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Why eat/pray at all? (Honest Question)


Recksash

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First off I would like to say that I don't PK, and this question is not a joke.

 

 

 

I would also like to say that this question is primarily directed at those who do.

 

 

 

But I do think the answer varies depending on opinion, which is why I put it in General and not Help and Advice.

 

 

 

Anyway...

 

 

 

I was reading the "PvP 'safing'" article, and most people who disagreed with Safing, basically said that it leads to a longer battle. The more food you eat, the longer the fight goes on, the more potions you use. The general opinion I got was that any fight-prolonging techniques (praying, safing) waste both parties' time.

 

 

 

That being said, why eat or pray at all in PvP? The fight duration would be drastically shortened, and everyone wastes less time, potions, and food.

 

 

 

If you win, good for you. You got lucky and used no food or prayer, and (hopefully) made a quick profit. If you read my entire post, please post "184" in you message. Thanks.

 

 

 

If you lose, better luck next time. =(. But at least your death was quick, right? And now you can be back on your feet twice as fast!

 

 

 

So sorry If I'm missing something obvious here, but I would appreciate an answer.

 

 

 

-Recksash

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eat: So I dont die/am more likely to win battle

 

pray: so I hit harder and am more likely to win battle

 

 

 

 

 

 

 

184

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184

 

The reason you would eat or pray is to prolong the fight in hopes of a k0, and to not lose your items. The food you will eat most likely will cost less than the equipment you would lose.

 

 

 

A fight without food or prayer is the old duel arena and, wildy dms where both parties agreed not to eat (though many of those dms had rulebreakers).

 

 

 

Basically people eat to not lose their stuff, and have a chance at the other persons stuff

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Eating gives you a longer fight, making your fights more 'skill' (if you can call it such, more like timing and luck). So say you have 20 sharks, that heal 20 each. Thats an extra 400 HP taken, which your opponent will need to KO you (assuming you eat all). Now your attack level takes a meaning, rather than 2-4 lucky hits to kill you.. (184) I may not have explained this as clear as possible, but longer fights leave more room for a change up, different KO's, ect. It's ultimately more fun, and less based on luck.

~Zackdt

 

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wow why should I post some random number???? What crazy thing you've in mind?

 

 

 

Anyways, while your on it: why don't just roll dice to see who wins? That's even faster. Nah: pking isn't about getting the kill, it's about the andrenaline rush you get DURING your kill: the longer it takes the more fun it is for me!

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I think you have a point, you can show how good you are in pking and not how much money you are willing to spend on pots, food and raising prayer.

 

The problem is that nobody will trust their opponent on not potting, praying or eating + it's not forbidden to eat or pot or pray --> nobody will stop eating, praying and potting.

 

 

 

But I think it's not a very bad idea, maybe they should make an option for it.

 

 

 

184

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184

wow why should I post some random number???? What crazy thing you've in mind?

 

 

 

Anyways, while your on it: why don't just roll dice to see who wins? That's even faster. Nah: pking isn't about getting the kill, it's about the andrenaline rush you get DURING your kill: the longer it takes the more fun it is for me!

 

 

 

Exactly my point. And gives you a more accomplished feeling.

~Zackdt

 

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In theory your right, in practice however noone is going to say: "im not going to eat/pray because the other player isnt either". People are selfish and will usually choose food/prayer even if its considered less honorable. Not eating might also give a unfair advantage to those with huge spec blows but little follow-up damage. Dark bows, godswords and dragon daggers would become alot stronger then they are right now, and noone in his right mind would use a whip/scimitar/random weapon.

 

People fighting in groups and freezing/binding mages would also really unbalance the game. So basicly its all about balance and people being selfish.

 

 

 

(insert your number here)

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Well I am not going to post the number you requested but anyways... I think your idea is good in theory but not everyone would abide by that unwritten rule (unless you could not eat or pray on pvp worlds) therefore the one who does not eat would be at a severe disadvantage.

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You eat so you can win the battle, and pray for the same reason.

 

 

 

The benefit of winning loot far outweighs the hassle of wasting some food.

 

Plus if you don't eat you're going to die, and your food will be lost to you anyway.

 

And yes I read the whole post.

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The no eating I can see, but for it to work it would have to be a pre arranged fight where both people agreed to not eat. But even that leads to cheaters who will still eat.

 

 

 

The no prayer however I disagree with. Prayer is reflected in your combat level for a reason. If you are level 120 with 80 prayer and you don't use it in a fight, you are essentially making yourself a 110.

 

 

 

And unfortunately, this will never work. Even when two people agree on something, no one holds their word now days. I saw at least 10 fights the day the PVP worlds came out where two people were fighting, and it was taking a while because they were eating. Because of the time it was taking, they both agreed to fight until death, no running, so that the time spend on the fight was rewarded. Every time, the person ran to a safe spot before he died, every time.

 

 

 

O ya, 184 or whatever number it was.

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The argument for neither player eating is that it's better for both of you as you don't both waste all your food.

 

 

 

However if I'm about to die due to not eating there isn't any benefit for me. At that point there's only a downside to not eating so I eat and I don't really care all that much if I'm wasting or saving my opponents food.

 

 

 

I guess there's a small posibility that if I don't eat, then eventually people some people will start saying oh that's Obidiah he's honorable and doesn't eat, so I won't eat either - most people will continue to eat against me though.

 

I'd die a lot and lose an awful lot of things just to get a better chance of a cheaper kill against a small percentage of the people I'm likely to fight,

 

 

 

184

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If you don't eat then it's basically all about luck; who can get the most hits in before their opponent. Even when both you and your opponent are eating it's still mostly about luck, but there are actually some elements of skill involved, which makes it much more interesting.

 

 

 

Anyway, most often the gear you're wearing is worth quite a bit more than the food (sometimes by like 184 times!), so it's worth making an effort to protect.

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I actually find the whole 'safing, pjing praying comments' quite usueless.

 

Everyone PK's to make a profit, and you'll actually do anything for profit, eating for your benefit is considered safing. The same for praying and everything else.

 

The reason that I eat and pray, yes you'll get a longer fight but your chances increase as soon as the person you're fighting is running out of food or potions. Another reason is that everyone uses food, if you're the only one who'll say 'don't use food' noone will back you up and you'll get killed easy.

 

Although, I'm not a great Pker. :P

 

 

 

184

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As you said, a faster death means you get back on your feet faster, but why have to get back up at all? (hence food/prayer)

 

 

 

 

 

 

 

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184

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It's a good point and I can't say I haven't thought of it myself before, but as soon as everyone stops potting, there will be someone who pots in secret, pwns everyone, other people lose trust, start eating and potting etc, and it'd go right back to where it started.

 

 

 

184

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I eat because I don't want to die :-s what's so hard to understand about that?184I pray because they're they for a reason and I use them how they are meant to be used. Forget pker's "honor" code.184

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For anyone who says "I eat because I don't want to die", you don't understand PK-ing at all.

 

 

 

Yes, you do raise a valid point. It's not that far off from what we had as a staking system, since the rules were almost always no food no prayer.

 

 

 

But as I explained in the other thread, it comes down to what rules you choose to play by. Again, similar to the duel arena, because if your opponent does not agree with your rules, you won't gain anything. All you accomplish is wasting 184 sharks without getting a kill.

 

 

 

The point of all the honor rules is to create an environment where PKing can be potentially rewarding. Yes, you can safe, you can pray, you can do whatever the heck you want. But if everyone does that, no one wins. You don't want to die, but neither does your opponent. So it's a compromise, both you and your opponent will increase the risk on your part a bit, and hopefully one of you will time an attack right, or merely score a lucky chain of good hits and win.

 

 

 

Potentially, if you can convince enough people to do no food no potion fights, this is actually plausible. You'd still probably bring 3 sharks apiece or so to avoid people you don't want to fight against.

 

 

 

The biggest problem though, is that this will be an entirely different game from the one being played now. Right now the goal is to score a knock out before they run. With no food or potions, it becomes a contest of who can deal more damage in a short period of time. It really comes down to whether or not other players want to play by that set of rules.

 

 

 

I eat because I don't want to die :-s what's so hard to understand about that?184I pray because they're they for a reason and I use them how they are meant to be used. Forget pker's "honor" code.184

 

 

 

Okay, try to kill me when every time you hit me, I use a tuna potato and brew and heal 38 HP. And I never let my HP fall below 100. And I run once I get down to 4 food + 2 brews.

 

 

 

Your opponent doesn't want to die either. So if you both do everything possible to avoid death, neither player has a chance to win, the only person that's gaining is the fisherman selling you suckers the sharks that you're wasting, or the cook who is now buying a Godsword with the money he made from selling you chumps the tuna potatoes.

 

 

 

What is the point of PK-ing if everyone is near impossible, and you get a kill every 50 attempts when your opponent lags? You overestimate P2P weapons, even though a Godsword has a max hit of ~75 in PvP, it doesn't mean it hits 75 often.

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It's a good point and I can't say I haven't thought of it myself before, but as soon as everyone stops potting, there will be someone who pots in secret, pwns everyone, other people lose trust, start eating and potting etc, and it'd go right back to where it started.

 

 

 

184, this guy is right.

 

 

 

Soma raises some valid points, but really, way too many people (including irritating no-honour teenagers) to make this rule to be followed in general. The only reason to implement this, is to make a game rule about it (like in dueling).

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