April 28, 200917 yr One of the core aims of Upgrade Year is that we take a close look at existing content and make it better this week this concerns Summoning and hairstyles: better usability, more pets and the return of the fringe. You have provided us with so many ideas to improve the Summoning skill that we were spoilt for choice, and our wish list of improvements is getting longer and longer, but for now we have decided on the following improvements. Firstly, we have raised the pet limit so that you can have twice as many pets as before. This seemingly simple change led to a major background change, which will improve the stability of the code so you will experience fewer bugs in future. Secondly, you dont need to wait until a familiar has disappeared to use the next pouch; now you click a handy button in the Summoning interface to replenish your familiars timer to 100% when it has dropped below two and a half minutes. So, if you use beasts of burden to help carry things around, you can now use this button to keep them going, as long as you have another pouch of the same type in your inventory. Additionally, we have made it much more straightforward to trade in your pouches and scrolls with Bogrog, the ogre in GuTanoth. We often receive comments about and suggestions for new hairstyles from players on the forums. In particular, we read players' complaints that there was once a female hairstyle with a fringe that got removed. We searched and searched, but could not find any indication that this was ever the case, so we scratched our heads for a while...and then created one! Enjoy your fringes, and perhaps you might like to pay a visit to Party Pete to try out a special new hairstyle designed for partying. Lilies of the valley have also blossomed around RuneScape. These fragrant spring flowers will stay until the next game update to celebrate the start of May. Last but not least, we would like to point you towards a new link in the quest journals. The QuestHelp system is now accessible directly from your quest journal, and you dont even need to log into the website to access either a hint or a spoiler for a quest. As youll notice, this set of updates isnt as large as you might have hoped, for which we apologise. A project we were hoping to release this week was found to have bugs, and so has been delayed until next week. While were aware that these are relatively small fixes, we hope that youll appreciate them nonetheless. Mod Fetzki RuneScape Content Team Leader [hide=Patch Notes]The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website). Graphical [*:s5jb7q5i] Players should find they no longer clip with the hairdressing booth. [*:s5jb7q5i] Improved the position of the timer and other features in Pyramid Plunder, especially in HD. [*:s5jb7q5i] Fixed an issue that cropped up when performing one emote after another, in which the second one wasn't animated correctly. [*:s5jb7q5i] A render issue was fixed with another female clothing option from the Makeover Mage. Quests [*:s5jb7q5i] Sir Prysin's chat is now clearer if you've lost Silverlight and shouldn't talk about Darklight instead, which was even more confusing when you were on a free world. [*:s5jb7q5i] Adjusted the checks to see if you can purchase another Helm of Neitiznot if you'd lost it. Miscellaneous [*:s5jb7q5i] The Makeover Mage has been given a quick (right-click) option to give yourself a bit of a sprucing. [*:s5jb7q5i] The Hairdresser's chat has been made less confusing. [*:s5jb7q5i] A grammatical error has been expunged from the examine option for the evil tree sapling. [*:s5jb7q5i] A couple of items have been removed from the player stock of the Embalmers shop as they were untradeable. [*:s5jb7q5i] Stopped a sound effect looping while in Tarn's Lair. [*:s5jb7q5i] Reeso in Relleka will correctly greet you by your Fremennik name, if appropriate. [*:s5jb7q5i] Ensured that some songs are played appropriately in the Dorgeshuun area. [*:s5jb7q5i] When using the Makeover Mage, females had the option to wear 'shorts', but this was actually a skirt. This has now been corrected. [*:s5jb7q5i] The code for the Makeover Mage and his/her interfaces have been significantly reworked and improved. [/hide] Master of Attack ~ August 29th, 2010Proud to have served the awesome Tip.It Crew <3
April 28, 200917 yr meh :| edit: you can add this to your post: [hide=Patch Notes 28/04/09]The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website). Graphical Players should find they no longer clip with the hairdressing booth. Improved the position of the timer and other features in Pyramid Plunder, especially in HD. Fixed an issue that cropped up when performing one emote after another, in which the second one wasn't animated correctly. A render issue was fixed with another female clothing option from the Makeover Mage. Quests Sir Prysin's chat is now clearer if you've lost Silverlight and shouldn't talk about Darklight instead, which was even more confusing when you were on a free world. Adjusted the checks to see if you can purchase another Helm of Neitiznot if you'd lost it. Miscellaneous The Makeover Mage has been given a quick (right-click) option to give yourself a bit of a sprucing. The Hairdresser's chat has been made less confusing. A grammatical error has been expunged from the examine option for the evil tree sapling. A couple of items have been removed from the player stock of the Embalmers shop as they were untradeable. Stopped a sound effect looping while in Tarn's Lair. Reeso in Relleka will correctly greet you by your Fremennik name, if appropriate. Ensured that some songs are played appropriately in the Dorgeshuun area. When using the Makeover Mage, females had the option to wear 'shorts', but this was actually a skirt. This has now been corrected. The code for the Makeover Mage and his[/hide]
April 28, 200917 yr Nice :thumbsup: I do hope that the main update that was delayed until next week deals with Summoning familiars though =) "There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change." ~ Mod Mark H ~
April 28, 200917 yr Renewable timer = Amazin update 2376/2376 total achieved - May 2009 Retired Dec 2009
April 28, 200917 yr Author Renewable timer = Amazin update Brbsaragwd Master of Attack ~ August 29th, 2010Proud to have served the awesome Tip.It Crew <3
April 28, 200917 yr I wish they would make combat familiars less useless. Twitter ||| Google+ ||| Facebook ||| LinkedIn ||| My very interesting weblog about science
April 28, 200917 yr Secondly, you dont need to wait until a familiar has disappeared to use the next pouch; now you click a handy button in the Summoning interface to replenish your familiars timer to 100% when it has dropped below two and a half minutes. So, if you use beasts of burden to help carry things around, you can now use this button to keep them going, as long as you have another pouch of the same type in your inventory. So awesome. :thumbup: Hey Nicrune007 , Whats Your Username? 99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/
April 28, 200917 yr A project we were hoping to release this week was found to have bugs, and so has been delayed until next week. I wonder what this is :?: 99 Woodcutting 09/12/08 - 99 Cooking 13/01/09 - 99 Fletching 20/04/09 - 2,713th to 99 Construction 14/09/09[hide=Quote]New summon monster. You get 99 summon and complete a hard quest to gain the ability to summon Jesus, who splits the waters allowing you to walk to a new port town where you unlock the sailing skill. Obviously ;) That was Moses you idiot. That gets fixed in the bugfix the following week. Maybe.[/hide]
April 28, 200917 yr Mobilizing Armies next week, possibly? Decent upgrades, I'm pleased. :thumbsup: Only fear God,Know the weapons of the weak,The weakness of the hard.
April 28, 200917 yr meh :| What he said. Good for BoB's I guess. No how 'bout we make the combat familiar get involved faster and without having to hit the call button?
April 28, 200917 yr meh :| What he said. Good for BoB's I guess. No how 'bout we make the combat familiar get involved faster and without having to hit the call button? Exactly. And a little less dancing around would be nice as well. Twitter ||| Google+ ||| Facebook ||| LinkedIn ||| My very interesting weblog about science
April 28, 200917 yr Little things that are quite nice and handy. I have no complaints -except all the Uni assignments I gotta bust out before I can play :(
April 28, 200917 yr I rather want to be able to renew your familiar without a extra pouch and just summoning points. Like it was from the very begining but still with the long timer.
April 28, 200917 yr Shame they havn't added my idea of auto scrolling to the line of the last summoning pouch you made when making familiars similar to when smithing Mercifull <3 Suzi "We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12
April 28, 200917 yr Shame they havn't added my idea of auto scrolling to the line of the last summoning pouch you made when making familiars similar to when smithing Only takes 1 click near the bottom of the scroll bar to move it down, isnt much effort. 2376/2376 total achieved - May 2009 Retired Dec 2009
April 28, 200917 yr I wonder what next week's update is :geek: Sounds like a big update... had a pretty good amount of bugs.. SAILING!@!@@!@!@!@! On the serious side.. the timer sounds useful.. and the pets.. eh I never was really into pet collecting.. the trick is to balance all of these methods to get 99 and either play real life or train another skill while farming. 635th to 99 Farming 12/16/07
April 28, 200917 yr Personally, no matter what they release it will have to wait until I reach 99 Slayer. Not a bad filler update though. I would not be surprised if what they release next week (Mobilizing Armies?) still has some unexpected bugs. Oh and Dragons_Might there will be sailing! There has been a project going on for quite some time now from the FunOrb team called "Pirate Empires". Look at the diaries some time. Looks amazing. T3h 270l3 0u4 1d34!!! (teh stole our idea!!!)
April 28, 200917 yr Shame they havn't added my idea of auto scrolling to the line of the last summoning pouch you made when making familiars similar to when smithing Only takes 1 click near the bottom of the scroll bar to move it down, isnt much effort. :wall: Been scrolling down for 89 summoning levels!!! Where were you a year ago! lol
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