include the f2p items. A lot of the drag items require quests to wield them, and many people would simply buy them and mule them over to f2p for a nominal fee. Longsowrd and Schims would be like 125-150k, maybe.
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ONE mobilising armies world?
Face it, no one plays the game because it sucks. All that time for that hunk of junk. I knew it before it was even released.
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A New Skill Level
Actually, it is. This is the way I saw it explained by someone else... A common practice for programmers is to use only single digits instead of decimals for experience, i.e. 1 xp=0.01 xp when they are coding. So the java limit of 2.1b stops this. It's only 200m instead of the actual max is for aesthetic purposes. Yeah, that was probably a little confusing. And that's something they can't solve? They can make an entire new game, but can't work out decimal point? Ouch. :roll:
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Random Events
I think it took at least a full minute before they would trnasform or start attacking you. So unless you were at the KQ, you'd have plenty of time on them.
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A New Skill Level
I don't think raising the exp cap from 200 to 300 million would be all that complicated. It could be, but I don't think so.
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Poor treasure trail rewards.
In my own mind, through my experiences with treasure trails since they were first introduced, they absolutely have had the amount of rare stuff they give out nerfed to very low levels. Regardless of the junk in it, you get very little compared to 2 years ago. Is there still luck in it? Yes. It is completely random? Hardly. For one thing, coins, runes, and anything like that should never have been put in the rewards.
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A New Skill Level
Yes, but they'd introduced harder bosses, better equipment, etc. People wouldn't be so worried about the prices of Godswords if lvl 80+ equipment came out.
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Good Quest, Plox?
Just because a quest can be done by low levels doesn't mean it needs to made short. Digsite is a low level quest with quite a bit to do in it. Tale of the Muspah was the same thing. Everything below level 12 or whatever it was, but gave me 2 hours of something to do. It seems like most questers are over their short little quests, despite level requirements for it.
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Random Events
That isn't a problem meant to be solved. It was designed that way. It's always been that way. Was one of the points of the random.
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Whats with this? (afk'ing on spiders)
Actually, I did. I think a combat timer is simpler and more effective.
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Good Quest, Plox?
Monkey Madness was the first quest that has a monster that could attack you with both mage and melee. I remember how mad people were that they couldn't just pray the thing. :lol:
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Good Quest, Plox?
Well, we'll see how long it takes for them to release them all. The Postbag 2 months before the last one had a thing for a new Myreque quest, wonder what ever happened to that one. :|
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10th August 2009 - Fur 'n' Seek (and Patch Notes)
This is exactly how I feel. I think all of these could be great diversions. (I love the circus, for example.) But I don't do any of these because I can do better by simply training the skills normally. I do the circus every week because the xp cannot be matched in the same time anywhere else. (I particularly like the agility, which is a huge pain to train.) Surely Jagex could calculate a normal training rate of xp and give these just a slight boost over the norm? I suppose that Bork is supposed to be done for the blue charms, and maybe he's good for that for a lot of people, but I get more blue charms than I can use from ordinary slayer tasks. It's good for the charms or the exp. But both are pretty sweet considering it takes me all of 5 minutes to do. And circus is awesome. And no, I wouldn't use the word "happy." I just find it entertaining, though not nearly as entertaining as how much it seems to bother everyone else that their is someone who doesn't blindly tell them how great the game is and they can't just dismiss me as a troll or something.
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10th August 2009 - Fur 'n' Seek (and Patch Notes)
I just noticed that you feel the need to whine continuously. Got a bit frustrated with Jagex? Or you just have nothing better to do than whine about an internet game all day? It's not really whining. I'm a curmudgeon. I make jokes. I play the pessimist bit. I denigrate myself and others. I don't feel the need to do it. I enjoy doing it. I'm not frustrated with them. I just don't particularly agree with where they're taking the game at the moment. I don't really care. I'm not bothered by it. And oh yeah, It's not all day and it's like 3 days a week that I'm on here. I have a life. I can't spend all my time on here telling Jagex how great they are and blowing up up their [wagon] like you. But if I'm honest, I'd still much rather be a whiner than a mark like you.