transcript80
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Everything posted by transcript80
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This: I got my first giant pouch drop when I needed to get my puches back after being killed by an abyss pker :oops: I got it before I got a large pouch, so the seuence in which you get them is not linear. As said, you can only use it if you have a "solid"75 RC.
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Adding urns in your inventory makes it cheaper as you gain a little bonus xp. It takes 2 inventories of monkfish to fill one, so you'd need quite a few for 99.
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I use it when I slay Bork. Guaranteed better drops! For the rest, when I can use Kuradals ring, i use it, else RoW. I'm not an effecianado....
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Are these two items really worth it... for me?
transcript80 replied to Ezkaton's topic in Help and Advice
I ahve SW cape, it shouldn't be too hard for you. I got it with 70 prayer, low 90's melee and a n00b familiar. It took 5 tries, but hey, I never bossed before! As for the rapier: As I'm a DG noob, and havent trained it a lot really, I got it up to to high 50's by tears of Guthix. As I slowly C2'd (wasn't nerfed back then) to the low abandooned floors, I was able to do the first abandoned floor with a team. They hated me for it, as nobody guided me whatsoever, and not having a hood in a full-hood team got me raped over and over. Now I'm back to my C1's and try to get a new team when I rech floor 30+. It's just the way it is, is what UI've been told. -
I would never sell my entire bank for something. IMO, you should have decent gear (armour, weapons) and about 5-10M spare after buying the levels. This way, you can still engage in combat for slayer or moneymaking, and invest some money into dailies/MTK or flipping if it's you cup of tea. When you make some more money, you can get to your goal much easier without the scraping when you are broke.
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Don't forget to drink 1 dose IN THE GUILD. Don't be a moron like me stewing 3x to extremes using a +5 (*CRIES*) and wondering why the task didn't tick off....
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All of them! But really... the above poster listed the pretty much "best"ones. But you'll be close to completing them all since you need a LOT of Quest Points for WGS. Combat-wise, you could do them all, without spending much on equipment. I'd say, set a goal, an work toward that. Quest reward are genreally spent best on hard ton train, expensive skills (herblore, prayer, summoning, not per se in that order) instead of lower skills you might need to level for future quest requirements. If/when you make it to WGS, make sure to have at least lvl 75 prayer to be able to spend your reward (200k exp lamps) on it.
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You can only add 3 doses of spice max. I recommend this, because you can get +4 but also +5 or even +6 giving you some room for error. Since getting the spices is where it hurts, it will hurt some more to have the ease later on.
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Trying to add some usefull advice here... As stated, runing form edge with air staff wielded, 81 (+) cosmics to obelisk, charging and glory teleporting back is the fastest. I tried taking a BOB to get more orbs done in 1 run, but it is a hassle to drop them, take from BOB and picking them up again. I did this for a while when I had a lot of battle stves stocked up. It is rather slow, but I found it rewarding (as I assume you do). If, after a while, it grwos tedious, listen to the efficiencynazis that posted earlier. They'll say thay "they were right all along" as a justification not answering your question. Good luck with your crafting goal.
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No. It was fixed a while ago. There might be a trick that I'm not aware of, of course, as I'm not all-knowing.
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This is how far it has come to this skill and other skills as well :rolleyes: . I made a lot of super attacks (which are cheap) and made them into extremes during bonus xp weekend. Same for strength, and defence. Eventually, I make all the extremes I want, to combine them finally into overloads (in a year or so, llol) to have all the potions I ever need, plus a near 99 to boot. If you go for efficience, get the scroll while you're at it while dungeoneering, and use the fabled spread sheet to figure out which potion have both a nice xp/hour and is affordable in terms of gp/xp.
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Get 85 first. From 38or so DG to 85 is a long was. Or better: mix them up! Do some tasks, then a string of dungeons, and so on. Make sure you maximise on fun xp!
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Pretty much this. I like the quest, it could have been longer because I found it entertaining. As usual, I recon the rewards to be bonus, so every reward is nice. Besides the fact that I had all skill requirements, I find it nice to embark on every quest when it is released. No guide - questing FTW (except for long, hard puzzles like EW3 and ME2).
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So to hop on this thread.... should you rush the C6smalls or completely do them? As farming herbs, wc/fish/mine all resources is quite time consuming?
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Get herblore up, to event make you stonger using extremes. Get prayer up, 70 is not very high. Get dungeoneering up? Get a chaotic or 85 for frost dragons if you want to het either or both of the aformentioned skills up as they are very expensive. Aim for all skilld 70+, or even 80+? What do you enjoy? Certain skills, minigames perhaps?
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thanks, but I have no clue what half the things you mentioned are! LOL As for the helmet: the best you can get/afford, depending on quests that you have done or cash available. A prossy (proselythe) top is available after completing the "slug menace" quest, if I recall correctly (IIRC). Juju potions are potions that increase herb yield. The can be made/unlocked doing Jadinko hunting in the herblore habitat. Scroll of life also enhances farming and is a dungeoneering reward. Completing (parts of) the RFD (recipy for disaster) quest unlock s very good gloves, up to "barrows"gloves, which are (generally spoken) the best in the game for the glove spot. Dailys (daily activities) can be very profitable. You can buy a certain amount of these items from npcs, and sell them for profit on the G.E. Broad bolt tips you can buy from any slayer master, make broad bolts from them and sell them for profit and a nice little bit of fletch xp. You may need the "smoking kills" quest for them to become available. Same goes for battle staffs from Naff (varrock), especially after completing the varrock tasks.
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I think it even does +6, but I'm not sure. A normal chef's delight should give you a +5.
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Doing the phoenix D&D gives you some firemaking xp, 5k IIRC. Doesn't take that long as well, if you have maxed melees (like you) and good gear. Also, isn't FM tied in with cooking? Raising your cooking level 90-92 is probably faster (and cheaper) than FM 95-97.
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Is it time to raise the level caps?
transcript80 replied to buffrichie's topic in General Discussion
This. There is no need to cater the "top) 0.0X% of players. Effectively, there is little need whatsoever. Also, there needs to be 99+ content, and as far as weapons are concerned they'd be VERY powerful and imbalance the game. -
What should I do if I have no intrest in RS anymore..
transcript80 replied to samcowcow's topic in Help and Advice
To what end? He has no idea/time to spend it anyway. IMO, just quit. Leave everything as it is, make sure your charackter is in a F2P area just in case you come back when membership has expired and leave it for that. If you come back, you'll proceed with only a time-based hiatus, if you don't....well nothing was lost. GL in RL, or in other pixel based entertainment. -
If you train your combat through slayer, don't forget to get a defender when you get access to the warriors guilld when your attack + strength level added is 130. Defenders are godly in the shield slot. Questing can be a nice activity, getting either xp, areas or teleports as a reward. Thye give you an incentive on what skills to train. 50 for all skills would be a nice starter, though.
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My cats have never returned to me when they ran. You don't have to stroke them very often, though, just mind the chat. As for rat catching succes rates, my wily cat does NOT get 99% of the rats in Evil dave's cellar. Never tried normal ons, though. Do the rat catchers quest. It is a pain, a horrid pain (last quest to finish for me back in the day before quest cape came out) but the wily cat is MUCH better than a grownup one, which trumps a kitten.
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How to train from 67 to 70 crafting without losing too much?
transcript80 replied to Salad's topic in Help and Advice
If you're not stuck on dragon hides, battle staffs are decent xp. You can make (unstrung) gold amulets for profit IIRC, but it is not very fast. -
Crafting training 70-75
transcript80 replied to mooing_mouse1988116552133's topic in Help and Advice
Gold amulets is rather slow, but profitable. Or relatively cheap magic xp in the case of string jewelry. Battle staves is a good one. Especially if you buy them yourself instead off the G.E.
