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Behind The Scenes - August Edition


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There's so much we don't know about RuneScape. What was it like to be among the first settlers? How are runes created? How can you possibly prepare for an invasion from both the Wilderness and Morytania? Well, some of the answers can be found in this month's updates...

 

 

 

 

It's pretty hard to imagine the first days of RuneScape. For a start, there were no monsters, no Zamorak and no god wars, which would imply that RuneScape was a breeze. Surely you could just wake up, have a cup of tea with Guthix and settle down for some farming. Easy peasy, right?

 

 

 

Erm, no. The first quest of this month, Meeting History, will reveal the struggles that the first settlers faced on RuneScape. This sequel to Making History will encourage you to get more hands-on in your research of the past, giving you insights into the world's quiet beginnings and its harsh realities. It will even divulge the beginnings of magic and strange objects called 'runes'.

 

 

 

Man's knowledge of magic and runes has come on leaps and bounds from the time of Meeting History. Just take a peek at the next release: the Runecrafting Guild!

 

 

 

In the guild, wizards will be bent over books, trying desperately to unlock the secrets of Runecrafting. How is a rune made? Why are yellow and green orbs released when the reaction occurs? For Runecrafting scholars, these questions pale in comparison with the following: which is more significant - green orbs or yellow orbs? For years arguments have raged on, and two wizards will be creating something that'll end the debate once and for all: the Great Orb Project!

 

 

 

The Great Orb Project will be a fun minigame for two opposing teams who have been given one simple task: collect more orbs than the other team. Only problem is, your opponents will do all they can to stop you winning - including pushing your orbs away before you can get to them! This fast-paced and manic minigame will offer you a great alternative for training your Runecrafting, with minimal fuss, tutorials or complex rules.

 

 

 

Not content with updating one skill this month, we've decided to reignite Firemaking too. In Varrock, King Roald has become increasingly wary of the evil eyes casting greedy looks at his city, so he'll be taking precautions: fourteen warning beacons, running from the River Salve to the western end of the Wilderness. The problem is, no one will be available to test them out, so - surprise, surprise - you'll become the most suitable candidate.

 

 

 

So begins All Fired Up, a sizzling new quest that acts as a simple and very short tutorial for beacon lighting. What can you do with large cauldrons full of sticks, you may ask? Well, your task, if you should choose to accept it, will be to light as many as possible at one time, offering you an entertaining and alternative method for training your Firemaking - oh, and the rewards will make you the toast of firemakers everywhere...

 

 

 

Behind the Scenes of the Behind the Scenes:

 

 

 

In the coming months, we'll be making some changes to the Behind the Scenes, offering you a more attractive look and a better idea of upcoming content. So, if you'd like a tour of what we've got in store, please read on...

 

 

 

The first change is screenshots. Instead of just telling you about our updates, we'll be bringing you images of them in glorious technicolour - and in RuneScape HD, of course.

 

 

 

We've also got plans to hint about future content, outside of the month's releases. The 'glimpse of the future' section will include handpicked updates that excite us, and that you'll be excited about too. So, what better way of getting you used to this new feature than producing one for this Behind the Scenes?

 

 

 

Glimpse of the Future:

 

 

 

One update that just missed this month's Behind the Scenes was the Clan Wars update. This is a priority for us, and we'll be releasing it as soon as we feel it is ready, featuring bucketloads of new arenas and game options, plus two 'free-for-all' PVP battlegrounds where you can fight in any way you please. Check out the preview of the Clan Wars setup screen below...

 

 

 

clanwars_interface_english.gif

 

 

 

The minigame additions don't just end with Clan Wars: PvP fans will be pleased to know that there are three PvP minigames planned, all coming in the last few months of the year! If you're more interested in single-player content, however, you can expect a range of updates to keep you busy. One we can mention now: the concluding part of the Spirit of Summer series will be released at the end of the Summer, and it'll be throwing some pretty daunting obstacles in your way.

 

 

 

There's room in the Behind the Scenes for your ideas too, so please feel free to suggest features, articles and additions on the Forums. If your ideas are good enough, you may see them in the larger and improved Behind the Scenes, coming soon!

 

 

 

 

Runecrafting guild, and some RS history! W00T! And people were wanting a firemaking update and here it comes :D

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I want the Runecrafting minigame badly. Hopefully it is faster to train than running back and forth to altar.

 

 

 

The firemaking minigame seems kind of useless, but hopefully gives interesting rewards. Firelighters, perhaps?

 

 

 

And the first quest sounds fun. The other one, not so much.

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All of the updates look interesting, but I was hoping for some mega quest to come out this month.

 

I think we are closing in on the 150th quest so maybe there will be one in september \'

 

EDIT: Just checked quest help and there is only 141 quests so we get 2 this month is 143 so 7 more until the big 150th one

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Minigames and quests, yay! ::'

 

Team based runecrafting training, more runescape history and promises of more pvp minigames. ftw.

 

 

Wewt Runecrafting guild, 90+ requirement to enter I hope.

 

No way, there are less than 3000 people with 90rcing. -.-

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Pyramid Plunder for runecrafting anyone? I think it'll help however, with lots of people going to this minigame to train rc (if it's any good of course), the prices of natures and other runes should go back up.

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How the heck will the FM update work out?

 

 

 

otherwise, looks pretty good, and i'm liking the spirit of summer sequal, we might actually get to fight the 717 (honestly don't see how they could make it harder than jad, unless he was faster though)

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Oh yea sorry guys, I forgot it takes no effort to get into the other guilds either.

 

 

 

Yep. When the highest level guild is Fishing, at 68, and 400k people have it, I'd predict 40 runecrafting (The 400k mark).

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hmm a clan wars update, not so fussed about that hardly ever use

 

new quests hmm sounds quite interesting

 

Runecrafting guild cant wait to see it

 

 

 

over all a bit of a let down =P 2 months of great updates was hoping for 3rd time lucky:P

 

 

 

Cant compalin tho

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Looks like a fair month, nothing really amazing though. Glad to see Firemanking get an update, though I'm disappointed in the way they updated it. It just doesn't sound that great to me. Hope they prove me wrong!

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Sounds interesting, I have a feeling firemaking and rcing updates are F2p from the way they worded it and seeing as the firemaking one is in varrock.

 

 

 

Don't get your hopes up. They mention Morytania in the Firemaking one, and they'd hype up a f2p update a lot more than the Runecrafting text.

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What else will there be in the runecrafting guild except the minigame? Why call it a guild if there's nothing else?

 

I hope it's a fun minigame with mediocre or small rewards like vinesweeper and Brimhaven agility dungeon. PP or PC of runecrafting wouldn't hurt too much as long as there were no cash rewards.

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What else will there be in the runecrafting guild except the minigame? Why call it a guild if there's nothing else?

 

I hope it's a fun minigame with mediocre or small rewards like vinesweeper and Brimhaven agility dungeon. PP or PC of runecrafting wouldn't hurt too much as long as there were no cash rewards.

 

I would be furious if it was like the vinesweeper game. That game gives BARELY any experience and is a waste of time.

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hmm, nothing that interesting for me this month.

 

 

 

Rc guild/minigame might be handy for raising a few lvls.

 

Firemaking update sounds boring. Would rather burn logs.

 

 

 

 

 

 

 

More interested in the stuff that coming at the end of the year. Looks like ill have to wait a few months.

 

Summer sequal might be interesting that dungeon has got to do with it im sure, Maybe we get to fight that lvl700 in there after you do the quest? D pl8/Kite dropper?

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