Salad Posted June 20, 2009 Share Posted June 20, 2009 #15 REMOVE THE FILL OPTION FOR RC POUCHES WHEN THEY ARE FULL. Leave only the Empty function. This would help me a lot right now as I'm on a Runecrafting rush. This. Link to comment Share on other sites More sharing options...
Krampell Posted June 20, 2009 Share Posted June 20, 2009 Very nice things. Keep em comming. Link to comment Share on other sites More sharing options...
mister_moocky Posted June 22, 2009 Author Share Posted June 22, 2009 Updated. As for your pouch suggestion wrrior, it sounds fine, but no thank you. I don't want this to become "Suggest a suggestion for mister_moocky to suggest." If you think you have a short, rational suggestion, feel free to PM me it, but as this is my thread I will not be giving credit. quit Link to comment Share on other sites More sharing options...
Gandorf61 Posted June 22, 2009 Share Posted June 22, 2009 Mhm liquid bank screens would be a lot easier to use. Isn't the point of playing full screen to have more viewing room? I think Jagex are already considering something like this so I wouldn't be surprised if it comes out sometime soon. Pyramid Plunder Guide Tip.it Forum Rules Adventurer's LogThanks to Cowboy14 for the awesome sig! Link to comment Share on other sites More sharing options...
3rkid Posted June 22, 2009 Share Posted June 22, 2009 @ #15 If you can toggle it on and off, no one can complain and it would be a decent edition to "the year of upgrades". Link to comment Share on other sites More sharing options...
Abc1230 Posted June 22, 2009 Share Posted June 22, 2009 #15... finally another good one =P Keep it up pl0x YouTube Link to comment Share on other sites More sharing options...
chad197 Posted June 22, 2009 Share Posted June 22, 2009 Wow Wow Wow. LISTEN JAGEX LISTEN! I agree with all of these but the castle wars one. The barricades are an element of the game. The other 86 please! Visit my blogSignature made by dsavi_x4 Link to comment Share on other sites More sharing options...
Salad Posted June 23, 2009 Share Posted June 23, 2009 Not sure I really understood number 15.... but from what I understand, it sounds like a good idea :) Link to comment Share on other sites More sharing options...
Kiriyama Posted June 23, 2009 Share Posted June 23, 2009 Updated. As for your pouch suggestion wrrior, it sounds fine, but no thank you. I don't want this to become "Suggest a suggestion for mister_moocky to suggest." If you think you have a short, rational suggestion, feel free to PM me it, but as this is my thread I will not be giving credit. Oh wah wah. This is my thread. When in this forum, be prepared to take suggestions from other users. Hell, even add a hide at the bottom labeled "Suggestions from other Users" then put the suggestion followed by credits to the user. Denizen of Darkness| PSN= sworddude198 Link to comment Share on other sites More sharing options...
obfuscator Posted June 23, 2009 Share Posted June 23, 2009 I really like the charm belt idea, and the special bar is interesting. "It's not a rest for me, it's a rest for the weights." - Dom Mazzetti Link to comment Share on other sites More sharing options...
the_korny Posted June 24, 2009 Share Posted June 24, 2009 I've wanted #7 and #11 for so long now. I hope #7 applies to pets too. I've never seen Sixth Sense nor Inception nor many other popular movies and I intend to keep it that way. Link to comment Share on other sites More sharing options...
K112 Posted June 24, 2009 Share Posted June 24, 2009 All brilliant fixes, however, i can't see JaGex implimenting #1 because it effectively gives you 4 extra inventory spots. I think maybe a pouch of sorts which take sup only 1 spot, but holds all charms, but only 4 charms at a time. Let me explain: the pouch could store all the basic charms (gold green crimson and blue) in infinite amounts, but could only hold 4 non-stackable charms (obsidian/abyssal). Similar to essence pouches, but also very different at the same time. Link to comment Share on other sites More sharing options...
essiw Posted June 25, 2009 Share Posted June 25, 2009 that bank idea is wonderfull for my 23" inch (it is such tiny now...) also for your first idea, why not a charm pouch? (making it with a mini-game or with things like adding all charms together or a couple of them (say 25 gold for the gold slot, 50 green for the green slot, 100 crimson for the crison slot and 150 blue for the blue slot) that would make it nice and also it will take a while for the blue slot) and a new idea: make a new way to connect easy to friends. like with clan chat the "/" you give your friends a thing from the keys above 1 to 9 ( !@#$%^&*()_+ ) or other things and then talk to your favourite friends in notime, you could even make combo's Edit: Just read a few of the above post, I do not need my idea in your post. just sharing my thoughts, you may always use it as you wish. http://sign.tip.it/1/2/79/260/essiw.png Retired item crew I would like to be credited as essiw at the website update & corrections forum. Thanks! Link to comment Share on other sites More sharing options...
toast647 Posted June 26, 2009 Share Posted June 26, 2009 If you're PKing and you kill someone who has a skill cape (that you already have) then you should have a chance of getting it as loot. Come to #tip-it on Swift IRC, if you're cool Link to comment Share on other sites More sharing options...
AgentCC Posted June 26, 2009 Share Posted June 26, 2009 Wow- Very nice! Link to comment Share on other sites More sharing options...
K112 Posted June 28, 2009 Share Posted June 28, 2009 If you're PKing and you kill someone who has a skill cape (that you already have) then you should have a chance of getting it as loot. Not the smartest thing you've ever said toast. I killed someone with a fletching cape in BH the other day. But I only have 65 fletching... Link to comment Share on other sites More sharing options...
Deathmath Posted June 29, 2009 Share Posted June 29, 2009 They don't suck :) I'll add it to my sig when i get unlazy. Thoroughly retired, may still write now and again Link to comment Share on other sites More sharing options...
3rkid Posted June 29, 2009 Share Posted June 29, 2009 If you're PKing and you kill someone who has a skill cape (that you already have) then you should have a chance of getting it as loot. Not the smartest thing you've ever said toast. I killed someone with a fletching cape in BH the other day. But I only have 65 fletching... What...? Not the smartest thing you've ever said Magicman. Link to comment Share on other sites More sharing options...
Sorator Posted June 30, 2009 Share Posted June 30, 2009 1: I like the idea, but that's a bit much. As someone said earlier, perhaps a pouch, or an equipped item? Pouches have a precedent with the abyss pouches and the crossbow pouch; a charm pouch would be quite fitting. Though having to stop and put the charms in whenever you picked one up would be a rather time consuming addition to slayer training... 3: I love this idea! Though it'd be nice to see an example of the high-def larger screen version of the minimap. 4: Eh, I somewhat like this but not a ton - the idea is nice, but implementing it would be rather complicated... and it makes it a lot harder to score... 5: YES. I wear weight reduction equipment all the time, so it's really annoying when I want to change the rest of my stuff and leave that on. 9: Doesn't happen to me as much as it apparently happens to you, but it is kinda annoying when it happens. So yeah, that'd be good. 10: Heck yeah. I find the altered layouts too confusing to use - I stick with the normal book, so I actually know where everything is. 15: That would also be nice. And it'd stop that annoying phenomenon where I accidentally click outside the bank while moving my mouse from the bank screen to the inventory screen, and then start running off when I'm not done banking. Eagerly awaiting more. Obtained quest cape and base 92 before obtaining any 99s! Currently finishing out my 99s with the (long-distant) goal of comp cape. Link to comment Share on other sites More sharing options...
mister_moocky Posted June 30, 2009 Author Share Posted June 30, 2009 Updated. quit Link to comment Share on other sites More sharing options...
Gandorf61 Posted June 30, 2009 Share Posted June 30, 2009 #16 has quite an impressive list of graphical bugfixes. I know there are tons around Runescape and it will be nice when they are all dealt with. I support #16 since it has some really good ones that need to be fixed. The graphical glitches are getting fixed with every update anyways so it's only a matter of time until Jagex catches almost all of them. : Pyramid Plunder Guide Tip.it Forum Rules Adventurer's LogThanks to Cowboy14 for the awesome sig! Link to comment Share on other sites More sharing options...
fragg Posted July 1, 2009 Share Posted July 1, 2009 Totally in love with this thread. Lots of things should be addressed/fixed. Prob wont happen, but still, very nice things. Current goals-99 Sum, 95 Slay, Elysian/Divine Spirit Shield, Get LS Elysian and Divine, get another sexy 99Drops Solo and LS-Arma Hiltx1(solo), Arma Chestx1(solo), Dragon Clawsx2(solo), Bandos Hiltx2(1 FFA, 1 LS), Bandos Tassetsx4(2 duo, 1 solo,2 LS), BCPx5(1 duo, 4 LS), Sara Hiltx1(1 LS), SSx7(LS), Spectral Sigilx1(LS) Link to comment Share on other sites More sharing options...
Zephyr_Fal Posted July 1, 2009 Share Posted July 1, 2009 I've only read the first page so quite frankly, I don't know if these have been mentioned or addressed yet. The Summoning "belt" shouldn't be something that requires a high level or some hard quest, because I think people are less motivated to train Summoning at lower levels when there are virtually no universally good familiars. Allowing even new Summoners to keep charms without wasting any inventory space is a good motivator by itself. As for Chompies and Jumblies becoming part of Hunter, it's a good suggestion but I personally don't see it happening. It would kind of be like adding a Farming requirement to Legend's because you have a plant a tree (obviously two completely different situations, but still the same grandfather-type scenario). Love the topic, great suggestions, great graphic examples. Link to comment Share on other sites More sharing options...
toast647 Posted July 3, 2009 Share Posted July 3, 2009 If you're PKing and you kill someone who has a skill cape (that you already have) then you should have a chance of getting it as loot. Not the smartest thing you've ever said toast. I killed someone with a fletching cape in BH the other day. But I only have 65 fletching... It was a suggestion, lol. Come to #tip-it on Swift IRC, if you're cool Link to comment Share on other sites More sharing options...
Romy Posted July 3, 2009 Share Posted July 3, 2009 If you're PKing and you kill someone who has a skill cape (that you already have) then you should have a chance of getting it as loot. Not the smartest thing you've ever said toast. I killed someone with a fletching cape in BH the other day. But I only have 65 fletching... Not the smartest thing YOU'VE ever said... If you're PKing and you kill someone who has a skill cape (that you already have) then you should have a chance of getting it as loot. Link to comment Share on other sites More sharing options...
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