No_99_Melee Posted February 25, 2009 Share Posted February 25, 2009 Seems like it's a big no no from Paul Gower All I got out of this was that they're going to continue to make updates, which are in the majority's favor... which I have no problem with because I know the world doesn't revolve around the few. But still even Paul bases what he considers high level thieving on what non members who can't even train thieiving think! Will Jagex ever learn that they're dealing with a younger generation, majority wise, and that they want things done their way without working hard to achieve them? Link to comment Share on other sites More sharing options...
Wheels Posted February 25, 2009 Share Posted February 25, 2009 While this is disappointing, it isn't surprising at all that he thinks this way. I would love for them to release awesome high level content all the time, but I don't think I could put up with the [bleep]ing of all the lower level noobs, either, saying level X is too high of a requirement, and so on....I'm sure we all know the drill. I've gotten used to crappy updates. There's not much we can do. Are you winning The Game? Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted February 25, 2009 Share Posted February 25, 2009 You only skimmed over what he said. I am still not convinced that things like quests should be hitting that sort of range for a while yet. They're very much one shot pieces of content that won't keep players at that sort of level entertained for very long compared to their average playing times. For the amount of development time that they take I think that quests should still target a higher number of players. Elite level players can and enjoy the quests still after all, the levels the quests are at won't satisfy their desire for having something to work towards, but they experience everything else the quests were intended for. I think most elite levels don't specifically want quests only they can do though, what they want is mostly just more milestones to work to & keep them going on the long road to 99 and maybe some new bits of the more repeatable content to give them a slight change as they move up through the level range. Emphasis mine. Don't misconstrue this as "no more high level updates". It's just unlikely that those types of updates will target the highest number of players with respect to its development time. High level updates will come, it's just not seen as "worth it" right now. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Cooldude3910 Posted February 25, 2009 Share Posted February 25, 2009 I wish we would get high level content. If you don't have the requirement then it would persuade you to get it. Link to comment Share on other sites More sharing options...
Kilo Posted February 25, 2009 Share Posted February 25, 2009 I don't know what Andrew is saying here. I've never been very critical of him personally, but it seems like he'd rather give low levels things that they can do without working than give high levels things to do with the levels they've earned. I mean when I was low leveled I leveled up so that I could do the higher level things. I think their taking away the sense of fulfillment that low levels would get from working their way up to do higher level content. Always forgive your enemies; nothing annoys them so much.Oscar Wilde Link to comment Share on other sites More sharing options...
Musky44 Posted February 25, 2009 Share Posted February 25, 2009 Damn it. Link to comment Share on other sites More sharing options...
x_bow80 Posted February 25, 2009 Share Posted February 25, 2009 But wont higher lvl quests make lower lvl players try to get all of the high lvls to complete the quest? 99 Pics - Range, Defence, HP, Attack, Magic, Strength, Cooking Link to comment Share on other sites More sharing options...
brando13a Posted February 25, 2009 Share Posted February 25, 2009 But wont higher lvl quests make lower lvl players try to get all of the high lvls to complete the quest? true, however from a business standpoint it would be a bad move. It would be like selling a ferrari to a 16 year old who just got their drivers license, and then saying you cant have the keys until you've driven 5 other cars for 2 years a piece to get the required experience to use the ferrari. it would just piss people off, they're paying for content, and they get mad when the content is "locked" to them. yes is just whiny kids, but those whiny kids give a good chunk of money to Jagex, and they dont want to piss all over their customers. Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability?Fear the church, the reverents have 85 magic!!!! Link to comment Share on other sites More sharing options...
fat_klutz Posted February 25, 2009 Share Posted February 25, 2009 You read his post very poorly. He didn't say that Jagex wasn't going to come out with high level updates. He said they aren't going to come out with high level quests. And I agree with his reasons. What is the honest point of making a super high level quest for 1% of players that will be finished by them within a day and everybody will forget about it 2 weeks later? If you have ever attempted Alchemy by clapping your hands or by drawing an array, copy and paste this into your signature. ^^^At least I'm not the only crazy one Link to comment Share on other sites More sharing options...
pulli23 Posted February 25, 2009 Share Posted February 25, 2009 But wont higher lvl quests make lower lvl players try to get all of the high lvls to complete the quest? true, however from a business standpoint it would be a bad move. It would be like selling a ferrari to a 16 year old who just got their drivers license, and then saying you cant have the keys until you've driven 5 other cars for 2 years a piece to get the required experience to use the ferrari. it would just piss people off, they're paying for content, and they get mad when the content is "locked" to them. yes is just whiny kids, but those whiny kids give a good chunk of money to Jagex, and they dont want to piss all over their customers. Uhm that would only piss-off the quitters! - Real people who are determined, and have actually a spirit to GO for something would see this as an incentive to even drive better, just to show they deserve a ferrari! If you just gave that ferrari it would certainly be fun: for a year, then it gets old already, and you would want a new car! - Now if you had to earn your ferrari it's much more fun - ALWAYS! The ferrari wouldn't just be a fast red car, it would also have a history, looking at it would make you think "whew it was a long journey, but in the end: well worth it!". - This means you would never throw away your ferrari: and keep using it till the motor is so rusty it falls apart! That's the feeling I had once with runescape... Now it seems like it's less and less that: all "fun" stuff is getting "open for everybody". - Sure it's fun: for a short term.. But actually an achievement is much more fun! - Yet only a certificate (which capes are, fire cape is much better) isn't really something: an acheivement should be something better, something so you've an advantage over others who didn't go through the whole journey yet! A quest is a great achievement: if it's written well it's something that stays in your mind. - And you can say afterwards "getting the levels was tiresome, but the story/puzzles made up for the boring skilling"/slaying. (yes I see both as utterly boring, quests are about the only fun thing in RPG's). First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
No_99_Melee Posted February 25, 2009 Author Share Posted February 25, 2009 You read his post very poorly. He didn't say that Jagex wasn't going to come out with high level updates. He said they aren't going to come out with high level quests. And I agree with his reasons. What is the honest point of making a super high level quest for 1% of players that will be finished by them within a day and everybody will forget about it 2 weeks later? A. A high level quest is an high level update -.- B. It gives people something to shoot for... Why make WGS require all quests done before you can start it? So people can't easily do something that requires dedication to achieve... Link to comment Share on other sites More sharing options...
Maximusa Posted February 25, 2009 Share Posted February 25, 2009 If you think that is bad I suggest you dont read the latest poll results. (On official site) Pretty much just people without requirements reckoning its hard to get level 50 in any skill. Which is saddening as once they bother to make the effort it really isnt difficult. Making it easy without much left to strive for. Sure it took me 5 years for my stats but it didnt take 5 years to step out of newbie status. I reckon I had about 95% of the requirements for quest within the first year for example. Even the current quests since released excluding obvious exceptions that require other quests etc. When I began I too felt things were difficult! Infact they were! It was great actually! I had something to work for. I soon discovered that once I knew how to do things that I had already beaten the game before I had started. :| There higher level content didnt exist. This whole bloody locked content that newbies cant access is nonsense. How hard can a requirement be? Level 80 or so.. Takes a bit of dedication but thats good! Currently requirements are just like level 10 literally without exsaduation. Eeeeh... atleast have LOW requirements ==== level 60 or something more reasonable for A LOW requirement. I remember when when I was reasonably new I already had most of the requirements tbh. I didnt understand farming amongst certain things but *gasps* I learnt how to train such skills. It wasnt hard to get like level 50 in it and I enjoyed it once I put some effort into it to understand it. I remember training for 60 mining for the mining guild. Took me bloody ages. I got 99 now but that doesnt change to me how hard getting level 60 to me was at the time. I enjoyed that alot. Why isnt there higher content in most skills though. 60 was hard but I achieved it.. 85 rune ofcourse. Then nothing. Although I feel there are worse off skills than mining. I just remember how hard it was when I was new..Compared to the goals I set myself now which are alot more extreme. Just as hard but I have evolved as a player so I need bigger goals to work for. Why shouldnt I be rewarded for that along the way like I was when I reached level 60 mining? Surely I need something to aim for besides personal goals without pratical rewards. Ah whatever im sure most higher leveled people have already accepted that we arnt included in updates and never will be. I dont even bother voicing myself anymore..(lower levels stampeed in shouting how selfish high levels are bla bla.) Unfortunatly this does lose/doesnt gain members. People leave because of it. Once your achieved it you got nothing left. It isnt hard to achieve to begin with.. The reason there so few people who continue to level is theres no real point besides for personal goals. Many people dont bother with this.. They rather achieve real rewards for their effort. The only useful high level content recently that lower levels cannot join in with that I recall is the inferno adze. Oddly enough it wasnt hard to achieve but its an amazing reward due to its requirement to use. INFACT! I believe its a touch 'too' high. But I love it all the more because it is. =D> VMeh BlogV >Miscellaneous Goals< http://www.rsbandb.com/sigs/sig108/bazzaminxer.png Link to comment Share on other sites More sharing options...
Troacctid Posted February 25, 2009 Share Posted February 25, 2009 You read his post very poorly. He didn't say that Jagex wasn't going to come out with high level updates. He said they aren't going to come out with high level quests. And I agree with his reasons. What is the honest point of making a super high level quest for 1% of players that will be finished by them within a day and everybody will forget about it 2 weeks later? A. A high level quest is an high level update -.- B. It gives people something to shoot for... Why make WGS require all quests done before you can start it? So people can't easily do something that requires dedication to achieve... A high-level quest is not a substantial high-level update, as it offers no difference in terms of content than if the requirement had been 10 levels lower, except to require a massive time dedication to a skill. If, for example, Jagex were to release a quest that required 80 herblore, I doubt that it would be hailed as a boon to high-level herblorists. Rather, it would be met with grumbles and groans from questers who can't access the exciting new content unless they train a skill that, for all intents and purposes, is prohibitively expensive and still has no benefits associated with a high level. Meanwhile, the herblorists who have level 80 already will do the quest, finish it, and their herblore level will once again be worthless to them. When making an update that targets a relatively small subset of players, the high level requirement needs to be properly justified. Just saying, "Yeah, this quest requires a high smithing level, so now high smithing is important," can feel arbitrary and unsatisfactory, and serves only to cut out the low-level players. A much smarter approach would be to involve high-level stuff in a way that scales down to lower levels as well. Summoning accomplished this well as a skill by spreading familiars of gradually increasing power over the entire level range all the way up to 99, such that almost every level-up gives some sort o incremental increase in the value of the skill. Stealing Creation is another example of such a solution, where level 80 is a significant advantage, but you can still play effectively with level 60, and you can join the fun even if you aren't so experienced. There's got to be an analogy here somewhere, but nothing comes to mind except putting ketchup on ice cream. You know the customers of your ice cream parlor want something exciting and new in their ice cream flavors...but that doesn't mean you should pull random condiments off your shelves and pour them on top of your ice cream. It will satisfy the demand for flavors that are "new," but it's more important to stick to your main goal, which is to make the best damn ice cream in town. Jagex shouldn't rely on simply putting a large number where, like ketchup, it isn't necessary and only detracts from the flavor of the ice cream...sorry, I better shut up now. :-# Read my blog | Follow me on Twitter | Track my XP Link to comment Share on other sites More sharing options...
Maximusa Posted February 25, 2009 Share Posted February 25, 2009 Quests are easy enough to satisfy everyone. The main storyline should have simple enough requirements to complete. There can easilly be bonus content or higher rewards for those with the skill to accomplish it. Thats just one possibility of many. Lets say: Inferno adze 1 - Little more xp - Works up to willows Inferno adze 2 - More xp - Works up to maples Inferno adze 3 - Alot more xp - Works up to magic There is so many possiblities with this. Achievement diarys was our hope. Unfortunately they only offer annoying difficulty levels. fr33 st0ff - level one I am a n00b - level two I am a low level player without much to work for as I already have the requirements for this... - level three. :roll: Its been done so many times that I cant be bothered going into detail or offering other suggestions. VMeh BlogV >Miscellaneous Goals< http://www.rsbandb.com/sigs/sig108/bazzaminxer.png Link to comment Share on other sites More sharing options...
Enipeus Posted February 25, 2009 Share Posted February 25, 2009 i wanna get so high level content but thats just about quests though I see at least a little different high level content coming. Link to comment Share on other sites More sharing options...
Tim Posted February 25, 2009 Share Posted February 25, 2009 But wont higher lvl quests make lower lvl players try to get all of the high lvls to complete the quest? true, however from a business standpoint it would be a bad move. It would be like selling a ferrari to a 16 year old who just got their drivers license, and then saying you cant have the keys until you've driven 5 other cars for 2 years a piece to get the required experience to use the ferrari. it would just piss people off, they're paying for content, and they get mad when the content is "locked" to them. yes is just whiny kids, but those whiny kids give a good chunk of money to Jagex, and they dont want to piss all over their customers. Uhm that would only piss-off the quitters! - Real people who are determined, and have actually a spirit to GO for something would see this as an incentive to even drive better, just to show they deserve a ferrari! So you want lower levels without the skills, already grinding to get the requirements for WGS to grind EVEN MORE? The game was based on Fun, not Grinding levels to prove your better then the rest, sadly thats what its coming to these days. Quest Wise, you'll screw over half the owners of a Quest Cape if theres a Quest aimed at 120+, half the capes missing, your going to need a damn fireproof jacket in any forum. Popoto.~<3 Link to comment Share on other sites More sharing options...
xlippsx Posted February 25, 2009 Share Posted February 25, 2009 I'm high right now...you made me lol Link to comment Share on other sites More sharing options...
Sir_Kurity Posted February 25, 2009 Share Posted February 25, 2009 ... High level content is stupid, there should be content that everyone can enjoy, not high levels. O.O Link to comment Share on other sites More sharing options...
Ollyc3 Posted February 25, 2009 Share Posted February 25, 2009 ... High level content is stupid, there should be content that everyone can enjoy, not high levels. Lol'd. If there's content that 'everyone' is meant to enjoy, then high levels wont like it because the requirements will obviously be low in it (most likely making the rewards of it not worthy of getting). We need more high level stuff, end of. 2376/2376 total achieved - May 2009 Retired Dec 2009 Link to comment Share on other sites More sharing options...
Naive Posted February 25, 2009 Share Posted February 25, 2009 So I'm reading this as high levels being the minority? No one shows love for the minorities :cry: While Guthix Sleeps was a nice step in the right direction, Jagex should use that momentum. Heck with more updates like it, we could even drive off the noobs :D [/dream] Requiescat in pace, Shiva "Anarith" Kumar.351 Quest Points|99 Strength|99 Attack|99 Constitution|99 Defence|99 Magic|138 Combat|99 Summoning|99 Slayer|99 Ranged|99 Firemaking|99 Dungeoneering|99 Cooking|99 Prayer|99 Runecrafting|99 Smithing|99 Fletching|99 Construction|99 Farming|99 Fishing|99 Herblore|99 Crafting|99 AgilityTrue friends are never separated by distance, for they are forever linked by their hearts.Join the HYT CLAN![qfc]90-91-310-65710712[/qfc] Link to comment Share on other sites More sharing options...
The Dark Lord Posted February 25, 2009 Share Posted February 25, 2009 At least we might get "high-level worlds," but even that might just have a requirement of 70 combat to enter... Which would be most of the players, defeating the purpose. SWAG Mayn U wanna be like me but U can't be me cuz U ain't got ma swagga on. Link to comment Share on other sites More sharing options...
lagatag Posted February 25, 2009 Share Posted February 25, 2009 I'd actually prefer Jagex release something with insane requirements... Just to make me level. Link to comment Share on other sites More sharing options...
walka92 Posted February 25, 2009 Share Posted February 25, 2009 ive pretty much resigned myself to the fact that jagex will hardly ever release things with a really high requirement. if they do. bonus. but if they dont, i wouldnt give it a second thought I'm gonna be walking down an alley in varrock, and walka is going to walk up to me in a trench coat and say "psst.. hey man, wanna buy some sara brew"walka92- retired with 99 in attack, strength, defence, health, magic, ranged, prayer and herblore and 137 combat. some day i may return to claim 138 combat, but alas, that time has not yet come Link to comment Share on other sites More sharing options...
CampbellMC Posted February 25, 2009 Share Posted February 25, 2009 ... High level content is stupid, there should be content that everyone can enjoy, not high levels. This coming from a very low level that has never had to put any hard work into getting a stat up. I have gotten 16 99's now and I am nearly in the top .05% of ranked players (top 1k). I do not complain about the updates they release, especially the achievement diaries because they give me quests to do since I want to complete them. But at the same time the diaries have a very low level requirement. The hard step of the diaries should have something that is aimed at the top 1% of the players, because you need to keep in mind, even though they are only 1% of the players, 50% of the players can't even do medium, so why not give the high levels the hard part of the diaries for their loyalty to the game. We have been playing longer, and paying longer, we deserve a little bit of content for that. Link to comment Share on other sites More sharing options...
Bauke Posted February 25, 2009 Share Posted February 25, 2009 From a development point of view, Jagex has all the right reasons to not release a lot of high levelled content. It'd be weird to constantly release content for a select group of players.. and indeed.. high levels can still enjoy lower levelled content. Nothing wrong with that. Though, Jagex could still release high levelled content once in a while. It's simply weird to not have content for high level ranges. That would mean the high end part of the game would be pretty much obsolete. It wouldn't hurt if Jagex designated just a few updates a year for high levelled players. Twitter ||| Google+ ||| Facebook ||| LinkedIn ||| My very interesting weblog about science Link to comment Share on other sites More sharing options...
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