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Tip.It Times: 21 June 2009


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Great articles as usual! :thumbsup:

 

 

 

If your in a merchant clan. I spit on your face. You make me sick. What are you going to do with your wealth smoking mills and goldmerch you greedy nerds?

 

What are you going to do, go be like every other GE manipulator, do nothing but buyable skills like herblore or cons or prayer? pfft, those capes mean nothing if the profit was made through what i see as illegal activity. You disguesting GE manipulators, you ruining the game for everyone else, people play the game to slay dragons, go on great adventures and make friends. Dont you see that? When is enough for you pigs?

 

 

 

There will always be people who love money, and I don't care if you hate them or whatever, you still don't have a right to criticise them.

 

 

 

Merchanting isn't a freaking illegal activity!!!!!!!!!

 

 

 

No, I'm not defending merchants, nor am I a merchant myself. Merchanting is basically buy low sell high. So if you buy two hundred pieces of land for $1000 each, and sell them for $1200 each, you ARE merchanting, so that's illegal? What the [bleep]? If so, many legitimate businessmen will be in jail for doing NOTHING wrong.

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Great articles as usual! :thumbsup:

 

 

 

If your in a merchant clan. I spit on your face. You make me sick. What are you going to do with your wealth smoking mills and goldmerch you greedy nerds?

 

What are you going to do, go be like every other GE manipulator, do nothing but buyable skills like herblore or cons or prayer? pfft, those capes mean nothing if the profit was made through what i see as illegal activity. You disguesting GE manipulators, you ruining the game for everyone else, people play the game to slay dragons, go on great adventures and make friends. Dont you see that? When is enough for you pigs?

 

 

 

There will always be people who love money, and I don't care if you hate them or whatever, you still don't have a right to criticise them.

 

 

 

Merchanting isn't a freaking illegal activity!!!!!!!!!

 

 

 

No, I'm not defending merchants, nor am I a merchant myself. Merchanting is basically buy low sell high. So if you buy two hundred pieces of land for $1000 each, and sell them for $1200 each, you ARE merchanting, so that's illegal? What the [bleep]? If so, many legitimate businessmen will be in jail for doing NOTHING wrong.

 

 

 

He was talking about groups of people who cut off all supply on the item by hoarding it and causing it to rise unnaturally, not real merchanting.

 

 

 

Loved the historical article as always. Good job on the articles this week guys ::'

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If your in a merchant clan. I spit on your face. You make me sick. What are you going to do with your wealth smoking mills and goldmerch you greedy nerds?

 

What are you going to do, go be like every other GE manipulator, do nothing but buyable skills like herblore or cons or prayer? pfft, those capes mean nothing if the profit was made through what i see as illegal activity. You disguesting GE manipulators, you ruining the game for everyone else, people play the game to slay dragons, go on great adventures and make friends. Dont you see that? When is enough for you pigs?

 

 

 

Thats too harsh man @@ I'm in a manipulating clan although i can't be bothered buying items anymore, I just talk with friends and stuff. You can still go on "great adventures and stuff", it literally only takes 5 minutes max to go to the GE and place and order, two times a week. You could argue that "slaying dragons" is ruining the game for everyone else because you are making it more crowded, and that pvping is also ruining the game because you are profiting off other people losing items. How the heck am i a "greedy nerd because i'm in a merch clan???? Because i wanted something to do back when i was f2p and the game was getting boring? Is wanting some extra cash greedy/nerdy? Face it, clan manipulating isn't as "disgusting" as you say, stop taking everything so seriously.

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I think it would be better to refer to them as "price manipulators". Merchanters are ok as they go solo and actually have to think things out for themselves. Price manipulators are just a disgrace to Runescape as they all follow around one leader that takes advantage of the lower members.

 

 

 

Although, I don't like how "unbiased" these articles are, lol. Articles that say things like "merchant clans are ruining RS" and provide good, well studied arguments to support their claims provide much more entertaining discussions then general articles everyone can agree with.

 

^ I kind of agree with you there, it really brings out the discussions and debates with a lot of good comments from both sides of an argument. But unbiased is also good because then the article is more factual and not as opinionated.

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[hide=quelmotz]

If your in a merchant clan. I spit on your face. You make me sick. What are you going to do with your wealth smoking mills and goldmerch you greedy nerds?

 

What are you going to do, go be like every other GE manipulator, do nothing but buyable skills like herblore or cons or prayer? pfft, those capes mean nothing if the profit was made through what i see as illegal activity. You disguesting GE manipulators, you ruining the game for everyone else, people play the game to slay dragons, go on great adventures and make friends. Dont you see that? When is enough for you pigs?

 

 

 

There will always be people who love money, and I don't care if you hate them or whatever, you still don't have a right to criticise them.

 

 

 

Merchanting isn't a freaking illegal activity!!!!!!!!!

 

 

 

No, I'm not defending merchants, nor am I a merchant myself. Merchanting is basically buy low sell high. So if you buy two hundred pieces of land for $1000 each, and sell them for $1200 each, you ARE merchanting, so that's illegal? What the [bleep]? If so, many legitimate businessmen will be in jail for doing NOTHING wrong.

[/hide]

 

 

 

First off, name calling and spitting in people's faces may be excessive, but we do have a right to criticize merchants as much as we have a right to criticize anything else we feel strongly against.

 

 

 

Merchanting isn't an illegal activity. Okay, I can give you that one. The problem is we've confused our definition of what a merchant really is since the release of the GE. Since the GE, merchants have become obsolete for the most part. Today's "merchants" have evolved into more of investors, and it involves more than just a "buy low - sell high" strategy as you are stating.

 

 

 

Now, investors are legal. Technically speaking, price manipulation itself can be considered legal. If I see a greater demand in the market for yew logs, and I start cutting yews, eventually my stock hitting the market is going to stabilize the price of yews, even lower them. That can be considered price manipulation. When we are talking about merchants, and we are talking about price manipulators, we are talking about something else.

 

 

 

There is another form of price manipulation that occurs that IS illegal. When the actions are both disrupting the flow of supply and demand, AND disrupting the value of a product, that is illegal. If the legitimate businessman you speak of began using the same practices that merchant clans are, you would see them fined, in jail, or both. The United States has several incidents very similar, one of which even managed to destroy the reputation of a President.

 

 

 

[hide=hihihi727]

You could argue that "slaying dragons" is ruining the game for everyone else because you are making it more crowded, and that pvping is also ruining the game because you are profiting off other people losing items. How the heck am i a "greedy nerd because i'm in a merch clan???? Because i wanted something to do back when i was f2p and the game was getting boring? Is wanting some extra cash greedy/nerdy? Face it, clan manipulating isn't as "disgusting" as you say, stop taking everything so seriously.
[/hide]

 

 

 

You're comparing price abuse to actual aspects of the game. Both the "dragon slayer" and pvping scenario you present involve competition, which is healthy both for the game, and the game's economy. The sole purpose of a "manipulating clan" is to ELIMINATE competition through cooperation to corner the market. It abuses the intent of the trade system.

 

 

 

Individually, it disrupts players from wishing to make personal trades to get their needed items in the game. On a macro level, the trends of many prices look as if they are on a roller coaster, and the market will eventually lose stability if merchant clans continue to increase their activity. If we do wind up with stricter price gaps, or even set prices, you will be the one to blame.

 

 

 

There is a difference between wanting some extra cash and pure greed. How much is enough money? 100M? 1000M? Maxed cash? Six piles of maxed cash?

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The prayer article was an interesting one.

 

I knew about the good/bad bits of the early game, but never heard of the leaks in skills.

 

 

 

I would be nice if we could get some screenshots of the prayers and skill screen just as a nice reference. As I've only ever seen them once before and I'm sure theres a lot of people who have never seen them.

 

 

 

Very well written/typed article.

 

 

 

Only one criticism I think you should either use comma's (considering 95% of people here are from the UK or US) or just leave the fullstops out in the larger numbers as its only going to confuse people.

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The prayer article was a very nice read; took me back to my RSC times. It also clarified on the Good and Evil Prayers that I saw but never really understood in my newbie days.

 

And by the way, the maximum number of trade slots in RSC was 12. Yes, the thought of being able to trade your whole inventory in RS2 was too incredible for words.

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Only one criticism I think you should either use comma's (considering 95% of people here are from the UK or US) or just leave the fullstops out in the larger numbers as its only going to confuse people.

 

 

 

Allow me to help you out.

 

 

 

I have only one criticism. I think you should either use comma's commas (considering 95% of people here are from the UK or US), or just leave the fullstops out in the larger numbers as it's only going to confuse people.

 

 

 

We'll keep that in mind. Thanks. ;)

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If your in a merchant clan. I spit on your face. You make me sick. What are you going to do with your wealth smoking mills and goldmerch you greedy nerds?

 

What are you going to do, go be like every other GE manipulator, do nothing but buyable skills like herblore or cons or prayer? pfft, those capes mean nothing if the profit was made through what i see as illegal activity. You disguesting GE manipulators, you ruining the game for everyone else, people play the game to slay dragons, go on great adventures and make friends. Dont you see that? When is enough for you pigs?

 

 

 

You sound like a nice guy...

 

 

 

:^o

 

 

 

 

 

And I rofled at the reply above me. Win.

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Nice reads.

 

Also a good Did You Know is this. Crafting was released on the same day (april 6th '01) as the Prayer skill along with the entire region of Asgarnia.

 

Also the combination of your evil/good prayer levels was added together to make your new normal prayer level as we know it by now.

 

For example, if you had 14 evil prayer & 14 good prayer, you started off with level 28 prayer. Since the bone xp was divided between the 2 prayer skills before that. :) As was the same case for magic.

 

 

 

With that in mind, these are the top 10 "clerics" (the term of which you were known by on server status if you were the person with the highest prayer online on your specific server) as of February 2002, showcasing how hard it really was to level prayer "back in the day". :P

 

 

 

Not surprisingly Gearshifter #1 as he was also the first to max combat in rs1.

 

 

 

1 - Gearshifter - 77 - 1596784

 

2 - Sandytrain - 73 - 1011848

 

3 - Eva 02 - 71 - 854728

 

4 - Ladykilljoy - 71 - 850952

 

5 - Bytesmee - 71 - 817893

 

6 - Yedija - 70 - 805652

 

7 - Queendemoni - 70 - 800537

 

8 - Angelmoon - 70 - 799425

 

9 - Lady Lynda - 70 - 772114

 

10 - Tks - 70 - 756794

 

 

 

In this hidden part you can see the Top 100 clerics. Please notice the giant gap in XP between #100 and #1.

 

Which really underlines the facts in the Tip.It times stating how hard it was to level up. Prayer was really a full-time job.

 

[hide=]1 - Gearshifter - 77 - 1596784

 

2 - Sandytrain - 73 - 1011848

 

3 - Eva 02 - 71 - 854728

 

4 - Ladykilljoy - 71 - 850952

 

5 - Bytesmee - 71 - 817893

 

6 - Yedija - 70 - 805652

 

7 - Queendemoni - 70 - 800537

 

8 - Angelmoon - 70 - 799425

 

9 - Lady Lynda - 70 - 772114

 

10 - Tks - 70 - 756794

 

11 - Tycho Celchu - 70 - 747310

 

12 - Numb22 - 70 - 737830

 

13 - S A X - 68 - 646918

 

14 - Talamarimage - 66 - 544108

 

15 - Topper314 - 66 - 540060

 

16 - Mystic Kila - 66 - 538484

 

17 - Muhahahahaha - 65 - 488766

 

18 - Bluerose13x - 65 - 480347

 

19 - Stan Venture - 65 - 449993

 

20 - Daverick - 64 - 441662

 

21 - Gennalee - 64 - 426082

 

22 - Advanced Bot - 64 - 424023

 

23 - Thesimpsons - 64 - 418731

 

24 - Wickedwayz - 64 - 414884

 

25 - Eminem2001 - 64 - 413159

 

26 - L6vi - 64 - 409455

 

27 - Blueonix - 63 - 401287

 

28 - Jybot - 63 - 386674

 

29 - Tram - 63 - 383726

 

30 - Lazyguy Xp - 63 - 381368

 

31 - Swallowtail - 63 - 380759

 

32 - Moonmage - 63 - 380652

 

33 - Odin666 - 63 - 376291

 

34 - Ashley - 63 - 376020

 

35 - Dirtydevil - 63 - 374997

 

36 - Needamaid - 63 - 374993

 

37 - Joe1002 - 63 - 374764

 

38 - Kungfuden - 63 - 370485

 

39 - Red1010 - 62 - 364285

 

40 - Yariv11 - 62 - 362579

 

41 - Bigbopper - 62 - 358586

 

42 - Angry Nocc - 62 - 357489

 

43 - Nitestalker8 - 62 - 354220

 

44 - Phillip - 62 - 350506

 

45 - Doublebubble - 62 - 347122

 

46 - August41 - 62 - 339895

 

47 - Rainbow247 - 62 - 338562

 

48 - Pretenda - 62 - 338114

 

49 - Damara - 62 - 337548

 

50 - Danethor - 62 - 337296

 

51 - Polomeros - 62 - 336585

 

52 - Fckedyomomm - 62 - 334575

 

53 - Droolman - 61 - 332051

 

54 - Spekky Hater - 61 - 325073

 

55 - Nothing Fire - 61 - 319615

 

56 - Fiske - 61 - 318032

 

57 - Dw Buddha - 61 - 316903

 

58 - Tyler11 - 61 - 316182

 

59 - Kngpin - 61 - 315979

 

60 - Runedoll - 61 - 314182

 

61 - Tyrsbreath - 61 - 314015

 

62 - 56warrior - 61 - 306411

 

63 - M Oldfield - 61 - 305016

 

64 - Wildflowers - 61 - 304516

 

65 - Plumshell - 60 - 296611

 

66 - Ken A - 60 - 291249

 

67 - Annamarie - 60 - 288964

 

68 - Cobalt99 - 60 - 288608

 

69 - Moon Angel - 60 - 288385

 

70 - Swan Love - 60 - 288234

 

71 - Zaptone Z - 60 - 287202

 

72 - Hiana - 60 - 286795

 

73 - M0th - 60 - 286076

 

74 - Motherofrage - 60 - 280810

 

75 - Ed1024 - 60 - 280544

 

76 - Bubblesprnkl - 60 - 277892

 

77 - Ascherb - 60 - 276581

 

78 - Lightning - 60 - 276437

 

79 - Isra - 60 - 276033

 

80 - Frosenfoison - 60 - 276031

 

81 - Doe Slayer - 60 - 275780

 

82 - Pepsi 24 - 60 - 275227

 

83 - Prefict - 60 - 274911

 

84 - Ssj4 - 60 - 274545

 

85 - Fucu - 60 - 274313

 

86 - Lonekeeper - 59 - 272967

 

87 - Wapiti - 59 - 270047

 

88 - Lilyuffie88 - 59 - 267769

 

89 - Flubber12 - 59 - 266612

 

90 - Unknown Boy - 59 - 262187

 

91 - Crib - 59 - 259132

 

92 - Nock - 59 - 258966

 

93 - Jakkeri - 59 - 258829

 

94 - Ironpants 03 - 59 - 256271

 

95 - Ophyra - 59 - 255506

 

96 - Mika V - 59 - 252384

 

97 - Arris - 59 - 252034

 

98 - Poccohantis - 59 - 251590

 

99 - Babyluv - 59 - 251061

 

100 - Bwareofmef - 59 - 247950[/hide]

 

 

 

I hope the editorial panel doesn't mind me adding to the subject, I'm just a sucker for history :oops:

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The first article was interesting but as usually I am missing a final strong conclusion. It seems like most articles just end with some line like "but life is unpredictable, so we never know, blablabla".

 

 

 

Yup, I stayed neutral on this one, mI figured it was up to every one of you to decide if you liek merch clans or not... But I have been writing articles that were both con and pro situation at the time...

 

 

 

Writing does some sort of easy to me... All I need is a new angle or a new subject thats interesting to write about and I can churn a decent piece out within an hour... Anything you like to see an article about, feel free to PM me...

 

 

 

Btw, 3rd paragraph, I think it should be "fussing" not "fusing." 90% sure. ... (Economic article.)

 

 

 

...

 

 

 

Btw, sorry if that sounds negative. I really am a fan of the times and I'm just trying to provide constructive criticism. :oops:

 

 

 

1; Its fusing (they fused evil and good prayers)

 

2; Its the 2nd article, not the economic one

 

3; It's ok to sound negative if your criticism is well founded...

 

 

 

The article about the economy was a good read; I think we're going to have big problems with inflation soon unless something is fixed. With the new PVP drops bringing more and more cash into the game - especially with the over the top droprate - Jagex needs to create a new money sink pretty quick.

 

 

 

I 100% agree...

 

I was violently opposed in one of my previous articles that PVP can be used to bring more money into the economy, whereas the old style PK-ing pretty much made for a nice money sink. The best even, as people would work up some cash before risking it in the wild. And even then, the one getting the loot might not bring all of it home either -> perfect...

 

 

 

Now we see uncommon drops of up to 5 million GP... Not worth 5 million (like a DFS is worth 17.3m), but actual 5 million GP (once sold to one of them brothers)...

 

 

 

Once again more money flows into the economy than there is removed, while this used to be a great money sink...

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Btw, 3rd paragraph, I think it should be "fussing" not "fusing." 90% sure. ... (Economic article.)

 

 

 

...

 

 

 

Btw, sorry if that sounds negative. I really am a fan of the times and I'm just trying to provide constructive criticism. :oops:

 

 

 

1; Its fusing (they fused evil and good prayers)

 

2; Its the 2nd article, not the economic one

 

3; It's ok to sound negative if your criticism is well founded...

 

 

 

 

Oops :oops: that WAS the prayer article. Well, when I read it, I thought "shifting and fussing" for some reason, which in the context also makes sense. But yeah, fusing makes just as much sense.

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[hide=quelmotz]
If your in a merchant clan. I spit on your face. You make me sick. What are you going to do with your wealth smoking mills and goldmerch you greedy nerds?

 

What are you going to do, go be like every other GE manipulator, do nothing but buyable skills like herblore or cons or prayer? pfft, those capes mean nothing if the profit was made through what i see as illegal activity. You disguesting GE manipulators, you ruining the game for everyone else, people play the game to slay dragons, go on great adventures and make friends. Dont you see that? When is enough for you pigs?

 

 

 

There will always be people who love money, and I don't care if you hate them or whatever, you still don't have a right to criticise them.

 

 

 

Merchanting isn't a freaking illegal activity!!!!!!!!!

 

 

 

No, I'm not defending merchants, nor am I a merchant myself. Merchanting is basically buy low sell high. So if you buy two hundred pieces of land for $1000 each, and sell them for $1200 each, you ARE merchanting, so that's illegal? What the [bleep]? If so, many legitimate businessmen will be in jail for doing NOTHING wrong.

[/hide]

 

 

 

First off, name calling and spitting in people's faces may be excessive, but we do have a right to criticize merchants as much as we have a right to criticize anything else we feel strongly against.

 

 

 

Merchanting isn't an illegal activity. Okay, I can give you that one. The problem is we've confused our definition of what a merchant really is since the release of the GE. Since the GE, merchants have become obsolete for the most part. Today's "merchants" have evolved into more of investors, and it involves more than just a "buy low - sell high" strategy as you are stating.

 

 

 

Now, investors are legal. Technically speaking, price manipulation itself can be considered legal. If I see a greater demand in the market for yew logs, and I start cutting yews, eventually my stock hitting the market is going to stabilize the price of yews, even lower them. That can be considered price manipulation. When we are talking about merchants, and we are talking about price manipulators, we are talking about something else.

 

 

 

There is another form of price manipulation that occurs that IS illegal. When the actions are both disrupting the flow of supply and demand, AND disrupting the value of a product, that is illegal. If the legitimate businessman you speak of began using the same practices that merchant clans are, you would see them fined, in jail, or both. The United States has several incidents very similar, one of which even managed to destroy the reputation of a President.

 

 

 

[hide=hihihi727]

You could argue that "slaying dragons" is ruining the game for everyone else because you are making it more crowded, and that pvping is also ruining the game because you are profiting off other people losing items. How the heck am i a "greedy nerd because i'm in a merch clan???? Because i wanted something to do back when i was f2p and the game was getting boring? Is wanting some extra cash greedy/nerdy? Face it, clan manipulating isn't as "disgusting" as you say, stop taking everything so seriously.
[/hide]

 

 

 

You're comparing price abuse to actual aspects of the game. Both the "dragon slayer" and pvping scenario you present involve competition, which is healthy both for the game, and the game's economy. The sole purpose of a "manipulating clan" is to ELIMINATE competition through cooperation to corner the market. It abuses the intent of the trade system.

 

 

 

Individually, it disrupts players from wishing to make personal trades to get their needed items in the game. On a macro level, the trends of many prices look as if they are on a roller coaster, and the market will eventually lose stability if merchant clans continue to increase their activity. If we do wind up with stricter price gaps, or even set prices, you will be the one to blame.

 

 

 

There is a difference between wanting some extra cash and pure greed. How much is enough money? 100M? 1000M? Maxed cash? Six piles of maxed cash?

 

 

 

Ahem...look carefully at that person's post. He said if you're in a MERCHANT clan, not PRICE MANIPULATION clan. So there was no need to bring in price manipulation.

 

 

 

And he still has no right to (fine, not criticise) discriminate/insult merchants. He's just a idiot who goes around throwing insults whenever he feels like it.

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I agree with you that JaGeX shud monitor and try to limit merch clans - simply because price manipulation is not what the Ge is for... However this would b hard 2 monitor etc...

 

 

 

Another point - taxes - if JaGeX release a tax system for banked Gp, ppl will develop a new 'Gp' for instance maple logs/p ess/runes (just so they can evade the tax system - just invest all the Gp in cheap items that r 95% certain to sell instantly on the Ge and when the tax collector comes - (s)he can only tax the few remaining Gp [i know there's not going 2 b a tax collector really] ) then when the person wishes to buy an item - whip / dfs / bgs (the list goes on) all they will do is sell the stockpile of logs etc and buy the item and then buy back logs etc with remaining Gp... I can c this hitting the Market for regularly traded items in a similar way that 17/11/2003 [phat dupe day] did to the rares markets. Except in this scenario, the items will skyrocket in the few days after the tax release then I guess the skillers will step in and start selling there logs that they have been collecting - unfortunately this will b too late for most to make them millions and the prices will 'die' - the items that ppl have invested in will become almost worthless whilst skillers are trying 2 make millions from them but having to sell for very little money... Then as the maple logs/runes/p ess become so worthless the skillers stop collecting and prices go back up (becos ppl are selling the minimum number of that item for max return to buy that expensive item - and still have money left over) and so on till a few months/years have passed and the prices go back to being steady.

 

 

 

If JaGeX released an alternative where any item that a player has over 10k of (for example: a player with 13k fire runes - that they can't sell) gets taxed - fair enough if that item was junk or unsellable and un-needed - fire runes etc. BUT what if that person had 10k pure ess that they wanted to rune craft into natures for a desired cash quantity or RC level and they log on to find only 8.5k ess due to it being taxed? How would they feel?

 

Again an 'illegal' tax evasion system will occur whereby players would buy either a small quantity 9k of this and 9k of that till they have invested safely there money in 9k piles of various items (this like the above method of tax evasion on Gp only would ruin the Market for skillers and normal players alike). The other tax evasion would b to spend All your money on 1 or 2 really expensive items - eg 2mil could b spent on: 1 whip [1.5mil], 1 obby sheild [250k], 1 obby cape [250k] or anyother combination of items - these can then b sold later when the player feels ready to but something new. And again for the ridiculously rich (not me) an investment could be : a couple of d claws, an ags, a phat and finally an Elysian sheild - yes you would have 2 be really ridiculously rich for this - these can be sold again for the Gp fora new item - quite what, I don't know :lol: this alternative tax system will again 'ruin' the economy if ppl do this tax evasion as shown above :?:

 

 

 

And merch clans - JaGeX are really going to have a struggle to stop them :ohnoes: but hopefully they will do !!

wl4xhc.jpg - this may the reason behind the whip changes 0_o

 

Thnx to kaosmerchant for hosting.

 

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[hide=Reply to jp7725]

Only one criticism I think you should either use comma's (considering 95% of people here are from the UK or US) or just leave the fullstops out in the larger numbers as its only going to confuse people.

 

 

 

Allow me to help you out.

 

 

 

I have only one criticism. I think you should either use comma's commas (considering 95% of people here are from the UK or US), or just leave the fullstops out in the larger numbers as it's only going to confuse people.

 

 

 

We'll keep that in mind. Thanks. ;)

 

Damn your cocky.

 

 

 

Who said it was only my criticism? I could be posting for numerous people. Hence the ability to leave out the I have.

 

Second if you your going to correct my post please do it correctly.

 

 

 

Only one criticism. You should either use commas (considering 95% of people here are from the UK or US) or just leave the fullstops out of the larger numbers, as it's only going to confuse people.

 

 

 

So if your playing grammar police at least do it right.

 

 

 

Theres a big difference in posting a reply in a forum and posting a article. One is supposed to be correct in grammar the other doesn't need to be.[/hide]

 

Back to my original point.

 

1.119 to anyone from the Australia, English Canada, Israel, Japan, Korea (both), Malaysia, Singapore, the Philippines, the United Kingdom or the United States (well according to wiki) would expect this to me 1 full number and 119/1000. In other countries it means 1119, see the relevance.

 

 

 

In Runescape Classic, big bones would give 12.5 prayer XP. This meant that to get the XP needed for level 99, a player would have to bury 1.042.755 big bones. To further demonstrate the insanity of this, you need to remember that noted items didn't exist back in Runescape Classic, meaning that, with 30 bones being the maximum amount that could be transferred in a single trade, a player wanting to buy the necessary amount of bones would have to go through the trade screen a finger-breaking 34.759 times. Even with the introduction of dragon bones the numbers didn't get much better, requiring 217.240 bones and 7.241 trades.

 

Note the use of the fullstop to denote the decimal point and for number grouping.

 

It should one of the following

 

[hide=]

In Runescape Classic, big bones would give 12.5 prayer XP. This meant that to get the XP needed for level 99, a player would have to bury 1,042,755 big bones. To further demonstrate the insanity of this, you need to remember that noted items didn't exist back in Runescape Classic, meaning that, with 30 bones being the maximum amount that could be transferred in a single trade, a player wanting to buy the necessary amount of bones would have to go through the trade screen a finger-breaking 34,759 times. Even with the introduction of dragon bones the numbers didn't get much better, requiring 217,240 bones and 7,241 trades.

 

In Runescape Classic, big bones would give 12,5 prayer XP. This meant that to get the XP needed for level 99, a player would have to bury 1.042.755 big bones. To further demonstrate the insanity of this, you need to remember that noted items didn't exist back in Runescape Classic, meaning that, with 30 bones being the maximum amount that could be transferred in a single trade, a player wanting to buy the necessary amount of bones would have to go through the trade screen a finger-breaking 34.759 times. Even with the introduction of dragon bones the numbers didn't get much better, requiring 217.240 bones and 7.241 trades.

 

In Runescape Classic, big bones would give 12.5 prayer XP. This meant that to get the XP needed for level 99, a player would have to bury 1 042 755 big bones. To further demonstrate the insanity of this, you need to remember that noted items didn't exist back in Runescape Classic, meaning that, with 30 bones being the maximum amount that could be transferred in a single trade, a player wanting to buy the necessary amount of bones would have to go through the trade screen a finger-breaking 34 759 times. Even with the introduction of dragon bones the numbers didn't get much better, requiring 217 240 bones and 7 241 trades.

 

In Runescape Classic, big bones would give 12,5 prayer XP. This meant that to get the XP needed for level 99, a player would have to bury 1 042 755 big bones. To further demonstrate the insanity of this, you need to remember that noted items didn't exist back in Runescape Classic, meaning that, with 30 bones being the maximum amount that could be transferred in a single trade, a player wanting to buy the necessary amount of bones would have to go through the trade screen a finger-breaking 34 759 times. Even with the introduction of dragon bones the numbers didn't get much better, requiring 217 240 bones and 7 241 trades.
[/hide]

 

Otherwise its possible for someone from one of the mentioned coutries to read the article and think it means this;

 

In Runescape Classic, big bones would give 12.5 prayer XP. This meant that to get the XP needed for level 99, a player would have to bury ????? big bones. To further demonstrate the insanity of this, you need to remember that noted items didn't exist back in Runescape Classic, meaning that, with 30 bones being the maximum amount that could be transferred in a single trade, a player wanting to buy the necessary amount of bones would have to go through the trade screen a finger-breaking 35 times. Even with the introduction of dragon bones the numbers didn't get much better, requiring 217 bones and 7 trades.

 

Which makes some of the article seem silly (through the trade screen a finger-breaking 35 times).

 

 

 

Just thought I would explain my criticism in case anyone thought I was just being picky.

[hide=Drops]

  • Dragon Axe x11
    Berserker Ring x9
    Warrior Ring x8
    Seercull
    Dragon Med
    Dragon Boots x4 - all less then 30 kc
    Godsword Shard (bandos)
    Granite Maul x 3

Solo only - doesn't include barrows[/hide][hide=Stats]

joe_da_studd.png[/hide]

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Just one mistake I found in the Historical Article about prayer: in one part of the article it mentions:

 

 

 

It eventually resurfaced several months after the release of Runescape 2 under the new name of Construction...

 

 

 

Correct me if I'm wrong, but Construction came out several YEARS after the release of Runescape 2, not months. And also, as far as I know, Jagex released little to no information about Construction until the day it was released (we all remember the infamous "tea and chair" Behind the Scene message).

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Only one criticism I think you should either use comma's (considering 95% of people here are from the UK or US) or just leave the fullstops out in the larger numbers as its only going to confuse people.

 

 

 

Allow me to help you out.

 

 

 

I have only one criticism. I think you should either use comma's commas (considering 95% of people here are from the UK or US), or just leave the fullstops out in the larger numbers as it's only going to confuse people.

 

 

 

We'll keep that in mind. Thanks. ;)

 

 

 

Wonderfully sardonic.

 

 

 

But really guys, why is all this flaming going on regarding price manipulation etc rather than focussing on the forum topic, ie the articles? Seems a bit daft as nobody will ever win. Price manipulation/establishing monopolies IS illegal in real life, but at the same time nobody is breaking in game rules (as things stand anyway)... You're just wasting energy trying to battle each other to submission...

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What a confusing mess Prayer was. I remember those days when they finally made it trainable. Guess you have to look back and realise, this game has come a looong way from what it originally was.

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Whips - 101

Barrows - 97

Dragon Drops - 209

2100/2200 Total

992nd To 99 Slayer.

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One thing that many people don't realize/point out/forget to mention in many of their posts is that, despite the similarities, there is quite a difference between MERCHANT CLANS and PRICE MANIPULATION CLANS. Merchant clans observe the rise and fall of items, buying when they crash and selling when they get high.

 

 

 

Price Manipulation Clans on the other hand, do not observe the rise and fall of items; rather they create this rise and fall, by mass purchase of items to raise the demand (and the price), then dumping it into the Grand Exchange when they have made the price high. This also often ends up with the price of the item crashing far below it's original price.

 

 

 

As for price manipulation being against game rules...

 

 

 

The only reason it isn't technically against game rules is because of how easy it is to say that your merchanting instead of price manipulation. If you observe the way the GE works, you will notice several examples of things to deter price manipulation, such as the buying limit for some items.

 

 

 

If Jagex catches someone price manipulating, they could claim to be merchanting. Due to the "innocent until proven guilty" mentality that most modern countries run by, Jagex uses that as well; and there is almost no technical way for them to prove it; maybe the person is buying 100 dfs for something other then price manipulation...Maybe they want to go to bh or pvp worlds a lot with it? :roll:

 

 

 

Btw, I realize that the DFS probably isn't a real example. But w/e.

 

 

 

And yes, this probably is overkill.

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Buying spins make you a bad person...don't do it. It's like buying nukes for North Korea.

Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:

your article was the equivalent of a circumcized porcupine

The only thing wrong with it is the lack of a percentage for when you need to stroke it.

 


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One thing that many people don't realize/point out/forget to mention in many of their posts is that, despite the similarities, there is quite a difference between MERCHANT CLANS and PRICE MANIPULATION CLANS. Merchant clans observe the rise and fall of items, buying when they crash and selling when they get high.

 

 

 

Price Manipulation Clans on the other hand, do not observe the rise and fall of items; rather they create this rise and fall, by mass purchase of items to raise the demand (and the price), then dumping it into the Grand Exchange when they have made the price high. This also often ends up with the price of the item crashing far below it's original price.

 

 

 

As for price manipulation being against game rules...

 

 

 

The only reason it isn't technically against game rules is because of how easy it is to say that your merchanting instead of price manipulation. If you observe the way the GE works, you will notice several examples of things to deter price manipulation, such as the buying limit for some items.

 

 

 

If Jagex catches someone price manipulating, they could claim to be merchanting. Due to the "innocent until proven guilty" mentality that most modern countries run by, Jagex uses that as well; and there is almost no technical way for them to prove it; maybe the person is buying 100 dfs for something other then price manipulation...Maybe they want to go to bh or pvp worlds a lot with it? :roll:

 

 

 

Btw, I realize that the DFS probably isn't a real example. But w/e.

 

 

 

And yes, this probably is overkill.

 

 

 

I said that earlier in one of my posts.

 

 

 

There is a difference between merchanting and price manipulating. Both use the GE, and both try to make money, but there is a very subtle difference between them.

 

 

 

Merchants buy low and sell high, to earn money. It requires intelligence and skill in predicting the prices in the GE.

 

 

 

On the other hand, price manipulators work to manipulate prices for their own profit too. However, they don't use intelligence or skill, they use sheer numbers of people and money to manipulate prices.

 

 

 

That is why price manipulation is against the law but merchanting (buy low sell high-ing) isn't.

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A good read. It has been a while since I took time to read these articles.

 

I found the first argument, a truthful one, and thus I agree.

 

The second article I agree as well, for the prayer skill is one of my favorites.

 

The story was very well written, even though I did not read the previous stories I still enjoyed it.

 

Thank you for you works.

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Funny :)

 

 

 

Looks like my article touched quite a few people, and made them aware of the current problems with the RuneScape economy..;

 

 

 

I'm looking at threads like this, this, this. and this...

 

 

 

They all sprouted up after inflation became so apparent, that now everyone seems to think that this is a problem...

 

Unfortunately, the problem has been goign on longer then last week, but just became more apparent due to certain items as PVP drops were replaced by ridiculous ammounts of cash (but I do like to know how many of you were nudged in the direction by my article)...

 

 

 

So, since the people tend to agree that there are currently two major causes that are more or less responsible for the same problem, I'll soon be wearing a little signature picture in a silent protest... Summing up the problems in brief, and hoping other people will put the little picture in their sig too... All in a futile attempt to get Jagex to move on these very specific cases...

 

 

 

Join the Union!

 

(watch my sig for the sig picture :))

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