Everything posted by Quyneax
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Godsword or whip at barrows?
Which is the only proper reason to melee barrows, after all, as it's slower than magic 99% of the time. Use a whip.
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Chaotic maul or rapier?
If you like dungeoneering but are just taking a break, get the maul. You will return to get the rapier cause you don't mind to :P. On the other hand should you hate dungeoneering you may lose a lot of time using a whip because you don't feel like returning to dg.
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which comabt
Eh, for Graardor, melee, for Kril, melee, for Zilyana, either melee or ranged, for Kree ranged, for Nex ranged and melee, for DKs melee and magic, for TDs ranged and melee. The last three are the better money, though Graardor is alright as well I think since tassets/bcp keep their value quite well.
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RoW Question.
Bereserker ring (i) is maxed about a 22-23 damage increase, which works out to just below 5% if you hit the max possible. In reality it is less since you don't always hit max, and for mobs you can easily hit it does significantly less if it doesn't actually decrease the hits to kill the monster. For someone who kills 1,000 mobs with a RoW, you could kill 1,050 with berserker (i). Let's say that was someone killing green dragons to collect bones and make some money. The berserker ring wearer has come out with an extra ~280k from those 50 extra kills The extra drop table rate is where the difference could be. The average minimum drop for loot on that table, is currently ~485k. Depending on how much of an increase RoW actually gives, it could definitely be worth using. Berserker (i) maxes at 8/64 * effective strength level * 1.1 damage increase, or up to 28. On task it is up to 25. Which is around 4% more dps (max hit of 650). You are right in that in reality it is slightly less but it is not because you don't always hit your max, it is because you don't always need your max, because your opponent is at low health already.
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Wyvern Setup.
Basically what other said, heavy melee gear and pray ranged. It's worth getting a dragonfire shield from a friend, more so than bcp (if your friends trust you with ~17m). You do want to take a unicorn, it's a pretty relaxed task. A cannon is very useful, set it up in the alcove with two spawns inside and alternate on a high population world.
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what is the best item to hi-alch?
Heraldic rune items are pretty good I think.
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Ancients Mages Setup
Doesnt FSH have a higher mage defence than the Nezzy? I know the nezzy has other bonuses that outweigh thought of the FSH but wouldnt the extra mage defence of FSH be more important to keep the reavers off you? That reply seems moot by the fact he's wearing a rol and not a ring that'll benefit him, no? Forgot to mention, thats a Diamond Ring(i), not a ROL. :wink: Diamond (i) has no defense. Definitely get a seers' ring. Actually, get a dragonstone ring (i).
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mining + smithing
Well if it's 50k mining 50k smithing versus 70k mining 250k smithing, then of course doing plates + mining will be faster. Since 50/70 + 50/250 < 1. But if you factor in cost, at 4 gp/xp you lose 1m per hour doing plates. Which means you need around 20 minutes per hour of plates to pay for them. E.g. 250k xp/80 minutes, 180k xp/hr approx. 50/70 + 50/180 =~ 1. So it wouldn't be that much of a difference, but yes, at 3m/hr or higher incomes plates + mining are more efficient. That assumes the xp rates above & no costs for mining/superheating ofc. Juju mining pots should bank enough gold methinks.
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Slayer master differences
It depends, but if you use effigies on slayer then go for the highest pure slayer xp/hr, Kuradal is well over 60k I think.
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The Most Uncommon Untrimmed Skillcape
I do agree with you on Summoning, it's probably the rarest as it's the most recent and is still rarely achieved as the first 99 - although with planning I'd say Slayer is a harder one to get untrimmed. However, I don't think Villandra used Soul Wars for her Untrimmed-Summoning? She still achieved it untrimmed and from what I recall, she didn't do anything like looting chests / lootsharing either. With planning, it's quite achievable just by charm-hunting. You have to use a cannon & Bork & triple charms, but then you could probably get it at 90 melees, just got to skill for elite diaries/effigies in between familarizations :P. I'm working on untrimmed summoning now and I'm 94 summoning at 93 hp/91 melees/91 ranged with another 2k crimson charms banked + 30 effigies, so it shows how easy it really is. You just got to plan a bit, and do some skilling.
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20-Apr-2011 - Dungeoneering Guide Competition
I submitted a guide, it's on page two of the thread. Hang on, I'll copy it.
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Ancients Mages Setup
Could look into Karil's skirt/dragonfire shield combo.
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Extreme's Question.
If you bring two extreme pure sets to an hour, you should repot every 7 minutes (you lose a few more levels at the end of the hour).
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f2p pure stats help? 31 prayer
In p2p there is the 30 defence 95 prayer turmoil pure which can easily be expanded to a 45 defence turmoil zerker. Other than that there is the chaotic pure which requires protect item.
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Onyx Ring (i)
You forget that the onyx ring has only 6 bonus and the berserker ring has 8. Also, why wouldn't you overload at bosses, lol. I hate using OVLS because of it's short time. So i tend to use Extreme. It works fine. 2 ovl lasts 40 minutes. 2 pure sets for the same amount of time: repot every 5. 3 ovl lasts 60 minutes. Now using claw specs, so need def pots. Repot every 7.5. Then at DKS, you of course get the range/mage boost as well, so yeah. Ovl is not just an extremely good boost, it's also a space saver and what makes brews possible. You should always overload on bosses.
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Questions about hexhunter bow
we don't actually know that 1) You didn't test hexing skeletal mages. 2) You didn't test whether desperado boosts accuracy. Which? (or both lol)
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Questions about hexhunter bow
Now that you can use desperado, which boosts accuracy, you can now hex skeletal mages without other boosts?
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Onyx Ring (i)
You forget that the onyx ring has only 6 bonus and the berserker ring has 8. Also, why wouldn't you overload at bosses, lol.
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Ancients Mages Setup
Be sure to use overloads or something, also, replace that ring with a useful one even if it's just a seer's ring & use a helmet of Neitiznot. But at your magic level, you might need a spectral.
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f2p pure stats help? 31 prayer
http://www.tip.it/runescape/index.php?page=combat_calc.htm 40 attack, 31 prayer. With 60 strength & 50 hp that ends up as 49 combat. You can also use 15% strength for a while of course (about 93 seconds without prayer bonus). So your effective strength is 69. 69 str 1 prayer is one level lower than you. 80 strength & 92 strength with & without prayer respectively are the same combat level, approx. That assumes you got the same hp level, which you would have to train through ranged and magic. You probably need even higher strength to make prayer worth it, as you can lose the boost, got to recharge every kill, and get a lot less hp xp.
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What can I do to compete?
Imbued rings, livid farm spells, don't solo bosses. Try to be the tank for people with good offence.
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Help at AZ's
Granted, but the OP specified he wants to train at AZ's so I tailored to that :) Using prayer pots & extremes > using supers w/ altar.
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Help at AZ's
^If you are not using extremes at AZs you're probably better off at LRC or something similar.
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Leveling Dungeoneering
DGS will not kick people unless they do not improve their dungeoneering AND are not good dungeoneers. You can still hang around the cc and get to know people, ask advice on puzzle rooms as you solo etc.
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Need some zammy GWD help
For solo, you want Verac's helmet, Karil's top + legs, a good shield, a rapier, ardy 3/fury/berserker etc. as normal. Pray melee & ss flash. If you had overloads you could also try prot mage/tank melee but that requires a unicorn really, as the melee attacks can combo pretty badly (brew + scroll means no restore required for ~300 lp).