Beaumonde Posted August 2, 2008 Share Posted August 2, 2008 I can't wait for Jagex to tank on the Firemaking update by making it based around the low level firemaking, and making the rewards more of a hastle to use than a reward in fact. Don't believe they will make it based on low levels? They screwed up on Sorceress's Garden, for thieving, because it was low level based, so they can do it again for firemaking. They also screwed up FOG that way ... so yeah .... Stat Progress | Stat Averages | Stat Records Link to comment Share on other sites More sharing options...
la la la Posted August 2, 2008 Share Posted August 2, 2008 If this runecrafting guild does much to speed up runecrafting, I will not be happy. I'll wait until then to rant about Jagex making skills easier. Link to comment Share on other sites More sharing options...
Da_Latios Posted August 2, 2008 Share Posted August 2, 2008 If this runecrafting guild does much to speed up runecrafting, I will not be happy. I'll wait until then to rant about Jagex making skills easier. There'd be more rants if Cook-X was suddenly removed. On topic though, I REALLY like how Clan Wars is going to be. Can't wait for next month(Or maybe they'll release it in October -.-) IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 CombatBandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots Link to comment Share on other sites More sharing options...
Kazuma Posted August 2, 2008 Share Posted August 2, 2008 Well i for one hope runecrafting gets a bit faster with the new guild. screw the haters. Link to comment Share on other sites More sharing options...
@Dan3HitU Posted August 2, 2008 Share Posted August 2, 2008 What a great time to be F2P all the updates they mentioned (which are good) are for F2P. [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 2, 2008 Share Posted August 2, 2008 I don't see why people are so hyped about a runecrafting guild. I mean lets face it runescape guilds are completely rubbish. The hardest two to get into are probably the mage guild and warriors guild and even they take little effort. The only guilds that always have people there are the fishing guild - simply because its a noob free version of cathurby whihc people eventualy leave when they realise monkfish are so much better and the mage guild whihc has people in for seconds as they mine ess via it Arguably mining, heroes and legends also have some use to them, but its rarely flooded with people just the odd meandering person While champions, prayer, cooking, ranged and crafting are completely void of use. Jagex needs to wake up a realise firstly a guild needs to be an actually achievement to get into not something in the low 50s - 60s and secondly that having earned acces to a guild it should be USEFUL and better than or equal to the other training methods. I mean the mining guild would be infinitely improved by the addition of a bank The crafting guild needs a bank, access to the cows from inside the guild and a larger mine to make using it worthwhile Prayer needs a way to actually train prayer rather than jsut an alater tht gives a 2 prayer point boost Cooking needs some form of mini-game or something that gives DECENT xp for cooking etc. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
pulli23 Posted August 2, 2008 Share Posted August 2, 2008 I don't see why people are so hyped about a runecrafting guild. I mean lets face it runescape guilds are completely rubbish. The hardest two to get into are probably the mage guild and warriors guild and even they take little effort. The only guilds that always have people there are the fishing guild - simply because its a noob free version of cathurby whihc people eventualy leave when they realise monkfish are so much better and the mage guild whihc has people in for seconds as they mine ess via it Arguably mining, heroes and legends also have some use to them, but its rarely flooded with people just the odd meandering person While champions, prayer, cooking, ranged and crafting are completely void of use. Jagex needs to wake up a realise firstly a guild needs to be an actually achievement to get into not something in the low 50s - 60s and secondly that having earned acces to a guild it should be USEFUL and better than or equal to the other training methods. I mean the mining guild would be infinitely improved by the addition of a bank The crafting guild needs a bank, access to the cows from inside the guild and a larger mine to make using it worthwhile Prayer needs a way to actually train prayer rather than jsut an alater tht gives a 2 prayer point boost Cooking needs some form of mini-game or something that gives DECENT xp for cooking etc. so everything needs to be very easy? I for one like the fact everything has it's downsite: there shouldn't be "1 method is best" like with thieving. Also 25-50k xp an hour at high levels is something which is good: mastery of a skill shouldn't be a matter of months, it should take at least 1-2 years in my opinion! First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 2, 2008 Share Posted August 2, 2008 I don't see why people are so hyped about a runecrafting guild. I mean lets face it runescape guilds are completely rubbish. The hardest two to get into are probably the mage guild and warriors guild and even they take little effort. The only guilds that always have people there are the fishing guild - simply because its a noob free version of cathurby whihc people eventualy leave when they realise monkfish are so much better and the mage guild whihc has people in for seconds as they mine ess via it Arguably mining, heroes and legends also have some use to them, but its rarely flooded with people just the odd meandering person While champions, prayer, cooking, ranged and crafting are completely void of use. Jagex needs to wake up a realise firstly a guild needs to be an actually achievement to get into not something in the low 50s - 60s and secondly that having earned acces to a guild it should be USEFUL and better than or equal to the other training methods. I mean the mining guild would be infinitely improved by the addition of a bank The crafting guild needs a bank, access to the cows from inside the guild and a larger mine to make using it worthwhile Prayer needs a way to actually train prayer rather than jsut an alater tht gives a 2 prayer point boost Cooking needs some form of mini-game or something that gives DECENT xp for cooking etc. so everything needs to be very easy? I for one like the fact everything has it's downsite: there shouldn't be "1 method is best" like with thieving. Also 25-50k xp an hour at high levels is something which is good: mastery of a skill shouldn't be a matter of months, it should take at least 1-2 years in my opinion! I did not say everything should be easy. I said guilds on the part are of no use at all and therefore getting excited over rc guild is pointless. Equally i said guilds SHOULD have higher entry requirements but equally have a few tweaks made to make them actually a possible competitor in training methods. Eg the mining guild SHOULD have a bank to make it one of the best mining spots for banking speed but it also shuld have a higher entry requirement eg in the 70s or 80s Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Foodfight13 Posted August 2, 2008 Share Posted August 2, 2008 Well Jagex certainly wants to end the Summer with a bang! A runecrafting guild, a minigame and two quests will certainly keep us busy this month! I'm just dissapointed that I won't be able to do anything until Saturday, because I'm gone from Monday to Saturday! Great job Jagex! We look forward to more and better sneak previews! -Runescape Addict --- Seven-time Writer for the Tip.It Times-"Yes I have tricks in my pocket, I have things up my sleeve. But I am the opposite of a stage magician. He gives you the illusion that has the appearance of truth. I give you truth in the pleasant disguise of illusion." - The Glass Menagerie"This game isn't about graphics, it's about fun." - The Great Ortiz 9471<> Dragon drops: Plateskirt(1), Half Shield(1) <> Link to comment Share on other sites More sharing options...
Forerunner Posted August 2, 2008 Share Posted August 2, 2008 August is looking good. The firemaking update is definetely needed, & the RuneCrafting minigame is something I'm looking forward too. New quests are always good too (more quest points = more time with Juna = more exp :D). Hope Jagex doesn't get too experimental with Clan Wars though... Looking forward to everything. Only fear God,Know the weapons of the weak,The weakness of the hard. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 2, 2008 Share Posted August 2, 2008 August is looking good. The firemaking update is definetely needed, & the RuneCrafting minigame is something I'm looking forward too. New quests are always good too (more quest points = more time with Juna = more exp :D). Hope Jagex doesn't get too experimental with Clan Wars though... Looking forward to everything. You do realise Juna's time hasn't gone up in about 8 months? And that instead each qp has jsut become less time value meaning by not doing new quest you get less time with juna rather than getting more by doing quests Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
darkjab Posted August 2, 2008 Author Share Posted August 2, 2008 I've just realised that in Making History we could get the Mjolnirs and a looooooong time ago a Zaros Mjolnir was in the item cache of the game, perhaps we'll get that as a reward amongst other things or something \ I'm looking forward to getting a bit more information about the times before the God Wars, it could involve Zaros, Armadyl, Guthix, Jas? How the Mahjarrat came to Gielinor, the Dragonkin....so much stuff it could potentially be and probably not be any of them :lol: Link to comment Share on other sites More sharing options...
coenvg Posted August 2, 2008 Share Posted August 2, 2008 I guess the RC guild has more to do with essence than the actually rc training. they talk about a minigame with orbs for rune making also, and what runes you need to actually craft runes? Many people hoped for this, because of the rather high essence prices (or maybe there'll be an essence converter which turns reg ess into pure ess; many people complained about the pure essence which could be turned back to the normal way after the end of RWT) just an idea :roll: Master of Firemaking since 10-11-2007 Yes, I QUIT! =] Master of Woodcutting since Christmas 2007Completed all quests - Completed all achievement diaries. Link to comment Share on other sites More sharing options...
Forerunner Posted August 2, 2008 Share Posted August 2, 2008 You do realise Juna's time hasn't gone up in about 8 months? And that instead each qp has jsut become less time value meaning by not doing new quest you get less time with juna rather than getting more by doing quests ... Say what? Doesn't this: "You do realise Juna's time hasn't gone up in about 8 months?" Contradict this: "each qp has just become less time value meaning by not doing new quests you get less time with Juna rather than getting more by doing quests" Even though the the quest points are decreasing in the time value as more & more quests come out, your maximum time still increases. & it makes sense that after you reach a certain number of Quest Points, each extra one after the certain amount will equal to less time. If Jagex converted each individual quest point into the "standard" time in the caves, people would be in there for over 5 mins + at a time. Thats enough to get well over 110+ tears (rough guess) at a time (with a laggy connection), which would give you a far too high amount of exp for just a few extra QP. Only fear God,Know the weapons of the weak,The weakness of the hard. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 2, 2008 Share Posted August 2, 2008 You do realise Juna's time hasn't gone up in about 8 months? And that instead each qp has jsut become less time value meaning by not doing new quest you get less time with juna rather than getting more by doing quests ... Say what? Doesn't this: "You do realise Juna's time hasn't gone up in about 8 months?" Contradict this: "each qp has just become less time value meaning by not doing new quests you get less time with Juna rather than getting more by doing quests" Even though the the quest points are decreasing in the time value as more & more quests come out, your maximum time still increases. & it makes sense that after you reach a certain number of Quest Points, each extra one after the certain amount will equal to less time. If Jagex converted each individual quest point into the "standard" time in the caves, people would be in there for over 5 mins + at a time. Thats enough to get well over 110+ tears (rough guess) at a time (with a laggy connection), which would give you a far too high amount of exp for just a few extra QP. My point was people who time it have found for past 8 months max qp gives same time Meaning new quest do not = more time with juna New quest = less time with juna unless you do it Also the average amount of tears most get is in region of 150 - 200 and it is a change because up until then each new qp gave you extra time with juna Where as now each qp is worth less and less time as the max goes up meaning you need more and more qp to get a gd time in there and you can only keep the current time allowance by statying up to speed on quests but you will not get extra time by there being new quests Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Forerunner Posted August 2, 2008 Share Posted August 2, 2008 Oh I misunderstood what you were saying, my bad. :oops: So everytime a new quest is released, Juna's max stays the same & everybody else loses a few seconds until they get more quest points? That sucks. :( Only fear God,Know the weapons of the weak,The weakness of the hard. Link to comment Share on other sites More sharing options...
seekad Posted August 2, 2008 Share Posted August 2, 2008 [hide=]You do realise Juna's time hasn't gone up in about 8 months? And that instead each qp has jsut become less time value meaning by not doing new quest you get less time with juna rather than getting more by doing quests ... Say what? Doesn't this: "You do realise Juna's time hasn't gone up in about 8 months?" Contradict this: "each qp has just become less time value meaning by not doing new quests you get less time with Juna rather than getting more by doing quests" Even though the the quest points are decreasing in the time value as more & more quests come out, your maximum time still increases. & it makes sense that after you reach a certain number of Quest Points, each extra one after the certain amount will equal to less time. If Jagex converted each individual quest point into the "standard" time in the caves, people would be in there for over 5 mins + at a time. Thats enough to get well over 110+ tears (rough guess) at a time (with a laggy connection), which would give you a far too high amount of exp for just a few extra QP. My point was people who time it have found for past 8 months max qp gives same time Meaning new quest do not = more time with juna New quest = less time with juna unless you do it Also the average amount of tears most get is in region of 150 - 200 and it is a change because up until then each new qp gave you extra time with juna Where as now each qp is worth less and less time as the max goes up meaning you need more and more qp to get a gd time in there and you can only keep the current time allowance by statying up to speed on quests but you will not get extra time by there being new quests[/hide] I average 170 points per trip and its THE only way I gain RC xp. For that reason I'm wishing that the new mini-game is worth it xp wise, dosnt have to be like pp but should be dam close to get me intrested in RC training. RuneScape HD in 2560x1024!I know the answer and, because I cannot convey screaming feverishly on forums without looking odd or getting banned, just imagine it as such. Link to comment Share on other sites More sharing options...
Heleor Posted August 2, 2008 Share Posted August 2, 2008 If this runecrafting guild does much to speed up runecrafting, I will not be happy. I'll wait until then to rant about Jagex making skills easier. If this runecrafting guild does not speed up runecrafting, then I will not be happy. I'll wait until then to rant about Jagex not making any minigames that matter. Link to comment Share on other sites More sharing options...
Toad Posted August 2, 2008 Share Posted August 2, 2008 [hide=]You do realise Juna's time hasn't gone up in about 8 months? And that instead each qp has jsut become less time value meaning by not doing new quest you get less time with juna rather than getting more by doing quests ... Say what? Doesn't this: "You do realise Juna's time hasn't gone up in about 8 months?" Contradict this: "each qp has just become less time value meaning by not doing new quests you get less time with Juna rather than getting more by doing quests" Even though the the quest points are decreasing in the time value as more & more quests come out, your maximum time still increases. & it makes sense that after you reach a certain number of Quest Points, each extra one after the certain amount will equal to less time. If Jagex converted each individual quest point into the "standard" time in the caves, people would be in there for over 5 mins + at a time. Thats enough to get well over 110+ tears (rough guess) at a time (with a laggy connection), which would give you a far too high amount of exp for just a few extra QP. My point was people who time it have found for past 8 months max qp gives same time Meaning new quest do not = more time with juna New quest = less time with juna unless you do it Also the average amount of tears most get is in region of 150 - 200 and it is a change because up until then each new qp gave you extra time with juna Where as now each qp is worth less and less time as the max goes up meaning you need more and more qp to get a gd time in there and you can only keep the current time allowance by statying up to speed on quests but you will not get extra time by there being new quests[/hide] I average 170 points per trip and its THE only way I gain RC xp. For that reason I'm wishing that the new mini-game is worth it xp wise, dosnt have to be like pp but should be dam close to get me intrested in RC training. pp is a joke 200k per hour, runecrafting the point is you work hard and you get paid highly, say 91-99 is about 260m profit... so this minigame should be like 10k xp most because if you want to train the skill then you get paid very well for it, if you want to powertrain well ZMI is 30-40k per hour, its fast, if they are going to nerf rc, then i want a slayer minigame next month that nerfs that also, and i want vinesweeper points to = 200 xp per because if you ruin one skill that is respected then they may aswell do them all Personally i dont enjoy slayer mining or agility but they have their benefits same with runecrafting personally why would the rcing guild be the death of rc Link to comment Share on other sites More sharing options...
Esper_Jones Posted August 2, 2008 Share Posted August 2, 2008 [hide=]You do realise Juna's time hasn't gone up in about 8 months? And that instead each qp has jsut become less time value meaning by not doing new quest you get less time with juna rather than getting more by doing quests ... Say what? Doesn't this: "You do realise Juna's time hasn't gone up in about 8 months?" Contradict this: "each qp has just become less time value meaning by not doing new quests you get less time with Juna rather than getting more by doing quests" Even though the the quest points are decreasing in the time value as more & more quests come out, your maximum time still increases. & it makes sense that after you reach a certain number of Quest Points, each extra one after the certain amount will equal to less time. If Jagex converted each individual quest point into the "standard" time in the caves, people would be in there for over 5 mins + at a time. Thats enough to get well over 110+ tears (rough guess) at a time (with a laggy connection), which would give you a far too high amount of exp for just a few extra QP. My point was people who time it have found for past 8 months max qp gives same time Meaning new quest do not = more time with juna New quest = less time with juna unless you do it Also the average amount of tears most get is in region of 150 - 200 and it is a change because up until then each new qp gave you extra time with juna Where as now each qp is worth less and less time as the max goes up meaning you need more and more qp to get a gd time in there and you can only keep the current time allowance by statying up to speed on quests but you will not get extra time by there being new quests[/hide] I average 170 points per trip and its THE only way I gain RC xp. For that reason I'm wishing that the new mini-game is worth it xp wise, dosnt have to be like pp but should be dam close to get me intrested in RC training. pp is a joke 200k per hour, runecrafting the point is you work hard and you get paid highly, say 91-99 is about 260m profit... so this minigame should be like 10k xp most because if you want to train the skill then you get paid very well for it, if you want to powertrain well ZMI is 30-40k per hour, its fast, if they are going to nerf rc, then i want a slayer minigame next month that nerfs that also, and i want vinesweeper points to = 200 xp per because if you ruin one skill that is respected then they may aswell do them all Personally i dont enjoy slayer mining or agility but they have their benefits same with runecrafting personally why would the rcing guild be the death of rc Thieving was respected before plunder. So it's not like they don't have precedent. Jack of all trades, master of thieving. 259th to 99 thieving. All stats 75+ Link to comment Share on other sites More sharing options...
Ouchy Posted August 3, 2008 Share Posted August 3, 2008 These updates look really good :thumbsup: Hope the Rune Crafting Guild is F2P though... My relaxation method involves a bottle of lotion, beautiful women, and partial nudity. Yes I get massages. Link to comment Share on other sites More sharing options...
Iglw Posted August 3, 2008 Share Posted August 3, 2008 Since it sounds like the minigame is in the guild, and the minigame is between two teams, the runecrafting requirement is going to be low enough for an adequate number of people to be on each team. So don't get your hopes up for a high rcing requirement unless the minigame is getting all it's players from one or two themed worlds. *adds another vote hoping it isn't a rc pyramid plunder* EDIT: Oh and this is by far the most interesting BTS I've come across in a long while. Link to comment Share on other sites More sharing options...
Midala87 Posted August 3, 2008 Share Posted August 3, 2008 To one of the posters above me: I dont think jagex is stupid enough to let RWT happen through clanwars by having bots die in masses for you... I think Lose Items on Death mans they're gone... permanently... Anywho, I dont think the Firemaking update will NOT take place in Varrock, but rather in the stretch between Paterdomus and the Chaos Temple just northwest of the Goblin Village... one thing this beacon lighting reminded me of was this: http://www.youtube.com/watch?v=nuyGN1Rdqo0&fmt=18 <-- high quality http://www.youtube.com/watch?v=nuyGN1Rdqo0 <--- plain quality the Great Orb Project sounds to me a somewhat less boring then "run click tele bank" standard runecrafting... Hope its fun :) something like dodgeball perhaps? Ha ha, I was thinking of the VERY same thing when I heard of this update (tonight). I can't believe how I didn't see the news articles till today as I'm on the home page everyday. Personally, I am not looking forward to any of the updates as its not worth getting into a giddy. I still have TONS of other quests to do, which in turn makes me more depressed with each new quest that comes out. Still waiting for a continuation of the sea slug quest line that increases your temple knight armor. *Meeting History quest: 6/10 The original quest was easy yet there was so much information. If the new quest is anything like the old then I'd be bored. *Runecrafting Guild/Great Orb Project: 8/10 Do we REALLY need a RC guild? You would think the Mage guild would be good to handle two skills. I wish there will be some benefits rather than knowledge and a minigame. Hopefully this will be for F2p and make it a better way to train for them. *All Fired Up: 5/10 It's a quest. One of the few that is based off of firemaking (actually only one, the others just REQUIRE a certain FM lvl) Will probably never train this new way and stick with the old. The rewards however might be worth it. Fire gloves anyone? *Behind the Scenes update: 3/10 I am sure it will look great but I personally have not experienced any problems with it. If you can read then... oh ok, I understand now. Make there be less reading and more pictures for the kids. Do we really need to? As for the glimpse of the future and future content it would be interesting as I could level up my skills accordingly to the release of what I think will be needed. Still not an entirely needed updated. *Clan Wars update/new pvp minigames: 2/10 I am not a pvp'er so I could really care less about the games. Might get into them once I'm done with all my main goals. *Spirit of Summer pt II quest: 5/10 Again, it's another quest. I haven't even bothered doing the first so I am not sure how interested I would be in the series (though I really do LOVE quests). I guess it would answer some questions and the rewards were fairly decent for the first. BTS August: 6/10 Counted ONLY the August updates, not the updates after august. Link to comment Share on other sites More sharing options...
TheHunted616 Posted August 3, 2008 Share Posted August 3, 2008 I'm excited for the All Fired Up Quest and the History quest. As long as it doesn't interfere with the museum kudos thing. Link to comment Share on other sites More sharing options...
SwreeTak Posted August 3, 2008 Share Posted August 3, 2008 I look forward to the new firemaking update :). Also, that orb minigame sounds fun too. However, I'm not that interested in RS history, but I'm sure others are. Great work, Jagex, you have made a lot of players looking forward to this month's updates! Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
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