Everything posted by bedman
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Dharok The Wretched
Now that was a stupid thing to do. #-o You can do it by getting yourself caught in jail, escaping and running to the building, but I would recommend getting your gee-gree back to make it easier. Erm, he can still do that without a greegree. Just use ape atoll telly, you'll end up straight at the gorilla's.
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Turning 1mil into 40mil
You lose that much cause you made a mistake and died twice. Normally you only loose 700k on ranging when you range for like 10-20 hours, and that's with semi-expensive bolts. I know you know that, but still, dont let 2 deaths change your view on something.
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Turning 1mil into 40mil
Go to MTK only once a week to get approval up, and only collect resources like once a month, when the prices of the resources are right. That's how I do it... Way less wasting of time involved, and nearly as much profit.
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"N00b skillcapes" : they're also skillcapes!
I quite agree with you, though 138 means high summon, and somehow, I respect high summon lvls :-). Btw quest cape isnt 16M xp. Last time I checked it was around 8M xp for the reqs. I do agree that if you calculate the time it takes to get the reqs AND the time/attention it takes to do the quest, you come out with one of the harder capes.
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Advisor Ghrim and Flatpacks- BAILOUT FOR PPL WITH FLATPACKS
Cause normally, when a nerf comes, you dont loose a ton of money. Lets take the sara GWD "bug" for example. When they nerfed it, nobody suddenly lost millions. Okay, people lost a way to make easy millions, but they didnt directly loose them. Now however, people saw 100m cash just turning into 10M cash... (bout the nerfing, okay, when they nerf claws, a lot of people will loose a lot of money instantly too).
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Ranged brawling gloves
Chinning in ape atoll: 1.5 x 300k xp: 450k xp, gain: 150k xp Fire giants (if they really count as wildy): 4 x 50k xp: 200k xp, gain: 150k Go with giants since they are cheaper.
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Dragon Claws
D plates used to be considered as junk, falling down 10 percent a day. You say they just reverted?
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Chinning help
The extra cost has become very small these days. I happened to buy a nice load of restores when they were really low, so I've stopped using prayer potions for a while, if I'd buy them now, they'd cost me more than the restores I'm using.
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Andylax38's 9 Lob Bursting/Barraging Guide
Gotta have 99 prayer to get 99 points from it, but it might not be a terrible option. I'll look into it, haven't actually finished the diary yet. I think most people dont realise how important weight is. The shield is yet another item that ups your weight, making you have to walk even more. Seriously, what's saving 6k a day, compared to wasting a few mills. Nothing. I'd say the shield is TOTALLY NOT WORTH IT. Less weight > saving 6k/day.
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Advisor Ghrim and Flatpacks- BAILOUT FOR PPL WITH FLATPACKS
While I'd like to agree with you on this point of view, I simply can't due to JaGex's inconsistency when it comes to what qualifies as content that needs to be removed/adjusted and then proceed to claim it was a bug. Was Prayer ever destined to be trained without ever once using it? The same can be said for Summoning and Magic. Was fletching destined to be a skill trained for the sole purpose of getting a skill cape? No, it was destined to be a skill where players could make supplies to support the ranged skill. My point is, if we look at how things were destined to be in the game, then I'd say half the game needs to be redone. But you see, in JaGex's eyes those people ARE bug abusers because they've already essentially said that anything they do not like and doesn't fall under another rule, is a bug. That's their definition - it may seem stupid (it is), but that's the one they use. To begin with, your parallels to those skills make no sense - * Prayer was always destined to be trained with bones, and you never had to use prayers to get 99 * Summoning was always destined to be trained with Charms, and you don't *have* to use a familiar to get 99 * Magic was always destined to be trained with Runes, but you DO have to cast spells to get 99 The reason that I make such a bold statement about Construction is because of its nature. It's freaking expensive to train, full stop. When it was first introduced, it was referred to as a mammoth money sink, and that should still hold true to this day -- it would cost about 60-80M to train it to 99 with Oak planks [last time I checked, which was easily a year and a half ago]. So, all of a sudden, a huge opportunity to make money from the "Money Void" appears, and that doesn't raise an eyebrow? Again, I sympathized with both sides here -- I definitely felt that a high level Carpenter (yes, I said Carpenter) should deserve the boost in cash, but at the same time, this skill was never intended to make money to begin with. So suffice to say, Jagex had made the correct choice in identifying this as a bug. As for the definition of a bug, it can be seen as any software flaw, intentional or not, with a result that differs in any form from the intended results. So yeah, this is a bug. But I guess that Jagex is being good about it and not banning anyone for "bug abuse" -- that'd be a PR nightmare. I agree with you when you say it wasn't intended and should have been nerfed. However, like most have stated already, there's a few different ways of how you can nerf something. You can say nothing and just nerf it down to hell, or you can warn the players first, and nerf it slightly, so it still has some use. Now, the reward from the lvl 3 boots is just plain useless. And about it being a bug, cmon! Please, please explain me how this is a "bug". They litteraly said, the Grihm's advisor will pay the GE price. That's exactly what he did. Not more, not less. If they at least had some brains, they'd double check every flatpack, but no, they didn't...
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Chinning help
Man, once I have time I'm going to make a guide about this. These questions come back , like, daily. Grey chins at 90 + ranged is 190-210xp per chin. You are using 1200-1300 chins an hour and 13-14 super restores an hour. Range pot costs are neglible. Do the math yourself. (since ge prices vary quite a bit). I came out at around 2.1 gp/ xp I think. For reds it's more towards 3gp / xp. I counted it out one time, and I came out that I saved 3 hours with red chins, but also used 2.4M more cash.
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rune c bow
It's really easy, get 55 slayer, buy broad bolts and ranged potions, prayer potions if you like (for 10 % ranged) and go out and kill some monsters.
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How many chins from 77-99 range
At 90 + ranged red chins are 250 xp per chin and you pay around 3 gp / xp. Use full void, 15 % prayer and your brains.
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Armadyl Helm- Good idea?
This is the best. Karils isn't even close is it? armadyl really isn't a whole lot better than d hide or karils. Its about 10 or so points better in defense stats. Karils top has 30 range bonus and armadyl top has 33. So it is better but not by a whole lot Actually I just looked it up: armadyl helm gives +10 range bonus and Karil's coif gives +3. . . . . . Never use karil for ranging. Offensive stats are as good as black dhide, but they degrade. The coif is another cause, it's just utter junk. Almost anything is better than that. Use armadyl or void if you range. Use karil if you really really need high mage defence while meleeing. Personally, I use void nearly anywhere. With dfs and unicorn I can tank nearly anything. But I see that is not an option for you yet.
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I died at Aviansies.
Theres some bandos monsters close to them, however, where I kill them, there arent any of them.
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The Pest Control Guide-'Tips and Tricks'-
Very nice guide, but it feels more of a show off of all your items than a guide. I mean a picture with you wielding 100k rune arrows, a picture with you wielding 100k dragon arrows, a picture with you wielding 100k chinchompa's... We get the picture after one picture, you know... I did read some things I didnt know (like the order of the portals) but in general I got annoyed by the absolute abundance of pictures. Also, there are faster ways to train combat (zombie monkeys), so the statement in your first paragraph is a lie.
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Advisor Ghrim and Flatpacks- BAILOUT FOR PPL WITH FLATPACKS
Care to expand on that one?
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crimson charm hunting
Ranging black demons in the chaos tunnel is your best option IMO. Once you get better, waterfiend or slayer is much more efficient though. (you get slayer xp + charms, which is better than semi decent range xp and bad cash at demons).
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Magic leveling
bolt enchanting. Up to 150k xp an hour, but more like 120 cause it takes a lot of concentration to do it fast. Buy your supplies smart and you make profit.
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Training Magic
lol, what a shame to hear that from a 99 mage. I'll just say the one that hasnt been mentioned yet: enchanting diamond bolts. Up to 150k xp an hour, and you break even/make profit, if you buy and sell wisely. Not very practical as it is hard to buy diamond bolts in ge :wall: Ive done around 30k casts of these. That's 300k bolts. Didnt have that much problems buying them. Just leave an offer overnight.
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Training Magic
lol, what a shame to hear that from a 99 mage. I'll just say the one that hasnt been mentioned yet: enchanting diamond bolts. Up to 150k xp an hour, and you break even/make profit, if you buy and sell wisely.
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Dragon Claws
Yea, I thought it was finally fixed... but then it turned out to be false :( Get yourself a pair of claws And you'd hope Jagex never work their magic on the claws, how many times do we have to tell you? You've had one bad encounter with the claws form what I've seen, stop complaining. :| Wait, you say he should get a pair to see how good they are, right? Well, he knows they are good, he even says they are too good... So they should be nerfed. (This is not my opinion). I think that wether he owns some or not doesnt have to do anything with it. He says there are too strong, period.
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Cheap shards, how?
Like the other one has said, use that pattern to calc it. Pouches which tend to be good: In general: pouches which a lot of people use to lvl (Most crimson and green charm pouches with cheap seconds) Bloated leeches Pyrelords Ibis Fruit bat Granite lobster Obsidian gollem Swamp titan ... I used to buy leeches, pyrelords and ibis. I think it came out at 22 gp per shard.
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range training from 83 - 99?
What do you mean all in one go? Just use bronze knives they hit fine, broad bolts are overkill. I dont get why broad bolts would be overkill. They are still very cheap, and if they give better xp, why not use them? At 95 + ranged I was getting 45k xp at abby demons with full void, so at dusties, I reckon I could get 50k xp an hour. That's quite a bit better than your bronze knives, and not much more expensive.
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85-99 range costs with chinning?
At 95 + ranged its 255 xp per red chin, 205 xp per grey chin. You use 14 pray pots an hour and 2.5 ranged pots an hour. Do the math (I'd say you get on average 245 xp per red chin and 195 per grey for 85-99)