Estoc Posted December 11, 2012 Share Posted December 11, 2012 People also used Dharok whereas Karil was pretty pointless with royal dhide being 20k and having I think almost as good stats as armadyl. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Blutters Posted December 11, 2012 Share Posted December 11, 2012 I'm surprised they didn't update Torag and Karil's set effects, since they've always been useless.Torag's drains adrenaline now. :) 3 Link to comment Share on other sites More sharing options...
chenw Posted December 11, 2012 Share Posted December 11, 2012 Which still have limited use in PvP, No use whatsoever outside. It should have been draining adrenaline and preventing your opponent from using abilities for the next X (maybe 3?) seconds to be actually comparable to Dharok in PvP use... (This is from the impression that the set drains 5% adrenaline, for such a random effect, that is nothing. I can see torag draining adrenaline at the start of bar empty fight, and then refusing to activate when their pull off their ultimate...) 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
Cheefoo Posted December 11, 2012 Share Posted December 11, 2012 People also used Dharok whereas Karil was pretty pointless with royal dhide being 20k and having I think almost as good stats as armadyl. No, that was only before EoC. Royal dhide is shit now. [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111 Link to comment Share on other sites More sharing options...
Estoc Posted December 11, 2012 Share Posted December 11, 2012 People also used Dharok whereas Karil was pretty pointless with royal dhide being 20k and having I think almost as good stats as armadyl. No, that was only before EoC. Royal dhide is shit now.Yes, so everyone now has to run and buy Karil because it's the only reasonably priced level 70 armor. People who already had Dharok for pking or whatnot don't need to buy it which might account in part for Karil rising more than Dharok, relative to what it was of course. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Golvellius Posted December 11, 2012 Share Posted December 11, 2012 Dharok doesn't seem overpowered.Let's face it, you could 2-3 hit abyssal demons in the past with a whip and one hit them with dharok.Now, you can still one hit them with dharok but you'll be wailing on them with a whip for 6-8 hits.More of a nerf to other things and keeping dharok the same to some extent. The fun also went out the window because the damage is capped for some silly reason at 4.5k or there abouts.Of course it's easy to cap out the damage and I can do it on momentum with like 3k hp which is pretty safe for like 99% of runescape content nowadays.But, I'd rather have it the old way where if you got your hps like next to 0 you unloaded massively.I miss the adventure of seeing how high one could go with the right selection of accessory gear, enemies, and potting. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Estoc Posted December 11, 2012 Share Posted December 11, 2012 I've hit mid 6000s on training dummies at combat academy. This was in beta though so it might have changed. From the empty days of hope, deny the darknessFollow my voice, we'll run far away from hereIf only to hide, to escape this lifeAnd live forever, forever in the sun Link to comment Share on other sites More sharing options...
Leon S Posted December 11, 2012 Share Posted December 11, 2012 My hits were capped at around 5,125 or so on the NPC dummies when I gave Dharok's a try a couple of days ago. Link to comment Share on other sites More sharing options...
Alg Posted December 11, 2012 Share Posted December 11, 2012 My hits were capped at around 5,125 or so on the NPC dummies when I gave Dharok's a try a couple of days ago.I think my best hit without Dharok's was less than half that (Not counting fixed damage ultimates), and that was with level 90 gear in Dungeoneering. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Spirit Eyes Posted December 11, 2012 Share Posted December 11, 2012 Combat traning and slaying is much much slower then before EOC... Agree? The pure of flying! Link to comment Share on other sites More sharing options...
Urza285 Posted December 11, 2012 Share Posted December 11, 2012 Combat traning and slaying is much much slower then before EOC... Agree?You're doing it wrong. 3 Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
RSBDavid Posted December 11, 2012 Share Posted December 11, 2012 Combat traning and slaying is much much slower then before EOC... Agree?You're doing it wrong. Agreed. All combat styles can now get over 300k XP per hour and not just range/mage. [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast] Link to comment Share on other sites More sharing options...
Spirit Eyes Posted December 11, 2012 Share Posted December 11, 2012 Combat traning and slaying is much much slower then before EOC... Agree?You're doing it wrong. Agreed. All combat styles can now get over 300k XP per hour and not just range/mage. And how is that possiable? I started playing back after the update. The pure of flying! Link to comment Share on other sites More sharing options...
Will H Posted December 11, 2012 Share Posted December 11, 2012 Combat traning and slaying is much much slower then before EOC... Agree?You're doing it wrong. Agreed. All combat styles can now get over 300k XP per hour and not just range/mage. And how is that possiable? I started playing back after the update.I honestly have no idea, what gear are you using? Combat and Slayer is way faster now, but monsters don't necessarily have the same weaknesses as they did before EoC, and using the wrong style will slow down your kills a lot. ~ W ~ Link to comment Share on other sites More sharing options...
RSBDavid Posted December 11, 2012 Share Posted December 11, 2012 Dharok doesn't seem overpowered.Let's face it, you could 2-3 hit abyssal demons in the past with a whip and one hit them with dharok.Now, you can still one hit them with dharok but you'll be wailing on them with a whip for 6-8 hits.More of a nerf to other things and keeping dharok the same to some extent. The fun also went out the window because the damage is capped for some silly reason at 4.5k or there abouts.Of course it's easy to cap out the damage and I can do it on momentum with like 3k hp which is pretty safe for like 99% of runescape content nowadays.But, I'd rather have it the old way where if you got your hps like next to 0 you unloaded massively.I miss the adventure of seeing how high one could go with the right selection of accessory gear, enemies, and potting. But you couldn't do 2 minute QBD kills with Dharok's pre-eoc as far as I know.Combat traning and slaying is much much slower then before EOC... Agree?You're doing it wrong. Agreed. All combat styles can now get over 300k XP per hour and not just range/mage. And how is that possiable? I started playing back after the update.I honestly have no idea, what gear are you using? Combat and Slayer is way faster now, but monsters don't necessarily have the same weaknesses as they did before EoC, and using the wrong style will slow down your kills a lot. Exactly. As far as training goes, the higher rates require higher stats, decent gear, extremes/ovls, best style prayer, and proper style against enemies. From 92 to 99 magic post-eoc, I maintained around 250-300k xp per hour with just magic potions. I could have gained higher rates using the level 70 prayer (Augury I think) and extremes. Now, I can still maintain that 200k-300k+ xp per hour in mage/range/melee by training slayer. I did a 15 minute slayer task and obtained 80k mage experience and around 30k hitpoints experience. I was using earth surge and no boosts. [software Engineer] - [Ability Bar Suggestion] - [Gaming Enthusiast] Link to comment Share on other sites More sharing options...
Urza285 Posted December 11, 2012 Share Posted December 11, 2012 Think about jagex's original intentions of the combat triangle. Next imagine them actually succeeding in their goals and expectations for once... That is what they've done. Every combat style doesn't just 'exist'. They all have their uses... It just depends on the monster, and in some cases, the situation. All of the abilities are pretty much tailored the same. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Auror Posted December 11, 2012 Share Posted December 11, 2012 (edited) Viewer discretion is advised [hide=Warning, video contains profanity]http://www.youtube.com/watch?v=rZyNTGHrbYU&feature=g-subs-u[/hide] Edited December 12, 2012 by Kimberly Added hide-tags Link to comment Share on other sites More sharing options...
Demoli Posted December 11, 2012 Share Posted December 11, 2012 My oh my, that would be funny, had I not progressed from 4th grade. 1 Link to comment Share on other sites More sharing options...
Auror Posted December 11, 2012 Share Posted December 11, 2012 Watch out, we got a badass over there. Link to comment Share on other sites More sharing options...
muggiwhplar Posted December 11, 2012 Share Posted December 11, 2012 When using momentum for slayer, are you supposed to be generally getting more, less, or roughly the same amount of XP/hr as pre-EOC? Kind of annoying how a lot of tasks will have tons of LP, yet only give like 60 slayer XP per kill. Has anyone come up with a list of what to skip/block to maximize slayer XP/hr? Link to comment Share on other sites More sharing options...
muggiwhplar Posted December 11, 2012 Share Posted December 11, 2012 Viewer discretion is advised [hide=Warning, video contains profanity]http://www.youtube.com/watch?v=rZyNTGHrbYU&feature=g-subs-u[/hide] The tsunami part made me LOL 1 Link to comment Share on other sites More sharing options...
guzoliub Posted December 12, 2012 Share Posted December 12, 2012 anyone figured the nature of the dharok nerf yet ? Link to comment Share on other sites More sharing options...
NukeMarine Posted December 12, 2012 Share Posted December 12, 2012 [hide]Combat traning and slaying is much much slower then before EOC... Agree?You're doing it wrong.[/hide]Agreed. All combat styles can now get over 300k XP per hour and not just range/mage. And how is that possiable? I started playing back after the update.I'm interested in this also. I've not been doing combat or slayer yet, but with PoP having Slayer as a one of the 90+ skills I know I'll be wanting to train it again soon. Is there a good guide on taking advantage of the post EoC xp benefits? Learn how to Learn Japanese on your own - Nukemarine's Suggested Guide for Beginners in JapaneseStop Forgetting Stuff for College and Life - Anki - a program which makes remembering things easyReach Elite Fitness - CrossFit Link to comment Share on other sites More sharing options...
guzoliub Posted December 12, 2012 Share Posted December 12, 2012 void's LP was boosted with the latest changes (did not see it mentioned in the notes) around 500 for the set (at least the elite). Not sure about armour but i think it was also upped. 1 Link to comment Share on other sites More sharing options...
swagcake Posted December 12, 2012 Share Posted December 12, 2012 stick around with a dying game...i miss the old days so much, but it's time to move on fellas, whether you're willing to admit it or not Go Chicago Bears! "Look, if you had one shot, or one opportunityTo seize everything you ever wanted-One momentWould you capture it or just let it slip?" Link to comment Share on other sites More sharing options...
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