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[Update] Prifddinas - Lost City of the Elves


Miss Lioness

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I think the amount of teleports is fine.

 

After all it is a big city that it'd be all to easy to spend all your time in, by making it easier to come and go around the city it encourages not doing that.

 

Plus many of them are kinda niche or limited.

Vex is kinda niche since lode is right there anyway so kinda interchangable.

 

House tele will be more justified when it moves to ithell area in batch 2.

 

Fero ring is needed to maintain the slayer accessibility of Kura

 

The tiny elf crystals aren't exactly a hugely used tele and it just offers a nice variety of locations to land, its not like we're gonna waste charges hopping around the city.

 

Max guild is quite niche in use, but makes sense given the quick access portal concept of the guild.

 

Spirit tree I don't see being a big way in to the city, but it does offer a nice route out as one of the easiest to reach spirit trees.

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Honestly i feel frustrated by all the teleport options. Although they are all necessary because the city is essencially a skilling hub. Farmers have their spirit trees, combat players have their crystals, etc. Its quite fitting if you look at it in that sense.



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A few Images for you from HTML5 max settings.

I don't think I got exactly what you wanted, but I cannot see the whole thing from Seren's room.

But there are some cool shots including the crater mentioned above as well as the minimap from HTML5.

 

If there is anything else specifically you want me to take a screenshot of let me know and I'll try.

 

 

 

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klh1N4Q.png?1

 

 

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For those struggling with RoB here is a definitive setup to success. Keep in mind that success is still largely due to luck of the draw!

 

Void mage helmet, elite void top, bottom, gloves, dragon rider amulet, fero ring (buy the ability to use it in morvrans dungeon!), and chaotic staff with blood barrage set to cast. Everything else should be hybrid/all or BIS for mage.

 

Your inventory should have overload, prayer renewal, weapon poison++, super antifire, 4 super restores, melee switch and holy water/darklight.

 

I came really close a few minutes ago, but had a bad slip up on muspahs (LOL!).



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I am now tempted to try and get Superior Void again...

Our deepest fear is not that we are inadequate. Our deepest fear is that we are powerful beyond measure. It is our light, not our darkness that most frightens us. We ask ourselves, 'Who am I to be brilliant, gorgeous, talented, fabulous?' Actually, who are you not to be?~ Marianne Williamson

 

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For those struggling with RoB here is a definitive setup to success. Keep in mind that success is still largely due to luck of the draw!

 

Void mage helmet, elite void top, bottom, gloves, dragon rider amulet, fero ring (buy the ability to use it in morvrans dungeon!), and chaotic staff with blood barrage set to cast. Everything else should be hybrid/all or BIS for mage.

 

Your inventory should have overload, prayer renewal, weapon poison++, super antifire, 4 super restores, melee switch and holy water/darklight.

 

I came really close a few minutes ago, but had a bad slip up on muspahs (LOL!).

 

 

Just want to add for everyone, if you have a steel titan then use it. Bring a couple summoning pots to renew its spec. Its special helped me cut through td's pretty quick by making them repeatedly switch to protect from range so I could just keep hitting them with magic. Worked out better for me because I'm really clumsy with weapon switches. Also, use a scrimshaw of the elements if you can.

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you can watch tds, after about 3k damage they tend to switch prays. with holy water you can ability with it, it won't use it up and it will take down the shield every time regardless of the prayer.

 

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A lot of people recommend ice nihil to help with its boost to magic damage and defense lowering debuff. I think if you are learning the ropes ice nihil is way better.



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No, because it attacks with magic.

 

Steel titan attacks with melee and range, and because you are maining magic, is the best familar to attack a tormented demon, as it can switch its prayers to both pro range and melee :)

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It'll probably end up being a matter of preference. If you suck at fast weapon switches like I do then you'll want a titan to help ya past TDs, if you are competent at them, then ice nihil might be better since most monsters can be handled with just mage so the boost will help a lot.

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It'll probably end up being a matter of preference. If you suck at fast weapon switches like I do then you'll want a titan to help ya past TDs, if you are competent at them, then ice nihil might be better since most monsters can be handled with just mage so the boost will help a lot.

That and the aformentioned boosts to magic and defensive debuff. Its easier to mage until he switches, switch darklight, switch chaotic spear and continue switching chaotic spear and staff.

 

Also i think the void buffs are jagex quiet answer to rush of blood woes.



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It'll probably end up being a matter of preference. If you suck at fast weapon switches like I do then you'll want a titan to help ya past TDs, if you are competent at them, then ice nihil might be better since most monsters can be handled with just mage so the boost will help a lot.

actionbars are your friends, in that case. Just make sure you';re using 2h weapons if so.

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[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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Thats actually my main issue is switching activity bars and weapons too slowly. I managed to get through it though with titan, so it does help a lot. Glacors tended to be the only waves that ended up taking a decent amount over the 30 seconds.

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a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19

 

 

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the best way to do switches with duals is to align the mainhand and offhand vertically in your inventory, then to right-click the mainhand, click wield, and click again.  you'll never get a dead click switching that way.

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best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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Thats actually my main issue is switching activity bars and weapons too slowly. I managed to get through it though with titan, so it does help a lot. Glacors tended to be the only waves that ended up taking a decent amount over the 30 seconds.

 

Just keep 3 basics of both combat style and 1 threshold for each. Works amazing.

http://gyazo.com/5669b85dd96e2ac9b375faaf2a3eb932

 

That's my TD bar, still a WiP

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Stonewall337.png
[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

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Thanks, will keep that in mind if they come out with any more TD or switching required challenges, could be helpful. Not really planning to go back to RoB since I didn't enjoy it and am just happy its over.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19

 

 

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Needed like 10 seconds more tonight for my 20 waves on a td. I really wish i could find someone to lend me a nox staff so i could just brute force this.



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Needed like 10 seconds more tonight for my 20 waves on a td. I really wish i could find someone to lend me a nox staff so i could just brute force this.

yo

best drops (reasonably accurate/up to date): 1x Elysian Sigil (LS), 1x Arcane Sigil (cs), 4x Armadyl Hilt (solo at 100m, 100m, 50m, and 5m), 2x Saradomin Hilt (solo at 25m), 5x Draconic Visage (34m,1.2m,1.2m) and various cs/ls/ffa Nex splits.
Drygore Drops: 7 Longswords, 3 Maces, 3 Rapiers, 3 Off-hand Rapiers,  5 Off-hand Maces, 3 Off-hand Longswords

ROTS Shields: 12  Seismics: 16

Ascension Crossbows: 6  Spider Legs: 10

Countless Armadyl armour pieces, Saradomin amulets, Dragon Hatchets, and Fremenik Rings.
Range~Herblore~Construction~Constitution~Defence~Farming~Magic~Attack~Prayer~Strength~Summoning~Slayer~Mining~Dungeoneering~Firemaking~Agility~Magic Mastery~Summoning Mastery~Cooking~Smithing~Fletching~Thieving~Hunter~Woodcutting~Fishing~Runecrafting

 

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Thats actually my main issue is switching activity bars and weapons too slowly. I managed to get through it though with titan, so it does help a lot. Glacors tended to be the only waves that ended up taking a decent amount over the 30 seconds.

Don't forget you can assign hotkeys to switch ability bars too, for example (the default) Shift+# for ability bar #.

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My setup was virtus helm/top/bottoms, static gloves, ragefire boots, seers (i), superior scrim of elements, max cape (fire cape switch for ice strykes), arc stream neck (forgot I had dragon rider lol), cstaff with blood barrage on it

 

in inv ovl, weapon poison+, sup restores, always had ss + torment on, dreadnips and steel titan.

 

With TDs, I maged it until it switched styles (didnt have holy water with me), then after I dropped it shield I summoned the nip, between the nip and the titan, its prayer would switch so often I didn't have to worry about its immunity to magic. I used nips at everything except muspah, glacor and ganos I think

 

Also on the jadinko wave, I'd summon nip to hit on jad, have my titan attack another, then I'll butcher the remaining ones, by the time I killed them, titan + nip had their respective jadinko with low health, just thought it'd be a time saver

 

Always managed wave 18+ with that setup, there was this once I beat wave 20 which was cele dragon, but time ran out as it was dropping dead and it didn't count

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My setup was virtus helm/top/bottoms, static gloves, ragefire boots, seers (i), superior scrim of elements, max cape (fire cape switch for ice strykes), arc stream neck (forgot I had dragon rider lol), cstaff with blood barrage on it

 

in inv ovl, weapon poison+, sup restores, always had ss + torment on, dreadnips and steel titan.

 

With TDs, I maged it until it switched styles (didnt have holy water with me), then after I dropped it shield I summoned the nip, between the nip and the titan, its prayer would switch so often I didn't have to worry about its immunity to magic. I used nips at everything except muspah, glacor and ganos I think

 

Also on the jadinko wave, I'd summon nip to hit on jad, have my titan attack another, then I'll butcher the remaining ones, by the time I killed them, titan + nip had their respective jadinko with low health, just thought it'd be a time saver

 

Always managed wave 18+ with that setup, there was this once I beat wave 20 which was cele dragon, but time ran out as it was dropping dead and it didn't count

Oh i would be raging so bad!



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