September 22, 201015 yr What MINOR changes do you think need to be made in RuneScaper? Nothing major. Personally: 1.) X pots/some untradable items in BoB. 2.) Able to renew familiar with a pouch in BoB. 3.) Better timers. No more "almost run out", but more like "your antifire has 1 more minute remaining" Also, same for Overloads. 4.) Spec bar visible without wielding a weapon with a special attack. 5.) If I am attacking a monster, and it is attacking me, I CAN SEE IT. Let my Titan attack it (Yes you TDS) 6.) Make X Mage potions boost drop slower, if you are over 99 mage. They only boost +7 levels, even though they boost damage, since each boost lasts so little, they lose a lot of value. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]
September 22, 201015 yr more left click options left click run icon -> turn run on and offctrl + left click run icon -> rest/unrest select 2 options for familiarsexample:left click summon icon -> use special attackctrl + left click summon icon -> call familiar
September 22, 201015 yr Customizeable tabs, using shortcuts (the f keys are good.. but completely in the wrong place. Shift+ S for inventory would be so much easier.)
September 22, 201015 yr Being able to left click monsters/players higher than your CB. A better bank, with real organization outside a few tabs. O.O
September 22, 201015 yr Spec bar visible outside f5 tab. Autocasting should be ctrl + left click (like Morionic suggests above). I'd like all mage pots to boost three times as much as they do now, but each level providing only 1% damage. Multiple click options with ctrl and shift for pretty much anything, I think. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted
September 22, 201015 yr A visible indicator of special attack and familiar special move energy near the minimap. Even better if they have some kind of animation. I don't mind going to the combat interface to actually set off the special attack, but I do mind going and blindly clicking, discovering I'm 5% short, and losing a combat turn. ~ W ~
September 22, 201015 yr Hotkeys (being able to hotkey prayers and such perhaps?) is the first thing that comes to my mind. [insert birds flying in a circle here]Yes, that sig was annoying.
September 22, 201015 yr Left clicking players of a higher cmb lvl and removing trade with/attack from all the fog players that aren't paired with you :)Also, lesser xp from fog if you lose? To get all those trainers away so I can fight more players that actually want to play. RuneScape Revolution (Dutch)
September 22, 201015 yr Just the Attack skill (hitting system on armours). [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --]
September 22, 201015 yr The damage output between melee, range and mage, and the biased defense statistics of most "boss" monsters, who are either incredibly strong against magic or are incredibly weak against melee with range being somewhere in the middle. That's not cool.
September 22, 201015 yr Customisable hotkeys, first option to attack monsters/players with a higher combat level (like in daemonheim), revamping skill capes with the newer icons.Theres more but thats all I can think of at the moment.
September 22, 201015 yr Longer lasting magic potions, ability to left click monsters higher then you, like in Dunge (especially boss monsters or other monster you'll always be a lower combat level then) Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue.
September 22, 201015 yr Author Another: Auto retaliate attacking back the monster you FIRST attacked, so you don't go attacking the GWD minis, or another TD. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]
September 22, 201015 yr 1, Be able to have multiple untradable items like achievement diary rewards and stuff 2, Not be able to interact with (or left click) other people's familiars and pets outside a combat situation 3, While in Daemonheim, opening skill guides in the skills tab will automatically bring you to the Dungeoneering-specific list 4, Make it possible to buy untrimmed skillcapes in normal worlds after having multiple 99s 5, Another bank tab since there seems to be room
September 22, 201015 yr Summoning right click options could be improved still.Auto-team finding for dungeoneering from all worlds pooled into multiple servers for less lag would be nice also.
September 22, 201015 yr Make magic potions last longer with a 1% damage increase per boosted level, a better rune saving ability, be able to combine a battle robe hood with a slayer helm and a reduced magic defence for most bosses.
September 22, 201015 yr Stop summons teleporting to my location from kicking me out of bank screens, shop screens, the leprechaun interface etc.
September 22, 201015 yr Same spawn time on all worlds would be nice, would mean not as much competition for a highly populated Slayer world. Also you need to be tweaked Stone, now sell meh yo Divine. :shades:
September 22, 201015 yr Let me sell all unwanted seeds to Olivia... Dungeonnering skills info while in Daemonheim : i really dont care about how to make a ovl there do i. Spec bar visible no matter if weapon has a spec or not. Bigger cllick area for some single drops like seeds etc... so many more
September 22, 201015 yr They are stream lining shantay pass and it didnt really need any stream lining so why not make somethin that tons of people use thats a hassle faster.... and that brings us up to Buy X for accumulators and attractors. Most annoying thing I have ever had to do is going to get 26 of those.... 61,358th to 99 range on May 23rd, 2010.100,927th to 99 def on February 13th, 2011.
September 23, 201015 yr I should be able to block other players from following me in the same way I can block their private chat. PvP is not for meIn the 3rd Year of the BoycottReal-world money saved since FT/W: Hundreds of DollarsReal-world time saved since FT/W: Thousands of Hours
September 23, 201015 yr I should be able to block other players from following me in the same way I can block their private chat. I love annoying others by doing this on my noob account. The easiest solution to this is to switch worlds btw. I really want jagex to diversify into new technologies, Unity Browser runs games well in your browser for example. It would be good if they could tap into some of the indie gaming talent especially as they were once an indie little game.There is so much cool stuff going on, if you really look for it. It's a pity that newcomers to the gaming scene get such little publicity and audience.Like max and the magic marker etc. I would love new content for skills and if they opened up new areas in the map, like a massive contents expansion.
September 23, 201015 yr Author I should be able to block other players from following me in the same way I can block their private chat. I love annoying others by doing this on my noob account. The easiest solution to this is to switch worlds btw. I really want jagex to diversify into new technologies, Unity Browser runs games well in your browser for example. It would be good if they could tap into some of the indie gaming talent especially as they were once an indie little game.There is so much cool stuff going on, if you really look for it. It's a pity that newcomers to the gaming scene get such little publicity and audience.Like max and the magic marker etc. I would love new content for skills and if they opened up new areas in the map, like a massive contents expansion. Those aren't quite minor tweaks though :P [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]
September 23, 201015 yr Take away options to do anything with any familiar besides my own. I don't need to be able to right click "cure" on someone elses uni, just to fail at it. Show my familiar on top of the pile of familiars at all times. Clicking on a pile of familiars always leads to interacting with my familiar. Being able to toggle on and off the ability to left click all monsters. Gatestone teleports (totally OP, but would be awesome) Show special attack even when my weapon doesn't have that option. Allow assists past the xp limit, the player assisting just receives no experience. Give us the option to decant extreme potions into 2 doses. When a player and a familiar or npc are on the same square, the player should default to being on top. No more people disappearing under tortoises and stuff.
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