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11-Jan-2010 - Nomad�s Requiem

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Soma, i think you need to realise the massive difference between flaming and friendly discussions. If I were to totally dismiss your opinion without having any explanation or reason and end ever sentence with loser then maybe it could be seen as flaming, but i certainly do not see it as that so far.

 

If those people say Nomad is easy just to spite people, when in fact they found him hard, does it not further add to my point that statistically going by people he IS harder?

 

 

Again i can turn that the other way around easily, there are many ways to increase your personal damage output, weapons, armour, prayer, potions etc. Whereas when taking massive damage, it takes more than just gear to survive.

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Jagex has flatly said that they would not be nerfing the boss. So either they lied, or Danqazmlp is mistaken.

Qeltar, aka Charles Kozierok

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As I've already pointed out, there are many, many things you can do to mitigate the pain of high DPS. You could lower the damage dealt to you (Elysian, Divine). You could give yourself more healing (Onyx Bolts (e), Soul Split). In fact, you could probably use Guthans, as plenty of people have been victorious in Bandos. Against high HP, all you can do is use a better weapon, and none of the weapons in my arsenal (which is pretty close to the wide repertoire of weapons available in the game) really do the trick.

 

Well, bearing in mind that I'm comparing original nomad, and not the new trucking-through-sludge nomad, I still disagree with you wholesale.

 

There is a -very- straightforward and uncomplicated method to defeat the decaying avatar. If there was a time limit, I'd agree with you, but you can either use protect melee with a few prayer pots and take a nap, or you can sit in a safe spot and wait ten minutes until the Avatar dies. Even if you're incapable of catching him before he gets the roots (as I was), he only heals three times. Annoying, yes, but to a player who has over 43 prayer, there is absolutely no risk of death. In fact, even if you -didn't- restock and fill your inventory before fighting the decaying avatar, you're sitll probably perfectly safe.

 

On the contrary, Nomad can absolutely hand your face to you on a platter. Even now, slowed down, you need to understand his attack pattern, his attack style (mage based melee), and pick from a very limited array of weapons to hit him with (good luck with crush weapons, mage, etc.). You need to make use of summons to beat him, most likely have to run, and have to time up your healing plan effectively. Almost EVERYONE has met death at least once at the hands of Nomad.

stormveritas.png

Just curious -- do level boosters allow you to meet the requirements for this?

 

Bump my question >_>

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Just curious -- do level boosters allow you to meet the requirements for this?

 

Bump my question >_>

 

Nope

It would not be the first time jagex has lied either Qeltar.

 

They are far from the holy saints they are made out to be.

"Any people anywhere, being inclined and having the power, have the right to rise up, and shake off the existing government, and form a new one that suits them better. This is a most valuable - a most sacred right - a right, which we hope and believe, is to liberate the world."

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Just curious -- do level boosters allow you to meet the requirements for this?

 

Bump my question >_>

 

Not for mining. I'm not sure about all the others.

stormveritas.png

Jagex has flatly said that they would not be nerfing the boss. So either they lied, or Danqazmlp is mistaken.

qeltar, you of all ppl should knowto NEVER take jagex at its word. :lol:

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It would not be the first time jagex has lied either Qeltar.

 

They are far from the holy saints they are made out to be.

I don't think anyone would ever put me on any list of Jagex suckups. But for them to flatly say "we are not going to do X" with respect to a piece of game content and then do it anyway -- what precedent is there?

 

Why would they bother?

 

I agree with stormveritas about the decaying avatar, which is annoying, not difficult.

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I don't think anyone would ever put me on any list of Jagex suckups. But for them to flatly say "we are not going to do X" with respect to a piece of game content and then do it anyway -- what precedent is there?

 

Why would they bother?

 

I agree with stormveritas about the decaying avatar, which is annoying, not difficult.

 

Well, for starters, this is purely speculation.

 

The designer who indicated there would be NO nerf was not exactly Andrew Gower. It's very possible he spoke out of turn and didn't have final decision on the matter. As we all know, once a statement by anyone with a gold crown hits the press, it is cemented into the annals of PrintScreen history.

 

Again, there's also the chance I just crapped out a horseshoe and it's my imagination that he's way slower.

stormveritas.png

This wasn't just some random comment on a forum thread over there. It was an official statement in their FAQ about the update, written by the same person who always writes them. I highly doubt she was "speaking out of turn".

Qeltar, aka Charles Kozierok

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As I've already pointed out, there are many, many things you can do to mitigate the pain of high DPS. You could lower the damage dealt to you (Elysian, Divine). You could give yourself more healing (Onyx Bolts (e), Soul Split). In fact, you could probably use Guthans, as plenty of people have been victorious in Bandos. Against high HP, all you can do is use a better weapon, and none of the weapons in my arsenal (which is pretty close to the wide repertoire of weapons available in the game) really do the trick.

 

Well, bearing in mind that I'm comparing original nomad, and not the new trucking-through-sludge nomad, I still disagree with you wholesale.

 

There is a -very- straightforward and uncomplicated method to defeat the decaying avatar. If there was a time limit, I'd agree with you, but you can either use protect melee with a few prayer pots and take a nap, or you can sit in a safe spot and wait ten minutes until the Avatar dies. Even if you're incapable of catching him before he gets the roots (as I was), he only heals three times. Annoying, yes, but to a player who has over 43 prayer, there is absolutely no risk of death. In fact, even if you -didn't- restock and fill your inventory before fighting the decaying avatar, you're sitll probably perfectly safe.

 

On the contrary, Nomad can absolutely hand your face to you on a platter. Even now, slowed down, you need to understand his attack pattern, his attack style (mage based melee), and pick from a very limited array of weapons to hit him with (good luck with crush weapons, mage, etc.). You need to make use of summons to beat him, most likely have to run, and have to time up your healing plan effectively. Almost EVERYONE has met death at least once at the hands of Nomad.

 

Quite an assumption you made with the last statement.

 

I literally did not need my familiar to win. I had a Unicorn, and I used 10 scrolls. I won on my first attempt in WELFARE GEAR with only 15 Rocktails used. If I had replaced the scrolls with another rocktail, that would be 5 rocktail fish leftover, which is 115 HP. Unicorn is only 140 HP, 25 more, and that's not counting what I wasted due to casting it when I was too high, nor the fact I had near max HP when I finished the Nomad off.

 

I really see annoyance as the same thing as difficulty, because difficulty when there's no risk. You get all your stuff back if you die anyways. Which one costed me more? Again, Avatar of Decay costed me more. My total supplies totaled less than 80k against Nomad. My total supplies cost me 100k against the Avatar. In both cases I spent more than necessary due to bringing Restores on accident over Prayer Potions.

 

I didn't die against the Nomad, and I'm sure as heck I'm not the only one, considering I didn't even know what I was doing at the start and plenty of people use guides. Understanding his attack pattern or not wouldn't have effected me, since I would've been using Void if I hadn't known to use Dragonhide. By all accounts, Void works even better. Limited array of weapons? My Abyssal Whip worked perfectly fine.

 

Nomad never once dropped me under 30 HP. I actually died against the beast in the End of Summer. I died against the Avatar because there was no warning and I had no items the first time I met him.

 

Disagree all you want, I have my opinion, and you can have yours. But that doesn't in any way justify your comment a few pages ago about how people who thought the Nomad was easy were just giving people who think he is hard a difficult time, because that's absolutely not true. He was genuinely easy for me, and probably for many others as well who haven't been so vocal about it.

Soma, i think you need to realise the massive difference between flaming and friendly discussions. If I were to totally dismiss your opinion without having any explanation or reason and end ever sentence with loser then maybe it could be seen as flaming, but i certainly do not see it as that so far.

 

If those people say Nomad is easy just to spite people, when in fact they found him hard, does it not further add to my point that statistically going by people he IS harder?

 

 

Again i can turn that the other way around easily, there are many ways to increase your personal damage output, weapons, armour, prayer, potions etc. Whereas when taking massive damage, it takes more than just gear to survive.

 

The hidden horrible part of this quest is that it feeds into the general arrogance and selfishness of the runescape population. This quest is orders of magnitude more difficult than the next hardest quest, and yet those that squeak by can't wait to brag about not knowing what the whole fuss is about. It's absolutely insane. The few who stand apart to admit we are struggling are labeled as "trolls" because we disagree with the swift and unaligned expectation of a quest which totally changes the spirit of a game we've spent the last five years playing.

 

And, naturally, there is little support, as anyone who's already beaten it can't wait to remind us of how obviously incompetent, unskilled, stupid, or just generally bad people we must be for disagreeing.

 

To those struggling, the only thing more obnoxious than those that ignore the key points of the argument that this is a horrible update would be the people who only post to add how the boss is "actually quite easy" or no big deal.

 

You just can't compete with abject, isolationist and indirect arrogance, I suppose.

 

That's flaming, in my book. Storm seems to find it impossible that someone could perceive difficulty differently, and automatically accuses people who think the boss to be easy of simply being all these negative things. And when I try to correct him, of course, I get a dozen people jumping down my throat about how difficult he was.

 

As far as difficulty goes, I'm basing them purely off limits. You are limited to only so much offensive power, an arbitrary line which I'm already at. I have Godswords, I have Zamorakian Spears, I have Extreme Potions, I have maxed stats. It wasn't enough for me to speed up the fight.

 

Likewise, you are limited to only so much defensive power. There's Divines and Elysians, Soul Split, Extreme Prayer Potions, Rocktails, Brews, Restores, Onyx Bolts (e), Pack Yaks, Karils and Armadyl and plenty of other ways to keep yourself alive. I wasn't anywhere near my limit, and the Nomad's great advantage was pretty much eliminated, making it an easy fight.

 

In other words, if I'm 99% of the way to the best offensive position and I still can't really overcome the difficulty of the Avatar of Decay fight, and I'm not even halfway to the best defensive position possible and the Nomad's challenge is nullified, I believe the Avatar is harder.

 

I don't think anyone would ever put me on any list of Jagex suckups. But for them to flatly say "we are not going to do X" with respect to a piece of game content and then do it anyway -- what precedent is there?

 

Why would they bother?

 

I agree with stormveritas about the decaying avatar, which is annoying, not difficult.

 

Well, for starters, this is purely speculation.

 

The designer who indicated there would be NO nerf was not exactly Andrew Gower. It's very possible he spoke out of turn and didn't have final decision on the matter. As we all know, once a statement by anyone with a gold crown hits the press, it is cemented into the annals of PrintScreen history.

 

Again, there's also the chance I just crapped out a horseshoe and it's my imagination that he's way slower.

 

It could also be that (I'm purely speculating here) they wanted to crush all flames at once.

 

Those who have beaten him, and thought he was hard/had too many tries would flame Jagex quite a bit for nerfing AFTER they beat him.

 

Those who still are flaming and have not beaten him yet, would try again and 'somehow' win. They'd think it's out of luck, most of those who beat him before the nerf wouldn't even know about it. Case closed.

But then again Jagex monitors statistics like how far people actually get in the quest, the array of their levels, and just the sheer numbers that can do it.

 

Last number I heard less than 1/3rd of max combat players that attempted actually got through the quest, and they were considering a nerf.

 

Much the same with the agility challenge for Olaf's quest, they'll carefully tweak the challenge the first week to keep everything balanced, and such is to be expected.

[

 

Quite an assumption you made with the last statement.

 

I literally did not need my familiar to win. I had a Unicorn, and I used 10 scrolls. I won on my first attempt in WELFARE GEAR with only 15 Rocktails used. If I had replaced the scrolls with another rocktail, that would be 5 rocktail fish leftover, which is 115 HP. Unicorn is only 140 HP, 25 more, and that's not counting what I wasted due to casting it when I was too high, nor the fact I had near max HP when I finished the Nomad off.

 

I really see annoyance as the same thing as difficulty, because difficulty when there's no risk. You get all your stuff back if you die anyways. Which one costed me more? Again, Avatar of Decay costed me more. My total supplies totaled less than 80k against Nomad. My total supplies cost me 100k against the Avatar. In both cases I spent more than necessary due to bringing Restores on accident over Prayer Potions.

 

I didn't die against the Nomad, and I'm sure as heck I'm not the only one, considering I didn't even know what I was doing at the start and plenty of people use guides. Understanding his attack pattern or not wouldn't have effected me, since I would've been using Void if I hadn't known to use Dragonhide. By all accounts, Void works even better. Limited array of weapons? My Abyssal Whip worked perfectly fine.

 

Nomad never once dropped me under 30 HP. I actually died against the beast in the End of Summer. I died against the Avatar because there was no warning and I had no items the first time I met him.

 

Disagree all you want, I have my opinion, and you can have yours. But that doesn't in any way justify your comment a few pages ago about how people who thought the Nomad was easy were just giving people who think he is hard a difficult time, because that's absolutely not true. He was genuinely easy for me, and probably for many others as well who haven't been so vocal about it.

 

I simply find that hard to believe.

 

So Nomad:

Never hit you with Wrath Spell

Never hit you with his 98.

Never hit you continuously to bring HP under 30?

 

Every single video of the fight shows him going through the same attack pattern, which includes him using the 98 HP attack after 3 or 4 different styles. Every single person to have posted a video has been dropped to 1 HP.

 

Except you, right?

 

Then to say you can't "overcome" Avatar of Destruction is silly, because you have. Secondly, overcoming him requires only prayer, versus the complex attack of the Nomad. Third, their starting HP is the same, and the Nomad has a higher guaranteed HP if you disrupt Avatar's healing. Fourth, there is only one form of attack for the Avatar, which can be completely blocked.

 

You can't AFK Nomad.

stormveritas.png

Soma, i think you need to realise the massive difference between flaming and friendly discussions. If I were to totally dismiss your opinion without having any explanation or reason and end ever sentence with loser then maybe it could be seen as flaming, but i certainly do not see it as that so far.

 

If those people say Nomad is easy just to spite people, when in fact they found him hard, does it not further add to my point that statistically going by people he IS harder?

 

 

Again i can turn that the other way around easily, there are many ways to increase your personal damage output, weapons, armour, prayer, potions etc. Whereas when taking massive damage, it takes more than just gear to survive.

 

The hidden horrible part of this quest is that it feeds into the general arrogance and selfishness of the runescape population. This quest is orders of magnitude more difficult than the next hardest quest, and yet those that squeak by can't wait to brag about not knowing what the whole fuss is about. It's absolutely insane. The few who stand apart to admit we are struggling are labeled as "trolls" because we disagree with the swift and unaligned expectation of a quest which totally changes the spirit of a game we've spent the last five years playing.

 

And, naturally, there is little support, as anyone who's already beaten it can't wait to remind us of how obviously incompetent, unskilled, stupid, or just generally bad people we must be for disagreeing.

 

To those struggling, the only thing more obnoxious than those that ignore the key points of the argument that this is a horrible update would be the people who only post to add how the boss is "actually quite easy" or no big deal.

 

You just can't compete with abject, isolationist and indirect arrogance, I suppose.

 

That's flaming, in my book. Storm seems to find it impossible that someone could perceive difficulty differently, and automatically accuses people who think the boss to be easy of simply being all these negative things. And when I try to correct him, of course, I get a dozen people jumping down my throat about how difficult he was.

 

As far as difficulty goes, I'm basing them purely off limits. You are limited to only so much offensive power, an arbitrary line which I'm already at. I have Godswords, I have Zamorakian Spears, I have Extreme Potions, I have maxed stats. It wasn't enough for me to speed up the fight.

 

Likewise, you are limited to only so much defensive power. There's Divines and Elysians, Soul Split, Extreme Prayer Potions, Rocktails, Brews, Restores, Onyx Bolts (e), Pack Yaks, Karils and Armadyl and plenty of other ways to keep yourself alive. I wasn't anywhere near my limit, and the Nomad's great advantage was pretty much eliminated, making it an easy fight.

 

In other words, if I'm 99% of the way to the best offensive position and I still can't really overcome the difficulty of the Avatar of Decay fight, and I'm not even halfway to the best defensive position possible and the Nomad's challenge is nullified, I believe the Avatar is harder.

 

I think you're taking things too personaly, I doubt anyone here is trying to offend you.

 

Anyway, have you ever considered bad luck at the Avatar and good luck against Nomad? I mean, I know of many who have beaten the Avatar butt naked Oo, and won, on their first try. I'm not implying your skills as a combatant are bad, as to avoid confusion, I'm simply saying you could have had bad luck against the Avatar.

You also could have had great luck against Nomad - Considering everything you said on your prior post is true, you MUST have had luck. Not because you won, but because of the results. The HP and food you had left, the method you used, the fact that you claim to have not needed a familiar and that you had quite many lefovers imply that you did. Many maxed combat accounts that readily prepared themselves beforehand, memorised Nomad's every attack, having a Yak filled with Brews&Restores/Rockfish, best equipment the game could offer and used Curses still have died, some even multiple times.

 

You could say they were unlucky, but considering their number vs. yours (1), it's more possible that you just were (very) lucky.

[hide]

Soma, i think you need to realise the massive difference between flaming and friendly discussions. If I were to totally dismiss your opinion without having any explanation or reason and end ever sentence with loser then maybe it could be seen as flaming, but i certainly do not see it as that so far.

 

If those people say Nomad is easy just to spite people, when in fact they found him hard, does it not further add to my point that statistically going by people he IS harder?

 

 

Again i can turn that the other way around easily, there are many ways to increase your personal damage output, weapons, armour, prayer, potions etc. Whereas when taking massive damage, it takes more than just gear to survive.

 

The hidden horrible part of this quest is that it feeds into the general arrogance and selfishness of the runescape population. This quest is orders of magnitude more difficult than the next hardest quest, and yet those that squeak by can't wait to brag about not knowing what the whole fuss is about. It's absolutely insane. The few who stand apart to admit we are struggling are labeled as "trolls" because we disagree with the swift and unaligned expectation of a quest which totally changes the spirit of a game we've spent the last five years playing.

 

And, naturally, there is little support, as anyone who's already beaten it can't wait to remind us of how obviously incompetent, unskilled, stupid, or just generally bad people we must be for disagreeing.

 

To those struggling, the only thing more obnoxious than those that ignore the key points of the argument that this is a horrible update would be the people who only post to add how the boss is "actually quite easy" or no big deal.

 

You just can't compete with abject, isolationist and indirect arrogance, I suppose.

 

That's flaming, in my book. Storm seems to find it impossible that someone could perceive difficulty differently, and automatically accuses people who think the boss to be easy of simply being all these negative things. And when I try to correct him, of course, I get a dozen people jumping down my throat about how difficult he was.

 

As far as difficulty goes, I'm basing them purely off limits. You are limited to only so much offensive power, an arbitrary line which I'm already at. I have Godswords, I have Zamorakian Spears, I have Extreme Potions, I have maxed stats. It wasn't enough for me to speed up the fight.

 

Likewise, you are limited to only so much defensive power. There's Divines and Elysians, Soul Split, Extreme Prayer Potions, Rocktails, Brews, Restores, Onyx Bolts (e), Pack Yaks, Karils and Armadyl and plenty of other ways to keep yourself alive. I wasn't anywhere near my limit, and the Nomad's great advantage was pretty much eliminated, making it an easy fight.

 

In other words, if I'm 99% of the way to the best offensive position and I still can't really overcome the difficulty of the Avatar of Decay fight, and I'm not even halfway to the best defensive position possible and the Nomad's challenge is nullified, I believe the Avatar is harder.

[/hide]

 

I think you're taking things too personaly, I doubt anyone here is trying to offend you.

 

Anyway, have you ever considered bad luck at the Avatar and good luck against Nomad? I mean, I know of many who have beaten the Avatar but naked Oo, and won, on their first try. I'm not implying your skills as a combatant are bad, as to avoid confusion, I'm simply saying you could have had bad luck against the Avatar.

You also could have had great luck against Nomad - Considering everything you said on your prior post is true, you MUST have had luck. Not because you won, but because of the results. The HP and food you had left, the method you used, the fact that you claim to have not needed a familiar and that you had quite many lefovers imply that you did. Many maxed combat accounts that readily prepared themselves beforehand, memorised Nomad's every attack, having a Yak filled with Brews&Restores/Rockfish, best equipment the game could offer and used Curses still have died, some even multiple times.

 

You could say they were unlucky, but considering their number vs. yours (1), it's more possible that you just were lucky.

 

Maybe I'm lucky. But here's a video, the only video I can find, that shows someone with a similar setup to mine.

 

 

He used roughly the amount of healing I used, slightly less maybe but he had a better special weapon and a steel titan...

 

And please. Read Stormveritas's post. If he didn't mean to be offensive, then perhaps he should consider not throwing pejoratives left and right.

I have to agree with Qeltar in that I highly doubt that Jagex would nerf Nomad after posting that they would not in the official FAQ. If they did, I'll be very disappointed, as I haven't had a chance to fight him again since the day of release. It's probably the case that Storm got lucky with his ruby(e) specs. I'll be posting my setup and methods when I beat him. I don't have soul split, extremes, or a yak.

dgs5.jpg
To put it bluntly, [bleep] off.

Last number I heard less than 1/3rd of max combat players that attempted actually got through the quest, and they were considering a nerf.

If only a third of maxed out players have completed the quest, that's not indicative of a problem with the quest. It shows the problems with a combat system that lets players get high combat skill levels without actually gaining any skill in combat.

 

That's what you get when a high level player gets so-called "experience" for slaughtering chaos druids. The system should force players to fight real challenges to gain experience, and then we wouldn't have the present situation (incompetent whiners expecting Jagex to make things easy for them.)

 

And they aren't considering a nerf, they have flatly said they are not going to nerf it. You're just repeating rumors.

Qeltar, aka Charles Kozierok

Webmaster, RuneScoop - Premium RuneScape Information for Expert Players -- Now Free!

Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill!

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Sorry soma, but your position on the avatar simply makes no sense to me. How can you seriously compare a guy who knocks your HP down to 1 on a routine basis and hits you for hundreds of damage that you need to heal, with a monster whose damage can be completely avoided with a few prayer potions?

 

The only thing that the avatar challenged for me was my ability to stay awake.

Qeltar, aka Charles Kozierok

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Featuring the Ultimate Guide to Dungeoneering -- everything you need to know to get the most of the new skill!

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It could also be that (I'm purely speculating here) they wanted to crush all flames at once.

 

Those who have beaten him, and thought he was hard/had too many tries would flame Jagex quite a bit for nerfing AFTER they beat him.

 

Those who still are flaming and have not beaten him yet, would try again and 'somehow' win. They'd think it's out of luck, most of those who beat him before the nerf wouldn't even know about it. Case closed.

 

 

If they have nerfed it while at the same time saying they have no intention of nerfing it , this ^ is undoubtedly the reason they would bother.

Sorry soma, but your position on the avatar simply makes no sense to me. How can you seriously compare a guy who knocks your HP down to 1 on a routine basis and hits you for hundreds of damage that you need to heal, with a monster whose damage can be completely avoided with a few prayer potions?

 

The only thing that the avatar challenged for me was my ability to stay awake.

 

Yeah it seems like an enormous exxageration...

 

The avatar was the last "puzzle" I finished off, then I went straight into the throne room completely unprepared, wearing the same gear and inv I used to kill the avatar. I got owned in 6 seconds. Seriously? Avatar harder than nomad? Maybe more time consuming but harder? LOL.

 

I have maxxed melees and I finished off nomad with zero sharks and zero brews left with 50 HP. Yeah I don't have overloads, spirit shields, or pack yak but you know what? I'm glad of that. It allowed me to get a taste of how hard he actually is for the average quester, instead of leaving me with a smug attitude like all those who did it with such privileged gear.

I'm glad of that. It allowed me to get a taste of how hard he actually is for the average quester, instead of leaving me with a smug attitude like all those who did it with such privileged gear.

 

That's very insulting. I suspect that very few people on these forums are "privileged" when it comes to Runescape. You had to have been around when rares were dropped to even have a chance at being privileged. Those of us who weren't worked hard (whether that be through combat, skilling, or even merchanting) to get where we are. Don't belittle the achievements of others because you were frustrated with a quest.

 

FYI, I can't use extremes, yak, or soul split, so don't turn around and assume that I'm one of those players you dislike.

dgs5.jpg
To put it bluntly, [bleep] off.

Sorry soma, but your position on the avatar simply makes no sense to me. How can you seriously compare a guy who knocks your HP down to 1 on a routine basis and hits you for hundreds of damage that you need to heal, with a monster whose damage can be completely avoided with a few prayer potions?

 

The only thing that the avatar challenged for me was my ability to stay awake.

 

Yeah it seems like an enormous exxageration...

 

The avatar was the last "puzzle" I finished off, then I went straight into the throne room completely unprepared, wearing the same gear and inv I used to kill the avatar. I got owned in 6 seconds. Seriously? Avatar harder than nomad? Maybe more time consuming but harder? LOL.

 

I have maxxed melees and I finished off nomad with zero sharks and zero brews left with 50 HP. Yeah I don't have overloads, spirit shields, or pack yak but you know what? I'm glad of that. It allowed me to get a taste of how hard he actually is for the average quester, instead of leaving me with a smug attitude like all those who did it with such privileged gear.

 

 

Looking at your stats, you probably had Extremes and Turmoil, correct? Not exactly the average quester.

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Denizen of Darkness| PSN= sworddude198

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