Toad Posted February 16, 2010 Share Posted February 16, 2010 Location Hints * Somewhere Relaxing - (D&D Is resting/off-wave) * Pass to Thirst - Shanty Pass * Near the ever-flagging war. - * A place where doors talk. - * A large cave dwelling, full of bustling, small people with pickaxes. I see... a bank! - Keldagrim * Near a heroic fountain - Heroes guild * Beneath a huge tree in the darkness and roots - Grand Tree Mine * Beware the spiders bite beneath the rocky city - Varrock Sewers * I wonder if the poor souls in the prison are allowed to visit the chapel - Port Sarim * Next to a bridge south of great expanses of danger - Edgeville * North of the city of sickness - Combat Training Camp, north of West Ardougne * Purple rippling near a flying rug - Pollnivneach * The stench of fish is strong here- Fishing Guild * This one is mostly harmless - Mos Le'Harmless * What a magical land...in spite of the talking sheep - Zanaris * You must dodge rocks to reach the summit. - Trollheim Credit(s) - demoliboy2, Smellysocks, Serpent eye, AGodlessOne 16-Feb-2010 - Familiarisation Ever had an out-of-body experience? Well, you will have after undergoing the process of ‘Familiarisation’, the act of mentally projecting yourself into the spirit plane. The druids of Taverley need people to undergo this process and then gather resources from the spirit plane (from which the druids create spirit shards), all the while avoiding the resident familiars. Summoning pouch components or (temporary) triple charm drops are up for grabs for any who lend their brain. Like with other D&Ds, you’ll first need to find out where it is, for which your best bet is having a chat with Pikkukstix in Taverley. He’ll be able to give you some indication of the location of his new apprentice, Pikkenmix. This will typically be at whichever Summoning mini obelisk is currently ‘active’, through which you’ll be able to project your mind once per week. Mod MazRuneScape Content DeveloperQueen of the Squirrels Summary:Where to start Familiarisation: Look out for any small Summoning obelisks that are sparkling. If you have trouble finding one, Pikkukstix in Taverley will give you a rough idea of where to look. Requirements to play Familiarisation: There are no requirements to play Familiarisation, not even having to complete the Wolf Whistle quest. You can partake in Familiarisation once a week. In other news... The Guthix balance (unf) potion now has a make-all option (as does adding garlic to stat restore potions). The bone key from Shilo Village can be obtained again if you destroyed it. Speak to Yanni for a replacement. The staff of light can now be lent out. [hide]The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website). Graphical * Adjusted the Freeze and Dramatic Point emotes and cow milking animations. * Fixed a modelling problem with the candlesticks used in Draynor Manor. * Corrected the timing when cooking chompy bird meat on a spit. * Fixed a problem with chairs and sitting down in your POH. * Fixed a graphical glitch when playing with Eek the Spider while wearing certain gloves. * Fixed a buggy animation when holding a battlestaff. * Concentrated ore deposits could render over players who were mining them. * Some NPCs in Tai Bwo Wannai Village weren't animating when they walked. * Hand-shaped cursor was misaligned. * Ladders near the Clocktower had tops that didn't match their bottoms. * Santa skirt no longer sticks to crossbows. * Items placed on tables in the Blue Moon Inn and Explorer Jack's house would float. Audio * The shuffle code of music playlists has been edited. * Added more ambient sounds and increased the volume slightly in Tai Bwo Wannai. Quests * Fixed a problem where the Quest List was temporarily disappearing. * When digging in Draynor Manor during the first Fairy Tale quest you'll no longer walk into a tree. * Updated the code during the Temple of Ikov quest that deals with fire warriors. * Adjusted some of the location models when you're crawling around during the While Guthix Sleeps quest. Minigames * You can no longer use the horn from Barbarian Assault while you're a monkey. * Improved the code recognising food in the Temple Trekking minigame. Miscellaneous * No walking on lava! * Fixed a few typos and grammatical issues. * Gypsy Aris’s chat has been corrected so she doesn't keep waffling on. * Clicking the same item twice no longer cancels whatever you were doing at the time. * Optimised some of the core chat code to run faster. * Thieving messages for Martin the Master Gardener now make more sense. * Strykewyrms are no longer interrupted by random events. * Boosted Prayer Points are no longer reset by wearing the full Penance armour set. * The detail options menu no longer offers textures if ground blending is disabled in Standard Detail. * Optimised the code of the Burthorpe drill sergeant. * Players could get stuck in Draynor Manor by entering a closet and discarding the key. * The quest requirements for the Berserker curse were missing from the in-game skill guide. * Rockslide moved out of the way of the ice gate north of Trollheim. * Shantay's guards used Shantay's chathead when they talked. * A woman in Roddeck's house had a Talk-to option that didn't work. * The Home Teleport spell is now interrupted by alchemy spells. [/hide] Link to comment Share on other sites More sharing options...
Shelby_Polo Posted February 16, 2010 Share Posted February 16, 2010 I'm intrigued. Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted February 16, 2010 Share Posted February 16, 2010 Another leak before update clock? Shock. :mellow: This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
Awkward Talking Fish Posted February 16, 2010 Share Posted February 16, 2010 Wow you're fast. I already saw this too. :P "You can choose between a blessing that grants you luck with charm drops or to receive some ingredients to use in infusing summoning pouches. If you choose lucky charms, for up to the next forty minutes of in-game time" pretty cool, eh? Link to comment Share on other sites More sharing options...
jonni Posted February 16, 2010 Share Posted February 16, 2010 good hunting speedysocks dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
Jon Arcane Posted February 16, 2010 Share Posted February 16, 2010 If I ever get any waterfiend tasks I know what i'll be doing beforehand! <3: Link to comment Share on other sites More sharing options...
Mirror Posted February 16, 2010 Share Posted February 16, 2010 Now that sound like a nice D&D to get some triple charm usage. :) A reflection is just a distorted reality held by glass and your mind. Link to comment Share on other sites More sharing options...
yurpsie Posted February 16, 2010 Share Posted February 16, 2010 I'm starting to think that the leaks are intentional Link to comment Share on other sites More sharing options...
jonni Posted February 16, 2010 Share Posted February 16, 2010 If I ever get any waterfiend tasks I know what i'll be doing beforehand! <3:blue charms from tds :9 dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
Orc Posted February 16, 2010 Share Posted February 16, 2010 I thought you said you wern't going to be awake to get the update first this time smelly :P Looks quite entertaining, i'd like it to be more then 20 minutes once a week but then i supposed it'd be overpowered with triple charm drops as a reward. Link to comment Share on other sites More sharing options...
jonni Posted February 16, 2010 Share Posted February 16, 2010 That clan page is old smelly dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
bored321 Posted February 16, 2010 Share Posted February 16, 2010 A summoning DD that gives a maximum of 40mins of triple charms a week. <_< I would rather have them make summoning more useful, rather than making it easier to train tbh. But hey not gonna moan about a hundred or so extra crims a week. Awesome you can now lend SOL :thumbsup: Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
Shelby_Polo Posted February 16, 2010 Share Posted February 16, 2010 What's the clan update? Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted February 16, 2010 Share Posted February 16, 2010 I'll likely take the items over the charms as I have a ton of charms anyway. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
anonymouse_ Posted February 16, 2010 Share Posted February 16, 2010 Triple charm drops for 40 min a week...is not gonna change summoning in any way... Link to comment Share on other sites More sharing options...
jonni Posted February 16, 2010 Share Posted February 16, 2010 What's the clan update? Don't know, but that kb page is old, i remember reading it a few weeks ago. don't know why it's been bumped up dedicate your idle computer power to a scientific project. Link to comment Share on other sites More sharing options...
Jabawoki13 Posted February 16, 2010 Share Posted February 16, 2010 Looks quite interesting..will have a proper look next time Im logged in Achievement DiariesCompleted: Lumbridge, Falador, Seers, Varrock, Fremennik and Karamja Finished Hard: Ardougne Music Tracks - 703/704Nomad killed at 114 combat Slayer drops: Black Mask x2 Clue scroll rewards: Guthix Platebody - 900k, Guthix F Helm 1mil, Bandos Kite - 2.3mil Link to comment Share on other sites More sharing options...
Kalafai Posted February 16, 2010 Share Posted February 16, 2010 gee, looks as though you can totally fail and still get the full 40 minute charm bonus... might be nice to hit before slaying something already pretty good for charms. Link to comment Share on other sites More sharing options...
Ollyc3 Posted February 16, 2010 Share Posted February 16, 2010 So Summoning is the next skill in line to get made significantly easier, wonder whats next. 2376/2376 total achieved - May 2009 Retired Dec 2009 Link to comment Share on other sites More sharing options...
Peronix Posted February 16, 2010 Share Posted February 16, 2010 This looks... really boring. A summoning minigame that you can do... once a week? Lame, really lame. When they said there was going to be a summoning update, I didn't expect this. Link to comment Share on other sites More sharing options...
bored321 Posted February 16, 2010 Share Posted February 16, 2010 gee, looks as though you can totally fail and still get the full 40 minute charm bonus... might be nice to hit before slaying something already pretty good for charms. Nope. for up to the next forty minutes it will depend on how many shards you collect. on the same principle as all the other DD's Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
Assume Nothing Posted February 16, 2010 Share Posted February 16, 2010 Triple charm drops for 40 min a week...is not gonna change summoning in any way...Uhmmmm, if you already have a waterfiend task and extremes.... yes it will... Link to comment Share on other sites More sharing options...
Racheya Posted February 16, 2010 Share Posted February 16, 2010 This sounds really good. Summoning is a nightmare to train, getting some free seconds or extra charms with a D&D should be good :thumbsup: I edit for the [Tip.It Times]. I rarely write in [My Blog]. I am an [Ex-Moderator]. Link to comment Share on other sites More sharing options...
Maxingmck Posted February 16, 2010 Share Posted February 16, 2010 Maybe the reward is 1230989234k spirit shards or 40 mins of charms =o Noobs: We pay we sayJaGeX: How much will you pay? Link to comment Share on other sites More sharing options...
Me_Hate_Libs Posted February 16, 2010 Share Posted February 16, 2010 So Summoning is the next skill in line to get made significantly easier, wonder whats next. Well, you get some charms for 40 minutes. That's okay, but not really going to make it much easier or cheaper. The items will make it slightly cheaper for a few pouches, but still need your charms. It's not going to make it that much easier. This website and its contents are copyright © 1999 - 2010 Jagex Ltd. Link to comment Share on other sites More sharing options...
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