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Arceus

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Everything posted by Arceus

  1. My game just crashed, for the first time since prior to the FPS fix. My hopes have been dashed.
  2. Yes, I believe so :).
  3. Because your hit is generated half a second before it actually lands. So the monster can appear to have more HP left than when the blow actually lands, after another attack hits it in between. However, the game doesn't actually dock you of the extra experience. Did I succeed in being at least partially clear? \::/
  4. I think it's sorted itself out now. Thanks.
  5. Occasionally mine gets to 50% and crashes when I go to the second floor, but otherwise I'm fine. Are you sure it couldn't be something on your end?
  6. That's the one thread I don't check routinely. Well, that's settled.
  7. Who wants to volunteer to go die in the wilderness with one of the items and see if 100m drops? :mellow:
  8. Arceus replied to Hide My Face's topic in Rants
    It's almost fun...click, report, ignore.
  9. Perhaps it was wrong of me to rush to judgement on Jagex's customer support, because after this experience I have concluded that it is absolutely wonderful. I was unable to access the forums on my account, so I emailed them about the problem on April 11. Later that afternoon it sorted itself out, but when I went to check my email account, I saw they had responded, dated May 1. There was all the standard form letter stuff and then it looked like a human took over and realized, "Oh! You ARE able to access the forums due to your total skill level!" And to add insult to injury for a nearly 3 week response time, it was in the Spam filter. My email gets a decent amount of spam since Tip.it was hijacked.
  10. Previously when I loaded the official game client, it would have a random world selected, but when I chose one world, logged in and left, it would continue to have that world in memory as a default until the client token ran out. Now it seems to have a mind of its own every time I log out. Was this a hidden update?
  11. For curiosity, would anyone care to post the P2P experience rates they've been getting (and not afking)?
  12. But it's not like they haven't fudged statistics before. We can be skeptical.
  13. It can't quite fall off that fast because I still have plenty of fails 78 levels above the requirement for fleshy growths. <_<
  14. It was speculated earlier on the thread that this was to track traffic generated by the ad campaign.
  15. "Doubleing money all i need is a fire rune!!!!!!!!" From the Grand Exchange.
  16. A few weeks ago.
  17. Well, they have to be prepared for the Squeal of Fortune banners somehow.
  18. Does a trailer ever look like the actual movie/game product? No.
  19. Except when I tell Paperclip to go away, it leaves and doesn't return every time I start the program. So it's worse the Microsoft.
  20. I spun on my (f2p) main, and, and, ...curled horns. No deal, Jagex.
  21. It only started today, Kaida. I'm not sure why. They didn't even change the build number (714 1), so what could have changed?
  22. That would depend on your runecrafting level, and I don't know the P2P xp, but probably just the higher nodes.
  23. The software mode is the problem. Switch to DirectX or OpenGL, and FPS will improve and there'll be no more crashes*. The vast majority of the crashes are due to a bug in the software mode (sw3d.dll). * There's also a less common crash bug when starting DirectX mode on some systems with Intel graphics chipset. On min settings, at a reasonably crowded GE I have 20 fps with software. I switched to Open GL, and the game client crashed. Literally, the whole thing closed, twice. The same thing happens with DirectX. Switching used to merely cut my FPS in half and increase lag, but now it's completely impossible!
  24. Probably the sole reason for holding back on this is to reduce the amount of data stored on servers, as for dungeons disappearing after a fixed amount of time.
  25. You really should have put that in Recent Updates. More trolling, but more traffic also.

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