Everything posted by xpx
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Slayer helmet or Verac's helm at Rex
Yeah, you do lose all of the 5% soak. Too bad nothing there would hit you for 200s with range. when camping rex(which is a stupid idea to begin with) you need either offensive force os things that allow you to be there longer. As food is never an issue, soak, or even some ranged def is useless. Only the prayer part is useful, and with already high prayer bonus(i'm assuming you'd have sw cape), it doesn't do much. 15% additional damage, however, does loads. FSH is a much better option.
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Nex
Nex'es mage max is only around 30-40, so soak doesn't help much or at all. EEK's is about as good as spec for nex, but ely/spec are obviously better.
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Post all RS Screenshots, Videos, and Sounds here!
Not really. Some 230 crush, 230 range and 95 mage is enough, but it'd be highly suggested to have dragon defender within the setup. A nice setup is k top, v helm and skirt with d defender, with some switched gear, even neit will do.
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Dungeoneering ranged
again, again, again...(yeah, i can keep repeating this forever) Efficiency doesn't exclude fun. If you think that you are a moron. Most of the efficient dungeoneering teams have been fun, while soloing is extremely boring. You are also missing an important community aspect of dungeoneering when soloing, so you might reconsider those views.
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Paying to leech DG-floors
Good point, forgot about those rooms. I'd be right beside my computer and with just a buzz on msn/skype etc those rooms wouldn't really slow it down much. Would also check the screen now and then. Hehe, that' cool. Na I don't think it would slow it down that much, 4-10 mins depending on how fast you'd finish the floor normally I'd guess. Lever rooms are doable with 4 but since I'm gonna be right beside the computer I could help with those too. Yeah, the problem is, you'd need to have 4 people who are willing to sacrifice their time for some money, and as alot or most people don't have permanent teams there days, this sort of arrangement would be hard to find. I'd never have a leecher in a dungeon i'm in.
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Paying to leech DG-floors
I don't think there are many people or teams that allow pure leeching, but there could be some where you can pay keyers to key floors for you(whenever you need them). Leeching only works if you have a low total level, so if you have some high level, there is no real way to leech a dungeon.
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Dungeoneering ranged
Range might only be useful if used along with surgebox(and using katagon arrows from tables). If you have only ranged, even if it's hex, you are a sitting duck, and you will/should be kicked from most teams. Shortbow+desperado is good for things you want to range(mages, low def) and longbow is only good for thins you wouldn't want to range, so if you can hybrid well, shortbow is better, but if you are using only ranged, longbow would be the better option. (to add, we had some guy with sag short bind in dgs. He was completely useless.)
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Frost dragons.
Ow. That hurt. Im gonna be training ranged on em for xp weekend. Should be very good xp/ hour. Also, how does magic work there? Terribly, with those stats.
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200M in all Skills
Why? for most people this goal is purely theoretical as there won't be anyone maxed for a number of years, and not many have set it as their ultimate goal. Unless it's for discussion about how to achieve this goal, the thread would be worthless. If you don't like them, you have the freedom of not reading them. Max xp at AZ's could range up to 150-160k an hour, but it'd bu useless to train that way. The maximum melee xp on a slayer task is in the 170k range, too(42k attack xp ph at dark beasts with best gear, overloads, turm, bucketload of spec restores).
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If you could vote again, what would you vote?
The thread should be deleted or the votes cleared for poll manipulation. As for the topic, i voted yes(several times) and would vote yes for times more, again.
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Melee max hits in Daemonheim
grimys spreads have no limit, so i just use those. You just need to have perfect knowledge of the game to use this for some select situations(some of which even grimy hasn't got the knowledge for, like hhb). Fot the true max hit you'd need blood neck, prim boots/gloves and primal maul bound, use strong melee potion(or overload) and turmoil. The max should be around the 800-850 range(t10 berserker, too, ofcource).
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Frost dragons.
Your best bet is safespot ranging method, since most of your stats aren't up to par. Frosts won't be a great moneymaker as you are lacking in every possible department.
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Were Random events always this generous?
Were amitoz'es posts/thread always this pointless? The answer to both questions is yes, by the way.
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Chaotic and Desert Strykewyrms Questions.
Why do i get a feeling this is just copy-paste? <_< Anyway, if you are going to do desert strykes, cannoning is quite essential. The drops should pray for the cannonballs/pots used.
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200M in all Skills
Summoning is much slower if, and only if you are maxed in several skills(all melee, ranged, magic, perhaps even slayer) and are rubbish at moneymaking(don't merch). If you have all those covered, yes, summoning would be the hardest skill. If you don't have those covered, summoning really isn't even a skill.
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200M in all Skills
Summoning is much slower if, and only if you are maxed in several skills(all melee, ranged, magic, perhaps even slayer) and are rubbish at moneymaking(don't merch). If you have all those covered, yes, summoning would be the hardest skill. If you don't have those covered, summoning really isn't even a skill.
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Nex
MOAR LOOT but yeah, that's pretty much why div is still better than ely for nex tho w/ the 500M price difference you might as well buy a pernix piece, and i think (not sure about cowl) any pernix piece + ely >> div I think it's more fair to compare the 3 items alone, assuming you'd use void. Pernix top makes you heal 20% more and has most range att/mage def, ely neglects 17,5% damage and divine removes 30% damage. None of the pieces can be used with maul, so if you melee most of the time(as mazz suggests), none of the items should matter anyway, but if you range most(and only melee blood, perhaps), i'd definitely take pernix top out of the 3.
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Nex
And if you use ely you'll chew trough brews, which lower stats. By calculations, divine is clearly better.
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Dungeonsweepers (DGS) - Huge changes; read first post.
This. Yeah, someone make me a good one. Why does Bro Pal get the best sigs? :evil:
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200M in all Skills
Actually they are very easy to kill and the place is empty most of the time. I wouldn't say camping abyssals is any easier, if you know what i mean ;-)
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200M in all Skills
Yeah, it's extremely rare. The place is packed.
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Nex
ACP is better but any void setup should have pernix body/ely/divine with it to have atleast any defense/damage absorption. So yeah, void is for those that are rich, not poor.
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200M in all Skills
You should consider cave crawlers for summoning. 74k an hour from effigies alone(at max killrate of ~820 kph) and then all the charms(around 61k worth in an hour, but say it takes 1/3 of the time to make them into pouches), so at max, summoning is 120k xp an hour. That is compared to the 74k xp an hour for rc or around 70k(45k+ 0,5 effigies an hour) xp an hour for slayer(purely those skills, at max pace). Summoning definitely isn't the hardest skill, further considering that 200m slayer will get you 200m summoning(in which case, summoning isn't even a skill, like fletching).
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Dungeonsweepers (DGS) - Huge changes; read first post.
Obviously binding primal pick and fishing/cooking food is the way to go :thumbsup:
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Your definition of 'Best player'
The one that makes the least amount of stupid comments/threads. In regards to the thread, i don't think you can be a great player by just nolifing. I think players like grimy, for example, are good because of their knowledge and aspiration of knowledge for the game.