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Golvellius

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Everything posted by Golvellius

  1. Well I guess they noticed that I was getting a free 1-3k summoning xp every dungeon on charms. Dam this patch fix. I could care less about using them, I just wanted the free freaking levels for the worthless skill. Almost 200k free and then I'm cut off. Dam you Jagex! :evil:
  2. It will never happen. They keep adding skills and I don't believe anyone is that insane.
  3. Just make it for like farming. That really needs some help and its not like you can abuse it since you can only plant trees like once a day.
  4. Short bow on rapid fires twice in the time one crossbow/spears goes off. Its the only way to use range in the dungeon. Long bow would only be good if your in full melee armour, but why you would want to range like that is.... :huh:
  5. Jagex's version of Blizzcon. I hate cosplay and this reaks of it. I'd rather just play the game. :P
  6. It is both idiotic and punitive. It would be one thing to have a room I can't get into. It's quite another to have 2/3 of the floor blocked off because the room I can't get into has two keys in it that I need for the rest of the floor. That just happened to me, and I'm sorry, but it's just poor design. Sorry, I must have missed that. Where did Jagex say this skill was meant only for parties? Well, he's not going to. I've already invested quite a bit of time in discussing this today, and I'm sure not wasting a whole lot more of it slogging through that pomous, pedantic wall of gibberish. I do appreciate it, though, when someone make me look concise by comparison. ;) 96 pages later and your still crying like its day one. You need to pick and choose your spot. Like when I see a thread on the greatness of farming, I usually post something "entertaining" on like page 2 or something. ;) Honestly though, you should love the skill. It gave purpose to utterly useless, fluff-filled skills like summoning. Heck the summons can even fight a little. That Sachem Bloodrager can certainly outfight a steel trashcan any day.
  7. I don't think there is one. At least I didn't find it on the list weapons on the KB. If there then any of the bosses can drop it. I like my primal rapier. If I can get a a golden precision bracelet then I would be all set to 100. Isn't that kind of weird: you're only lv 50, and upto 120 you won't get anything really "new".. Well you bind more which means you can pick up more primal stuff or those other odd goodies. The skill is alot like slayer. Does your slayer level help you beat slayer monsters or any old monster faster? No. Your slayer level simply restricts your selection of monsters that you can fight. Slayer also presents a unique skill where items were introduced much like dungeoneering. Unlike dungeoneering, slayer items are tradeable though. This is the unique difference and probably the source of much crying and pouting from people around here. Personally, I think its great, by not allowing the weapons to be hoarded up by nonplayers who collect gp like it means something (hint: RWT).
  8. I don't think there is one. At least I didn't find it on the list weapons on the KB. If there then any of the bosses can drop it. I like my primal rapier. If I can get a a golden precision bracelet then I would be all set to 100.
  9. I love dungeoneering. I think most people like it. So I would strike that "most people dislike it" nonsense.
  10. Depending on how you play, you get more or less exp in other skills. I too have not reset since the release, and to level 38 dungeoneering i have made 500k exp of which 30k is dungeoneering exp. The reason everything is about money is because it is a value of time, and time is limited. If you had an eternity, money would have no value. Money is money and time is time. The two are nothing alike. Try playing the game insteading of collecting worthless little gold coins. You never know you might enjoy it. :wink:
  11. An intelligent voice of dissent is a lot more worthy than yet another dogpiling twit. If you disagree with her, then reply to what she says in a rational way, rather than just spewing insults. Whats the matter know-it-all, found a skill you don't like? Just remember anybody that disagrees with you is a fool and people that agree with you are voices in the wilderness. Oh and go back to preaching the beauty of half [wagon] summoning instead of stinking up this place along with mehateeverything.
  12. 10% free casts on spells that use them.
  13. Somebody strike my comments before. This skill is good. Real good. Best update since construction. It might take me a month to hit level 30 but its fun at complexity 6 while soloing. Its more D&D + runescape puzzle/skill mania than wow raiding . It just needs some agility stuff and it would be perfect. Anybody moaning about there being no rewards outside of the dungeon can't read. There is a whole fricken page of over-powered rewards in KB. The best shields in the game, the best weapons in the game, something to get you seeds back, something to automatically bury bones, best mage prayer and so on and on and on. Stop crying about the costs... reminds me of when I got most of the stuff from the mage training arena and then you crybabies screamed so loud that they cut all the prices in half and I busted my [wagon] for nothing. This is like the second coming of slayer.
  14. This is by far the most fascinating aspect of the update. The possibility to continue all skills to 120 and get new skill capes of true mastery. I could again focus solely on combat and agility. <3:
  15. Initial Observations of our new skill WOW-oneering. One, stop complaining! You knuckle draggers cryed and whined about how their wasn't group play or group think or other stupid crap that is in other MMOs. So, here it is and ITS ON MY SKILL TABLE. :wall: Enjoy it, this week is your's. Next week, I hope for something better. Two, every skill is involved except one. Yes thats right, every skill including farming. I mean come on farming in a dungeon???? But, hey don't worry about training agility cause thats the skill that doesn't count. No ledges around pits to traverse, no obstacles to dodge. Hey its a dungeon, I mean your supposed to fish and farm in a dungeon, right? Three, chaos weapon reqs blow. I mean why the hell do I have to get 80 wow-neering to compete in PVP when they took my 95 herblore out. Seriously, remove them from PVP or put back overloads.
  16. I like things that you have to work towards. I think they just ought to make onyx untradeable. I mean you can get an assist on a craft so its not that bad. I am dreaming of a future where high end weapons and armour come off minigames and quests and are untradeable. I think 20-100 hrs is quite fair to collect high end items. What I don't like is tradeable crap bought out by merchant pigs who don't even play the game for months or years (see spirit shields).
  17. Surprised TIF isn't bronze, they were being too kind. Some of the fishing ads and trojann laden pop-ups at this site are deplorable. Oh and lets not forget about the time the forums was destroyed for like a month and or that time that everybodys login information was stolen. Lol that RSC/zybez is nowhere to be found. I bet its because they support all that 3rd party cheat/hackware crap. :lol: Go Sal, although you haven't played the game in like 4 years. Just send your money and don't say anything... the perfect Jagex customer. ;)
  18. Clans already abuse minigames to death. (One side always wins at castle wars or soul wars or stealing creation) What more do they want? I can tell you they deserve nothing more, but thats just my opinion and Jagex is all about the group-think. :rolleyes:
  19. Why you would want to camp is beyond me. Banking is good especially since the value of alot of common drops (herbs, seeds, bones, and gems) is high. Personally, SGS is no more valuable than ZGS or BGS to me. Food, excalibur, and, soul split is all I use. I wouldn't waste my money on expensive summoning junk or hoarded items like SGS. If i did want to camp I would just dust off my guthans.
  20. I don't get how you expect to get 200 charms an hr without throwing red chins at herds of them there. I think on slayer task with full helmet and arma with unholy book and archer(i) it might be possible. I'd lose the combat summon sinceh they suck and get a bunyip/unicorn to help heal since you got hardly any food and soul split tends to fail sometimes when you get on a low rolling streak. I'll have to try that out next time i get a slayer task for them, but meleeing them is silly and best done under the waterfall.
  21. Heres a summary of 2005: Jan 10: In search of the Myreque Jan 17: Karamja dungeon Jan 26: Slayer skill Feb 7: Roving elves (cbow) Feb 15: Ghosts ahoy (ectophial and ectofuntus) March 29: Monkey madness (d-scim...so huge in RS history) April 18: Desert Treasure (ANCIENTS) May 9: Barrows... May 31: Keldagrim July 11: Farming Aug 1: Waterbirth Island Aug 23: Blast Furnace Sep 12: Cook-X, paving the way for "Do-x" in all skills Sep 19: Tzharr area Oct 4: Fight caves Oct 17: Mournings End part 2 Nov 07: DKs Dec 05: Nardah released, Spirits of the Elid Dec 12: Champions Challenge + wyverns This was 5 years ago, and many of the changes that happened in '05 are still at the "top end" or "most used" features in the game today (fire cape? still top dawg. barrows armor? still most useful armor. tzharr area? alive and well. DKs? Still hugely profitable and the rings they drop are the best rings). We got monthly, game-changing updates. 5 years later these updates are still on top of the game. Oh, and I have left out the fact that nearly every week had an update, and there were tons of random improvements in bank space and things of that nature that were really important additions to the game. But those arent really content related. EDIT: Oh, and I just looked. The easter, halloween, and christmas updates all came on the same day as additional game content such as a real, non-holiday quest. All the come-latelly Jagex appologists need to stare at that. That was the quality Jagex used to be capable of. Now they make way more money and have a much bigger staff and heres what the highlights of 2009 are. Dec 8: Kuradel Dungeon Dec 3: Temple at Sennistran (new prayers) Oct 7: Herblore update Sep 17: Rock Cavern Sept 9: Forgiveness of a chaos dwarf (Dragon Pick) Aug 18: MA final form (only mentionable because of rewards) June 9: Run energy update Feb 10: Soul Wars :rolleyes: First half of 09 was a no show by Jagex.
  22. It's always amusing how the people who whine the most about wanting new content are incapable of understanding and using the content they already have. Those are three of the best skills in the game. Summoning is by far the most versatile, Hunter and Farming are superb money skills. Learn how to use the gear shifter and the steering wheel before you bug the car company for more bells and whistles. And if all you want is a new dungeon with "uber st00f" drops released every month, you're playing the wrong game. Summoning is the worst skill in runescape. I pull out my yak to carry crap, whoppeedeedoo. Could have had pouches like WOW. Speaking of WOW the summons in that game can fight and our tactical part of combat for those classes. My iron titan can't hit the side of a barn let alone draw the attention of monsters to tank them for more than 1 round at most. I hit monster with whip. I hit monster again with whip. Iron flatulence takes its turns and blows gas for a miss. I hit monster with whip again. I hit monster a 4th time and its usually dead. Iron flatulence huffs and puffs while the monster lays dying and contributes an amazing 0 to the fight. Joke please... oh and dont tell me the steel one is any better lol, I know 99 is nothing but a cape like slayer. Farming makes no money and seeds cost a fortune. Only people rewarded by it are those who get seeds on monster drops, but then you have to wonder "hey that aint farming... or is it?". :rolleyes: Oh but wait the good news is everything is on a timer and you can complete your farming in a half hour each day. Of course, thats the most the game will let you play farming but you know hey, its a diversion and distraction type skill... Hunter is disappointing because you can do chompy/jumbly hunting and have a better time hunting than actually doing the hunter skill lol. But hey some are entertained by watching a pixel turn on and off so whatever get 200mil in the skill... Also, hunter doesn't make more money than runecrafting unless you break all the clocks in your house and never turn runescape off. Or more likely that you don't know how to runecraft or your in that level 1-40 range that Jagex prefers.
  23. Hunting to me marked the start of decline of RS. Sure there have been a few bright spots but its all fluff compared to the old days. This year was looking promising but really took a dive after that effin hp screw over. :mad: Now the game is back focused on players level 1-40 again. New skill, meh. Take back hunting, farming ,and summoning first and make them into something nice. I swear I get more use out of firemaking than them lol.
  24. Silly me, here I thought this thread was about fish flingers and not about appologizing for Jagex's goal of making hundreds of updates for those in the lvl 3-20 range where most people spend less than 2 hours of game time. Guess I ought to go over to RSOF and ask them if they think the combinations are randomized at the start of a game...
  25. Yes it does actually ! - as long as you're lower in the skill you'll not fish as fast as those who are higher than you. Fishing spots are similar to the concentrated ore veins in the Living Rock Caverns; the number of people working them is inconsequential, since the resources run dry/reset on randomised time intervals. It's different from chopping trees for Woodcutting and the like. Actually, the more people at a fishing spot the more likely the spot is to move. Since the game makes a dice roll everytime somebody clicks to fish on a spot. Therefore, its slower to fish with lots of people around because the spots move around alot more.

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