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Things that fit the theme of the RS fantasy world.


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25 replies to this topic

#1
Pinata
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So I'm making a thread on what would seem realistic to implement into the world of RS, not really suggestions but like for example I think horses would fit perfectly into the RS theme.

This is my list

Horses
Necromancy
Belts
Arrow Holders that go on the back <---forgot what they're called.
Samurai Swords
Nunchuks lol maybe not
Bubonic Plague!
Taxes!

Also, what do you think about some more controversial things like old style guns. Example would be the Arquebus.

So basically give your thoughts on what you think belongs in RS, or maybe whats in RS but shouldn't be there, or even things that should never be implemented into RS (for example maybe you really hate the idea of necromancy or something)


Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

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#2
Dax
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Arrow Holders that go on the back - Quivers.


And who the hell needs Necromancy when we have Summoning?

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#3
Krampell
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Jagex doesn't like the concept of horses, you see the joke they made when they put in Toy horses just to mess with us.
We already have Summoning so there's no need for necromancy.
I think Jagex are working on belts atm.
Don't know about quiver, but we'll just see what happens.
Samurai swords and Nunchuks, Eastern lands are coming once Jagex feels they are done with the current land we have right now.
Bubonic plague, there's already west Ardougne which is suffering from a plague, please, don't mess them up even more!
Did they have taxes in medieval time?

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#4
Riemis
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More torture equipment :twisted:

#5
Triquos
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What I think would be good:

Shapeshifting skill (Gorilla statues/totem poles/emotes like the seal of approval emote, all fit in here)
Belts - would be a great addition to the equipment tab
Abyssal Queen for 99 slayer - nuff said
Dyes - for colour customised armour, just to make you feel a little different to everyone else

What I think shouldn't be in RS:

Guns
Horses (Rideable dragons would be more appropriate for medieval times)

Can't think of anything else but yeah, those are my main thoughts on this :-D
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#6
gremmy
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Taxes would be awesome.
Dragon drops: 82 (2 claws)
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#7
Youmu
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NO GUNS AND TAXES IN RUNESCAPE PLEASE.

But now that I think about it, wielding a katana in Runescape would seem rather badass. :shades:

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#8
BBK
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Horses - Jagex has said they won't do this, the speed we run (2 squares per tick) is actually the max speed they can allow our character to move so horses would not speed us up, anyway we have teles to everywhere.
Necromancy - Very similar to summoning, could be possible as an addition to the skill like how prayer got curses and mage got ancients
Belts - These were leaked and Jagex confirmed they are working on them.
Arrow Holders that go on the back <---forgot what they're called. -Quivers? Well we already have an arrow slot that can hold 2.147b arrows lol
Samurai Swords
Nunchuks lol maybe not - Possible with eastern lands, they are a bit modern for rs but then again we have dwarf cannons which don't really fit into medieval times
Bubonic Plague! - Already referenced in west ardougne
Taxes! - You could say we already pay tax, on things like using chaotic and barrows and other little ways jagex takes money out the game lol. Miscellania kingdom also works similar to taxes, with us as the king and oru subjects rewarding us but instead of gold we get raw materials, it is similar to the tax system though. One idea I had a while ago was tax on what we buy at ge, a bit like vat so some of the money we pay is taken out of the game, this would stop merching via ge because buyers would pay a bit more than sellers would recieve but with free trade coming this isn't really needed
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#9
Trey
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Areas and activities like this Jamflex.



Rlscape rulz

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#10
Quyneax
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I would like a magic-prayer-summoning based necromancy thing (those are incidentally my favourite combat skills :P).

Horses are meh, unicorns are good enough. As for firearms, we have cannon, we have quivers as well (though they could do with an actual visible representation), we have a plague, we have curved swords (but no katan), nunchuks suck imo, taxes suck too :P.

I'd like some inherent rune-saving ability from runecrafting levels, then again that wouldn't be a real new thing.

Masses would be a good thing to have (of npcs) Why isn't Ardougne square a nice and busy place? I also want to fight the dagganoth invasion etcetera... we lack masses.
Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions
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99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)
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#11
Hajutze
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I'd like some inherent rune-saving ability from runecrafting levels, then again that wouldn't be a real new thing.

I'd like a whole new group/spellbook of spells that doesn't need any runes + the ability to enchant items for various effects based on magic and runecrafting levels (so rc wont be fked up with the new spellbook) but this wont happen anytime soon ... in other words - never :unsure:

#12
Crossed_Body
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I'd like the ability to inscribe runes into weapons using smithing/crafting/runecrafting.
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#13
Myu
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Why is there a suggestions foum topic here?..


#14
K112
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There really is no need for Horses or Dragons or anything like that.
I don't do all that much running with the teleports we have, and more are bound to be added as the game progresses.

Supposedly belts were leaked at some point, but i've not seen proof.
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#15
Den
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NO GUNS AND TAXES IN RUNESCAPE PLEASE.


This. Also, Necromancers already exist and Summoning is pretty much the same as necromancy anyway.

#16
Pinata
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Haha, totally forgot about the quest with the Necromancer, and also I had a debate with my friend about Summoning including Necromancy Vs Necromancy as a solo skill, I just loved that part about Diablo II.

It would be nice if Jagex could graphically put some type of quiver/arrow holder onto our person, besides whats on the D-Hide (and we never get to use those arrows!).

I'm thinking like a merch/trade outfit like fallout, but RS style outfits would be cool.


Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

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#17
foursideking
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Lol...here's my list;

Things that should be in runescape:

-rabbids (from rayman- raving rabbids)
-flintlock 1h pistols (final fantasy has them, why not runescape?)
-fruit juices (made just like wine, but adding apples/oranges instead of grapes)
-a little more detail in characters (we all know kuradel has a nice booty)

Things that shouldn't be in runescape:

-nomad (the guy is annoying)
-a little more detail in monsters (we all know how ugly r/l chickens are)
-anyone named scott (let's face it, they're evil)
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#18
J35u5_M4
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Jagex doesn't like the concept of horses, you see the joke they made when they put in Toy horses just to mess with us.
We already have Summoning so there's no need for necromancy.
I think Jagex are working on belts atm.
Don't know about quiver, but we'll just see what happens.
Samurai swords and Nunchuks, Eastern lands are coming once Jagex feels they are done with the current land we have right now.
Bubonic plague, there's already west Ardougne which is suffering from a plague, please, don't mess them up even more!
Did they have taxes in medieval time?


The plague in west Ardougne turned out to be a hoax I think.

OT:

I'd like the Quivers, other than that, don't like any of the suggestions, except belts but I think they're working on it at the moment.

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#19
aspeeder
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I'd also like to visually see quivers when using a raged weapon, the best we have right now is accumulator (Or w/e after desert monkey quest) and that's more of a backpack than a quiver; I just want something like the ancient rangers have in Zaro's Stronghold in GWD.

Siggy_zpsewaiux2t.png


#20
opeious
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I'd like to see those pistols from FF and visible quivers , katanas and nunchuks...maybe no :unsure:

I'd definitely like the bow which the dead goblin high-priests use (Land of the Goblins Quest), those were awesome :ugeek:
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Barrows Drops:....................................................Dragon Drops:...............Other Drops:
Dharok: 2 Helms, 1 Top, 2 Legs, 4 Axes.......................2 Claws Split..................1 Bandos Tassets
Karil: 1 Coif, 1 Top, 2 Skirt, 2 Crossbows......................3 Plate legs...................4 Berserker Rings
Ahrim: 3 Hood, 2 Top, 3 Skirt, 1 Staff..........................2 Plate Skirts.................2 Warrior Rings
Verac: 1 Helm, 3 Tops, 2 Skirts, 1 Flail..........................1 Med........................1 Archer Ring
Guthan: 2 Helm, 5 Tops, 1 Skirt, 0 Spear.....................1 Shield Half.................1 Seers Ring
Torag: 2 Helms, 2 Tops, 5 Legs, 1 Hammer....................4 Hatchets..................1 Missed Divine Sigil (was at bank -,- fml)




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