@Dan3HitU Posted November 21, 2008 Share Posted November 21, 2008 What do you think it will be? Remember to bare in mind it will have to be something that everyone would be appreciative of such as with Recipe for Disaster they released Gloves with both Attack, Defence and Strength bonuses that where better than any current Gloves. What do you think they'll release as the reward? Will there be a mini-game or something after it to get better rewards? (such as with King's Ransom). [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
3hitm4g3u Posted November 21, 2008 Share Posted November 21, 2008 I reckon some new God items. Not just decorative God items, but useful ones. Link to comment Share on other sites More sharing options...
@Dan3HitU Posted November 21, 2008 Author Share Posted November 21, 2008 I reckon some new God items. Not just decorative God items, but useful ones. What requirements? Because I think we all know Jagex would never dare making a proper "high" level content update such as Level 90 weapons. Jagex are so confused, they actually class "70" as "high"... [-- DYNAMIC SIGNATURES FOR RUNESCAPE 3 & OLDSCHOOL 2007 RUNESCAPE --] Link to comment Share on other sites More sharing options...
Ezz Posted November 21, 2008 Share Posted November 21, 2008 Something useful, that's for sure. Maybe a new area of magic or something to make magic better? Magic has been pretty low on updates and such for a while. Maybe together with that there'd be some new equipment. Possibly a new area :P That's all the possible rewards I can think of right now. [insert birds flying in a circle here]Yes, that sig was annoying. Link to comment Share on other sites More sharing options...
psvstef Posted November 21, 2008 Share Posted November 21, 2008 belt slot unlocked? :twisted: Link to comment Share on other sites More sharing options...
3hitm4g3u Posted November 21, 2008 Share Posted November 21, 2008 I reckon some new God items. Not just decorative God items, but useful ones. What requirements? Because I think we all know Jagex would never dare making a proper "high" level content update such as Level 90 weapons. Jagex are so confused, they actually class "70" as "high"... I think level 80. We aren't going to see level 90 weapons for a long long time yet. It kinda makes sense as well..I mean, all the weapons at like 75+ attack would be too powerful to be created by mortals. Godswords, even SC weapons (crafted by us, I know, but out of matter used by the Gods), not meant to be wielded by mortals because of their devastating power. A new level 80 God weapon would fit in nicely after a while I think. Link to comment Share on other sites More sharing options...
Ezz Posted November 21, 2008 Share Posted November 21, 2008 belt slot unlocked? :twisted: That would be awesome! :thumbsup: [insert birds flying in a circle here]Yes, that sig was annoying. Link to comment Share on other sites More sharing options...
Reztral Posted November 21, 2008 Share Posted November 21, 2008 Dragon platebody maybe? Just a guess of course. --8727th person to achieve 99 Fishing on 8/19/2008----6012th person to achieve 99 Thieving on 10/12/2008--R.I.P. October 31, 2013 99 Fletching 7/16/2015 Link to comment Share on other sites More sharing options...
kudos6969 Posted November 21, 2008 Share Posted November 21, 2008 could always be a an update with high level weapons that are powerful like a gs but come with other benefits, like if it increased your maximum hp by 26 points and not stackable with a saradomin brew things like that would be great. although id much prefer some kind of ring to go with the firecape, fury, barrow gloves GWD solo drops: Armadyl Hilt sold at 63.5m - (More to come hopefully) Link to comment Share on other sites More sharing options...
Shadiochao Posted November 21, 2008 Share Posted November 21, 2008 A 9mm Revolver! Link to comment Share on other sites More sharing options...
Da_Latios Posted November 21, 2008 Share Posted November 21, 2008 We get a cracked staff of Armadyl. A weaker version of the actual staff. IRC Nick: Hiroki | 99 Agility | Max Quest Points | 138 CombatBandos drops: 20 Hilt | 22 Chestplate | 21 Tassets | 14 Boots Link to comment Share on other sites More sharing options...
RayOxide Posted November 21, 2008 Share Posted November 21, 2008 Whoa I never heard of this until like 2 days ago ... I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
jimmyjames227 Posted November 21, 2008 Share Posted November 21, 2008 The best reward should be bobs free delivery to bank CHEESE!!! My username is jamesrules90 NOT jimmyjames227.Click here to feed me!A nice undieable one!!! Link to comment Share on other sites More sharing options...
Bauke Posted November 21, 2008 Share Posted November 21, 2008 I'd say a big chunk of XP is involved. It's kinda hard to give out an epic weapon that obliterates all others, but XP is always a good solution. Twitter ||| Google+ ||| Facebook ||| LinkedIn ||| My very interesting weblog about science Link to comment Share on other sites More sharing options...
War_Eagle777 Posted November 21, 2008 Share Posted November 21, 2008 Adamant Dragon? Link to comment Share on other sites More sharing options...
3hitm4g3u Posted November 21, 2008 Share Posted November 21, 2008 I'd say a big chunk of XP is involved. It's kinda hard to give out an epic weapon that obliterates all others, but XP is always a good solution. They could balance the weapon out. Or even give new God Amulets instead? Like really good defence bonuses for saradomin, Strength for bandos, Ranged for Armadyl and Accuracy for Zamorak, for example. Link to comment Share on other sites More sharing options...
BabyPunchers Posted November 21, 2008 Share Posted November 21, 2008 I'd say a big chunk of XP is involved. It's kinda hard to give out an epic weapon that obliterates all others, but XP is always a good solution. They could balance the weapon out. Or even give new God Amulets instead? Like really good defence bonuses for saradomin, Strength for bandos, Ranged for Armadyl and Accuracy for Zamorak, for example. Yeah and only getting to pick one of them. And if you want a different one, you have to buy it from other players. Could make quests profitable. Thanks to all those who have messaged me concerning a revamp of my Range-Slayer guide. Because of you all I will start rewriting it asap.[/color] Formerly RobinHoodie. Link to comment Share on other sites More sharing options...
Dormado Posted November 21, 2008 Share Posted November 21, 2008 I'd say a big chunk of XP is involved. It's kinda hard to give out an epic weapon that obliterates all others, but XP is always a good solution. They could balance the weapon out. Or even give new God Amulets instead? Like really good defence bonuses for saradomin, Strength for bandos, Ranged for Armadyl and Accuracy for Zamorak, for example. ye si really like the idea of amulets, zamorakian accuracy amuletet would sure help me alot!!! The clock is ticking, and your time is running out, mortals. Link to comment Share on other sites More sharing options...
Amundogus2 Posted November 21, 2008 Share Posted November 21, 2008 I reckon some new God items. Not just decorative God items, but useful ones. What requirements? Because I think we all know Jagex would never dare making a proper "high" level content update such as Level 90 weapons. Jagex are so confused, they actually class "70" as "high"... Actually, most people classify 70 as high. "There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change." ~ Mod Mark H ~ Link to comment Share on other sites More sharing options...
BabyPunchers Posted November 21, 2008 Share Posted November 21, 2008 I reckon some new God items. Not just decorative God items, but useful ones. What requirements? Because I think we all know Jagex would never dare making a proper "high" level content update such as Level 90 weapons. Jagex are so confused, they actually class "70" as "high"... Actually, most people classify 70 as high. Who? Who classifies 70 as high? That's not even 1/13th to 99. The only people that classify 70 as high are the level 50s. Thanks to all those who have messaged me concerning a revamp of my Range-Slayer guide. Because of you all I will start rewriting it asap.[/color] Formerly RobinHoodie. Link to comment Share on other sites More sharing options...
Uaexkiller Posted November 21, 2008 Share Posted November 21, 2008 dragon smithing \ :D Link to comment Share on other sites More sharing options...
krugtheorc Posted November 21, 2008 Share Posted November 21, 2008 access to an area where all magic is free, but is a 5 minute walk from a bank. It also allows you to create any rune stone from a conviently placed rune mine. And a bunch of monsters randomly scattered around the arena that attack with melee and mage or range and mage. Maybe a minigame where you have to protect the area for free mage xp. anyone who doupts this look at the article of the week on runescape's main page It is not the great who are strong, but the strong who are great--Albel Nox Link to comment Share on other sites More sharing options...
Kepihan Posted November 21, 2008 Share Posted November 21, 2008 Access to a new continent? (Being 'the north') Meh, thats what I think. (This is more of a suggestion than what will actually happen) Maybe on this continent, if it is there. They will have redone like EVERY skill (E.G new fish like the Sailfish, New trees, New objects for houses up there, new types of bow, new slayer monsters, new metals ect. Plus maybe a bunch of new quests to come out of it? that are on that continent. Would drag alot of the higher levelled players up there because all the stuff up there is for higher levelled players... Link to comment Share on other sites More sharing options...
SoulAttacker Posted November 21, 2008 Share Posted November 21, 2008 Who? Who classifies 70 as high? That's not even 1/13th to 99. The only people that classify 70 as high are the level 50s. I agree, but unfortunately it is those players that make up the majority (hence, most) of the player base. I certainly think Jagex have set high expectations for this quest, if their definition of "high" for this quest is level 70, then I really don't know if we'll ever really get high level updates. I mean really, this is a quest involving the gods, can they really be that weak? On Topic: I can't really say for sure, but if they're touting this as a quest that's going to be better than Recipe for Disaster, I'm sure we can expect some pretty decent equipment at the least. 11th to 99 Summoning85th to 99 Runecrafting Link to comment Share on other sites More sharing options...
Mercifull Posted November 21, 2008 Share Posted November 21, 2008 The highest lvl to do stuff in the new minigame is 80. Perhaps this is the new standard for Jagex? Mercifull <3 Suzi "We don't want players to be able to buy their way to success in RuneScape. If we let players start doing this, it devalues RuneScape for others. We feel your status in real-life shouldn't affect your ability to be successful in RuneScape" Jagex 01/04/01 - 02/03/12 Link to comment Share on other sites More sharing options...
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