wormy
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Everything posted by wormy
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if after doing the maze 1-2 times you find you do not have enough food for the lesser get a spare key on all the levels, this way you will not need to fight anything except the lesser.
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for the water talis, just tele fally, teletab to the guild, buy a few, then repeat. You also make money off of the runes that you make while playing the game.
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I would also like to see splicers being able to use the same plasmids and maybe tonics to which you have access. With the camera showing what they had.
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I agree with limpbizkit, sure the game had a fantastic back story, but what interesting thing happened plot wise during the game? Other areas that lacked polish; plasmid number and use(I would like to have seen more puzzle based things with them) tonics being too specific, such as sure the wrench gets like 5+ tonics but only allowing weapons their 2 upgrades, seemed lacking. Variety of enemies meeting 2 people who are not splicers, made the whole world seem kinda ridiculous and bland. Repeated environment, to me it felt like I was playing the same map over and over and over. Very easy game, uses surprise scenarios for it's difficulty(wont even get into vita chambers). Would have liked to have seen greater consequences for harvesting/rescuing the Little ones. Script, atmosphere, and back story the game did superbly. So more of that, less of the bland :) and take out hacking was fun at first, then got boring and again repetitious.
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How many nature runes are in the wildy tele-grab spot?
wormy replied to jjjon123's topic in Help and Advice
(think) it is 3 on one, and 2 with the other. -
you coooooouuuuuld, load up on water and fire tele tabs. I am not sure if walking from fire altar-alkarhid mine, and water-sw lummy swamps is quicker than the log in timer. This would be a max of 5 addy ore/log inout Just might be easier to mine in one spot and hop there, for that I would say edgeville dungeon or sw lummy sawmp
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Mining Runinte ore in F2P. Help and suggestions.
wormy replied to Kaida23's topic in Help and Advice
Yes inback/to the side of that tree is the only cover you will have. The spot that I prefer is to the west of the rocks there is a tree. Or if you stand on the peninsula of the rocks until reds become unagressive you can use the tree to the west of the rocks, a low level should only worry about the goblin, and the rare pyrefiend. -
Mining Runinte ore in F2P. Help and suggestions.
wormy replied to Kaida23's topic in Help and Advice
once it is there, it is always there :) -
I was thinking black knights too, but getting to the altar is much harder than it used to be.
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at 89 I get between 17-18 xp/bronze arrow. I would assume you would arround 20ish A little over 110k
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How do you get profit doing earths? before level 78. lvl 54 thats how...3x earth=15,16 x3 ess is 44 miniscule but not a loss oh right, I forgot he wouldn't be using teles :smack:
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How do you get profit doing earths? before level 78. If you do not want to use money, do airs. If you do not care about the money do earths.
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Problem solved; but there are now shades on the 4th level of the SoS, just box one on attack style they give reduced xp as well.
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I am just curious about people's thoughts of Emulators of the NEO-GEO or other arcade cabinet variety because in theory you are 'stealing' about $1000+ USD from the companies for the cab, then another $30-$300 for the game carts
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You have the two mini games GoP and FoG. GoP gets more fun once you get good at it, while FoG becomes more boring, play GoP. Use RS as a time waster and AFC/K combat while doing something else
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I would probably say 2 things: 1 fast free laws 2 when jagex tried to kill RWT the made all shops have infinate supplies, I am not p2p, but I assume the mage guild also has inf supplies. Now that you can buy a whole lot of law runes, instead of the flow being hindered by both bots and players camping the area, the price bottomed out. (though this might have happened after the price went down, I really do not recall when the price started to go down) Bottom line there are more laws in the world now, and less demand due to the multitude of alternative teleports.
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I would spend a day at the fleshies, then spend a day at the spiders. After the two days see which one you like more. At your levels they will pretty much be the same xp/hr over the long run. This is due to the greater number of food runs you will need on the spiders. For fleshies train at the spot near the end of the level, and try to find am empty world.
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Att/def/str/hp either spiders if you want to waste tons of food, or flesh crawlers if you truly do not want to pay attention.(I'd go fleshies) Range after you get 70 def; r. helm, dhide body r. legs/skirt, dhide vams iron arrows, there is an alcove of lvl 25 minotaurs near the exit on the first level of the SoS. 'Tank' attack them for a minute then go running around picking up the bigger piles of arrows. Mage superheat mith ore, watch the prices. Quickest will be magic.
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the difference if you are not picking up arrows is about an extra 1 xp/arrow.
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iron plates are the best smithing bar wise just sell on ge or general store. This is until 88 then addy plates are the cheaper option.
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Yup, haha you pulled one off button mashing, that is awesome. To get into '1hit ko mode' you have to press all 4 face buttons at the same time, then execute the combo while you life slowly drains away while in that mode. And if you fail then you can not use super moves anymore, nor FRCs. My take on mind games is to either lure the opponent into an attack for which you have a counter ready, or to make it hard for the opponent to know what move sets you are going to pull off. The latter is called 'mixing it up' and is important in all fighting games.
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I am slightly surprised there is no love for guilty gear or one must fall yet. I would have to say that SF is much more technical than brawl if not simply due to trying to pull off double 360's and a button to get an awesome throw off, before someone jabs into you. I prefer games that are weapon based combat, so out of preference I like guilty gear over SF. Also it is completely ridiculous which makes it fun to watch as play. I mean who does not like a 15ish year old girl carrying an anchor riding on a dolphin to punch a dude in the face? After playing a decent amount of 2d fighters, it made all 3d fighters feel slow and clunky.
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Yes billing info is a great way to 'recover' an account, I am pretty sure it supercedes all other methods.
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guide to what items to bank before going p2p to f2p
wormy replied to math_le_gogo's topic in Help and Advice
Add a couple to the list above magic staffs rune axes mage robes gems ores iron-rune bars if you plan on smithing, your item of choice if you plan on alching your alch of choice -
What's the fastest way to get 99 range as f2p from 64 range?
wormy replied to iamhellzwood's topic in Help and Advice
lessers slow.. ankou slow... fleshies slow because you either have to 'tank' them and even with rune legs+helm you get hit a 'decent' amount, and having to run a screen over to re aggravate also slows the xp down, they also have 25 hp so you end up over killing a bit too much. I would go with either red spiders in Varrok sewer nice little mushroom formation, and if you are alone there is a never ending series of spiders, it is multi so if someone tried to steal you just keep on attacking. You are also not tempted with drops like the other spots. or hobgob peninsula. In both places you will not pick up your arrows, makes the xp come a little faster, but both are click training, so you kinda have to pay attention.
