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New PvP, exactly how will it not be used to rwt?

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My question is simple.

 

 

 

What is to stop players from "buying" bots with real money to kill in PvP for both great drops and mad exp?

 

 

 

ex.

 

 

 

Level 44 would "buy" level 44 bots with 1 def, no armour, and retaliation off.

 

 

 

Then kill them over and over again, getting a lot of exp (because bots have low def, don't fight back, and high hp) as well as the wonderful drops JaGeX described.

 

 

 

I hope this wont happen.

 

 

 

-Recksash

 

 

 

edit

 

------

 

 

 

Thanks for allaying my fears!

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Politics,n. Strife of interests masquerading as a conflict of principles. -Ambrose Bierce

Barrow drops:

Verac's Helm

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1 - Its not even out yet.

 

2 - What stops you from multi-logging to just kill your own accounts for "fantastic loot and drops"

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99 Crafting :: 39,750th || 99 Attack :: 1,775th

The PVP system hasn't come out yet, we don't know what limits the PK'ing drop system will have, why do we need to speculate on something that we have no clue about? :roll:

RWT have been getting around Jagex's updates for a while now. They'll probably find another way with this. But I bet since Jagex is anti-RWT hardcore, they'll impliment something that will make it hard to RWT, or atleast harder than it was before the RWT updates.

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The unfortunate answer for all you pkers out there is simple the drops will be lame/rare or totally unrelated to current items,

 

 

 

That or the new pking system will be complicated as hell or totally different from old wildy, but like people are saying lets not get all sad and frown like a down clown, after all the systems not out yet, lets wait for it come out and then start picking holes in it :twisted:

Theres a fine line between not listening and not caring,

I like to think I walk this line every day.

Pinning blame on Jagex is like trying to put pants on an old man.

You both know he needs them, but he'll just keep dancing around, avoiding them at all costs.

RWT have been getting around Jagex's updates for a while now. They'll probably find another way with this. But I bet since Jagex is anti-RWT hardcore, they'll impliment something that will make it hard to RWT, or atleast harder than it was before the RWT updates.

 

 

 

I agree with you I think they will find a way to exploit it some way. But Jagex will fix it quickly even if it means nerfing it, but time will tell. It really depends upon what the drop table will be like. What are you going to get if you kill a high lvl skiller with a rune axe?

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Wc'ing my way to 99 (Wish me luck)

There is NO WAY to figure out how rwt will be possible or not until we find out EXACTLY how the system is going to work. There's really no point in even attempting to fathom...

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Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.

I was actually thinking about this... It is possible to duel log with a home computer and a laptop with an Internet cable... People could just dig up old accounts, log them all in at different times, and use their accounts to attack and kill them all.

 

 

 

 

 

Or... just get a mate with no arms on to keep dieing.

Pretty simple, there would probably be a time limit where you wont get a drop if you kill that person again within the limit.

 

As rewards will probably be based on how much the person you kill/you are wearing and how easy you killed them, so if you just took 5 sec to kill them you probably wont get anything, where as if its a hard, even fight you will probably get a better drop.

 

 

 

And remember you will lose items, (probably no gravestone). So multi logging accounts would be pointless, as you probably wouldnt get a drop, and if you do want a drop you would have to sacrifice items.

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Thanks Gradeskip93 for my awesome sig!

Well the assumption is that you don't lose any items when you PK, which is kind of weird in my opinion, but sure why not Jagex.

 

 

 

They also mention that the rewards for Player Killing will be based on how difficult the kill was. So if someone were to just stand there, say a RWT agreeing to do that all day so that the other person can continuously kill him for loot, the rewards for doing that 100 times would be insignificant compared to killing someone using Ancients and an AGS against you.

pre-emptive posts. not really worth making honestly.

Well the assumption is that you don't lose any items when you PK, which is kind of weird in my opinion, but sure why not Jagex.

 

 

 

hmm ok...

 

 

 

...High danger with items dropped on death...

 

 

 

I cant see that gravestones would appear, as it would not be high danger, someone could just bless it.

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Thanks Gradeskip93 for my awesome sig!

Jagex stated that drops or loot that you get from killing another player will be based on factors such as levels and the "impressiveness of the kill"

 

 

 

I would be guessing if a higher level player destroyed a lower level player, he would get nearly nothing for the kill. Hence the level factor.

 

 

 

I would also be guessing what a player is wielding also affects what drop/loot an enemy would get. Killing someone who is wielding near nothing isn't quite impressive therefore little or no loot - who would possible multi-log and start killing their own accounts for near nothing loot (unless they've got a bunch of armours on their noob account :wall: ).

 

 

 

I get the feeling that putting all factors together - killing a higher level than yourself, killing someone who is wielding expensive armour - will increase a chance for a lucky drop. I also think that's what it will be, a "lucky" drop, like from a monster.

 

 

 

It's doubtful that there might be RWT since the RWT-er might have to lose his expensive stuff (Jagex stated that you will lose your items on death) just so the buyer can get a 'chance' at a good drop. The value of gp from RWT and buyer couldn't match up...

 

 

 

*the drops will most likely be a variety of what we already have, and the new mentioned armour as the "lucky" drops.

 

 

 

comments? Im just guessing and using common sense.

Because the drops are based on the items that the other player has, so killing someone with no items won't yield a good, if not no, reward.

 

 

 

Killing someone who does have items will cause that person to lose items, and even though you will get a reward or whatever, it probably won't be nearly as efficient as through old wildy or BH.

it probably won't be nearly as efficient as through old wildy or BH.

 

 

 

 

 

Exactly. And I think as long as it isn't efficient to a certain point, it will keep the RWT away. Similar to BH as far as RWT/transferring.

 

 

 

It's been said a lot that you don't need to 100% remove RWT possibilities for them to move on to a different game, only minimalize it.

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Man, I really do love Runescape, and I'm sure if it was a real person I would of asked it to marry me by now.

The truth is, ever since Jagex took free-trade and old wilderness all the RWTers have gone to different games. Sure a few of them are still playing Runescape, but that few is so little. I don't think that there will be quite as many people RWTing with this new update because they have already flocked to other games, therefor there is no need to worry about the matter.

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Jagex said they want it to be a money maker.

 

 

 

See those videos of everyone PKing millions in whips and barrows?

 

 

 

Thats not what they want.

 

 

 

Figure someone has like 1M worth of gear. Killing them would yield 50k-100k standard, 250k if very lucky or something.

 

 

 

Keeps RWT away as they would need to jack the gold prices sky high to get that rate to work.

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99 Crafting :: 39,750th || 99 Attack :: 1,775th

First of all, we know next to nothing except that it's coming, and the players will have drop tables. Now, let's consider for a moment that maybe the drop tables are what the rewards are...not the actual items.

 

 

 

Lastly, don't go thinking that RWT is coming back just because we can all of a sudden PK everywhere. Wait until at least a few more facts are in.

Linux User/Enthusiast Full-Stack Software Engineer | Stack Overflow Member | GIMP User
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...Alright, the Elf City update lured me back to RS over a year ago.

I don't understand that if we die and loose all our items, why are they going to make it so if we kill someone we only get a fraction of theirs. I know Runescape isn't ment to be realistic but that doesn't even really make sense.

 

 

 

As it was said all the RWTers pretty much said screw Runescape, because Jagex did a good job ( overboard of a job, changed the game too much ) and moved onto other games, so I think if they're going to do another major update they should do it right, with the players in mind instead of anti-RWT.

 

 

 

I can almost gaurentee that if we took a game wide poll, most people would of prefered how it used to be with RWTs then Runescape 2.0 here with all these vastly different updates.

 

 

 

So please do this one right Jagex :-#

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|Msg me me in-game | IrreIephant|

^ capital i

People RWT all the time anyway.

Doomy edit: I like sheep

Like they said, the reward will probably be based on the fight.

 

 

 

If you kill someone who doesn't even fight back, you can't expect much reward. And even if they do, with a rubber chicken perhaps, I'm sure it will factor that in.

 

 

 

Also, I'm sure the reward will drop significantly when you kill the same person again. Maybe you plan on RWTing, and kill the RWTer. Then, you kill him again. What's this? Where's my hefty reward like last time?

 

 

 

Also, perhaps you kill someone who dies a lot on the PVP worlds (IE RWTers). I doubt that'll give much reward. So, if a RWT does this too often, before long they're a worthless kill.

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I don't understand that if we die and loose all our items, why are they going to make it so if we kill someone we only get a fraction of theirs. I know Runescape isn't ment to be realistic but that doesn't even really make sense.

 

 

 

As it was said all the RWTers pretty much said screw Runescape, because Jagex did a good job ( overboard of a job, changed the game too much ) and moved onto other games, so I think if they're going to do another major update they should do it right, with the players in mind instead of anti-RWT.

 

 

 

I can almost gaurentee that if we took a game wide poll, most people would of prefered how it used to be with RWTs then Runescape 2.0 here with all these vastly different updates.

 

 

 

So please do this one right Jagex :-#

 

 

 

 

 

 

 

i love when people say this, yet. We have a poll asking if you planned to pk in the next month or if you have been pking recently.

 

 

 

 

 

like it was nearly 12% said they planned on pking in the next month. So, like i say to alot of people, maybe voting in a poll would have helped.

 

 

 

 

 

also, yes runescape 2.0 that you refer to has been out like 5 years. Calling rs 2 as rs2.0 as if to say the wildy remove was that dramatic was not accurate.

Jagex said they want it to be a money maker.

 

 

 

See those videos of everyone PKing millions in whips and barrows?

 

 

 

Thats not what they want.

 

 

 

Figure someone has like 1M worth of gear. Killing them would yield 50k-100k standard, 250k if very lucky or something.

 

 

 

Keeps RWT away as they would need to jack the gold prices sky high to get that rate to work.

 

 

 

No one will pk if the rewards are that small. 1/10 of the gear you pk as the reward? Thats WAY to much risk vs. reward.

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derrick44444.png

Wc'ing my way to 99 (Wish me luck)

i thought this would be obvious enough, but it wont be rwtable at all, and if it is it will be on a minimal scale.

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4000000657th to 99 cookin

555555406th to 99 flethcin

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