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Cowman_133

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^My thoughts were more oh great if the have this mechanic built in via sof-in-diguise they are unlikely to use it in the actual rework like they should.

 

Also on the FAq did anyone pick up on the fact Mod Raven said Bilrach maybe just wanted people to think he built daemonheim and that it was actually there all the time...because like ~50 odd journals talking about digging the darn thing for Bilrach from various non-Bilrach people (including some quite close to him) are clearly an easily overridable lore factor.

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^My thoughts were more oh great if the have this mechanic built in via sof-in-diguise they are unlikely to use it in the actual rework like they should.

 

Also on the FAq did anyone pick up on the fact Mod Raven said Bilrach maybe just wanted people to think he built daemonheim and that it was actually there all the time...because like ~50 odd journals talking about digging the darn thing for Bilrach from various non-Bilrach people (including some quite close to him) are clearly an easily overridable lore factor.

 

He could easily have added to it while digging without having created the whole thing.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

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Post by Pips about skill resets:

http://[Use Quick Find Code]/c=iVLT380JwBU/[Please Use QuickFind Code]?360,361,744,65323805,3,330427415

 

14-Mar-2014 13:54:32

Hi everyone,

 

With the results of the recent combat level poll bringing back a 138-based formula in the future, we’re exploring options for giving limited skill resets for players that want them. As part of investigating this topic, I’d really love to get your thoughts and feedback.

 

To give some background… with Evolution of Combat the old style of “pure” accounts were made redundant. For those that aren’t aware, pures are specialist character builds which purposefully kept certain skills low level, such as “skill pures” who avoided any combat-oriented skills especially prayer or constitution, or “combat pures” who often kept defence to a minimum. After Evolution of Combat’s release, many people who’d built pure accounts started training the skills they’d previous avoided. With a return to a 138-based combat formula, it will be plausible for players to want to resume playing as pures, and may want to rollback certain skill levels they’ve since starting training again.

 

It is also worth saying that Jagex has never officially supported pures; especially as it encourages players to avoid otherwise enjoyable content. That said, we do appreciate some players like building specialist characters, and want to assess some options for allowing players to resume their old play style, ahead of a future combat level formula change.

 

Our current thoughts are to offer the following features:

 

Rollback packages – We’d offer a set of account alterations for rolling back a specific skill to 0xp. This would not just reset a certain skill but also remove any unlocks for which that skill was a requirement, such as quests or reward items. This is so we do not end up with accounts with content unlocked but prerequisites not met. We would consider rollback packages for at least Prayer, Constitution, Defence and Summoning skills. Some degree of extra security or authorisation would be required to activate this feature.

 

XP Blocking – Players could choose to block receiving XP in certain skills. When active, this would make the game effectively ignore any XP earned in a certain skill. This addresses our primary concern with pure play-styles, which force players to avoid certain content they’d otherwise benefit from. It also avoids the chronic problem of players accidentally getting XP in a skill they didn’t mean to, which caused a lot of upset for the player and strain on our customer support teams.

 

Please note that these are not definite commitments but just our current ideas – we’re talking about this to get your feedback, rather than announcing features. We’d really appreciate your input on this overall topic, as well as the specific feature ideas outlined above, plus any alternatives you’re thinking of.

 

Thanks

 

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Rollback packages. . . . '-'

 

Yeah see this is why I couldn't get on board with prestige, because I knew it was so damn easy for Jagex to monetize it. Prestige, which although would've been a cluster mess to the high scores, would have been one of the saving graces of the game.

 

Instead of being healthy for the game it has been reduced to another piece of tawdry pay-for bullshit. I am beyond disappointed.

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I did some messing around with pure builds, 90/42/50 will be amazing, and you'll have really low combat with access to the Berserk ability AND drygores. ;)

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yqe0mrU.jpg

^^My blog of EoC PvM, lols and Therapy.^^

My livestream- Currently: Offline :(

Offical Harpy Therapist of the Mad

[hide=Lewtations]

Barrows drops: Dharok's helm x2, Guthan's helm, Ahrim's top, Hood and skirt, Torag's hammers, Karils skirt, Karil's top, Torag's helm, Verac's skirt, Verac's Flail, Dharok's Platebody.

Dag kings drops: Lost count! :wall:

4k+ Glacors, 7 Ragefires, 4 Steadfasts, 4 Glaivens, 400+ shards![/hide]

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Rollback packages. . . . '-'

 

Yeah see this is why I couldn't get on board with prestige, because I knew it was so damn easy for Jagex to monetize it. Prestige, which although would've been a cluster mess to the high scores, would have been one of the saving graces of the game.

 

Instead of being healthy for the game it has been reduced to another piece of tawdry pay-for bullshit. I am beyond disappointed.

Uh, I didn't read monetisation into it at all. Maybe I'm too naive :P
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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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Yeah I really don't understand the problem with Jagex helping out Pures?

I mean, sure giving people access to Rollbacks is a little dangerous, but it seems necessary to keep a significant portion of players happy.

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Also on the FAq did anyone pick up on the fact Mod Raven said Bilrach maybe just wanted people to think he built daemonheim and that it was actually there all the time...because like ~50 odd journals talking about digging the darn thing for Bilrach from various non-Bilrach people (including some quite close to him) are clearly an easily overridable lore factor.

Would anyone be offended if I compared the current state of the lore to bad fanfiction? Even putting poor writing aside, it's very hard to get excited about the plot when they cannot keep a single thing consistent.

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All their retcons and wiggle room are really starting to piss me off, it's like they don't really have as solid an idea for their lore as I once thought they did.

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In real life MMO you don't get 99 smithing by making endless bronze daggers.

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The in-game lore is consistent, just not the different mods spouting out random hypotheses. While that's not great, it is good enough for me. For the serious lore hungry who prey on every little bit of information hinting at something new, I can understand why it would be frustrating to be mislead with wrong info.

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Uh, I didn't read monetisation into it at all. Maybe I'm too naive :P

Packages are typically used to describe things offered for RL cash. Contrast this to the only other system for reverting stats that we've seen described - prestige system - and you'll notice terms like "packages" are absent.

 

Yeah I really don't understand the problem with Jagex helping out Pures?

I mean, sure giving people access to Rollbacks is a little dangerous, but it seems necessary to keep a significant portion of players happy.

There's helping them and then there's milking them for cash.

hzvjpwS.gif

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Uh, I didn't read monetisation into it at all. Maybe I'm too naive :P

Packages are typically used to describe things offered for RL cash. Contrast this to the only other system for reverting stats that we've seen described - prestige system - and you'll notice terms like "packages" are absent.

 

Yeah I really don't understand the problem with Jagex helping out Pures?

I mean, sure giving people access to Rollbacks is a little dangerous, but it seems necessary to keep a significant portion of players happy.

There's helping them and then there's milking them for cash.

 

Ohh, I did not get these packages would cost money. Nevermind, I agree with what everybody said.

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I'm really wondering how the choices from the quest will actually play out because they state they wont be choices you just "rub off" at the end of the quest

PS, Zaros wubwubwubwubwubwubwubs you to help him
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Uh, I didn't read monetisation into it at all. Maybe I'm too naive :P

Packages are typically used to describe things offered for RL cash. Contrast this to the only other system for reverting stats that we've seen described - prestige system - and you'll notice terms like "packages" are absent.

 

Yeah I really don't understand the problem with Jagex helping out Pures?

I mean, sure giving people access to Rollbacks is a little dangerous, but it seems necessary to keep a significant portion of players happy.

There's helping them and then there's milking them for cash.

Ohh, I did not get these packages would cost money. Nevermind, I agree with what everybody said.
Yeah, but for the time being, the only indication that they'd be paid packages is assumptions. Not completely baseless assumptions, but assumptions nonetheless.
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Also on the FAq did anyone pick up on the fact Mod Raven said Bilrach maybe just wanted people to think he built daemonheim and that it was actually there all the time...because like ~50 odd journals talking about digging the darn thing for Bilrach from various non-Bilrach people (including some quite close to him) are clearly an easily overridable lore factor.

Would anyone be offended if I compared the current state of the lore to bad fanfiction? Even putting poor writing aside, it's very hard to get excited about the plot when they cannot keep a single thing consistent.

 

 

 

All their retcons and wiggle room are really starting to piss me off, it's like they don't really have as solid an idea for their lore as I once thought they did.

 

It annoys me because lately they have been better with making the lore less contradictory and more organised and following a central theme, yet then they turn around and do something like this answer which just out right contradicts a large portion of established lore. It's not even like it's an 'oh twist on something that was ambiguous moment' we literally have multiple sources that all specifically talk about working with Bilrach to dig daemonheim and how things got strange as they progressed and finding workers and the whole premise of resource dgs and sinkholes is there are storage places where supplies used in the building resided.

 

Plus there's not even reason for it to be a twist - daemonheim has basically been abandoned for hundreds of years and the original castle was dragonkin it is perfectly acceptable without breaking lore that Kerapac semi-recently returned there and simply took up residence in the underground floors since there were there and largely disused.

 

On the topic of the rollback 'packages' personally I didn't read monetisation into it, to me it simply read as they were 'packages' because they packagae together more than 1 thing - they remove the xp from the skill AND reset content that you could not have done without said skill.

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Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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Coming in two Parts? Seems like a not-so-clever way to say "it won't be coming this week, but the one after". So what's the update this week? Nothing?

 

Should be Mahjarrat Memories this upcoming week.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19

 

 

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Indeed anyone who read the BTS  ought to know they specifically said Mahjaratt Memories was coming out before Fate of the Gods rendering it impossible for Fate of the Gods to be next week due to the lack of Mahjaratt Memories

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Operation Gold Sparkles :: Chompy Kills ::  Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA Rewards

Dragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue

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