TheLad1 Posted October 27, 2012 Share Posted October 27, 2012 Just a thought, I was fine until the BXP started & now lagging like hell. World populations haven't changed dramatically, so can't blame that. Have Jagex added lag to slow down XP gains - nothing would surprise me!! What I mean by 'adding lag' is they haven't appreciated the vast numbers of players taking advantage of this BXP weekend & their servers have been unable to cope at the usual speeds, which is slightly short-sighted ! Any thoughts? Link to comment Share on other sites More sharing options...
IridiumBunny Posted October 27, 2012 Share Posted October 27, 2012 Can't imagine they would intentionally do it, but the lag is pretty unbearable. For comparison, my last dungeon timed 30 mins with DGSweeper but the end time by Jagex was under 20 mins (recall that Jagex counts ticks, so if there is server lag you get a reduced time). Pretty big difference... Link to comment Share on other sites More sharing options...
Fire Essling Posted October 27, 2012 Share Posted October 27, 2012 I would assume that the lag is produced by mass xp gain or something.. I was lagging like nothing else on W87 but had zero lag on w63 Website corrections ~ Items & Shops ~ Bestiary ~ Quests ~ Maps & Calculators[spoiler=Rare Drops/Splits (Feb 2013 - ??)] Link to comment Share on other sites More sharing options...
Sumpta Posted October 27, 2012 Share Posted October 27, 2012 I doubt it's on purpose, but things are definitely bad. I couldn't log in for the first few hours (continually got the message that my account hadn't logged out from its previous session, which was last night). I've been able to log in just now, but it's truly unbearable. Fingers crossed I don't bump into Thunderous :-s. Link to comment Share on other sites More sharing options...
Were Posted October 27, 2012 Share Posted October 27, 2012 The Crucible shard worlds are super fast, nobody is there so no lag. Plus there's a bank. 1 Link to comment Share on other sites More sharing options...
Urza285 Posted October 27, 2012 Share Posted October 27, 2012 What doesn't surprise me is the over-analytical skepticism coming from the creation of this thread. The lag has been going on from the very moment BXPW started. Had jagex wanted to slow down the xp rate they wouldn't have made it a flat 2x xp rate as it is now. They put thought and consideration into the things they do. Though you might not see how they came to their decisions. There are a lot of things we don't see, we don't see the conversations held day in and day out about these things. We don't see the concepts written in paper, first spoken in tongue, the basic thought concept. On a semirelavent note conspiracy theorists annoy the bat guano out of me! 11 Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Ginger_Warrior Posted October 27, 2012 Share Posted October 27, 2012 Just a thought, I was fine until the BXP started & now lagging like hell. World populations haven't changed dramatically, so can't blame that. Have Jagex added lag to slow down XP gains - nothing would surprise me!! Any thoughts?Pack all the players in for BXPW... piss them off with lag when they get there. Seems legit. | Favourite Game Music | Last.fm | HYT Friend Chat Rules | Link to comment Share on other sites More sharing options...
Kaida23 Posted October 27, 2012 Share Posted October 27, 2012 Maybe it's only on members worlds? I haven't had any more lag that usual. Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
RSBDavid Posted October 27, 2012 Share Posted October 27, 2012 You can reduce some lag by making sure your graphic settings include "idle animations" being set to "few". This hides any animations which are behind another player or entity that you would not notice anyway. I would go into a long spiel on why the servers are lagging technically speaking, but most people would not understand a word I would say. Here is a more basic explanation: Basically, the game server has a certain amount of resources allocated from the physical server it runs on. A physical server usually hosts three game servers. The servers uses the resources by handling entity updates (Player and NPC movements, interactions, etc), world events (Stars, evil trees, holiday events, etc), farming plot updates, quest instances (when your character is separated from the main game), and other things. When those physical server resources are used up or maxed out or each virtually allocated world uses it's allocated resources, the server basically becomes inundated and starts to choke. When more and more players across the hosted game worlds on a physical server start to do more and more actions than normal, the server needs to handle those additional tasks. There are a few things Jagex could've done ahead of time to prevent this, but they probably weren't expecting the server load. [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast] Link to comment Share on other sites More sharing options...
Kaida23 Posted October 27, 2012 Share Posted October 27, 2012 Extra server load? On a 2x bonus xp weekend? Who could have predicted such a thing? :P Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
Sumpta Posted October 27, 2012 Share Posted October 27, 2012 Extra server load? On a 2x bonus xp weekend? Who could have predicted such a thing? :P Haha, who indeed. Well, since it's no use doing 20 min dungeons that last 30 mins in reality due to lag, I'm out for now. I'll save myself the bother and the irritation. At least I got to clean out those talon beast charms in my bank. Link to comment Share on other sites More sharing options...
RSBDavid Posted October 27, 2012 Share Posted October 27, 2012 Extra server load? On a 2x bonus xp weekend? Who could have predicted such a thing? :P Considering they used to have over 200,000 concurrent players with no lag, either they down-graded their hardware to something cheaper to reduce operation costs since they do not need to provide service to as many players or they have a bug in their entity handling subroutines which is blown to a larger scale due to the changes made for bonus experience. [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast] Link to comment Share on other sites More sharing options...
Fallstar Posted October 27, 2012 Share Posted October 27, 2012 Next week on solomon: access to premium servers! Asmodean <3 Link to comment Share on other sites More sharing options...
Syd Posted October 27, 2012 Share Posted October 27, 2012 I do believe summoning receiving the 2x boost this time has alot to do with this. There are just so many people and familiars moving at the same time it causes lag. You move 3 steps - stop - move another 3 - stop and so on. We were having nothing similar to this on previous bonus xp weekends when I think most of people were just standing at the bank. Now we have alot of people online and at the time of writing this it feels like almost everyone is training summoning (can't blame them). If my theory holds, we should be expecting little relief on the problem when people start training other skills. There is really no other skill that requires as much movement as summoning does. Link to comment Share on other sites More sharing options...
n64jive Posted October 27, 2012 Share Posted October 27, 2012 Extra server load? On a 2x bonus xp weekend? Who could have predicted such a thing? :P Considering they used to have over 200,000 concurrent players with no lag, either they down-graded their hardware to something cheaper to reduce operation costs since they do not need to provide service to as many players or they have a bug in their entity handling subroutines which is blown to a larger scale due to the changes made for bonus experience. Could be possible that they implemented bxp weekend with bot-watch in order to catch people botting. To think they deliberately tried to ruin the gaming experience for their customers may be the stupidest thing i've ever heard... Link to comment Share on other sites More sharing options...
n64jive Posted October 27, 2012 Share Posted October 27, 2012 With that said, I can't even log in now.... Link to comment Share on other sites More sharing options...
Donnie Posted October 27, 2012 Share Posted October 27, 2012 think hard about why Jagex would do deliberate lag. If there isn't something to gain its probably not deliberate. If Jagex was selling priority login benefits and everyone but those accounts would lag to hell, yes, yes it is deliberate. If Jagex is not gaining from it, no, no its not deliberate. Link to comment Share on other sites More sharing options...
RSBDavid Posted October 27, 2012 Share Posted October 27, 2012 To think they deliberately tried to ruin the gaming experience for their customers may be the stupidest thing i've ever heard... By reducing excess operating costs, they are not trying to ruin the game for anyone. They are simply reducing excess costs. Its like buying a semi truck to haul around a canoe. If you could fit the product onto a smaller container without effecting the quality, then why not? There is no need to pay for a physical server to house virtual servers with a max player count 2000 players when they top out at 1200-1500 people. As to double exp weekend and bot-watch, I think they are using it to collect data. I think they are trying to find out how long player are willing to play at a time and how their play style changes over long periods of time, then they will use this data to enhance their detection algorithms. Logically, a normal human can not keep a high rate of activity for 20 hours straight. Eventually, they will start to slow down, mess up clicking, etc. A bot would keep on doing the same rate and programmatically misclick between a certain time range for many hours. [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast] Link to comment Share on other sites More sharing options...
Equenox Posted October 27, 2012 Share Posted October 27, 2012 I imagine the hundreds of Spirit Kyatts on every world has something to do with it. :P Equenox's Blog of Things! Link to comment Share on other sites More sharing options...
HunterDexter Posted October 27, 2012 Share Posted October 27, 2012 I do believe summoning receiving the 2x boost this time has alot to do with this. There are just so many people and familiars moving at the same time it causes lag. You move 3 steps - stop - move another 3 - stop and so on. We were having nothing similar to this on previous bonus xp weekends when I think most of people were just standing at the bank. Now we have alot of people online and at the time of writing this it feels like almost everyone is training summoning (can't blame them). If my theory holds, we should be expecting little relief on the problem when people start training other skills. There is really no other skill that requires as much movement as summoning does. The first Bonus Weekend didn't have any lag AND also had the 2.7x multiplier for summoning. Link to comment Share on other sites More sharing options...
Ren Posted October 27, 2012 Share Posted October 27, 2012 Next week on solomon: access to premium servers!Please don't joke about things like that. 1 Link to comment Share on other sites More sharing options...
Ammako Posted October 27, 2012 Share Posted October 27, 2012 Next week on solomon: access to premium servers!I would not mind it. Link to comment Share on other sites More sharing options...
Kaida23 Posted October 27, 2012 Share Posted October 27, 2012 Next week on solomon: access to premium servers!Shh. Don't give them any ideas. :ohnoes: Check out my blog to read the Adventures of a Big Damn (F2P) Hero. THE place for all free players to connect, hang out and talk about how awesome it is to be F2P. So, Kaida is the real version of every fictional science-badass? That explains a lot, actually... Link to comment Share on other sites More sharing options...
Kaur Posted October 27, 2012 Share Posted October 27, 2012 Maybe it's not Jagex's fault, maybe it's the whole internet messing up lately?http://www.internettrafficreport.com/ The statistics look pretty bad. Link to comment Share on other sites More sharing options...
Kimberly Posted October 27, 2012 Share Posted October 27, 2012 This is almost unplayable. :/ I don't blame jagex for this...but this couldn't have happened at a worse time. -_- Link to comment Share on other sites More sharing options...
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