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Ranged the skill jagex loves to hate


gdawg1512

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There seem to be a lot of mixed thoughts about which skill is overpowered/underpowered. The truth is: Runescape is rock, paper, scissors,anything can, and will happen. For example, Range can use enchanted bolts, magic spells have special effects, and melee has killer specials. But what if melee's special attack bar is empty? Chances are, a few rune bolts in the chest will take care of him. What is mage isn't using spells with added effects (ancients, entangle, teleblock etc.) Then he can say bye-bye to his runes with a few dds specs.

 

 

 

What I mean to say is that if you exploit every possible advantage you have, nothing is underpowered. Although range does seem to have less options, that doesn't mean it's weaker.

 

 

 

Quoted for truth. People think that the PK triangle simply means that if you use any magic technique (for example use fire blast repeatedly) against a melee based foe, you will win. This is incorrect.

 

The PK triangle means that the superior skill has a weapon up it's metaphorical sleeves which has the ability to destroy a player of the inferior skill.

 

Personally, I believe that the PK triangle is balanced very well now. The Godsword is uber-powerful, but the sheer point that it's a melee weapon means that it's only ever going to be effective against anybody who doesn't have a binding/freezing spell on them. The PK triangle is therefore followed. 8-)

 

 

 

My only quibble (probably a made up word, but oh well) with Jagex is that dragonhide provides reasonable defense bonuses against melee, but the problem is that the defense is realistic (a real as dragons go, but realistic) and perhaps melee weapons are so powerful nowadays that it's getting fairly irrelevent.

~ W ~

 

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Range Pures TOTALLY OWN in F2P Even a full rune cant stand against a range pure they hit highs CONSTANTLY and DANG FAST (especially if they are range monks [ my dream :pray: ] ) so range is a good pkin tool.

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Erm ranged is not underpowered.

 

 

 

I am a ranger, it is underpowered if you aren't range based, but if you are, you own everything

 

 

 

YES INCLUDING MELEE

 

 

 

I am a pure ranger, I know.

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Range Pures TOTALLY OWN in F2P Even a full rune cant stand against a range pure they hit highs CONSTANTLY and DANG FAST (especially if they are range monks [ my dream :pray: ] ) so range is a good pkin tool.

 

Agreed. Many people try to make all-in-one pker accounts that end up failing miserably in range and mage. Truth is, the most dangerous pker in the wildy for f2p is the tank range. Seriously, I've never beaten one yet without resorting to prayer.

 

Even with the severe lack of combat options in f2p, there is a certain balance. Mage is best for low-level accounts, range for mid-range, and melee is the easiest to train, but is most effective at the highest levels.

 

All the skills are fine the way they are now. Range and melee have their one-two hitters, and magic's versatility is enough IMO. But regardless, range is in no severe need for any kind of update at the moment.

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When lunar came out (vengeance), players complained about mage being overpowered.

 

Fighter torso came out, players complained about melee being overpowered.

 

Crossbows got updated, players complained about range.

 

New prayers came out, players went back to complaining about melee.

 

Dark bow came out, complaints about range.

 

 

 

Now the godsword comes out, and its the same thing--"omg range is worthless". It's a 50m+sword. If you are a ranger, a mage, or hybrid, then what is the difference anyway? Those are DISTANCE attack styles. Look at the famous pkers. Why are they so good? They use updates like this to their advantage. Mature, competent pkers would look for a pker with a godsword and the opportunity to make it theirs.

 

 

 

As far as duel arena goes, I don't see how you complain about range being weak there. You agreed to the rules to duel with, so it's your undoing.

 

 

 

Finally, f2p. You expect jagex to update f2p ranged? It is a free game, Updates are for members. There are plenty of good f2p rangers anyway.

 

 

 

What makes pking so interesting and fun is player A thinks his skills/style is better then player B. To find out who is right, it̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s a fight to the death (or should I say, a run away back to edge).

 

 

 

Took the words out of my mouth.

 

 

 

Also, Pking with levels and Equipment is only 50% responsible for your sucess in the wild. The other 50% is your tactics. Why are the Great Pkers so good? Its not just the equipment or there levels compared to combat level, its how you use what you have.

 

 

 

For example, knowing your combat types, armor bonuses and stats. For example, a dds will hit less on a rune plate then a dchain, while a mace hits better on a rune plate than d chain.

 

 

 

Equipment is only half the battle, the rest is skills and strategy.

 

 

 

Also: a comment to the whole "Slapping on hides to evade holding spells debate"... A little bit of RuneScape Triangle Combatics 101 Shall we?

 

 

 

You use a combat style which is effect against your opponents DEFENCES, NOT your opponents OFFENCES.

 

 

 

If you freeze your opponent, they put on hides and a dds, DUH. You dont keep maging, you use a dds on them, as thats what HIDES are WEAK to. Same if you were meleeing them, they freeze you, you whip out a bow and knock them out.

 

 

 

This brings me to hybrids. A hybrid is someone who uses one one combat style as defence, and one as offence. This is to confuse the opponent as to what sort of attack type he/she should use.

 

 

 

Again I point to: You use a combat style which is effect against your opponents DEFENCES, NOT your opponents OFFENCES.

 

 

 

This is why people think combat types are underpowere/overpowered. They often mix up the offence and defence into one category, when its two completly seperate types.

 

 

 

Your opponenets offence dosent matter to your offence.

 

Your opponents defence dosent matter to your defence.

 

And people who dont know this, are the ones who get killed in the wild.

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what do u guyz mean that range is overpowered? i think mage and range are just being nerfed! the godword can hit 70s and whats the max hit of range or mage?

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It can be simplified to this:

 

 

 

If one combat style was overpowered or underpowered, by more than an insignificant amount, you wouldn't see any other type of pker in the wilderness, other than that typethat is overpowered.

 

 

 

True, and the only style I see owning in edge now is range :)

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Lol range is NOT underpowered...any skill in which its possible to 1-hit KO a person with 99 hits is not underpowered.

 

I don't train range all that much but thats just because its quite time consuming to train and I am not a patient person by nature. But if you take the time to train it you will find that you can do a Lot of damage in a short span of time.

 

 

 

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Hmmm the rate and the accuracy ranged hits..

 

 

 

Hmmm ranged is not good :lol:

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Im not sure if you know what you are talking about. Range has the darkbow, which can max 49-49, and the crossbow can hit upwards of 50.

 

 

 

So you dont know what your talking about

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If you are talking about PURELY just 1 combat style vs another, Magic is the weakest.

 

 

 

Why?

 

 

 

1. If you do not have teleblock, half the wildy becomes teleport spree (up lvl 30, and if you time it properly, you can glory tele very easily below 30 wildy)

 

 

 

2. If you do have Teleblock, you have to carry too many runes (you have to carry Law, Chaos, Death, Nature, Earth and Water for TB and Entangle, thats 6 inv spaces down already) so you are at a distinct disadvantage when going one on one. And we are not even including the runes for the god spells here

 

 

 

3. Their max hit is 30, no matter what you do (unless you want to count vengeance).

 

 

 

4. It is also the only skill that can get owned (literally) by itself, because a high mage grants a higher mage defence.

 

 

 

Mage is perfect for non-wildy combat, because the variety of spells you can use like teleport, etc. However the wildy is underpowered compared to the other 2.

 

Exactly! =D> =D> =D>

 

Magic is useful for noncombat but in combat it's the weakest skill.

 

When i pk in F2p i do 16's with fire bolt while meleers my level do 20's with rune scimitar.

 

Also mages have so little armor compared to meleers and rangers. When I think quickly I can name over 15 melee armor sets, about 10 range sets, but only 5 mage sets.

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Magic is the skill that Jagex ignores... Even though they gave lunar spells, from what I heard, most are junk. The max with mage on f2p is 16. The f2p max with range is 18/19 (I think) and melee can still hit pretty high. I'm pretty sure spells cast slower than a whip can hit, and no spell hits as high as whips can. The max with magic is 30, it splashes, and it doesn't even freeze all the time. With range or melee, you can hit upwards of 50 and nearly kill someone. Sure, it may cost a lot, but look at magic. Comparison shows that magic is far cheaper for damage, but it hits 30s max and is slow. I just feel Jagex needs to up the power on magic.

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Ranged has gotten fantastic updates... you are very wrong.

 

 

 

I agree with you. I'm a ranger, range is my thing, it's what I do. I'm only 77 range and I hit 19s constantly while training using mith bolts and a rune c'bow. I'm hitting 19s unpotted, no pray, and all I'm doing is training. I've seen 68s with the new Void armor update.. and you're telling me range is underpowered? Not at all. Lately Jagex seems to have been shelling out some love to the rangers.

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