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Rc too slow exp


retaxis2

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Runecrafting is slow compared to other skills indeed.

 

 

 

The bad side is you can't get fast levels.

 

 

 

Good side is that once you get good level it really is an accomplishment.

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I wouldn't anticipate a HUGE increase in RCing speed any time soon, at least not in terms of how many runes you can make in a given time. While the skill is slow, Jagex undoubtedly doesn't want runes to be TOO inexpensive. Even with the abyss, making runes (without double nats) is only about 15k xp/hr, but if you do natures/deaths that is 400-500k gp/hr you make. If we could make the runes faster then the game would get pretty unbalanced.

 

 

 

 

 

 

 

My guess is that Jagex won't make it much faster unless they create a new rune that won't have nearly as much value as the others, or perhaps some quest item that boosts the xp per ess (high level RCers would scream over this one!).

 

 

 

 

 

 

 

Hard to tell what'll happen since they're in a tough spot to change much.

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once you reach like 94 i think it is you can craft double runes, thats when the xp gets pretty easy, post on the forums that your giving 2 nats per essnce and even thoguh you make no money off of it you can easily get to 99 doing this

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runecrafting so slow exp. i personally don't care. im only level 45 but i like the skill because of what it provides. dont forget as you advance in the skill you get more per ess you use.

 

 

 

 

 

 

 

lets talk about air runes.

 

 

 

 

 

 

 

ok lets say you buy ess for 35each. (just gussing)

 

 

 

at my level i can make 5x air runes.

 

 

 

lets say i bring 25ess into the ruins.

 

 

 

i would come out with 125

 

 

 

 

 

 

 

ess costs 35x25= 875gp

 

 

 

rune costs 125x15= 1875gp

 

 

 

 

 

 

 

so you earn an extra 1k. thats per trip

 

 

 

the same applies to nats at lvl 91 <3:

 

 

 

 

 

 

 

if they made runecrafting easier it would do several things. rune prices would drop because their easier to obtain and more people are making them. (which is bad)

 

 

 

 

 

 

 

in short dont complain about the way skills work in runescape. jagex sets things up so they work without overpowering the other skills

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nope dont see a big change happening..

 

 

 

 

 

 

 

its slow and i think thats how its going to stay..

 

 

 

 

 

 

 

i dont have a problem with exp going so slow just how boring it is.. :ohnoes:

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What's different about RC is that the xp rate does not increase much with higher levels. The max XP you can get is about 30k/hr at the law altar.

 

 

 

 

 

 

 

you can make lava runes at about 45k xp an hr.

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With prayer you can't make profit, that's why I think Jagex made the xp/hour greater

 

 

 

With RC you make profit( if you use abyss it gets easy 150k+/hour) so why would Jagex make the xp/hour greater?

 

 

 

 

 

 

 

Errr? Have you ever tried runecrafting? making death runes with 75 rcing (giant pouch) is fastest rc exp you can get without runners and you get like 20k exp/h :| .

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Yes, its slow, but thats why so few people do it and why rcers get so much profit. Also, the fast way is the abyss so if you dont like it, then dont rc, seems thats what most people do :P

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Yes, its slow, but thats why so few people do it and why rcers get so much profit. Also, the fast way is the abyss so if you dont like it, then dont rc, seems thats what most people do :P

 

 

 

 

 

 

 

First of all. I am nearly 62 runecrafting. The reason I tell you this, is to prove I like runecrafting. I like runecrafting the way it is. Yes, you have to run up and down, back and forth. From left to right and around.. but I like it. A few reasons:

 

 

 

 

 

 

 

The skill is an accomplishment. A high level is something most people do not reach easily. So if I tell I have RC 61.. they freak out, saying that is great. I like that

 

 

 

 

 

 

 

Second, I like the cash. Making 200k+ profit an hour isn't bad. As I am a person who spends money in skills, I try to earn it back with runecrafting.

 

 

 

 

 

 

 

Thirth reason would be the runes itself. Making 6 air runes out of 1 essence allows me to make alot of air runes in an hour. Always handy, as you will not have to buy them for 15-20ea, but instead make your own for what would be 5gp ea. And!!.. 5 rc exp. Which is pretty expensive experience, if you use, by example, the FFL (about 12-13gp/ exp which is the same as construction)..

 

 

 

 

 

 

 

So yes, Runecrafting I like it the way it is. Like it is now. Not when it is made easier, not when it is made harder, but just the way it is now. ::'

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RCing is just fine. Jagex perfectly understood the concept. Magic is supposed to be a powerful, expensive skill. So, in order to craft runes for magic, it would seem logical that it would be as lengthy as magic is expensive. Therfore, magic would remain expensive, and runecrafting would remain lengthy. And both skills would still receive their tremendous benefits (power and money, respectively), and both skills would be primarily for use instead of levels.

 

 

 

 

 

 

 

I really dont know where people are getting 100k/hr avgs for runecrafting... Single nats throught the abyss is around 450-500k an hour, without a giant pouch.

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even though I'm only 62 rc, i would be very unhappy with jagex if they made rcing fast, simple, and safe.

 

 

 

 

 

 

 

rcing is slow exp. yes, but this is a good thing for those who are dedicated. Not everyone wants to slog though the 1-44 lvls to make nats, so they buy them instead.

 

 

 

 

 

 

 

other people don't want to rc because it's slow to walk to the alter, and the abyss is dangerous if you aren't prepared. But, the people who do achieve 44 and are either prepared for the abyss, or patient enough to use an alternate route are rewarded.

 

 

 

 

 

 

 

also, let me remind you about pure ess....

 

 

 

 

 

 

 

so the high required lvls, slow exp, risk(and to an extent capitol for supplies) are balanced by the profit you can make.

 

 

 

 

 

 

 

it wouldn't be fair if.... oh wait, we're talking about jagex.

 

 

 

 

 

 

 

.... as long as it's not like throwing chinchompas covered in rune ess at a group of alters pc exp gain kind of thing.

 

 

 

 

 

 

 

someone needs to make a picture of that

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I think the only breakthrough recently was the introduction of pouches. It potentially double the amount of runes you carry therefore comes close to doubling the exp you earn per trip.

 

 

 

 

 

 

 

Another improvement is the mass drops of talismen from certain high level monsters. For instance, I now have just under 1,000 water tally in my bank.

 

 

 

I could use these up in less than two hours earning 30k exp (by combining with tiaras)

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I think the only breakthrough recently was the introduction of pouches. It potentially double the amount of runes you carry therefore comes close to doubling the exp you earn per trip.

 

 

 

 

 

 

 

Another improvement is the mass drops of talismen from certain high level monsters. For instance, I now have just under 1,000 water tally in my bank.

 

 

 

I could use these up in less than two hours earning 30k exp (by combining with tiaras)

 

 

 

 

 

 

 

Great experience indeed. Problem with that, although it is great experience:

 

 

 

Getting all the tiaras is a pain. Buying from a general store stack or buying from players.. costly

 

 

 

Getting all talismans, that would be the biggest problems. I heard DK's drop big stacks of noted talismans. But no other monster does. Also buying these is a time taking and expensive process..

 

 

 

 

 

 

 

But yes, this would be the fastest experience without runners. Although it isn't the best experience to my opinion. As you have huge costs. While runecrafting is mostly a profitmaking skill.

 

 

 

 

 

 

 

But still do not tell to many people. There might be a rush on RC'ers.. :-$

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cheaper runes would be nice. Alching would be profitable, abyss crafting would not, I'd be able to ice burst without going poor

 

 

 

 

 

 

 

Ice bursting makes you poor? Its 600k for 1k casts.... If 600k makes you poor... :shock:

 

 

 

 

 

 

 

Anyways, I think an update is needed badly.

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cheaper runes would be nice. Alching would be profitable, abyss crafting would not, I'd be able to ice burst without going poor

 

 

 

 

 

 

 

Not really because RCers won't RC without profits. And RC exp is fast enough. It's worth it.

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cheaper runes would be nice. Alching would be profitable, abyss crafting would not, I'd be able to ice burst without going poor

 

 

 

 

 

 

 

I'd like that. People are rejoicing that d bones and hides have gone down, but that killed a good money maker for me.

 

 

 

 

 

 

 

If rc was destroyed the way green dragons were, all those people loving how great that it was that bones and hides went down will get to see how good it feels when they get a taste of their own medecine.

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RC is good as it is.

 

 

 

 

 

 

 

i'm kinda not looking forward to their (jagex's) update. i wouldn't mind if pouches were easier to get though. for some reason i can only get small pouch -.- they just wont drop them.

 

 

 

 

 

 

 

(yes i do have the rc level needed)

 

 

 

 

 

 

 

 

 

 

 

anyway. yeah. Leave RC as it is. it's the best profit skill really.

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1. I am over 40mil exp on rsc and over 185mil exp in rs2

 

 

 

2. Buyable skills are bought with hard earned money

 

 

 

3. This is a discussion whether there will be an update or not.

 

 

 

4. Rs is not 8 years old, in fact it is only 6 years old.

 

 

 

5. I played rsc when people fought at cow yards so i would know.

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Many years? RC has been out what.. 3 years? apposed to Prayer which has been around since day 1 (8 years)

 

 

 

8 Years? Lol k.

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Guest sword_kill11

It's slow xp, but it is definitely worth it :)

 

 

 

 

 

 

 

I've been going for 91 for the last 2 years, but when I finally got it last week, the amount of profit you gain from it is second to none (easy 1M/hour net profit, including cost of essence).

 

 

 

 

 

 

 

I wouldn't be happy at all if runecrafting was made easier, as rune prices would drop making the skill less profitable.

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