Jump to content
Sign in to follow this  
Pinata

Things that fit the theme of the RS fantasy world.

Recommended Posts

So I'm making a thread on what would seem realistic to implement into the world of RS, not really suggestions but like for example I think horses would fit perfectly into the RS theme.

 

This is my list

 

Horses

Necromancy

Belts

Arrow Holders that go on the back <---forgot what they're called.

Samurai Swords

Nunchuks lol maybe not

Bubonic Plague!

Taxes!

 

Also, what do you think about some more controversial things like old style guns. Example would be the Arquebus.

 

So basically give your thoughts on what you think belongs in RS, or maybe whats in RS but shouldn't be there, or even things that should never be implemented into RS (for example maybe you really hate the idea of necromancy or something)


Pinata.png
Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

0000 0000 0000 0000 0000 0000 0100 0101

Share this post


Link to post
Share on other sites

Arrow Holders that go on the back - Quivers.

 

 

And who the hell needs Necromancy when we have Summoning?


#KERR2016/17/18/19/20/21.

 

#rpgformod

Share this post


Link to post
Share on other sites

Jagex doesn't like the concept of horses, you see the joke they made when they put in Toy horses just to mess with us.

We already have Summoning so there's no need for necromancy.

I think Jagex are working on belts atm.

Don't know about quiver, but we'll just see what happens.

Samurai swords and Nunchuks, Eastern lands are coming once Jagex feels they are done with the current land we have right now.

Bubonic plague, there's already west Ardougne which is suffering from a plague, please, don't mess them up even more!

Did they have taxes in medieval time?


57c4cd463a.png

Proud owner of the following skillcapes: Defence, Hitpoints, Strength, Attack, Magic, Summoning, Ranged, Slayer, Prayer and Herblore.

I drift in and out, trying some update that interests me.

Share this post


Link to post
Share on other sites

What I think would be good:

 

Shapeshifting skill (Gorilla statues/totem poles/emotes like the seal of approval emote, all fit in here)

Belts - would be a great addition to the equipment tab

Abyssal Queen for 99 slayer - nuff said

Dyes - for colour customised armour, just to make you feel a little different to everyone else

 

What I think shouldn't be in RS:

 

Guns

Horses (Rideable dragons would be more appropriate for medieval times)

 

Can't think of anything else but yeah, those are my main thoughts on this :-D


2vuhgcn.png

Share this post


Link to post
Share on other sites

Taxes would be awesome.


Dragon drops: 82 (2 claws)

Dagannoth kings drops: 73

Barrows item count: 51

GWD drops: 54 (5 hilts: 1x bandos, 3x saradomin, 1x zamorak)

Whips: 4

Sigils: 1x spectral (FFA), 1x arcane (FFA)

Share this post


Link to post
Share on other sites

NO GUNS AND TAXES IN RUNESCAPE PLEASE.

 

But now that I think about it, wielding a katana in Runescape would seem rather badass. :shades:


douvdFX.jpg


 


Blog


Trimmed | Master Quester | Final Boss


Boss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings


120s: Dungeoneering | Invention

Share this post


Link to post
Share on other sites

Horses - Jagex has said they won't do this, the speed we run (2 squares per tick) is actually the max speed they can allow our character to move so horses would not speed us up, anyway we have teles to everywhere.

Necromancy - Very similar to summoning, could be possible as an addition to the skill like how prayer got curses and mage got ancients

Belts - These were leaked and Jagex confirmed they are working on them.

Arrow Holders that go on the back <---forgot what they're called. -Quivers? Well we already have an arrow slot that can hold 2.147b arrows lol

Samurai Swords

Nunchuks lol maybe not - Possible with eastern lands, they are a bit modern for rs but then again we have dwarf cannons which don't really fit into medieval times

Bubonic Plague! - Already referenced in west ardougne

Taxes! - You could say we already pay tax, on things like using chaotic and barrows and other little ways jagex takes money out the game lol. Miscellania kingdom also works similar to taxes, with us as the king and oru subjects rewarding us but instead of gold we get raw materials, it is similar to the tax system though. One idea I had a while ago was tax on what we buy at ge, a bit like vat so some of the money we pay is taken out of the game, this would stop merching via ge because buyers would pay a bit more than sellers would recieve but with free trade coming this isn't really needed


Bbk.png

Share this post


Link to post
Share on other sites

I would like a magic-prayer-summoning based necromancy thing (those are incidentally my favourite combat skills :P).

 

Horses are meh, unicorns are good enough. As for firearms, we have cannon, we have quivers as well (though they could do with an actual visible representation), we have a plague, we have curved swords (but no katan), nunchuks suck imo, taxes suck too :P.

 

I'd like some inherent rune-saving ability from runecrafting levels, then again that wouldn't be a real new thing.

 

Masses would be a good thing to have (of npcs) Why isn't Ardougne square a nice and busy place? I also want to fight the dagganoth invasion etcetera... we lack masses.


Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions

99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011)

99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012)

99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012)

99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013)

99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013)

Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring

Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace

30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted

Share this post


Link to post
Share on other sites

I'd like some inherent rune-saving ability from runecrafting levels, then again that wouldn't be a real new thing.

I'd like a whole new group/spellbook of spells that doesn't need any runes + the ability to enchant items for various effects based on magic and runecrafting levels (so rc wont be fked up with the new spellbook) but this wont happen anytime soon ... in other words - never :unsure:

Share this post


Link to post
Share on other sites

Why is there a suggestions foum topic here?..


Share this post


Link to post
Share on other sites

There really is no need for Horses or Dragons or anything like that.

I don't do all that much running with the teleports we have, and more are bound to be added as the game progresses.

 

Supposedly belts were leaked at some point, but i've not seen proof.


2v8sgvs.png

Share this post


Link to post
Share on other sites

Haha, totally forgot about the quest with the Necromancer, and also I had a debate with my friend about Summoning including Necromancy Vs Necromancy as a solo skill, I just loved that part about Diablo II.

 

It would be nice if Jagex could graphically put some type of quiver/arrow holder onto our person, besides whats on the D-Hide (and we never get to use those arrows!).

 

I'm thinking like a merch/trade outfit like fallout, but RS style outfits would be cool.


Pinata.png
Capes in order: Firemaking - Cooking - Construction - 99 Dungeoneering
- 120 Dungeoneering - Quest - Strength - Prayer - Herblore - Constitution
- Attack - Defence - Ranged - Runecrafting - Magic - Fletching - Mining

- Farming - Smithing - Slayer - Woodcutting - Summoning - Thieving - Hunter

- Fishing - Agility - Crafting - Divination - Max - Completionist

0000 0000 0000 0000 0000 0000 0100 0101

Share this post


Link to post
Share on other sites

Lol...here's my list;

 

Things that should be in runescape:

 

-rabbids (from rayman- raving rabbids)

-flintlock 1h pistols (final fantasy has them, why not runescape?)

-fruit juices (made just like wine, but adding apples/oranges instead of grapes)

-a little more detail in characters (we all know kuradel has a nice booty)

 

Things that shouldn't be in runescape:

 

-nomad (the guy is annoying)

-a little more detail in monsters (we all know how ugly r/l chickens are)

-anyone named scott (let's face it, they're evil)


div>

Share this post


Link to post
Share on other sites

Jagex doesn't like the concept of horses, you see the joke they made when they put in Toy horses just to mess with us.

We already have Summoning so there's no need for necromancy.

I think Jagex are working on belts atm.

Don't know about quiver, but we'll just see what happens.

Samurai swords and Nunchuks, Eastern lands are coming once Jagex feels they are done with the current land we have right now.

Bubonic plague, there's already west Ardougne which is suffering from a plague, please, don't mess them up even more!

Did they have taxes in medieval time?

 

The plague in west Ardougne turned out to be a hoax I think.

 

OT:

 

I'd like the Quivers, other than that, don't like any of the suggestions, except belts but I think they're working on it at the moment.


_p3_minato_arisato_signature__by_x0sandylicious0x-d3hnk6v.png

Share this post


Link to post
Share on other sites

I'd also like to visually see quivers when using a raged weapon, the best we have right now is accumulator (Or w/e after desert monkey quest) and that's more of a backpack than a quiver; I just want something like the ancient rangers have in Zaro's Stronghold in GWD.


Siggy_zpsewaiux2t.png

99 Strength since 6/02/10 99 Attack since 9/19/10 99 Constitution since 10/03/10

99 Defense since 3/14/11 99 Slayer since 8/30/11 99 Summoning since 9/10/11

99 Ranged since 09/18/11 99 Magic since 11/12/11 99 Prayer since 11/15/11

99 Herblore since 3/29/12 99 Firemaking since 5/15/12 99 Smithing since 10/04/12

99 Crafting since 9/16/13 99 Agility since 9/23/13 99 Dungeoneering since 1/1/14

99 Fishing since 2/4/14 99 Mining since 2/28/14 99 Farming since 6/04/14

99 Cooking since 6/11/14 99 Runecrafting since 10/10/14 99 Fletching since 11/11/14

99 Thieving since 11/14/14 99 Woodcutting since 11/20/14 99 Construction since 12/03/14

99 Divination since 2/22/15 99 Hunter since 2/23/15 99 Invention since 01/20/17
Quest Point Cape since 08/20/09
Maxed since 2/23/15 Fire Cape since 02/27/13
Slayer: 3 Leaf-Bladed Swords, 8 Black Masks, 2 Hexcrests, 26 Granite Mauls, 5 Focus Sights, 32 Abyssal Whips, 9 Dark Bows, 1 Whip Vine, 3 Staffs of Light, 15 Polypore Sticks

Dragon: 9 Draconic Visages, 7 Shield Left Halves, 20 Dragon Boots, 40 Dragon Med Helms, 8 Dragon Platelegs, 6 Dragon Spears, 20 Dragon Daggers, 5 Dragon Plateskirts, 1 Dragon Chainbody, 63 Off-hand Dragon Throwing Axes, 19 Dragon Longswords, 27 Dragon Maces, 1 Dragon Ward
Treasure Trails: Saradomin Full Helm, Ranger Boots, Rune Body (t), Saradomin Vambraces, Various God Pages
Misc:1 Onyx,1 Ahrim's Hood, 1 Guthan's Chainskirt, 1 Demon Slayer Boots

Share this post


Link to post
Share on other sites

I'd like to see those pistols from FF and visible quivers , katanas and nunchuks...maybe no :unsure:

 

I'd definitely like the bow which the dead goblin high-priests use (Land of the Goblins Quest), those were awesome :ugeek:


Opeious.pngopei.png

 

Barrows Drops:....................................................Dragon Drops:...............Other Drops:

Dharok: 2 Helms, 1 Top, 2 Legs, 4 Axes.......................2 Claws Split..................1 Bandos Tassets

Karil: 1 Coif, 1 Top, 2 Skirt, 2 Crossbows......................3 Plate legs...................4 Berserker Rings

Ahrim: 3 Hood, 2 Top, 3 Skirt, 1 Staff..........................2 Plate Skirts.................2 Warrior Rings

Verac: 1 Helm, 3 Tops, 2 Skirts, 1 Flail..........................1 Med........................1 Archer Ring

Guthan: 2 Helm, 5 Tops, 1 Skirt, 0 Spear.....................1 Shield Half.................1 Seers Ring

Torag: 2 Helms, 2 Tops, 5 Legs, 1 Hammer....................4 Hatchets..................1 Missed Divine Sigil (was at bank -,- fml)

Share this post


Link to post
Share on other sites

Um, if anyone remembers the thread about 'Leaked Armour' in the new Runescape trailer (prior to Nex being released) There was an image of a man wearing a Quiver, which was resolved as a certain NPC (the name evades me) So in my mind Quivers could likely turn up, I think as an aesthetic reward (Treasure Trails?)

 

With regards to the Kitana there is someone around the forums with a Firemaking-Kitana related idea (which seemed cool)

 

OT I think that the thing that fits best with Runescape lore to add, is the Pistols and Mage equivalent to spice up those sides of the Triangle, :) No mounts please, this is not WOW we Runescapers use our feet and wits to get about ;)


6660_6.jpg

Share this post


Link to post
Share on other sites

Mounts -.- I want to be able to ride a bloody dragon from Lumbridge to Camelot.


GuidesForScapers.png

 

Legalize baby punching. Tax and regulate it. Punch babies erry day.

Share this post


Link to post
Share on other sites

Jagex doesn't like the concept of horses, you see the joke they made when they put in Toy horses just to mess with us.

We already have Summoning so there's no need for necromancy.

I think Jagex are working on belts atm.

Don't know about quiver, but we'll just see what happens.

Samurai swords and Nunchuks, Eastern lands are coming once Jagex feels they are done with the current land we have right now.

Bubonic plague, there's already west Ardougne which is suffering from a plague, please, don't mess them up even more!

Did they have taxes in medieval time?

 

The plague in west Ardougne turned out to be a hoax I think.

 

OT:

 

I'd like the Quivers, other than that, don't like any of the suggestions, except belts but I think they're working on it at the moment.

Yes, but they'll never know :)


57c4cd463a.png

Proud owner of the following skillcapes: Defence, Hitpoints, Strength, Attack, Magic, Summoning, Ranged, Slayer, Prayer and Herblore.

I drift in and out, trying some update that interests me.

Share this post


Link to post
Share on other sites

This looks like a suggestion topic, so I'm moving it to the appropriate forum.

 

-Necromagus, Tip.It Mod.

Share this post


Link to post
Share on other sites

Lol...mounts wouldn't be a bad idea either..."Hyah, take me to my castle silver-crown noob-mod...sure, you used to be useless, but now you can get fed carrots!"....lol


div>

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.