Squakus Posted August 29, 2013 Share Posted August 29, 2013 While we've unfortunately had to delay the launch of the new Members Loyalty Programme and Solomon's General Store update, we still have some new content for you to get your teeth into.We've been continuing with the improvements to the New Interface System from your feedback and a number of those are now live along with various bug fixes.An option to allow click through chat boxesAccess to the function keys (F1 to F8) for custom keybindsReintroduction and slight revamp of the old split private chat systemMore compact interface layouts due to:Improved spacing in list style interfaces (such as your inventory or ability lists)Reduced border sizesMore border transparency options[*]We've also now made it possible to position many of the interfaces without the need to enter edit mode.These improvements are ongoing and your feedback is incredibly valuable to us in helping shape the direction of the New Interface System. Please continue to let us know what you think and thank you to everyone who has given their feedback so far. To submit your feedback, visit the NIS forums.We apologise again for the delay with the Members Loyalty Programme changes, and hope to have these with you with next week's game update.Mod Dylan & The RuneScape Team The Battle of Lumbridge - Week 6 Free players and membersWith the Sixth week of the world event comes a new set of changes and additions to the fight:Saradomin's forces have voted for the chance to spawn an additional special unit, giving them twice the number of champions on the battlefield. The Zamorakian forces have voted to increase the effects of their special units by 50% making the healing effect of their champion more powerful.Both factions will be able to vote on new reinforcements to the battlefield. They can choose between the mighty siege units, powerful creatures that bombard the battlefield to destroy the enemy; or elite units, mighty warriors with a chance to stun the enemy in an area around them.Members will be able to vote on what war beasts will guard Lumbridge. They can choose between the brave and loyal guard dogs, terrifying and deadly spiders, or they can decide to give the rats a chance and train them for war.Mod Raven Behind the Scenes Video Mod Tom discusses the merging of Solomon's General Store and the Members Loyalty Programme in our latest Behind the Scenes video: In Other NewsThe spell damage dealt by players now scales with the level of magic weapon the player is using, to bring it in line with the recent changes to ranged ammunition.You'll see new lucky clover necklaces on the Squeal of Fortune from Friday - handy for those looking to win themselves one of the luck weapons. Look out for more details soon!This September brings with it brand new seasonal content that will challenge your talents and skills to the core. Check back for the official announcement on Friday 30th August and get ready for a month packed with daily bonus activities!---------------------------------------- Didn't see where else to put this, so I made a topic. As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero. Ensure you are not a social situation. Link to comment Share on other sites More sharing options...
Hedgehog Posted August 29, 2013 Share Posted August 29, 2013 I was wondering why my client wasn't loading. Turns out there was an update. No need to panic. Link to comment Share on other sites More sharing options...
Squakus Posted August 29, 2013 Author Share Posted August 29, 2013 The spell damage dealt by players now scales with the level of magic weapon the player is using, to bring it in line with the recent changes to ranged ammunition. Gf overpowered overworld magic, though maybe in dg it will work properly. As the size of an explosion increases, the number of social situations it is incapabale of solving approaches zero. Ensure you are not a social situation. Link to comment Share on other sites More sharing options...
chenw Posted August 29, 2013 Share Posted August 29, 2013 GF pretty anything none-drygores... 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
Aiel Posted August 29, 2013 Share Posted August 29, 2013 Option to allow click through chat boxes Access to the function keys (F1 to F8) for custom keybinds Reintroduction and slight revamp of the old split private chat systemYUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSs 1 DK drops (solo/LS): 66 hatchets, 14 archer rings, 13 berserker rings, 17 warrior rings, 12 seerculls, 13 mud staves, 7 seers ringsQBD drops: 1 kite, 2 visages, 4 dragonbone kits, 3 effigies, lots of crossbow partsCR vs. CLS threads always turn into discussions about penis size....It's not called a Compensation Longsword for nothing.I've sent a 12k combat mission to have Aiel assassinated (poor bastard isn't even Pincers-tier difficulty). Link to comment Share on other sites More sharing options...
Ambler Posted August 29, 2013 Share Posted August 29, 2013 Option to allow click through chat boxes Access to the function keys (F1 to F8) for custom keybinds Reintroduction and slight revamp of the old split private chat systemYUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSsThis.This so much. Also, Rats for Lumbridge guard duty let's go! ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Hedgehog Posted August 29, 2013 Share Posted August 29, 2013 Option to allow click through chat boxes Access to the function keys (F1 to F8) for custom keybinds Reintroduction and slight revamp of the old split private chat systemYUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSsThis.This so much. Also, Rats for Lumbridge guard duty let's go!L You know spiders are better Link to comment Share on other sites More sharing options...
Quorra Posted August 29, 2013 Share Posted August 29, 2013 Option to allow click through chat boxes Access to the function keys (F1 to F8) for custom keybinds Reintroduction and slight revamp of the old split private chat systemYUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSsThis.This so much. Also, Rats for Lumbridge guard duty let's go!L You know spiders are better Click through seems to be glitched though. Link to comment Share on other sites More sharing options...
Fat_Slug Posted August 29, 2013 Share Posted August 29, 2013 Option to allow click through chat boxes Access to the function keys (F1 to F8) for custom keybinds Reintroduction and slight revamp of the old split private chat systemYUSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSsThis.This so much. Also, Rats for Lumbridge guard duty let's go!L You know spiders are better Click through seems to be glitched though. It seems when I click through the tabs to change between "all" and "clan" it makes me move instead. Just not helpful when trying to keep track of different chats like friends and clan. Runescape nick : Fat_SlugOwner of Ears, Scythe and a 10 year veteran cape :D Link to comment Share on other sites More sharing options...
Arceus Posted August 29, 2013 Share Posted August 29, 2013 When I hit 'Tab' (or even click a person's name in the friends list), it doesn't show the person to whom I am replying to, but instead as a message to public chat. I'm sure they'll fix it but it's really hard to see how they missed a simple oversight like that! "Fight for what you believe in, and believe in what you're fighting for." Can games be art? --- My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback. Link to comment Share on other sites More sharing options...
strilmus Posted August 29, 2013 Share Posted August 29, 2013 why would people even vote to make a healing effect 100 instead of 50 instead of having more champions so it's easier to get to one oh well, more manhorses to murder for me Link to comment Share on other sites More sharing options...
WeatherMatt Posted August 29, 2013 Share Posted August 29, 2013 why would people even vote to make a healing effect 100 instead of 50 instead of having more champions so it's easier to get to one oh well, more manhorses to murder for me It's actually only 75, and yes Zam voters have had their heads on backwards the whole time. Hopefully we'll actually vote for the Elite units this week. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 29, 2013 Share Posted August 29, 2013 These NIS upgrades are rather ruined by the obvious flaws. The new border is nice...but it now make inventory 5 a line at size that matches the 8 button menu which is annoying.Split priv is cool..but you can't tell when you are in priv or not and it doesnt exit after u send a messageClick thru chat is cool...but feels a bit odd when u still can't click thru other transparent things AND scrolling chat with mouse wheel does game world zoom too. 2 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Peronix Posted August 29, 2013 Share Posted August 29, 2013 If you're voting with winning in mind (not that Zam will win anyway) it makes sense to vote against extra champions, since they're basically just bags of divine tears ripe for the picking. 1 Link to comment Share on other sites More sharing options...
Bows Posted August 29, 2013 Share Posted August 29, 2013 Happy to see this update. 1 Link to comment Share on other sites More sharing options...
God Of Lego Posted August 29, 2013 Share Posted August 29, 2013 These NIS upgrades are rather ruined by the obvious flaws. The new border is nice...but it now make inventory 5 a line at size that matches the 8 button menu which is annoying.Split priv is cool..but you can't tell when you are in priv or not and it doesnt exit after u send a messageClick thru chat is cool...but feels a bit odd when u still can't click thru other transparent things AND scrolling chat with mouse wheel does game world zoom too. Jablix for you. Link to comment Share on other sites More sharing options...
Quyneax Posted August 29, 2013 Share Posted August 29, 2013 why would people even vote to make a healing effect 100 instead of 50 instead of having more champions so it's easier to get to one oh well, more manhorses to murder for meIt's actually only 75, and yes Zam voters have had their heads on backwards the whole time. Hopefully we'll actually vote for the Elite units this week.It may also affect the siege units or elite units we get after the current vote. If it does, it'll be useful. Anyway, looks like a list of good fixes. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Huge Noob Posted August 29, 2013 Share Posted August 29, 2013 The click through chatbox is one of the best parts of this update/fix. I'm happy just with that. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted August 29, 2013 Share Posted August 29, 2013 Btw in customisation all the loyalty outfits appeared along with gazes in a new 'effects' section Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Nobody Posted August 29, 2013 Share Posted August 29, 2013 why would people even vote to make a healing effect 100 instead of 50 instead of having more champions so it's easier to get to one oh well, more manhorses to murder for meIt's actually only 75, and yes Zam voters have had their heads on backwards the whole time. Hopefully we'll actually vote for the Elite units this week.It may also affect the siege units or elite units we get after the current vote. If it does, it'll be useful. Anyway, looks like a list of good fixes. Unless they're also meat bags of divine tears. :P With love to one, friendship to many, and good will to all. Link to comment Share on other sites More sharing options...
Kimberly Posted August 29, 2013 Share Posted August 29, 2013 I'd just like to mention that I hate the Zamorakian side's choice. Why on earth would they vote for healing effects? Freaking really? The special units' chance to double-spawn would've been better for gathering tears and frags. How could they have chosen such a stupid option collectively? Like, why? >_>' Death doesn't even have a freaking penalty, you don't need food while killing units. JUST WHHHHHHHHHHHHYYYY Click thru chat is cool...but feels a bit odd when u still can't click thru other transparent things AND scrolling chat with mouse wheel does game world zoom too. You wouldn't want a click-through inventory interface. There too many important things in all of those submenus that if it were click through, you'd have soooooo many dead clicks at important times. As for the scrolling game zoom, why not just lock it? Link to comment Share on other sites More sharing options...
Binary Mage Posted August 29, 2013 Share Posted August 29, 2013 I think the Zamorakian vote was less of "we want healing effects" and more of "we dont want more champions on the battlefield". Right now champions are one of the major divine tear + contribution sources for people doing combat and, like Peronix said last page, it will benefit Zamorak overall if less and less divine tear pinatas were being spawned to supply the Saradominist hordes with contribution. It wont cause him to win the battle, but it will shift the balance somewhat. So, in fact, the Zamorakians were being collectively smarter than us Saradominists :P one of the problems of being the more popular group, I guess. I have no idea which of the two new Reinforcement choices would be smarter contribution-wise. Probably the Siege Units as they'd make the enemy's skillers really miffed. The Fallen Diviner Link to comment Share on other sites More sharing options...
Alg Posted August 29, 2013 Share Posted August 29, 2013 So, in fact, the Zamorakians were being collectively smarter than us Saradominists :P one of the problems of being the more popular group, I guess.Bear in mind that both sides voted against siege units the first time. :twss: I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Kimberly Posted August 29, 2013 Share Posted August 29, 2013 You're right, I failed to consider that people were thinking tactically. I'm being a bit selfish in thinking I just want more opportunities to take pictures of the special units. They're so hard to get good screenies of. :( I finally got to log on and play with the new updates. LOOK AT HOW TINY MY INVENTORY SCREEN IS. LOOK! AND THATS NOT EVEN AS SMALL AS I CAN MAKE IT WITHOUT GETTING A SCROLLBAR I didn't even get to play with the function key setups yet gakdkjfatljesdfgstajgkda <3 NIS has been in my opinion one of the most amazing updates we've received in years. 2 Link to comment Share on other sites More sharing options...
J35u5_M4 Posted August 29, 2013 Share Posted August 29, 2013 Oh my, they fixed magic, thought it'd take them longer Link to comment Share on other sites More sharing options...
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