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Ranged the skill jagex loves to hate


gdawg1512

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F2p is f2p...don't expect it to be anything else. With range you can also hit slightly faster, so those 13s equal up to that meleer's 20.

 

 

 

Also, Range has been getting far more updates than magic has. Look at God Wars Dungeon and you'll have a perfect example.

 

 

 

Range has always been a skill I have loathed, anyway, as you can tell from my level. However, it is by no means "obsolete" in the combat triangle. With the new crossbows added and such, Range matches up to even melee. Bolts hit hard, and hit often.

 

 

 

I'm sick of people complaining about the damn combat triangle when nothing's REALLY wrong with it. MOST of the time, a meleer will be able to kill a ranger. MOST of the time, a ranger will be able to kill a mage. And MOST of the time, a mage will be able to kill a meleer.

 

 

 

I hate how people think that the triangle is messed up just because it's not a GARANTEED thing that they will kill some random level 126 meleer by using level 94+ ancient magicks. OTHER things factor into it. Defense plays a large role. Hit points play a large role. Luck is a huge part of it.

 

 

 

My opinion: Lets stop arguing about the combat triangle. Jagex is doing a fine job keeping it balanced, and if you really insist on thinking one of the skills is obsolete compared to the others, just don't train it.

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For those of you who say Magic "owns" you must have been living under a rock. You barrage me, I switch to Karils and safe-eat. Once I am unfrozen, I am immune for a couple seconds. That gives me enough time to run up to you and hit you with my Zammy Godsword spec, keeping you from farcasting. Then I tear you apart with my godsword. Kthx.

 

 

 

Btw, Karils + Protect from Magic effectively nullifies even Ice Barrage.

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For those of you who say Magic "owns" you must have been living under a rock. You barrage me, I switch to Karils and safe-eat. Once I am unfrozen, I am immune for a couple seconds. That gives me enough time to run up to you and hit you with my Zammy Godsword spec, keeping you from farcasting. Then I tear you apart with my godsword. Kthx.

 

 

 

Btw, Karils + Protect from Magic effectively nullifies even Ice Barrage.

 

And even under a rock, it must have been hard to miss.

When everything's been said and done, more has been said than done.

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For those of you who say Magic "owns" you must have been living under a rock. You barrage me, I switch to Karils and safe-eat. Once I am unfrozen, I am immune for a couple seconds. That gives me enough time to run up to you and hit you with my Zammy Godsword spec, keeping you from farcasting. Then I tear you apart with my godsword. Kthx.

 

 

 

Btw, Karils + Protect from Magic effectively nullifies even Ice Barrage.

 

QFT, Even though Mage has a great special ability together with the hits ( 30 + 20 second freeze ) it does not own melee most of the time. And when it does, you probably wasted over 70k cash from the runes alone. Leaving you with null profit when the meleer protects his whip.

 

 

 

Mages need a way to ko just like the rangers have gotten. Maybe a way to fire double fire waves or something simular.

 

 

 

:offtopic:

 

Now, because the players and weapons keep getting more dangerous. I think we need more reason to go past lvl 20 wilderniss since nobody really ever goes in the zone past level 20 and under lvl 50 wilderniss. Except for the rich pkers who pk in ahrims and what not. We need more things to do in the wilderniss. Because Rune rocks, green dragons and black salamanders alone aren't really enough in my opinion.

 

:offtopic:

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Ranged is strong but Melee is way stronger and has better chance of KOing some Ranger wearing hides,i believe wearing an antifire shield and drinking an antifire potion will block the firebreath from the enchanted Dragonstone bolts special.

 

 

 

Magic is underpowered because Melee can easily put on Ranger armor and beat the crap out of any Mager...it is the only combat skill you are forced to bring another combat style with you.

 

 

 

Magic is pretty much an add-on to Ranger and Meleer,used to stop ppl from teleporting and running away but not 1 on 1 killing.

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Ranged IS supposed to get owned by melee.
but if you're a good enough ranger you own melees lol

 

 

 

 

 

me being 124 and another 120 fought a 113 with 99 ranged wearing torag armor with crystal bow. i had like half load of bandaids and he ALMOST killed me, like i had no aids left and i was half health.

 

 

 

none of us use protection prayers. i was wearing dharok to. that is insane

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u can still combo up to 54 with magic... u just know how to do it >_> but most runescape players can't learn anything themself so people need to point them at it but most mages who know this trick won't give it away d0h?

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The whole whine of this thread is founded on a bad source.

 

 

 

You say range is underpowered as melee beats it easily.

 

 

 

The combat triangle is melee > range > mage > melee

 

 

 

As pointed out before melee IS SUPPOSED to own range

 

 

 

And ranged is one of the highest hitting combat types available

 

 

 

The only way to get even close to ranged max hits is with dharoks on like 1 hp or with godsword and even then ur only really rivalling the rune c-bow and not the d bow.

 

 

 

Mage is the most underpowered one hits wise and versatility wise. Most people think its wrong, but they are basing it on pking.

 

 

 

And in pking many wear d-hide with melee weps to fight mages, whihc means it is not a true representation of mage vs melee.

 

 

 

Its mage vs unboosted melee with range armour to deflect magic

 

 

 

-.- If you've been to f2p lately, you'll noice that mage is nothing more than a joke. Combat triangle? Pfft....its pretty obvious that someone's "getting owned" when a mage maxes on a full rune pker for 16 damage when that same pker hits a 30 on him with his rune scimitar. As for ranged, its never stood a chance against dds and everyone knows it, having high ranged really doesn't pay unless you hybridize. I'm thinking of changing this thread to "mage is under powered" or some sh*t. <.<

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u can still combo up to 54 with magic... u just know how to do it >_> but most runescape players can't learn anything themself so people need to point them at it but most mages who know this trick won't give it away d0h?

 

Pking in Void Knight is not worth the risk

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Actually, say theres a lvl 90 warrior, hes probably 70 attack and str?

 

 

 

Now imagine a lvl 90 ranger, aka a tank, with the same def and perhaps 90ish ranged?

 

 

 

The warrior would get slaughtered. A real ranger has ranged based combat >.<

 

 

 

A maxed ranger is only lvl 101 and challanges a lvl 126 in power anyday....

 

 

 

 

 

so, yeah

 

 

 

and f2p is probably the most balanced combat system, melee>ranged>mage

 

 

 

unlike p2p where all 3 classes are near equal

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For those of you who say Magic "owns" you must have been living under a rock. You barrage me, I switch to Karils and safe-eat. Once I am unfrozen, I am immune for a couple seconds. That gives me enough time to run up to you and hit you with my Zammy Godsword spec, keeping you from farcasting. Then I tear you apart with my godsword. Kthx.

 

 

 

Btw, Karils + Protect from Magic effectively nullifies even Ice Barrage.

 

Godsword, 60 mil. Kharils, around 500k. About 10k worth in food.

 

You just risked 60mil+ on somebody with 94+ mage who could have easily been a hybrid himself and massacred you.

 

 

 

Very clever.

Life is a joke. Yeah, I don't get it either.

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For those of you who say Magic "owns" you must have been living under a rock. You barrage me, I switch to Karils and safe-eat. Once I am unfrozen, I am immune for a couple seconds. That gives me enough time to run up to you and hit you with my Zammy Godsword spec, keeping you from farcasting. Then I tear you apart with my godsword. Kthx.

 

 

 

Btw, Karils + Protect from Magic effectively nullifies even Ice Barrage.

 

Godsword, 60 mil. Kharils, around 500k. About 10k worth in food.

 

You just risked 60mil+ on somebody with 94+ mage who could have easily been a hybrid himself and massacred you.

 

 

 

Very clever.

 

 

 

even if you stand next to someone with 99 range they can still hit a 96+ spec on you with dark bow ::'

 

onyx bolts can hold their own against melee also

What?

 

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The whole whine of this thread is founded on a bad source.

 

 

 

You say range is underpowered as melee beats it easily.

 

 

 

The combat triangle is melee > range > mage > melee

 

 

 

As pointed out before melee IS SUPPOSED to own range

 

 

 

And ranged is one of the highest hitting combat types available

 

 

 

The only way to get even close to ranged max hits is with dharoks on like 1 hp or with godsword and even then ur only really rivalling the rune c-bow and not the d bow.

 

 

 

Mage is the most underpowered one hits wise and versatility wise. Most people think its wrong, but they are basing it on pking.

 

 

 

And in pking many wear d-hide with melee weps to fight mages, whihc means it is not a true representation of mage vs melee.

 

 

 

Its mage vs unboosted melee with range armour to deflect magic

 

 

 

-.- If you've been to f2p lately, you'll noice that mage is nothing more than a joke. Combat triangle? Pfft....its pretty obvious that someone's "getting owned" when a mage maxes on a full rune pker for 16 damage when that same pker hits a 30 on him with his rune scimitar. As for ranged, its never stood a chance against dds and everyone knows it, having high ranged really doesn't pay unless you hybridize. I'm thinking of changing this thread to "mage is under powered" or some sh*t. <.<

 

 

 

30 with rune scim lol, have you ever actually been to f2p?

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For those of you who say Magic "owns" you must have been living under a rock. You barrage me, I switch to Karils and safe-eat. Once I am unfrozen, I am immune for a couple seconds. That gives me enough time to run up to you and hit you with my Zammy Godsword spec, keeping you from farcasting. Then I tear you apart with my godsword. Kthx.

 

 

 

Btw, Karils + Protect from Magic effectively nullifies even Ice Barrage.

 

Godsword, 60 mil. Kharils, around 500k. About 10k worth in food.

 

You just risked 60mil+ on somebody with 94+ mage who could have easily been a hybrid himself and massacred you.

 

 

 

Very clever.

 

Or pull out a Crystal Bow (or Mage short) on longranged with black hides,the mager will obviously ranged pray so when you unfreeze you dds special the mage...

 

 

 

This is exactly what ppl did (or still do?) before Ancient Magic

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When lunar came out (vengeance), players complained about mage being overpowered.

 

Fighter torso came out, players complained about melee being overpowered.

 

Crossbows got updated, players complained about range.

 

New prayers came out, players went back to complaining about melee.

 

Dark bow came out, complaints about range.

 

 

 

Now the godsword comes out, and its the same thing--"omg range is worthless". It's a 50m+sword. If you are a ranger, a mage, or hybrid, then what is the difference anyway? Those are DISTANCE attack styles. Look at the famous pkers. Why are they so good? They use updates like this to their advantage. Mature, competent pkers would look for a pker with a godsword and the opportunity to make it theirs.

 

 

 

As far as duel arena goes, I don't see how you complain about range being weak there. You agreed to the rules to duel with, so it's your undoing.

 

 

 

Finally, f2p. You expect jagex to update f2p ranged? It is a free game, Updates are for members. There are plenty of good f2p rangers anyway.

 

 

 

What makes pking so interesting and fun is player A thinks his skills/style is better then player B. To find out who is right, it̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s a fight to the death (or should I say, a run away back to edge).

I am not a skiller, but i do some skills.

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There seem to be a lot of mixed thoughts about which skill is overpowered/underpowered. The truth is: Runescape is rock, paper, scissors,anything can, and will happen. For example, Range can use enchanted bolts, magic spells have special effects, and melee has killer specials. But what if melee's special attack bar is empty? Chances are, a few rune bolts in the chest will take care of him. What is mage isn't using spells with added effects (ancients, entangle, teleblock etc.) Then he can say bye-bye to his runes with a few dds specs.

 

 

 

What I mean to say is that if you exploit every possible advantage you have, nothing is underpowered. Although range does seem to have less options, that doesn't mean it's weaker.

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