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Everything posted by Cheat
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If it is a fully quested Zerker for defence then stick with that. Zerkers are some of the best pking accounts around and in my opinion really impressive accounts to train. You have to make the choice if you get a 60,70 or 80 attack Zerker and whether you get smite or turmoil personally I would recommend 60 attack and turmoil maybe training to 80 attack when you are bored.
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Can't think of any.
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Estimate is from two summoning guides I read 12 months ago I did state it was inaccurate can't remember guide writers names one might of been Kent's and the other was on Zybez I shall try and find links.
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If you want a massively ballpark estimate the figure of 75 million is often bandied around for the cost of 99 summoning.
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Is there an easy way to get people to go into waterbirth dungeon?
Cheat replied to Snipers_end's topic in Help and Advice
Just hop to w66 at the entrance to the dungeon at peak times there will always be people there or you won't have to wait long. At dead times you will easily be able to find a DP in that chat. You can also ask them to bless your grave if you die. -
Torstols are only really better with Juju's and a Scroll of Life also 85 farming is a much higher requirement than 62.
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I would go with what Happy just said but as you mentioned you already have the charms for 95/96 summoning skip the unicorn and go straight for the Yak it will be incredibly useful and increase the gp/hr of the vast majority of moneymakers.
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If your happy with boosting from 87 herblore so be it otherwise I would suggest you get 89 for easy extremes. Then the priority is 96 summoning then overloads. You can buy gear while making money for any of these however once you have a net worth of the cost of the upgrade + 10m sell the equipment and get the upgrade they are far more worth it and cannot be taken by hackers. Congratulations as well on turmoil it really does rock.
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I imagine they will go back up shortly - they will definitely go back up before the BXPW in September so that is when I'm gonna sell my stock - to be honest they're are still good profit.
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If you want the summoning and don't like dung much then go for it with a fury instead you will still get very good charms and mage experience. If you like dung then you may as well get the arcane stream and it will make the difference but it's not make or break.
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I was seriously considering writing a melee guide myself because it is definitely a very good method to use with the current gear. But I will run through the basics as I see it here. Equipment: Your aim is to maximise DPS with reasonable range/melee defence while mainting a prayer bonus of above 10. Take this into consideration if you need to use alternatives. Helm: Neitznot or Verac's if your defence is sub 85. Amulet: Fury Chest: BCP Legs: Tassets Gloves: Barrows Boots: Dragon boots. Cape: Soulwars Cape Weapon: Rapier Shield: Dragon defender I have seen use of CKS/DFS for the high defensive bonuses in my opinion DPS increase from D def is more important. If you have a lower prayer level and melee stats below the 90's I would suggest swapping out bandos tassets for verac's skirt. Equally if you lack the soulwars cape I would suggest this as well. Your inventory should be: Healing special EE/EEE or Saradomin godsword. Could be lost if you are very confident of your ability to SS flash though I would still highly recommend it. 3 Overloads/3 Pure Sets - I don't think the inventory space needed for super defences is worth it for the only slight increase over what sara brews provide. 4 - 6 Sara Brews perhaps 6 for your first try as you may mess up sidestepping the 360's. Super restores needed for the number of brews you have (not needed if overloading.) Rest of inventory should be prayer potions perhaps super prayer potions if you feel worried about prayer. Add Dragon Claws to this if you wish to use the rushing method to kill Jad. Until wave 32 simply run through the monsters soul splitting whenever you need to heal and utilising your d claws specials to quickly rid yourself of the 180's. Kill monsters in the order: 22>90>180>45 If you are healing with Saradomin godsword or souls plit I suggest you do this on the 180's mainly as there defence is low but they have plenty of hitpoints for a large SGS hit. Once we reach wave 32 the 360's appear these are prioritised before 180's and 45's but the 22's and 90's remain higher priority. From this wave onwards Protect/Deflect Magic should be active from the start until the 360 is dead. You will kill the 360's by sidestepping them. This involves standing one space away from them then when they start a magic attack against you as soon as their tail moves step inwards and attack stepping back again before they can melee you. This is fairly simple but if you have not tried similar to this before you may mess up so if you feel worried about this perhaps do a practice run. Don't be ashamed if you die on your first try. JAD: Rushing: This is the method of killing Jad as quickly as possible ( I am no expert on this method ). When you reach the double 360 wave sip your overload and brew up to past max health. Once the last 360 is dead cast vengeance on yourself and equip your dragon claws activating special attack (turn on autoretal) hit your first spec recast vengeance and hit a second special switch to your rapier and smack JAd for his small amount of remaining health. Deflect: Use of the curses spell book is required and 71 prayer. As Jad spawns run next to him with auto retal off be careful not to attack. Stand there and deflect the damage back to Jad his healers will not spawn. This requires good skills with prayer switching but is generally considered easier because of the lack of healers. While on Task: Overloaded praying turmoil and with a FSH + Rapier you will easily be able to out DPS the healers fighting him toe to toe normally as you would with any other boss prayer switch between his attack styles remembering to switch back to melee protect everytime. Hope this helps - remember I have only attained fire cape 3 times so don't think my advice is perfect.
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It's alright I believe you.
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Oh well HARk me! I have been told on numerous occasions by people in game and on this forum that you do not need the ROW to access the new drops introduced with its update - indeed myself while using a zerker ring have received some of these supposed 'ROW only' drops.
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If you are really worried about being able to kill Jad or not just go safe him. However I imagine you could pull off the rush method fairly easily with your stats although turmoil would be a big advantage. I also suggest you melee the entire caves so just forget about range.
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Just to make it clear to the OP the ROW drop table does not require a ROW to be worn. Should really use another ring (Berserker!).
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There are some legit dicing clans as in they will pay out if you win however it is still scamming in a way as the odds are heavily in the host favour. They use dice bought in al-kharid and will pay out double if the percentile one rolls in a set series of numbers usually 55-100. PvM = Player vs Monster and is generally used to refer to players versus bosses rather than rats or goblins. Stuffs price is still set by the G.E and most of the trading goes on through there so old school merchanting has not returned but yeh like Happy said price manipulation has gone and junk trading. Also rares have shot up in price with red party hats surpassing max cash in cost last week.
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I had a really similar problem with logging to keep my boost timer while making overloads at the soulwars bank with the irritating Nomad wondering about infront of the bank causing me to click on him and mess up my banking making me lose about 2 the time to make two invents of potions.
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This has happened at least 3 times in the last 2 months anyone know what might be causing it?
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yeh same this happened the other week and resolved itself within a few minutes so I wouldn't worry and just be patient.
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Thanks for the advice. When it comes to gear I'm sorted really got my bandos, armadyl, fury etc... I have 20k cannonballs banked as well although I have no idea how long they will last having never really slayed with a cannon before. When it comes to getting maxed melee's through slayer probably ending up with 90 ish slayer how many cballs would you envisage one using? Would it really be 50m+ worth?
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Two questions here: 1.) I am 66 hunter and want whatever level it is that I can start obtaining Juju farming potions from Herblore Habitat (74?) what is a very quick method of doing this? What is the xp/hour? Any tips for maxing the xp/hour and where to do it? 2.) I have gotten turmoil and overloads after the past month and after I have dungeoneered for a bit for some rewards and some fun I will begin to powerslay so I have set 50m aside for doing this. This leaves me with 120m that I can spend. I was thinking of getting 96 summoning at rock lobsters not sure how much this would cost from 81 mage? Shadow barrage moving onto Ice barrage probably using extreme magics. Does this sound like a good idea? I also really want 85 farming currently at 69 will be 70 by tonight should I plant Yew trees and Palms? Or are there gp/xp values too high? Especially the chance of yew trees dying and not paying for them considering protection costs amount to about 80% of seed costs. Basically are there any skills I should really spend some money considering my main aspiration at the moment is to powerslay to maxed combats.
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Post all RS Screenshots, Videos, and Sounds here!
Cheat replied to misterxman's topic in General Discussion
Is this new? And what is the point of it? Basically, after I cleared my MTk for this week I duel ringed to castle wars and attempted to grind my nests to be told what you see in the picture.. Just never noticed this before. Also my turmoil level pic from ages ago. -
If you really want slayer to 80 as quickly as possible I seriously suggest that you get piety which means 15 more prayer levels so if you have the money get this as quickly as possible. As to slayer masters I don't think there is that much difference between Duradel and Summona but I would highly suggest that you move on to Kuradel as soon as you can.
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I don't think anyone really has any hard data on the effects of the auras but in my opinion the most useful of them seems to be reverance and it does increase the amount p pots restore slightly but to be honest your not gonna get much evidence based advice yet.
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Out of the list you give I would say farming but get it to 62 so that you can farm snapdragons and you will be making a fair amount of money. As with levelling skills no they're not entirely pointless you still unlock new quests and some useful items and skills like herblore and prayer are incredibly useful to level. Also the slow skills are very useful to open effigies with. Though if you question is more like will I make any money levelling skills? Then the answer is you won't make any good money and therefore you should really just do the fastest way even if it has minimal profit because the time you will save will allow you to do something which is actually good money. Oh and to the free trade money thing I would say yes there seems to be more money around and merchanting is slightly easier but I have no real evidence for this or reasoning.
