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General Aversion to Degradation


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#1
Sinkhan
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Why is it that so many people absolutely detest the degradation of items? With the release of the Nex drops, I've read tons of RSOF responses saying that "omg it's crap because it has same str as bandos, but degrades D:"

I've known people who refuse to use barrows and will pick dragon over it because of degradation, even though it's remarkably cheap to maintain. There are even those who think chaotics are crappy since you have to pay to keep using them.

Is it the actual cost? In most cases, items don't actually cost that much to maintain, especially with great armour like barrows costing like 10K/hr to maintain. Could it be the "inconvenience" of having to actually go repair the item after "x" hours? It seems a rather small point to me since most items last 10+ hours, which is a lot longer than people tend to camp at certain spots. Aside from the crystal items, degrading items keep their stats constant until they fully break.

#2
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some people need to keep every gp in this economy irl and irs

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#3
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need to keep every gp in this economy irl and irs


No, no, we really don't....

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some people need to keep every gp in this economy irl and irs


How do people take money out irl? Melt pennies to make copper? I can't think of another way...

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#5
Myu
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It's just an inconvenience. People slaying a lot have to recharge quite often with barrows.


#6
lagatag
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All I do slay pretty much, and it's already enough of a pain that I have to go get new tasks, much less go waste money to recharge armor that's overkill for most tasks. Sure paying for recharge won't make me go broke, but it basically cuts away most of my profit from slaying unless I get a lot of lucky drops.
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#7
Dexek
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At least their weird aversion to these items allows for increased availability of the items for those of us who can understand they are the better option in cases such as dragon vs barrows.


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#8
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but it basically cuts away most of my profit from slaying unless I get a lot of lucky drops.



10k/hr is most of your profit? What you slaying?

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#9
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The whole point of degrading items, is akin to durability in other games. it's a way for the game to provide a gold sink to remove GP from the economy.
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#10
Capt_Davy
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At least their weird aversion to these items allows for increased availability of the items for those of us who can understand they are the better option in cases such as dragon vs barrows.


agreed. And until yesterday, barrows was one of the best bossing gear, and quite nice for safe pvp.
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#11
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What is up with Jagex's aversion to high level armors that don't degrade? They need a different mechanic at the very least.

#12
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For me it's just my OCD. If I use barrows it just feels like it's wrong or unclean in someway when it degrades.
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#13
Omali
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What is up with Jagex's aversion to high level armors that don't degrade? They need a different mechanic at the very least.


Any idiot on the street can offer criticism, it's harder to actually offer up alternatives. Care to throw your hat into the ring and make a suggestion that will offset the power of high level armor/weapons?
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#14
Matt_Marche
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If you're slaying you won't be using the barrows helms, which means you would only be using a platebody and platelegs

On top of that, 50 smithing = 25% reduction to costs. You're talking 10k/hour...
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#15
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What is up with Jagex's aversion to high level armors that don't degrade? They need a different mechanic at the very least.


Any idiot on the street can offer criticism, it's harder to actually offer up alternatives. Care to throw your hate into the ring and make a suggestion that will offset the power of high level armor/weapons?



Precisely. To be honest, I think they should really amp up the armor, then crank the [cabbage] out of the degradation costs. They're really charging us pennies.

The only other alternative is to make the armor untradeable.

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#16
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Degradable items are good for certain uses.

Barrows at slayer is not really that great because it's overkill and any other armor such as Bandos would do.
Chaotic Rapier, well better anywhere, I use it unless it's a mini game.

As for barrows gear, it's true use comes to PvM and PvP, you need the best defence you can get in these cases, but for slayer.. Bandos just looks better and if you can afford it, go for it :P

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#17
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What is up with Jagex's aversion to high level armors that don't degrade? They need a different mechanic at the very least.


Any idiot on the street can offer criticism, it's harder to actually offer up alternatives. Care to throw your hate into the ring and make a suggestion that will offset the power of high level armor/weapons?



Precisely. To be honest, I think they should really amp up the armor, then crank the [cabbage] out of the degradation costs. They're really charging us pennies.

The only other alternative is to make the armor untradeable.


Having degradation costs can go both ways. On one hand, you don't want the costs to be so high that the armor is practically useless because there aren't any training methods efficient enough to utilize it. On the other hand, you don't want to end up like World of Warcraft where degradation costs are the equivalent of a 25 cent toll booth.

I wouldn't be too averted to this. Runescape is one of the few MMOs that doesn't have some sort of bind-on-pickup/bind-on-equip system. Yea, there are untradeable items, but they're mostly related to quest rewards rather than items you'd just find on a boss.

Having a bind on equip option would result in too many changes to discuss here, but it is something Jagex should really be looking at for their high end gear.
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#18
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What is up with Jagex's aversion to high level armors that don't degrade? They need a different mechanic at the very least.


Any idiot on the street can offer criticism, it's harder to actually offer up alternatives. Care to throw your hate into the ring and make a suggestion that will offset the power of high level armor/weapons?


Wait, how is that hate? What I said wasn't in any way shape or form to the degree that it could be construed it as hate. I think you want to make me seem like some jerk to discredit what I said.

Do I have an idea for another mechanic? No. Do I think that the degrading one has been overused? Yes.

#19
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I really thought they got it right with Herblore on Exts/ovls. Was hoping they'd carry it over with Nex, but I guess beggars can't be choosers.

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#20
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What is up with Jagex's aversion to high level armors that don't degrade? They need a different mechanic at the very least.


Any idiot on the street can offer criticism, it's harder to actually offer up alternatives. Care to throw your hate into the ring and make a suggestion that will offset the power of high level armor/weapons?


Wait, how is that hate? What I said wasn't in any way shape or form to the degree that it could be construed it as hate. I think you want to make me seem like some jerk to discredit what I said.

Do I have an idea for another mechanic? No. Do I think that the degrading one has been overused? Yes.

The phrase is "throw your hat into the ring", so I guess he typo'd.
I guess they could implement some sort of skill challenge to repair your armour once it fully degrades, much like an effigy system. For instance, using knowledge of Smithing / Crafting to recharge the armour, still using some cash, and returning a certain amount of time to the armour based on your level. This would get complex when trying to fully repair for resale, though.

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