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Opinions on Revenants?


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To The_Maddest: No, not easy to train range there. Revs can make you die.

 

 

 

F2P here. I hate the overpowered revs in f2p. But I believe in p2p revs are underpowered. F2P They are sick. Over the limits, you can call it.

 

 

 

Well, you have to keep an eye out, but if you duck behind the walls, you can log out before they do too much damage. Still overpowered in f2p, but not insta-death. It's logging in that's the major pain.

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I train a lot at the green dragons near the teleportation pad at level 35 wilderness. At my current combat level the orks and knights that usually float around in that area leave me alone. The biggest threat are the werewolves and vampires. Both can easily three-hit me when I'm not paying attention. Because I range the dragons in a single combat zone and because they attack from quite a distance away, I usually get the "I'm already under attack" message a few seconds in advance, giving me plenty of time to run for the teleportation pad. If I get teleblocked I usually try to lure them onto the pad, activate it, and run away. Either way they're a painful nuisance, because they always force me to switch worlds. They can easily kill me if I'm not paying attention, and they're the only reason I take food with me at all.

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I train a lot at the green dragons near the teleportation pad at level 35 wilderness. At my current combat level the orks and knights that usually float around in that area leave me alone. The biggest threat are the werewolves and vampires. Both can easily three-hit me when I'm not paying attention. Because I range the dragons in a single combat zone and because they attack from quite a distance away, I usually get the "I'm already under attack" message a few seconds in advance, giving me plenty of time to run for the teleportation pad. If I get teleblocked I usually try to lure them onto the pad, activate it, and run away. Either way they're a painful nuisance, because they always force me to switch worlds. They can easily kill me if I'm not paying attention, and they're the only reason I take food with me at all.

 

 

 

I love being at that combat level that is *just* in between revenants. I almost never get attacked :D

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The thing is, you need experience fighting revs. I used to be a professional rev hunter when I was a mem, and I occasionally still hunt them on f2p although it's a great deal harder. Revs don't even occur in pvp so they're not a threat there. And all you need to do is know some basic facts to survive the revs in non-pvp worlds. Wear melee armor to defend from his range attacks (his weakest attack that can still hit decently), turn on protect from mage because his mage is the strongest hit. Finally, turn on steel skin to help cut down the damage from range, although it won't hit very often even on rune. Since your running, his melee isn't even a threat, and revs cant run.

 

 

 

So basically: wear your best armor, protect mage, and steel skin, and run like hell. Pretty much just like running from an inexperienced pker. Revs are by far easier to get away from than pkers.

 

 

 

Without revs, the green dragon market would shoot up, clue scrolls would be easier in the wild, and other wildy tasks would be too easy. The whole point of the wilderness is to be full of threats that make normal skilling hard to do, although the rewards like efficient green dragon killing can be worth it.

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I like revs. They can't run, get stuck behind objects, never hit me over 20, and have a hard time getting through black d'hide. Makes doing clues much easier. Just run and log. The Orks, which seem to be the most common, are no comparison to real pkers. A team of 3 pkers of their level could freeze, tele block, and spec me to death easily, and I'm level 101. With Orks I just run behind/into something, and it's like they don't exist.

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revs are ennoying as hell, in the old wild i used to go clue hunting and i was never attacked once during that time. now i have to bring food and some dragonhide armor. whats worst is that they sometimes poison and teleblock you. if u have food the poison is no big deal. but the teleblock delays you to your next destination for 5mins.

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I still hate them, even though that essay was near convincing.

 

 

 

They're just annoying. I don't mind killing them, it's just they always come to me when I'm unprepared, like when I'm doing a clue scroll.

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Rofl. The rev imps can hit 10 though so you could get hit 30 by a group of level 7s!

 

I agree, Revs come when you don't want them, and they are always hiding when you're out hunting them :(

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About a month ago, I was at clan wars, in a very busy world. Another orc happened by, and let me tell you, it was like pking of old. About 20 people bum rushed it, killing it in 2 seconds. :lol: :lol: :lol: That was probably in my top 10 favorite moments.

 

 

 

Theh i bet you weren´t at the clan wars, when we were searching for our oponents, the demoniac ruins' greaters didn't even gasped, they were completely owned in seconds :lol:

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To The_Maddest: No, not easy to train range there. Revs can make you die.

 

 

 

F2P here. I hate the overpowered revs in f2p. But I believe in p2p revs are underpowered. F2P They are sick. Over the limits, you can call it.

 

 

 

Well, you have to keep an eye out, but if you duck behind the walls, you can log out before they do too much damage. Still overpowered in f2p, but not insta-death. It's logging in that's the major pain.

 

 

 

Ever got attacked by 5-6 revs? I guess no, because it's an instant-death.

 

 

 

Revs are way overpowered in f2p, but underpowered in p2p. They have the same stats in f2p and p2p? If so, i think that was a stupid idea by jagex. And what's with the drops? Show me a pker which can hit 30's with melee in f2p and drops nothing?! :shame:

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To The_Maddest: No, not easy to train range there. Revs can make you die.

 

 

 

F2P here. I hate the overpowered revs in f2p. But I believe in p2p revs are underpowered. F2P They are sick. Over the limits, you can call it.

 

 

 

Well, you have to keep an eye out, but if you duck behind the walls, you can log out before they do too much damage. Still overpowered in f2p, but not insta-death. It's logging in that's the major pain.

 

 

 

Ever got attacked by 5-6 revs? I guess not, because it's an instant-death.

 

 

 

Revs are way overpowered in f2p, but underpowered in p2p. They have the same stats in f2p and p2p? If so, i think that was a stupid idea by jagex. And what's with the drops? Show me a pker which can hit 30's with melee in f2p and drops nothing?! :shame:

 

 

 

It's definitely instant-death in F2P, but in P2P I was fighting the chaos elemental with black d hide, and I got ambushed by 6 Revs (3 knights 3 orcs). It took a VERY long time for them to get the better of me, and my character kept running back to them because of Auto-Retaliate (which I had on because its necessary for the chaos ele).

 

 

 

So they didn't k0 me at all, and they had help from the Chaos Ele. Pathetic tbh.

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I think that revenants are a cool idea, but they've been made as a compromise between p2p PKers and f2p PKers, which causes contrasting problems for both, and they're still too based on the NPC model.

 

The revenants in f2p shouldn't have any abilities which are members only, and should have on average weaker stats.

 

The revenants in p2p should have more powerful abilities, like longer freezing and a teleblock identical to the ones players have, as well as on average higher stats.

 

In both situations, they should both have the pathfinding algorithm which players have and should be able to run.

 

 

 

Just because something is flawed doesn't mean that you should get rid of it, otherwise you just make more flaws and end up with nothing.

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When I was a rev hunter, I would always try to kill the highest lvls (orks and knights and dragons) for their rumored loot (the knight was rumored to drop a SS, but it was never confirmed). They also were confirmed to drop glories, dds's, clues, god staffs, and a few other odd loots. But those drops are rather rare and it's very hard to pk revs for profit. They almost always drop coins. It was also rumored that if you smite him and make him run out of prayer (a rev was claimed to have been witnessed praying at an altar) then he will drop a good item because he used protect items. But if you smite him, you no longer can use protection prayers and that's suicide for mid-level players. And f2p doesn't have smite, so it's incredibly hard to get anything worthwhile from a rev even if the rumor was true. It's all speculation with revenants. So I think Jagex should step in, confirm what's true and destroy the false rumors, and make them more worth killing.

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tip it would pay me $500.00 to keep my clothes ON :( :lol:
But then again, you fail to realize that 101% of the people in this universe hate you. Yes, humankind's hatred against you goes beyond mathematical possibilities.
That tears it. I'm starting an animal rebellion using my mind powers. Those PETA bastards will never see it coming until the porcupines are half way up their asses.
[/hide]

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Apparently a lot of people say it. I own.

 

http://linkagg.com/ Not my site, but a simple, budding site that links often unheard-of websites that are amazing for usefulness and fun.

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There are things you missed. First off a protection prayer does not offer 100% protection, it offers the same 50% that is does versus a human in pvp, the same as it did against the original pkers. The thing is, since they are equaly competant in all attack styles, they simply won't attack with whatever style you protect against (after they react to your protect prayer which take a combat round or two). The mage protect does not offer immunity (possibly not even resistance) to being TB'ed by magic, frozen by range (I would like to see a ranger do that), or being poisned by melee (which oddly enough the protect prayer can't do even versus a normal npc out of the wild).

 

You also missed that revenants do eat, and it can be quite alot. Enough to make you use more food than you might wan't to, or use up enough inventory that you green dragon trip becomes pretty low yeild on a per trip (not time) basis unless you get attacked by a rev.

 

Last thing to point out is that they are not at risk from npc's. Pk'ers did not camp for people in the residance of the chaos elemental (I swear I found a couple knights having tea with that thing once).

 

 

 

Still after all that, singly they are not a thret or anyone with a combat level near or above 100 (for people with summoning it really depends on if your in multiway and how powerful your summons is in combat). But there seems to be a point of a very few levels where revs go from being managable to devastating where people wont kill one unless they have a full inventory of sharks.

 

 

 

The revs deffinatly aren't totaly effective. Going into the wild used to be suicide for a level 100, because you were going to run into a pking party sooner or later. Now, knowledgeable people can avoid patrol routes, and areas where revs gather, but if they were to be able to deal with people with 130 combat being backed up by a lava titan, then sure, the realism would be there, but no one under lvl 110 in a group of 5 would be able to get past the 10th level of the wild without dieing.

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revenants r supposedly a good replacement for pkers... it fair how there should be some form of a pker in the wilderness gaurding very important materials such as spawns and rune rocks.

 

 

 

i think their drops r terrible and that they should be improved for those ghost busters out there...

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Argh, your posts and replies want to make me try to kill a rev in f2p.

 

 

 

The first time I encountered one, I was level 99 and got destroyed with green d'hide, scimmy, power ammy, etc. Of course I was running from it instead of confronting it.

 

 

 

The only other times I have seen any revs was on the clan war world but people piled it before it could get two hits out :P

 

 

 

Other than that, I have no good reason to go to wildy.

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