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green9090

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Everything posted by green9090

  1. Nex

    green9090 replied to Squisher_33's topic in Data and Research
    It absorbs X% of the hit - 200, where X is your soak %. So if you have 20 soak and get hit a 300, you soak 20% of (300-200) which is 20, and end up getting hit 280 instead of 300. It's pretty useless.
  2. It won't be. Hardly anything in Kuradal's dungeon has any drops worth hunting. Dark bows, whips, granite mauls, d legs/skirts, etc. are worthless nowadays (and could become moreso if wealth does a lot to increase them). Only the visage could possibly be worth it, and I really doubt it'll increase the chances of one enough to be worth losing that much DPS. Smithing update looks disappointing as hell. God damnit. Herblore gets to be another combat with its update, smithing turns into another woodcutting?
  3. Nex

    green9090 replied to Squisher_33's topic in Data and Research
    So if you have full pernix+divine, you are god? :ohnoes: Yes. Oh man I can't wait until I can afford Pernix and Torva.
  4. Yeah, it's exp only I'm afraid. Getting higher DG levels and thus higher prestige DOES have an extremely significant effect on the rate at which you can gather tokens later though, so powerleveling dungeoneering might not be out of the question if you don't have something better to work on. Unless you have some reason you really want your agility up, I'd do DG.
  5. Nex

    green9090 replied to Squisher_33's topic in Data and Research
    I don't know about you guys, but when I brought maul with full Arma and tried to use it on blood, I hit about 9/10 0s and ended up switching back to ranged, which didn't do poorly at all. Ranged seems to do a LOT better if you have full Arma bringing down your melee accuracy. I would only bother with non-claws melee weapons if you're void hybridding or using Karil's.
  6. Often there won't be enough for everyone to grab something to sell, but someone will get something like a kata spear that sells for ~8k and will get another person geared. There's always enough food for everyone to get at least 400 lp worth. Sometimes there's not enough cash on the table for everyone to get geared, and people will have to go back after the first GD to grab runes and tools, but it's not the norm. Sagg arrows are a 100% useless bind if you don't have a hexhunter.
  7. It's this part that's discouraging me lol. I'll probably ask to join once I'm around 60/70 dung. You won't find floors below 30 on 148 either. I don't think even 117 does them.
  8. Here's what I do at the start of a dungeon: Grab a few flatfish+ food (usually around 400-600 lp worth if I'm DPS, bit more if I'm keying), and enough sellable useless crap (arrows, weapons, mage armor, headgear) to get ~3k. If I'm the keyer, I grab whatever armor looks appealing and ask people to drop it if I saw something I wanted. Buy toolkit and 40 rune ess, drop extra cash Make 60 cosmics and 20 astrals (I double both and have laws bound, your mileage may vary) Drop a safe gate in the base Start opening doors or dive into a GD if there is one
  9. Use whatever the hell you want, because clearly you don't care how poorly you do. Ranged is HORRIBLE in dungeoneering, unless you have a hex.
  10. Because max meleers never use their rapiers, amirite? Every player who does combat will at some point want to get a rapier. The sooner it's done, the more time it saves. It's not the sort of thing you outgrow, at least not at this point in the game. You earn it once and it's useful forever.
  11. I wonder what would happen if two people tried to do a champion fight at once, if that's the case.
  12. Lamps, tears, penguin points to DG. Solo C6 smalls. Practice rushing through, do absolutely nothing that isn't required to open doors. No random monster killing, no resource gathering, no armor making, etc. An exception is making a bloodrager and scrolls, those speed up bosses a lot-- the scroll special lowers defense significantly. It's a long, annoying path to getting high enough to do floors with the general public. Generally, large floor teams start at floor 30, and it's not easy to find teams until you have at least 35 open so you have more chances of matching up with others. Many people choose to get there with penguin points and tears of Guthix and ignore the skill until then.
  13. Nex

    green9090 replied to SirIzenhime's topic in Help and Advice
    A lot of people will demand you use maul, but they're idiots. No melee weapon works well with full Arma, and ranged punches right through all the phases easily with the kind of accuracy bonus you're getting. Maul and rapier would both be pointless with your setup.
  14. It'd be really nice if the calculator didn't have that stupid 99 max. I've tried to use it for other damage calculations before and run into the same problem. It's not like there's a mathematical reason why it couldn't accept input over 99, it's there just because.
  15. Implying the wiki is a reliable forecast for updates.
  16. It's sometimes not 100% accurate, it just gives an idea of where you should be. Finish it up by using your sextant to find the exact place.
  17. You COULD kill 3/4 healers, but it's so much easier to just safespot them. I'm also not sure if killing some of them causes those few to respawn or not- the rules there are, if he gets back over 1/2 hp, the healers come back if they're dead. Again, not sure if that applies to only some being dead. Melee is easier than you'd think. Like you said, pray melee until it winds up for something else, and then back to melee as soon as it hits. If you can pray switch fine with ranged, it shouldn't be much harder. If you get him down to half hp and then claw twice as the healers come out, you've got a good shot at knocking him out right there.
  18. Oh I thought you meant what could a player do. Yeah, Jagex could easily raise them over 1m again by going "trololol whip is now 1/5000 drop rate"
  19. Get the names and addresses of all 85+ slayers and kill about 80% of them.
  20. That's a pretty bold statement, we could get a very large influx of new players (especially with the recent updates to trading and the wilderness) all hoping to buy whips; they haven't had enough time to do that yet! Your 'supply' may just be once again outweighed by demand. My point is that it isn't the whips that are losing value, it's everything. I can't explain why this is, since not everything has a larger supply and some things with a much larger supply are doing better than others. Really, considering the huge effect the changes have made, we can't predict anything right now other than the RS economy is going to act very differently from now on. There's also tons of 85 slayers nowadays. If demand for whips increases, there are more than enough qualified players to step in and start supplying more whips, and they'll be willing to sell them cheaper because of the 100% infernal ash drops padding the gp/hour. Whips are not going to recover.
  21. Haha I flipped to the last page and didn't see what you were responding to, for a second thought this was about Nex armors.
  22. Only healers that either haven't been distracted yet or are attacking you can heal Jad. You need to safespot them against each other so only one or two can attack you. It's not hard, just run sideways when you have them all on you and they'll line up. Then it's really easy to just out-dps them.
  23. Not even close to worth it. The drain is tiny enough that 2 hits will pretty much kill you even with a full leech, and meanwhile you're sacrificing your chances of out-DPSing the healers by using inferior prayers.
  24. Not many other slayer tasks you would use fire cape tbh. Nomands prayer cape is far more better, since the best way to burn through tasks quickly is using piety. With fire cape+piety, of course it would be faster, but you would be spending extra money on prayer. For most players with decent income, fire cape + bandos turmoiling is worth it over the soul wars cape. Prayer pots are extremely cheap.

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