Jump to content

Kimberly

Members
  • Posts

    12329
  • Joined

  • Last visited

  • Days Won

    26

Everything posted by Kimberly

  1. Nope. Range and mage reqs are still very much a thing.
  2. Do you end up doing the majority of your floors with DGSers or randoms on the grouped world? Out of curiousity.
  3. It needs to be harsh - both out of fairness to all the real cases out there and to deter frivolous claims. False claims should definitely lead to a small suspension on the first time. Second time or higher, then it should be months or more at a time. I imagine if pinned to the wall on this detailed system, they'd probably try to say that only oldschool has a system like that. '-'
  4. Except we're talking about content/scenery compared to the entire game, accessible to those with a stat 90+ or higher. With rewards that only affect those 85+ and up. Aka it affects about half a person's playtime assuming they get that high. Do you get the point yet? Ports are smaller than edgeville in space, with less unique NPCs than a grandmaster quest, less soundtracks than your typical city which is 2x as large as the PoP area usually, and and a tier of armor available from it that really is just meant to stem the gap until the smithing rework. It has a massive affect on the people from Tipit or reddit sure, we're relatively high level and all that matters in the end is the rewards and how it can be used outside of the minigame. But for actually making the content, for a frame of reference, it's not a big ticket update. It affects how they allot their budget whether we like it or not. Highly anticipated != big ticket, to use your phrase This isn't a good thing, but it is a cold reality.
  5. Moved to the General Guides subforum
  6. I was wondering what they'd do with Gaikai. PSNow is pretty cool but it will have very limite uses in the states. There's just so many areas that can't sufficiently stream youtube vids at 144p let alone freaking a videogame at high res. Dat throttling from ISPs and bad infrastructure.
  7. There is arrow fletching on the workbench though, which I think might be what Quy is referring to. The scrimshaw crafter seems to be designed SPECIFICALLY for scrimshaws and engraving, where the workbench has the graphics that indicate it would be used for arrows, darts, and anything that has fletching.
  8. So I got the seasinger umi random. I MUST GO, MY PEOPLE NEED ME. Luckily this random event doesn't have a timer, so I an take as long as I like.
  9. It might be a big ticket item to us, because of the previous importance the original Ports offered through tetsu/seasingers/death lotus, but in the grand scheme of things it's expansion really isn't a big ticket thing. It's a small area, no lore that impacts the main game's current storyline, no new songs, and just a few new characters introduced with some upgrades that were supposed to use existing code to build off of. It's not an entirely new piece of content, the bulk of the project is already in-game. It's important to us as players and we wanted it to match the grandeur of the first Ports update. Even if they didn't run into problems, it wasn't going to match that same impact. The only reason it was mentioned at runefest was to build hype during the con. The REWARDS have a big impact. The MINIGAME ITSELF does not.
  10. It seems like it will, and won't at the same time. This is already going to be an expensive set of resources put aside that they'll either choose to put on Inventor or Elf City. (I still don't think Elf City will win, either...) Ports on the other hand was more limited in that it had a tighter budget that allowed for very little to go wrong while working with this existing framework. In ports, fixing a problem could have been such an expensive endeavor that they wouldn't have any "time" alloted to do ALL the building upgrades and instead could only do the smallest one they had planned, for example. Building the city from the ground up though lowers the chance of those sorts of problems, but it doesn't mean they can't hit snaffoos either. Hence the will and won't. They expected the ports thing to be an "easy" win because the framework for everything was already there. Likely the programming aspect of its budget was very small compared to voiceacting and modelling. That's how "it's a thing". Do you just sit and take a bath on a project you can't release for months while you pour money into a minigame that has a very small impact on the game? Or do you do a cheaper work-around and get it out now, so you can recoup your losses faster? That's what the real "Year of the Player" voting system is about. More issues like this are bound to happen with the smaller voted on contents that make up the bulk of the update schedule. Call me fearmongerer, but customers should be very concerned.
  11. I don't know why the trader isn't on the second floor of the shipyard. You can reach that by ladder, and it's fairly hidden away. It sucks though that the guys were not allowed to fix the problems that broke Port's "room to grow". To me, that sounds like this will be the only Ports expansion we'll ever see as a result. I wonder if voice-acting takes up a significant chunk of the budget and if it should be held to the wayside for a year or two. It seems like the choice of keeping these new and shiny features will be coming up soon to the chopping block as less and less people are satisfied to pay for the game. (If that happens.)
  12. They've done it before with other famous RS yt'ers/famous players, namely angerfist. Typically these players who also know jmods sometimes get faster response times on their tickets as well. Their customer support system is still inconsistent.
  13. I'm a little confused, I thought Ports 2 came with a t85 melee weapon? It completely slipped my mind until now. Is that perhaps why the ports expansion felt a little thin, is there more still to come? Or did they scrap that idea from Runefest?
  14. How do you think items got to the " G [bleep]ing E " in the first place? So now they are actually fixed by the parts you get while camping the QBD, meaning prices on the parts will now be somewhat stable as people continue to use the QBD for money. Considering how horribly frustrating it was to actually recharge the crossbow in the first place, how hard it would've been for jagex to fix it, and how many people camp the QBD now... This was probably one of the most clever aspects of the update. Now the t80 2h weapon has a price point that puts it more in-line with Chaotic Crossbows. It was wrong to allow the Royal Crossbow to have no real GP cost to recharge when all other weapons of that tier did. This also ties into why the Virtus wand and book update was much overdue as well. Yes, the people who looked to the rcb as a cheap t80 weapon are hurt by this, but it needed to happen. You're completely justified in being upset but you're 100% completely wrong in saying it wasn't a problem. Just be satisfied you and others like you were able to enjoy the free ride the weapon gave you until this point. -- Other than that, I'm not exactly sure why people are still panic selling virtus wand and book. The degrade cost on them was bound to happen, yet the weapon's effectiveness was not changed at all. From what I understand it's still the best choice for t80 mages from pure damage. So yes a small drop should be expected, but nowhere near what we've seen now... :/
  15. When you're even accused of art theft on dA, regardless if you end up exonerated, there's no coming back from it most of the time. That account is burnt - no commissions, no sharing your artwork for C&C, nothing. This isn't like youtube, where even negativity can be used to bolster your channel. There's nothing you can salvage from possibly the worst accusation you can ever start flinging on dA. Deleting isn't all that big of a red flag. Unfortunately though we see pretty clearly that not only does she trace, but she's traced several works from other artists. One was even a 100% trace and a really crappy recolor job. Even still, that just means she traces, not that the Glad Tidings artwork was stolen from another artist. That's why this twitter blog has nothing else to show. According to a google search, taking either the male or female stance shows no connection to other visually similar pieces of art on dA. So she traces, but she doesn't seem to have traced Glad Tidings. Does that mean you still shouldn't buy it? At this point, no. If you have the money to make a purchase, denying that purchase only means you're hurting Jagex's potential bottom line. If you want to make a difference, send a message to Mod Slayer via /u/JagexSlayer and express your feelings on the subject. But honestly if a person used to trace in the past it doesn't mean they can never get better or have their own level of talent. View their work in a different light if you must, it doesn't mean that the works they submit to Jagex should be anathema. Everyone deserves a shot and it's not Jagex's place to be a big bad art judge and jury blocking people's entries because they traced in the past. She made a fool of herself and her dA page is now closed. Hopefully people leave it at that and move the hell on with their lives.
  16. But warbands always offers free training year round. Training for skills with xp rates below 100k/hr might make more sense for people.
  17. The central interface needs to be in the default position, like when you use a preset. Beyond that, I don't know. Like Lioness said, Stev will look at it soon.
  18. The older version won't work for the NIS update most likely. I noticed that I needed to load up a preset in order for it to work. If I moved the 3d game window at all, DGsweeper won't detect the map because it thinks the central interface has moved and doesn't know what to grab. Try loading up something like t he default preset and see if that captures the map.
  19. Try Mod Wealth or Beno's twitter and keep emailing them. It's really all you can do.
  20. Home ownership skyrocketed just before the housing collapse. That's the reason why that particular observation is absolutely useless. Indie devs aren't getting the attention they need on consoles even with this gen's "new support" of them; a much-needed thing since consoles still account for a large percentage of gamers right now. The sooner big game publishers crash in their attempts to over monetize videogaming and console makers start courting those indie devs more, then we'll actually see indie games propping the industry up. Then, and not before.
  21. But Bly, it makes summoning FASTER!@#!@R@#!##@! Buy those spins now!@! The one thing that I despise the most is that they played up these changes as an appealing thing by "making it faster" just to make spins more desirable to buy during the spirit gem promotion. It's disgusting.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.