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Should the tradeable items of the past be taken out off rs?

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Rares support the use of Ebay.

 

 

 

 

 

 

 

yeah the vast amounts of real life cash which are spent on phats etc is the one major concern i think jagex would have with rares.

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In RS the economy is based solely on wants, and it's run mainly by 13 year olds. Not exactly the definition of stable.

 

 

 

 

 

 

 

Sorry, but when did "the economy is run by a bunch of 13 year olds" become a valid arguement in economic debates?

 

 

 

 

 

 

 

It was funny when I first saw someone use it (even though the person meant it seriously), but it seems it has now become a widely accepted valid reason why RuneScape's economy is like it is, as I've seen several people use it in debates now.

 

 

 

 

 

 

 

The arguement is completely ridiculous mind you - the economy would have worked exactly the same way if you had putten a bunch of 30 year olds together.

 

 

 

Gee, thanks a whole bunch for taking my whole post, looking at one line, and instantly dismissing what I said because of it...

 

 

 

That was one point, supporting one argument of what I'd said. Not only that, but you looked only at the lesser of 2 points. The rs economy is not stable. Yes the fact that it's decided mainly by little kids who only play runescape because it's the "cool" game among their friends DOES contribute to that. I never said that this was the only, or even main reason for the economy's instability, so please don't put words in my mouth.

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Gee, thanks a whole bunch for taking my whole post, looking at one line, and instantly dismissing what I said because of it...

 

 

 

 

 

 

 

I only quoted that part because that was all I disagreed with from your whole post. ;) I'm just wondering why even more intelligent people are using that sentence in debates these days. As I said I've seen more people use it and people seem to think it's a valid arguement which I found rather strange and disagree with... No need to get all defensive.

 

 

 

 

 

 

 

Yes the fact that it's decided mainly by little kids who only play runescape because it's the "cool" game among their friends DOES contribute to that.

 

 

 

 

 

 

 

So now tell me - why is the game's economy more unstable because younger people play it? What would work differently in RuneScape's economy if there were no 13 year olds? No offense ment, but it sounds like a typical bashing-13-year-olds statement to me, with little to no actual reasoning behind it as to why it would even matter.

 

 

 

 

 

 

 

The rs economy is not stable.

 

 

 

 

 

 

 

And while we are at it, what do you perceive as unstable in RuneScape's economy?

What if it was possible to "lock" a rare, and make it untradable?

 

 

 

 

 

 

 

Examples:

 

 

 

 

 

 

 

Person1 has a santa, and doesn't want to merchant with it. He/she can just lock the santa, and then that santa can't be traded or dropped. It has the destory option, and if Person1 dies with it or destorys it, she/he can just get another one from Diago.

 

 

 

 

 

 

 

Person2 has no rares, therefore cannot get a rare from Diago.

 

 

 

 

 

 

 

Person3 has two santas. He/she locks one, but when she/he tries to lock the other, he/she gets this message "You cannot lock two santas, you only have one head!"

 

 

 

 

 

 

 

Person4 has a santa and a partyhat. He/she can lock both.

 

 

 

 

 

 

 

Person5 has two partyhats of different colors. He/she cannot lock both.

 

 

 

 

 

 

 

This way, some rares can be removed from the game, and because rares can't be unlocked, there will be fewer and fewer rares in the game.

 

 

 

 

 

 

 

Yes, I do wish rares didn't exist. But I know Jagex can't just pull them out.

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Thank the world for spell checkers.

Alright, as someone said earlier to my reply, and saying that there would be more cash, then Jagex would of course need to take action.

 

 

 

 

 

 

 

1) Increase the amount of rare treasure trail item rewards (3rd age).

 

 

 

 

 

 

 

2) Release more new expensive/strong weapons or whatnot. Which of course, we know is coming eventually anyway. :)

 

 

 

 

 

 

 

Yep.

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Economies are NEVER surrounded by certain ITEMS that are in SHORT SUPPLY. Ever. Never.

 

 

 

 

 

 

 

Do you really believe this statement? Really? What about the gold standard that the USA ran on for almost 200 years? Gold is in short supply.

 

 

 

 

 

 

 

What about the Stock Market? I believe everything on the market is in short supply based on the demand. That is why prices rise. Look at oil. It is in short supply incomparison to consumer consumption.

 

 

 

 

 

 

 

I bought my wife a nice engagement ring a few years back. I spent several several thousand dollars on a little lump of carbon. Those are always in short supply.

 

 

 

 

 

 

 

Perhaps we should take all the oil, gold, and diamonds and launch them into orbit in a giant space ship since everyone can't afford them.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

I probably won't post again in this thread, I may or may not, depending on the first person who decides to react and reply to my message, if it's mostly a flame or countermeasure, forget it. Why? Because really, there isn't a truly good argument versus the basis of economics.

 

 

 

 

 

 

 

How do I know all of this finally? I'm taking an economics class online for Running Start. :) mwahaha.

 

 

 

 

 

 

 

-Wolfy

 

 

 

 

 

 

 

Well you did post again. See we aren't flaming you, just picking apart your arguement, which is weak at best. I took Economics in high school, and I stayed at a Holiday Inn Express so I guess I'm an expert too.

It might have the effect for the RS market like someone pulling a carpet from under you, lol. People who had saved there money would be spending money insanely because they have all this bulk cash and other people would become poor because they invested all their "grip"(if you will) into rares.

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What if it was possible to "lock" a rare, and make it untradable?

 

 

 

 

 

 

 

Examples:

 

 

 

 

 

 

 

Person1 has a santa, and doesn't want to merchant with it. He/she can just lock the santa, and then that santa can't be traded or dropped. It has the destory option, and if Person1 dies with it or destorys it, she/he can just get another one from Diago.

 

 

 

 

 

 

 

Person2 has no rares, therefore cannot get a rare from Diago.

 

 

 

 

 

 

 

Person3 has two santas. He/she locks one, but when she/he tries to lock the other, he/she gets this message "You cannot lock two santas, you only have one head!"

 

 

 

 

 

 

 

Person4 has a santa and a partyhat. He/she can lock both.

 

 

 

 

 

 

 

Person5 has two partyhats of different colors. He/she cannot lock both.

 

 

 

 

 

 

 

This way, some rares can be removed from the game, and because rares can't be unlocked, there will be fewer and fewer rares in the game.

 

 

 

 

 

 

 

Yes, I do wish rares didn't exist. But I know Jagex can't just pull them out.

 

 

 

 

 

 

 

actually i would like that

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i think it is a bit stupid. What if you or someone else had spent there life saving on a single phat then find that it gone because someone decided it was unfair, its like telling a cop to stop arresting people

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I think if rares were made untradeable, it would unstabalize much of the rs economy. Without rares the merchants that rely on the for money would probably turn to barrows, and as there would be alot less for the mass money making part of rs (all those who make money for some reason, from alching, monster drops or skilling etc), there would be much less items for them to aspire to get, which would probably make them gab for all those items that currently are worth 1-10m. Which with supply and demand would push the prices up significantly, maybe good for some people but people who prefer lower prices for items will not be pleased. And im not even going to go into 3rd age, as if rares were taken out, 3rd age would probably reach 200m+ because it would be the rarest and much more desired equiptment in rs.

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I only think that they should disapear if you drop them and you shouldn't be aloud to get another even if it was an original person who had it.

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I disagree. Taking it out now would cause way too many problems. Merchants woudl complain wildly that they bought something for 20mil and now cant sell it.

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wildy

 

 

 

 

 

 

 

so since when is wildy non honest? and i think the most get it from: wildy, merchanting,staking,barrows and some with high lvl beasts (with drops like d chain) and also some where just around when they where dropd or where only 50k and got em then its un fair to assume they are gotten not honest ways

 

I have been thinking. Should they take off the RSC holiday items? I mean not everyone has a party hat. And what the heck wrong with people selling a stupid easter egg for 2 mil? Its just some cruddy imtes that heals 2 hp. Selling these items a high prices is exactly what were doing in real life. Were even commercializing the holidays in MMOs.

 

 

 

 

 

 

 

 

 

 

 

shows what u know about rares.

 

 

 

Easter Eggs heal 14 or 13 im pretty sure, and they're around 12m atm.

 

 

 

and ppl buy them because their RARE! RARE! RARE! its fun having rares since they dont come into the game at all anymore, just go out.

 

 

 

 

 

 

 

i think ggs heal 14 am i right :-k :?:

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What if it was possible to "lock" a rare, and make it untradable?

 

 

 

 

 

 

 

Examples:

 

 

 

 

 

 

 

Person1 has a santa, and doesn't want to merchant with it. He/she can just lock the santa, and then that santa can't be traded or dropped. It has the destory option, and if Person1 dies with it or destorys it, she/he can just get another one from Diago.

 

 

 

 

 

 

 

Person2 has no rares, therefore cannot get a rare from Diago.

 

 

 

 

 

 

 

Person3 has two santas. He/she locks one, but when she/he tries to lock the other, he/she gets this message "You cannot lock two santas, you only have one head!"

 

 

 

 

 

 

 

Person4 has a santa and a partyhat. He/she can lock both.

 

 

 

 

 

 

 

Person5 has two partyhats of different colors. He/she cannot lock both.

 

 

 

 

 

 

 

This way, some rares can be removed from the game, and because rares can't be unlocked, there will be fewer and fewer rares in the game.

 

 

 

 

 

 

 

Yes, I do wish rares didn't exist. But I know Jagex can't just pull them out.

 

 

 

 

 

 

 

actually i would like that

 

 

 

 

 

 

 

would only be worth it if it was unlockble

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I'm not sure if this has been stated yet, but Rares are like antiques. Antiques are old and can sometimes be ugly, yet they can sell for millions and millions of dollars. Also, rares are more then pretty items, They're status symbols and they are used for currency in a sense. There are probally around 9 through 10 people in all of Runescape that own a over a networth of 10 bil. Since the cap for money is 2.1bil they need to have there 10+bil in items. Barrows are too cheap by that time to really merit having 1k sets of them, so Rares are what come into place here.

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I disagree. Taking it out now would cause way too many problems. Merchants woudl complain wildly that they bought something for 20mil and now cant sell it.

 

 

 

 

 

 

 

The biggest problem would be: constant money coming into the economy via high alching and monster drops and no where to spend it. The price of everything else would rise as people wouldn't have something to spend their money on. Do you really want to see the price of everything else rise due to the removal of a couple of rares?

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got their money in a non-honest way -- wildy

 

 

 

 

 

 

 

So now the wildy isn't honest? :x

First scenario:

 

 

 

 

 

 

 

Jagex deletes all rare items instantly. 99% of the people who own one quit rs. At least 50% of the people who were WORKING for one and already halfway to it quit. The other half spend it all on armour and stuff.

 

 

 

 

 

 

 

This massive amount of money entering the market means next time you want to buy sharks, be ready to pay 3k each.

 

 

 

 

 

 

 

Second scenario:

 

 

 

 

 

 

 

Jagex compensates people for their rare items. Many now rich players will quit. Again, those that are left will spend it on various other items. That means, prices on EVERYTHING will go up. Feel like paying 20k for a super set anyone? 30m for a dragon chain? 800m for a set of third age?

My god I don't think I've seen so many crack economic theories since ARR (Alching Ruins Runescape) on the runescape forums. I should have come here, ah well.

 

 

 

 

 

 

 

From a game point of view, rares represent the ultimate goal for people who want to be rich. Consider it like a skillcape of money, an ultimate goal that makes the bearer a rich person. Removing this would shatter the hopes of many people. You might notice that most of the people complaining about rares are people who judge the items for their utility alone and complain about the price being too high. This is quite wrong, as they represent an accomplishment in money basically and removing it would make the rants forum set ablaze. Horrible idea

 

 

 

 

 

 

 

From an economic point of view rares act the way any supply-inelastic item would. This means the percentage change in quantity supplied is less (or in this case none) than the percentage change in quantity demanded. They obviously rise and are bought and sold all the time. If they are removed, a large chunk of cash would be removed from the game but this would not immediately mean inflation. There will probably be more people buying things other than rares but there will also be a lot less people with gigantic ammounts of cash saved as rares. My guess is that the change will be much less significant than most people anticipate, but then again, I can't think of any reason why this would take place.

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The price of everything else would rise as people wouldn't have something to spend their money on.

 

 

 

 

 

 

 

No? Resources? Armor?

 

 

 

 

 

 

 

I guess everything was said...

My god I don't think I've seen so many crack economic theories since ARR (Alching Ruins Runescape) on the runescape forums. I should have come here, ah well.

 

 

 

 

 

 

 

From an economic point of view rares act the way any supply-inelastic item would. This means the percentage change in quantity supplied is less (or in this case none) than the percentage change in quantity demanded. They obviously rise and are bought and sold all the time. If they are removed, a large chunk of cash would be removed from the game but this would not immediately mean inflation. There will probably be more people buying things other than rares but there will also be a lot less people with gigantic ammounts of cash saved as rares. My guess is that the change will be much less significant than most people anticipate, but then again, I can't think of any reason why this would take place.

 

 

 

I fully disagree with this.

 

 

 

 

 

 

 

Inflation would become a MASSIVE problem if rares were removed. I'm sure I already explained why, but I'll do it again just for kicks:

 

 

 

 

 

 

 

1)All the items in rs need to have an equivalent value of all the gp in rs. Because we don't really depend on a bartering system, items are most often exchanged for gp. If there is a rise in the amount of gp in the game, the demand for all items (well, most) increases (because people now have more money to spend, and more people can afford these items). The inverse is also true, but isn't really important to this debate.

 

 

 

2)If I had to pick a number I'd say about half of the total gp in runescape would be needed to buy every single rare (may be less now with the recent drop in rare prices, but the number would still be signifigant)

 

 

 

 

 

 

 

Now to simplify this:

 

 

 

Game X has 10 items and 10 gold coins with which these items can be purchased. Each item is worth 1 coin.

 

 

 

The creators of Game X decide to remove items 6 through 10.

 

 

 

Items 1 and 2 can be bought in stores for 1 coin each, so their prices don't change.

 

 

 

That means all that extra cash is going to go towards items 3,4 and 5. Players who had items 3 4 and 5 can now sell them for up to 3 coins each, whereas players with items 6-10 now have nothing, and players with items 1 and 2 have lost a good 60% of their net worth. The value of the coins other players were holding now drops as well, as more money is needed to buy many items.

 

 

 

 

 

 

 

In rs terms:

 

 

 

Alchers, RCers, some smiths, fletchers, anyone who carries their wealth in gp (or in items that can be purchased from npc's) lose a LOT.

 

 

 

Rare owners would well lose everything.

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Holiday items were meant for fun, people that exploit this and sell their holiday items for millions of gee pee's are as bad as the 9 year olds that curse you in lumbridge. They do not aid the Runescape economy, only the richest players can afford them, a minority in Runescape, i'd guess about 2% of the population of the game can afford a party hat, economically they benefit nobody.

 

 

 

 

 

 

 

They have no benefits to your stats or account, why then do they represent the height of richness? Jagex are always bringing out shiney new armour so the argument that rich players have nothing to spend it on is wrong. There are new skills popping out every few monthes who needs a party hat? There are so many things money can be spent on in game...

 

 

 

 

 

 

 

Anybody that has put hundreds of hours into buying a useless item can leave this game for all I care, mainly for their stupidity really, a paper hat I mean really.

1)All the items in rs need to have an equivalent value of all the gp in rs. Because we don't really depend on a bartering system, items are most often exchanged for gp. If there is a rise in the amount of gp in the game, the demand for all items (well, most) increases (because people now have more money to spend, and more people can afford these items). The inverse is also true, but isn't really important to this debate.

 

 

 

 

 

 

 

Of course, I very much think they do have an equivalent to gp for all items, that is why removing the rares from the game will remove a large amount of gp, keep in mind that I am speculating as there is no right answer.

 

 

 

 

 

 

 

Now to simplify this:

 

 

 

Game X has 10 items and 10 gold coins with which these items can be purchased. Each item is worth 1 coin.

 

 

 

The creators of Game X decide to remove items 6 through 10.

 

 

 

Items 1 and 2 can be bought in stores for 1 coin each, so their prices don't change.

 

 

 

That means all that extra cash is going to go towards items 3,4 and 5. Players who had items 3 4 and 5 can now sell them for up to 3 coins each, whereas players with items 6-10 now have nothing, and players with items 1 and 2 have lost a good 60% of their net worth. The value of the coins other players were holding now drops as well, as more money is needed to buy many items.

 

 

 

 

 

 

 

I see what you are trying to say: people don't have enough items to spend their cash on. But it's not that simple, because the amount of gold coins isn't a constant, in fact it's changing all the time and the amount of things you can buy with gp is also changing, there are alternatives for spending money as well as external factors (like the people with large amounts of cash just quitting because they can't get a phat anymore) which should be taken into account, but there isn't really a way to predict inflation in rs or in the real world, if there was, economists would be the richest people on earth. However it is possible to measure it over the course of a year. Just find a random sample of, say 200 people, get a log of everything they buy and weigh it accordingly to then work out a price index. Compare the price indexes and there you'll have the inflation rate.

 

 

 

 

 

 

 

Sorry for the block of text. It's late, if you wait a few hours I'll have the patience to seperate it in paragraphs tomorrow morning

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379th to reach 99 Runecrafting on 4th of November 2007

 

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hah! You call people's theorys crackpots yet:

 

 

 

 

 

 

 

Of course, I very much think they do have an equivalent to gp for all items, that is why removing the rares from the game will remove a large amount of gp, keep in mind that I am speculating as there is no right answer.

 

 

 

 

 

 

 

You post this. A party hat is technicly worth nothing. Can it be sold for millions of GP? Yes. But does it actualy have that value? No!

 

 

 

 

 

 

 

If rares would be removed it would simply remove the item, not the cash. The only way to get a rare these days is from a player/player transaction, meaning that that gold for buying rares comes from elsewhere. All it would do is simply get rid of the supply but not the money people paid for it.

 

 

 

 

 

 

 

Honestly though, I would watch calling everyone else's theorys bull (pretty much) when you don't even have the basics down yourself.

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