Yoko Kurama Posted March 5, 2014 Share Posted March 5, 2014 The dark art effects make it look harsh like the Freneskae homeworld, but then I saw it again and it was definitely similar to the chamber. As for being modeled after Fresneskae, that's a possibility, but, I don't think Nex has been to the Fesneskae homeworld, has she? Her origins are cloudy, I thought. We know that Nex is trapped in some sort of abandoned Saraominist temple (prior to the God Wars); so she/her mages probably modeled the chamber. Link to comment Share on other sites More sharing options...
brunokiller Posted March 5, 2014 Share Posted March 5, 2014 I think everyone missed the second part of my proposal - you'd still need the skill requirements to claim rewards. My blog Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 5, 2014 Share Posted March 5, 2014 The dark art effects make it look harsh like the Freneskae homeworld, but then I saw it again and it was definitely similar to the chamber. As for being modeled after Fresneskae, that's a possibility, but, I don't think Nex has been to the Fesneskae homeworld, has she? Her origins are cloudy, I thought. We know that Nex is trapped in some sort of abandoned Saraominist temple (prior to the God Wars); so she/her mages probably modeled the chamber. Nex was also a general of Zaros a ruler and society that had a lot of mahjratt influence. The Mahjaratt are from Frenskae - it's perfectly possibly she personally modelled it after other fortresses etc from the empire, which in turn where modelled with mahjratt architecture-styles taken from frenskae. I think everyone missed the second part of my proposal - you'd still need the skill requirements to claim rewards.No-one missed it we just entirely disagree with the idea of making quests req-less wholesale regardless of what is needed for the rewards. So it was not worth specifically commenting on seeing as it's existence requires the 'reqless' part we disagree with. 1 Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
HunterDexter Posted March 5, 2014 Share Posted March 5, 2014 I find it odd to remodel your prison room, but not dig a hole outside from it. xd Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 5, 2014 Share Posted March 5, 2014 I find it odd to remodel your prison room, but not dig a hole outside from it. xd Unless of course its a magically prison sealed by the power of 4 powerful generals of 4 different gods united by a common goal which are likely to have thought of the idea of simply digging out and dealt with it in the magic. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Urza285 Posted March 5, 2014 Share Posted March 5, 2014 I'm pretty sure the lore behind the temple was its creation was done BY saradominists not FOR saradomin. Their plan was to create a place dedicated to zaros to lure nex and her army to the location to trap her. Also... Firstly, we’re making a bunch of changes to the way you can use the bank. You’ll be able to equip and unequip items straight to or from the bank, you’ll be able to drag and drop directly from the bank to your inventory, also being able to withdraw/ deposit to specific slots. You’ll also be able to easily perform those epic bank cleanup jobs, dragging items and stacks of items straight from the bank to the game world, destroying them. All in all, these changes will make bank interaction far faster, leaving you to get on with the game. Please, oh PLEASE be bank slot locking. Hopefully its not where it won't let you remove the last item. That would make armour and weapon removal annoying. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 5, 2014 Share Posted March 5, 2014 ^Yeah hopefully it'll be like right click a bank item and 'lock' it then if emptied it has a like greyed out shadow of the item (kind like theres a 0 stack of the item there) so when you deposit items will go there. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Drazhor Posted March 5, 2014 Share Posted March 5, 2014 Nex prison room is a Zaros symbol...It doesn't strike me as coincidence that there would be more places associated with Zaros that have a Zarosian symbol as it's architecture Visit my blog! Click the madness for more madness! Link to comment Share on other sites More sharing options...
Hedgehog Posted March 5, 2014 Share Posted March 5, 2014 It's not Nex's chamber, unless they decided to randomly change where the pillars are. Link to comment Share on other sites More sharing options...
Tim Posted March 5, 2014 Share Posted March 5, 2014 I find it odd to remodel your prison room, but not dig a hole outside from it. xdStockholm syndrome. .....and being Faaabuloooous. 2 Popoto.~<3 Link to comment Share on other sites More sharing options...
HunterDexter Posted March 6, 2014 Share Posted March 6, 2014 I find it odd to remodel your prison room, but not dig a hole outside from it. xd Unless of course its a magically prison sealed by the power of 4 powerful generals of 4 different gods united by a common goal which are likely to have thought of the idea of simply digging out and dealt with it in the magic. Yeah, I know, I would just think the walls would carry the containment spells then. :p Also I would find it odd to just start to decorate your prison room. :p But the luring part could be true, as the Saradominists used an enchanted dream spell on them, must have required some sort of plan. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted March 6, 2014 Share Posted March 6, 2014 It'd kinda make sense to decorate ur room to make it nicer if you have the magic to do so given how long Nex has been stuck there. I mean the united front driving Zarosians out was like late 2nd age early 3rd age and the 3rd age alone was ~4,000 years and the 4th age was ~2,000 that's a solid 6,169 years of being trapped there. Even if you assume she was frozen like the rest of GWD for the the 4th age and most of 5th age thats still a solid 4000+ years imprisoned there. Plus its not like decorating prison cells is unheard of: if you watch some documentaries about long-term prisoners (especially life sentences) they always seem to have 'decorated' their cells somewhat with posters and knickknacks acquired overtime. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Ned Posted March 6, 2014 Share Posted March 6, 2014 Just because the floor layout is a Zaros symbol doesn't suggest at all to me that it is Nex's chamber, that seems a little random tbh. I'm sure there is more than one location in the universe that has that architecture. Want to help the Tip.It Crew? Visit the Website Updates & Corrections forum! Link to comment Share on other sites More sharing options...
Alg Posted March 6, 2014 Share Posted March 6, 2014 Just because the floor layout is a Zaros symbol doesn't suggest at all to me that it is Nex's chamber, that seems a little random tbh. I'm sure there is more than one location in the universe that has that architecture.Honestly, I think we've seen more Zarosian locations with that layout than ones without. This one changes things up by being rectangular rather than rounded. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Ambler Posted March 7, 2014 Share Posted March 7, 2014 New combat formula: ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Tansuo Posted March 7, 2014 Share Posted March 7, 2014 Source? and what is this max? The max combat level possible or what... | | | A Blog to Bathtubs for BeginnersQuest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-201299 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/201299 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/201399 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013 | 99 Smithing 22/8/2013 99 Crafting 19/12/2013 | 99 Cooking 15/1/2014 | 99 Agility 25/1/2014 | 99 Thieving 01/02/201499 Construction 21/04/2014 | 99 Woodcutting 04/03/2014 | 99 Fishing 17/04/2014 | 99 Mining 23/07/201599 Divination 27/07/2015 | 99 Runecrafting 20/08/2015 | 99 Hunter 20/08/2015 | Maxed 20/08/2015 Link to comment Share on other sites More sharing options...
Ambler Posted March 7, 2014 Share Posted March 7, 2014 Mod Pi's twitter. Beta servers now have 138combat as max, and a few other fun things added too. :)(Nex is level 1001 again, and Vorago is level 10000, I asked if hardmode could be 13337 combat and it's possible... :> ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Syd Posted March 7, 2014 Share Posted March 7, 2014 Source? and what is this max? The max combat level possible or what...I assume that means the highest of the following will only count to the formula. Meaning either ranged*2, magic*2 or attack+strenght and then * 1,3. Meaning you can still be 138 combat with 1 attack and strenght and magic if your ranged is 99. 1 Link to comment Share on other sites More sharing options...
Miss Lioness Posted March 7, 2014 Share Posted March 7, 2014 Is there a pure build possible that would be advantageous for said pure? Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson For account help/issues, please follow this link: Account Help. If you need further assistance, do not hesitate to PM me or post here. Link to comment Share on other sites More sharing options...
Ambler Posted March 7, 2014 Share Posted March 7, 2014 Not really. It's basically just a reskin of the current forumal, that maxes at 138 and includes summon/pray/hp separately, which will work for now I guess. ^^My blog of EoC PvM, lols and Therapy.^^My livestream- Currently: Offline :(Offical Harpy Therapist of the Mad[hide=Lewtations]Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.Dag kings drops: Lost count! :wall:4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide] Link to comment Share on other sites More sharing options...
Hedgehog Posted March 7, 2014 Share Posted March 7, 2014 Source? and what is this max? The max combat level possible or what...It's a function Presumably it returns the largest of the arguments ie max(34+65, 42*2, 23*2) would return 34+65 Link to comment Share on other sites More sharing options...
Quyneax Posted March 7, 2014 Share Posted March 7, 2014 It's an exact copy of the old 138 formula, with the exception that magic and ranged are now equal to melee - they are multiplied by 2 instead of 1.5 - which is all we needed really. Supporter of Zaros | Quest Cape owner since 22 may 2010 | No skills below 99 | Total level 2595 | Completionist Cape owner since 17th June 2013 | Suggestions 99 summoning (18th June 2011, previously untrimmed) | 99 farming (14th July 2011) | 99 prayer (8th September 2011) | 99 constitution (10th September 2011) | 99 dungeoneering (15th November 2011) 99 ranged (28th November 2011) | 99 attack, 99 defence, 99 strength (11th December 2011) | 99 slayer (18th December 2011) | 99 magic (22nd December 2011) | 99 construction (16th March 2012) 99 herblore (22nd March 2012) | 99 firemaking (26th March 2012) | 99 cooking (2nd July 2012) | 99 runecrafting (12th March 2012) | 99 crafting (26th August 2012) | 99 agility (19th November 2012) 99 woodcutting (22nd November 2012) | 99 fletching (31st December 2012) | 99 thieving (3rd January 2013) | 99 hunter (11th January 2013) | 99 mining (21st January 2013) | 99 fishing (21st January 2013) 99 smithing (21st January 2013) | 120 dungeoneering (17th June 2013) | 99 divination (24th November 2013) Tormented demon drops: twenty effigies, nine pairs of claws, two dragon armour slices and one elite clue | Dagannoth king drops: two dragon hatchets, two elite clues, one archer ring and one warrior ring Glacor drops: four pairs of ragefire boots, one pair of steadfast boots, six effigies, two hundred lots of Armadyl shards, three elite clues | Nex split: Torva boots | Kalphite King split: off-hand drygore mace 30/30 Shattered Heart statues completed | 16/16 Court Cases completed | 25/25 Choc Chimp Ices delivered | 500/500 Vyrewatch burned | 584/584 tasks completed | 4000/4000 chompies hunted Link to comment Share on other sites More sharing options...
Ammako Posted March 7, 2014 Share Posted March 7, 2014 Sweet, they brought this back: 1 Link to comment Share on other sites More sharing options...
Urza285 Posted March 7, 2014 Share Posted March 7, 2014 Can we get a transcription of the boss podcast? Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog! Link to comment Share on other sites More sharing options...
stealthchris117 Posted March 7, 2014 Share Posted March 7, 2014 Sweet, they brought this back: OMG, Yes!!!!! Also if that combat formula is correct and my math is correct. If you have all 99s your combat would be 138.6 wouldn't that round to 139 as max? ---------------------------- ';..;' ---------------------------- Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now