August 17, 200817 yr Jagex said they want it to be a money maker. See those videos of everyone PKing millions in whips and barrows? Thats not what they want. Figure someone has like 1M worth of gear. Killing them would yield 50k-100k standard, 250k if very lucky or something. Keeps RWT away as they would need to jack the gold prices sky high to get that rate to work. No one will pk if the rewards are that small. 1/10 of the gear you pk as the reward? Thats WAY to much risk vs. reward. you might be suprised, and thats how it was when pking did exist anyway, people protect their whips and get around 100k in other stuff that they had. and 100k is quite alot if you can kill 5 people in an hour. People RWT all the time anyway. im sure they do 4000000657th to 99 cookin555555406th to 99 flethcin
August 17, 200817 yr It's pretty easy to put in factors that would apply to legitimate PKers and not RWTers. For example, damage done both you and your opponent, level difference, the number of times you have killed this player before. Players killed whilst holding extremely high amounts of wealth won't give as much to the PKer, especially if they didn't fight back. This update can be much more secure than BH ever can be. ~ W ~
August 17, 200817 yr It's pretty easy to put in factors that would apply to legitimate PKers and not RWTers. For example, damage done both you and your opponent, level difference, the number of times you have killed this player before. Players killed whilst holding extremely high amounts of wealth won't give as much to the PKer, especially if they didn't fight back. This update can be much more secure than BH ever can be. Very well said - it's all just going to matter how they program everything. -Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.
August 17, 200817 yr I don't know. Nor does anyone yet. : Follow me on Twitter!FORGET NOT THE CHICKEN.I have no intrest in helping "keyers" farm xp.
August 17, 200817 yr It's pretty easy to put in factors that would apply to legitimate PKers and not RWTers. For example, damage done both you and your opponent, level difference, the number of times you have killed this player before. Players killed whilst holding extremely high amounts of wealth won't give as much to the PKer, especially if they didn't fight back. This update can be much more secure than BH ever can be. Very well said - it's all just going to matter how they program everything. Thanks, I think that how they program it will drastically affect Runescape's future. They must not mess this up. ~ W ~
August 18, 200817 yr Jagex stated that the higher worth amount of stuff you're wearing, you will get higher drops rather than lower drops. So, a gold farmer will lose several billions worth of GP just to give away 200 million.
August 18, 200817 yr They did say something to the effect of drops depending on the 'dificulty of the fight'. Now maybe I am the only one with the immagination to think that this might not actualy mean just the difference in combat capability or even armour/weapon differences, but things such as how hard you opponent fights back, and how long it takes to kill them, and how valuble all their items were. I immagine that to get good rewards they need to be wearing expensive quality armour and weapon(s), and they need to fight back.
August 18, 200817 yr I don't understand that if we die and loose all our items, why are they going to make it so if we kill someone we only get a fraction of theirs. I know Runescape isn't ment to be realistic but that doesn't even really make sense. As it was said all the RWTers pretty much said screw Runescape, because Jagex did a good job ( overboard of a job, changed the game too much ) and moved onto other games, so I think if they're going to do another major update they should do it right, with the players in mind instead of anti-RWT. I can almost gaurentee that if we took a game wide poll, most people would of prefered how it used to be with RWTs then Runescape 2.0 here with all these vastly different updates. So please do this one right Jagex :-# Haha. I love when people post things like this. It goes to show 70% of the people still dont understand why Jagex went to remove RWT. No its not because Jagex "hates" RWT, or that Jagex got mad because they though RWT was "taking" over the game. In fact, other than adding randoms to make sure bots didnt take over the world of RuneScape, Jagex did very little to stop RWT until they had to. When RWT started to use Fake Credit Cards to buy members for RuneScape, then Jagex had a major issue. If they had not taken care of the problem, eventually the entire company would of gone bankrupt being overwhelmed with all the false data, not to mention could be in serious legal trouble. So NO they didnt change the game because they thought RuneScape shouldnt have RWT, they changed it because if they didnt, there would be no RuneScape here today as we speak. And OT: I think we should all wait until the update comes out before saying that RWT could take advantage of it. I'm guessing since they have had alot of time to plan the update they would consider most of the possible options.
August 18, 200817 yr as much as it would annoy a lot of people, who's to say this armour will be tradeable?
August 18, 200817 yr 2 - What stops you from multi-logging to just kill your own accounts for "fantastic loot and drops" Damn, I haven't even thought of that? Dumb me. Good that I have a laptop. You're being watched.
August 18, 200817 yr I can almost gaurentee that if we took a game wide poll, most people would of prefered how it used to be with RWTs then Runescape 2.0 here with all these vastly different updates.:-# It's not about what we want really, since it's their game they want to do whatever they can to protect it. they offerede us reasonable replacements that need upadting and combining with others. Look at it like this: The old RWT'ers used to member off stolen credit cards, money which Jagex had to pay back, and banks were threatening to stop letting Jagex have members subscribe by card, that's over 100,000 members, vastly reducing the amount of money Jagex makes. IMO Jagex did exactly what they needed to, how can yuo honestly say you enjoyed walking around to be greeted by bots advertising gold websites, spamming the name with macros, making it near impossible to have a civilised conversation? Did you ever try woodcutting when there were bots? unless you went somewhere that is impossible to access as level 3, the trees lasted for around 1 log, then died. I once counted 20 bots, yes 20 bots around 1 yew tree, all of these using those logs to RWT causing the game to crash. I can see many ways in which Jagex could make this "RWT-Proof" and since we only have the bare facts at the moment, i think we should wait for a few weeks/months unitl we get more news, or until the update is released before we start making speculative threads like this one. Also Brianite, VERY well said, a lot of people don't bother to read the devlopment diaries, or news or anything and are clueless, for lack of a better word.
August 18, 200817 yr I can almost gaurentee that if we took a game wide poll, most people would of prefered how it used to be with RWTs then Runescape 2.0 here with all these vastly different updates.:-# It's not about what we want really, since it's their game they want to do whatever they can to protect it. they offerede us reasonable replacements that need upadting and combining with others. Look at it like this: The old RWT'ers used to member off stolen credit cards, money which Jagex had to pay back, and banks were threatening to stop letting Jagex have members subscribe by card, that's over 100,000 members, vastly reducing the amount of money Jagex makes. IMO Jagex did exactly what they needed to, how can yuo honestly say you enjoyed walking around to be greeted by bots advertising gold websites, spamming the name with macros, making it near impossible to have a civilised conversation? Did you ever try woodcutting when there were bots? unless you went somewhere that is impossible to access as level 3, the trees lasted for around 1 log, then died. I once counted 20 bots, yes 20 bots around 1 yew tree, all of these using those logs to RWT causing the game to crash. I can see many ways in which Jagex could make this "RWT-Proof" and since we only have the bare facts at the moment, i think we should wait for a few weeks/months unitl we get more news, or until the update is released before we start making speculative threads like this one. Paragraph by paragraph. 1. Quit that crap already. It's apparent that Jagex didn't think of anything before they wildly started programming, and there's no excuse for that. 2. There are still macros advertising websites, and clicking two ignorelists every other day is far less bothersome than whining about it. 3. You couldn't make that good money by cutting yews, but at least you could buy them cheap! There is always something good as well in these bots. 4. They could make this RWT-proof at the cost of game enjoyment. There is a fine line between protecting the game from RWT and chasing players away, which Jagex unfortunately managed to cross last year. Now there's no going back. You're being watched.
August 18, 200817 yr [hide=]I can almost gaurentee that if we took a game wide poll, most people would of prefered how it used to be with RWTs then Runescape 2.0 here with all these vastly different updates.:-# It's not about what we want really, since it's their game they want to do whatever they can to protect it. they offerede us reasonable replacements that need upadting and combining with others. Look at it like this: The old RWT'ers used to member off stolen credit cards, money which Jagex had to pay back, and banks were threatening to stop letting Jagex have members subscribe by card, that's over 100,000 members, vastly reducing the amount of money Jagex makes. IMO Jagex did exactly what they needed to, how can yuo honestly say you enjoyed walking around to be greeted by bots advertising gold websites, spamming the name with macros, making it near impossible to have a civilised conversation? Did you ever try woodcutting when there were bots? unless you went somewhere that is impossible to access as level 3, the trees lasted for around 1 log, then died. I once counted 20 bots, yes 20 bots around 1 yew tree, all of these using those logs to RWT causing the game to crash. I can see many ways in which Jagex could make this "RWT-Proof" and since we only have the bare facts at the moment, i think we should wait for a few weeks/months unitl we get more news, or until the update is released before we start making speculative threads like this one. Paragraph by paragraph. 1. Quit that crap already. It's apparent that Jagex didn't think of anything before they wildly started programming, and there's no excuse for that. 2. There are still macros advertising websites, and clicking two ignorelists every other day is far less bothersome than whining about it. 3. You couldn't make that good money by cutting yews, but at least you could buy them cheap! There is always something good as well in these bots. 4. They could make this RWT-proof at the cost of game enjoyment. There is a fine line between protecting the game from RWT and chasing players away, which Jagex unfortunately managed to cross last year. Now there's no going back.[/hide] Why can't people understand that it was either: You stop macros/false credit cards OR You close runescape. About 12% of the population (From tip.it's poll) was actually pking sometimes. They made the choice that affected the smallest number of players. You still have Bounty Hunter (Which works like old wildy, but you can't attack abyss RCers), Duel Tournaments, with pretty good rewads, I think...(Up to 64M)
August 18, 200817 yr Paragraph by paragraph. 1. Quit that crap already. It's apparent that Jagex didn't think of anything before they wildly started programming, and there's no excuse for that. 2. There are still macros advertising websites, and clicking two ignorelists every other day is far less bothersome than whining about it. 3. You couldn't make that good money by cutting yews, but at least you could buy them cheap! There is always something good as well in these bots. 4. They could make this RWT-proof at the cost of game enjoyment. There is a fine line between protecting the game from RWT and chasing players away, which Jagex unfortunately managed to cross last year. Now there's no going back. ok, 1. What's that meant to mean? Jagex haev done something about RWT, they drastically reduced it by hurting the minimum number of players. 2. Yes, players still advertise websites, but it is a minimal number compared to days of old where you could go to F2P worlds and see litterally 10-15 bots advertising. 3. For some players it wasn't about the money, it was about trying to aim for a level, i'd rather have to pay a little more than have RWT "ruin" the game as they were. Raw materials were almost worthless. With a large number of bots around 1 tree, you'd get perhaps one full inventory in 20 minutes, that's about 4.5k exp on yews every 20 minutes, explain how that is a benefit? yes items were cheap, but that also caused several 99's to become devalued, for e4xample cooking and fletching, as they were too easy. 4. I still enjoy this game, ad i know for a fact over 150,000 other people do aswell, that's only counting the players who're online when i am. So they chased away a small minority by virtually ending RWT and saving their game. As some one else has said only 12% of players were PKers, that leaves 88% what did they do? stand around doing nothing. No your arguemnts are completely flawed, you'll have to do better than that to convince me. Runescape isn't dead, it's alive as ever. Some pkers quit, sonme moved to BH, but for everyone who quit, more players have joined.
August 18, 200817 yr High rewards for kills. To avoid any RWT issues the reward for a successful PK will be generated by the game, similar to when you kill a monster at the moment. We're creating generous drop tables based on factors like your levels and the impressiveness of the kill. Just to clear up that drops are not based on the items people are wearing, but by "levels and the impressiveness of the kill". Therefore, I don't foresee this happening as a lvl 90 killing a non-retaliating lvl 44 with 1 def, most likely killing them in about 2 hits, isn't exactly a very impressive kill. :ohnoes:My Guide on Obby Mauling!
August 18, 200817 yr Paragraph by paragraph. 1. Quit that crap already. It's apparent that Jagex didn't think of anything before they wildly started programming, and there's no excuse for that. 2. There are still macros advertising websites, and clicking two ignorelists every other day is far less bothersome than whining about it. 3. You couldn't make that good money by cutting yews, but at least you could buy them cheap! There is always something good as well in these bots. 4. They could make this RWT-proof at the cost of game enjoyment. There is a fine line between protecting the game from RWT and chasing players away, which Jagex unfortunately managed to cross last year. Now there's no going back. ok, 1. What's that meant to mean? Jagex haev done something about RWT, they drastically reduced it by hurting the minimum number of players. 2. Yes, players still advertise websites, but it is a minimal number compared to days of old where you could go to F2P worlds and see litterally 10-15 bots advertising. 3. For some players it wasn't about the money, it was about trying to aim for a level, i'd rather have to pay a little more than have RWT "ruin" the game as they were. Raw materials were almost worthless. With a large number of bots around 1 tree, you'd get perhaps one full inventory in 20 minutes, that's about 4.5k exp on yews every 20 minutes, explain how that is a benefit? yes items were cheap, but that also caused several 99's to become devalued, for e4xample cooking and fletching, as they were too easy. 4. I still enjoy this game, ad i know for a fact over 150,000 other people do aswell, that's only counting the players who're online when i am. So they chased away a small minority by virtually ending RWT and saving their game. As some one else has said only 12% of players were PKers, that leaves 88% what did they do? stand around doing nothing. No your arguemnts are completely flawed, you'll have to do better than that to convince me. Runescape isn't dead, it's alive as ever. Some pkers quit, sonme moved to BH, but for everyone who quit, more players have joined. 1. The other way. They hurt quite a lot of people - not just avid PKers but casual ones as well - while not only not eliminating RWT, but creating a new one (BH) in place. If the effects of those updates are still present in some players, it certainly wasn't a 'minimum' of players. 2. Literally? No. I've never, ever seen more than one website being advertised by more than 2-3 bots each hour. I can only know that. 3. You level WC using yews? Who the hell levels WC using yews? Yews have always been mainly for profit. IMO every skill cape is impressive in one way or another. But all show some amount of dedication. That the players considered them worthless wasn't only because of the bots anyways, it's because they're just easier. 4. Yes, 12% of the Tip.it voting population PKs. This has absolutely nothing to do with the real PKing population (I can imagine, way more than 12%), and combined with casual PKers and the fact that other updates also helped cripple the game, like the trade update (which you somehow forgot to comment) I don't think that there is a mere 12% loss. And why would more players join? If Jagex screws up the game others will also know and avoid the game - not to mention that those who don't might still not find the new game fun enough in the long-term. Refer to my first point: Jagex just failed to think soberly when making the anti-RWT update... had they skipped to this new method of PKing, while not implementing the BH and keeping the trade update would have avoided the mass quittings definitely. You're being watched.
August 18, 200817 yr Post above, too true, too true. I have to say though, rewards should partly be commonly farmed items to make up for the HUGE dent in the market. In other words, a few yew logs here and there, some fish and green d'hides etc. Not alot, just enough to lower it by 5-10gp to make up for huge price rises.
August 18, 200817 yr It'll probably be quite easy to make it anti-RWT possible. First, the only possible transfer of "wealth" is the drop table that gives a player hot loot for killing someone high-leveled. This means that no actual items get moved from one character to another. Second, the "impressiveness" of your kill means that you have to kill someone with a high level wearing sweet gear to get hot loot. Third, the person who dies loses all the sweet gear they were wearing- meaning that for bots to be able to get you that hot loot, they'd have to be willing to constantly lose sets of sweet gear. Fourth, Jagex could throw in a factor on the impressiveness of your kill, such as tracking how much food both fighters eat and how close to death the winner is. This would mean bots couldn't just stand there and get beaten to death by you- they'd have to put up a really good fight. Fifth, the hot loot is a drop, not a guarantee. If the hottest loot of them all is a rare drop from killing a level 138 armed with full bandos and an AGS, the RWTer would have to lose some serious coin to get you that hottest loot. I'm pretty sure we can trust on Jagex's vicious hatred of RWTers to come up with a fairly RWT-proof combat system.
August 18, 200817 yr Nothing so far in this thread explains how this couldn't be used to let level 126 (138) players with crappy iron/bronze etc. equipment just get killed. Or even nothing at all. Everyone has to yield something (else I could go around naked and attack people without them getting anything in return for killing me - you can hit okay even with nothing), and if lower levels kill higher levels they'll get nice stuff either way, so the RWTers wouldn't have to spend much. You're being watched.
August 18, 200817 yr Nothing so far in this thread explains how this couldn't be used to let level 126 (138) players with crappy iron/bronze etc. equipment just get killed. Or even nothing at all. Everyone has to yield something (else I could go around naked and attack people without them getting anything in return for killing me - you can hit okay even with nothing), and if lower levels kill higher levels they'll get nice stuff either way, so the RWTers wouldn't have to spend much. Because a 138 in garbage armor won't yield crap for rewards. Jagex stated the rewards are based on the impressiveness of the kill. That means It'll have to factor the level difference AND more importantly the equipment. A 138 in bronze won't yield even close to the rewards of a 138 in AGS/Bandos. the trick is to balance all of these methods to get 99 and either play real life or train another skill while farming. 635th to 99 Farming 12/16/07
August 18, 200817 yr Nothing so far in this thread explains how this couldn't be used to let level 126 (138) players with crappy iron/bronze etc. equipment just get killed. Or even nothing at all. Everyone has to yield something (else I could go around naked and attack people without them getting anything in return for killing me - you can hit okay even with nothing), and if lower levels kill higher levels they'll get nice stuff either way, so the RWTers wouldn't have to spend much. Because a 138 in garbage armor won't yield crap for rewards. Jagex stated the rewards are based on the impressiveness of the kill. That means It'll have to factor the level difference AND more importantly the equipment. A 138 in bronze won't yield even close to the rewards of a 138 in AGS/Bandos. To a level 40 with full rune and scimmy, a level 138 would be a pretty impressive kill even when the latter is naked. You're being watched.
August 18, 200817 yr High rewards for kills. To avoid any RWT issues the reward for a successful PK will be generated by the game, similar to when you kill a monster at the moment. We're creating generous drop tables based on factors like your levels and the impressiveness of the kill. Just to clear up that drops are not based on the items people are wearing, but by "levels and the impressiveness of the kill". Therefore, I don't foresee this happening as a lvl 90 killing a non-retaliating lvl 44 with 1 def, most likely killing them in about 2 hits, isn't exactly a very impressive kill. I have to correct you, but it does not say that it wont, it just says factors like. Bounty hunter already rewards you depending on how much you wear, im sure it will have an effect, maybe not on the person you killed but quite possible on how much you are risking. Thanks Gradeskip93 for my awesome sig!
August 18, 200817 yr Paragraph by paragraph. 1. Quit that crap already. It's apparent that Jagex didn't think of anything before they wildly started programming, and there's no excuse for that. 2. There are still macros advertising websites, and clicking two ignorelists every other day is far less bothersome than whining about it. 3. You couldn't make that good money by cutting yews, but at least you could buy them cheap! There is always something good as well in these bots. 4. They could make this RWT-proof at the cost of game enjoyment. There is a fine line between protecting the game from RWT and chasing players away, which Jagex unfortunately managed to cross last year. Now there's no going back. ok, 1. What's that meant to mean? Jagex haev done something about RWT, they drastically reduced it by hurting the minimum number of players. 2. Yes, players still advertise websites, but it is a minimal number compared to days of old where you could go to F2P worlds and see litterally 10-15 bots advertising. 3. For some players it wasn't about the money, it was about trying to aim for a level, i'd rather have to pay a little more than have RWT "ruin" the game as they were. Raw materials were almost worthless. With a large number of bots around 1 tree, you'd get perhaps one full inventory in 20 minutes, that's about 4.5k exp on yews every 20 minutes, explain how that is a benefit? yes items were cheap, but that also caused several 99's to become devalued, for e4xample cooking and fletching, as they were too easy. 4. I still enjoy this game, ad i know for a fact over 150,000 other people do aswell, that's only counting the players who're online when i am. So they chased away a small minority by virtually ending RWT and saving their game. As some one else has said only 12% of players were PKers, that leaves 88% what did they do? stand around doing nothing. No your arguemnts are completely flawed, you'll have to do better than that to convince me. Runescape isn't dead, it's alive as ever. Some pkers quit, sonme moved to BH, but for everyone who quit, more players have joined. 1. The other way. They hurt quite a lot of people - not just avid PKers but casual ones as well - while not only not eliminating RWT, but creating a new one (BH) in place. If the effects of those updates are still present in some players, it certainly wasn't a 'minimum' of players. 2. Literally? No. I've never, ever seen more than one website being advertised by more than 2-3 bots each hour. I can only know that. 3. You level WC using yews? Who the hell levels WC using yews? Yews have always been mainly for profit. IMO every skill cape is impressive in one way or another. But all show some amount of dedication. That the players considered them worthless wasn't only because of the bots anyways, it's because they're just easier. 4. Yes, 12% of the Tip.it voting population PKs. This has absolutely nothing to do with the real PKing population (I can imagine, way more than 12%), and combined with casual PKers and the fact that other updates also helped cripple the game, like the trade update (which you somehow forgot to comment) I don't think that there is a mere 12% loss. And why would more players join? If Jagex screws up the game others will also know and avoid the game - not to mention that those who don't might still not find the new game fun enough in the long-term. Refer to my first point: Jagex just failed to think soberly when making the anti-RWT update... had they skipped to this new method of PKing, while not implementing the BH and keeping the trade update would have avoided the mass quittings definitely. I can tell you exactly who levels using yews, 2 of my good friends have gained 50m and 92m wc exp from yews, i think you'll find that's training. The game isn't crippled, lol. I think you may just be an angry pker tbh. I used to pk sometimes, it hasn't bothered me in the slightest tbh. you obviously haven't look, 2-3 bots advertising a different site soon adds up to 20+. ok, take one fifth of players max were pkers, that's adding 8% to the tip.it poll. they lost say 100,000 members, not inclduing bots. If bots had stayed, there would be NO credit card memberships, how long before they started using stolen phones? hacking Paypal accounts? then the game would be in serious trouble. Please don't talk to me like i know nothing, by the looks of things, i'm more intelligent than you. Can't post anymore Plundering to do.
August 18, 200817 yr Nothing so far in this thread explains how this couldn't be used to let level 126 (138) players with crappy iron/bronze etc. equipment just get killed. Or even nothing at all. Everyone has to yield something (else I could go around naked and attack people without them getting anything in return for killing me - you can hit okay even with nothing), and if lower levels kill higher levels they'll get nice stuff either way, so the RWTers wouldn't have to spend much. Because a 138 in garbage armor won't yield crap for rewards. Jagex stated the rewards are based on the impressiveness of the kill. That means It'll have to factor the level difference AND more importantly the equipment. A 138 in bronze won't yield even close to the rewards of a 138 in AGS/Bandos. To a level 40 with full rune and scimmy, a level 138 would be a pretty impressive kill even when the latter is naked. I'm pretty sure to any level, a player with little - no equipment will not count as close to impressive, as it will look exactly as you're trying to make it. BH rewards extra money after so many kills, based on equipment. If you PK someone in 100m+ worth of equipment, that would count as an impressive kill. I'm pretty posotive jagex won't make it so a level 40 can kill a 138 with nothing on him for anywhere close to a good amount of money, or else that would bring partial RWT back.. which is what they're against. Now if the kill is based more on value of the items they have, no RWT'er is going to go in 100m worth of equipment to trade off a small fraction of that. the trick is to balance all of these methods to get 99 and either play real life or train another skill while farming. 635th to 99 Farming 12/16/07
August 18, 200817 yr The drop depend much more on what the player which you killed lost. Not their level. If you kill someone the same level as you and they had nothing, you would get very little. -Retired from Runescape on August 12, 2008-Working out topicEverything related to working out! Ask questions, get honest answers. Share your experiences, work out routines, stories, opinions, and discuss about working out! Everything :). Check it out :)
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