August 30, 200817 yr Are they being added as you go or are you going to stockpile them before adding. Thoroughly retired, may still write now and again
August 30, 200817 yr What exactly is the rate that summoning special bar points restore at? I remember the bar having 60 points, but I always seem to think of it as refilling faster than the 5 minute weapon special attack bar. Is it 2 seconds/point? that seems reasonable, but I don't play as often anymore and really wouldn't want to go wasting scrolls if I did... Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20
August 30, 200817 yr Author What exactly is the rate that summoning special bar points restore at? I remember the bar having 60 points, but I always seem to think of it as refilling faster than the 5 minute weapon special attack bar. Is it 2 seconds/point? that seems reasonable, but I don't play as often anymore and really wouldn't want to go wasting scrolls if I did... 2 Minutes per special bar. I think that it "piles up" invisibly and it restores in batches or 10/15(Never checked) and if you use a spec, the "invisisble" spec dissapears. I don't know though, just a hypothesis...Are they being added as you go or are you going to stockpile them before adding. I add them up every 3 new pages or when I get a huge list. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]
August 30, 200817 yr Why did you omit summoning 2nds....what's so bad about having a bigger guide, especially when it's in hide tags... #-o
August 30, 200817 yr Author Why did you omit summoning 2nds....what's so bad about having a bigger guide, especially when it's in hide tags... #-o 1) They take up space of pictures, which most computers don't have enough memory for, so other important pics get "x'ed" out. 2) Space is just... well, space. Who doesn't like a short, yes succificient guide? 3) Nobody collected those, just made it seem more like a "KB" guide. 4) Most are common sence. 5) They're not worth collecting 6) They're all in the item database. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]
August 30, 200817 yr Monster: Dust Devils Amount: 179 Crimson: 39 Green: 8 Gold: 17 Blue: 1 Edit: I also noticed a typo in the waterfiend section. You misspelled Zamorakian Spear twice. Read my blog | Follow me on Twitter | Track my XP
August 31, 200817 yr Nice guide helped me alot ! :thumbsup: -Blood Mary Proud member of Karut Karpaasit ClanChars:Blood Mary (Main)BloodMary Jr (pure)
August 31, 200817 yr Bears: 22 - 4, 0, 0 ,0 Not much :P but I kept track, Daggs look to be better for charms than fire giants, do you agree with this? Thoroughly retired, may still write now and again
August 31, 200817 yr Author Bears: 22 - 4, 0, 0 ,0 Not much :P but I kept track, Daggs look to be better for charms than fire giants, do you agree with this? I've heard dags in the Chaos tunnels are great for charms. I'll test em out later. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]
September 1, 200817 yr Bears: 22 - 4, 0, 0 ,0 Not much :P but I kept track, Daggs look to be better for charms than fire giants, do you agree with this? I've heard dags in the Chaos tunnels are great for charms. I'll test em out later. I've tried dags in waterbirth, and they are pretty nice for crimson charms. The only drawback is they hit fairly hard : I managed to safespot range them in one spot :P. They might be nice as a lower-level alternative to fiends. When a true genius appears in the world, you may know him by this sign, that the dunces are all in confederacy against him. ~Jonathan SwiftWebsite Updates/Corrections here. WE APPRECIATE YOUR INPUT! Crewbie's Missions!Contributor of the Day!Thanks to artists: Destro3979, Guthix121, Shivers21, and Unoalexi.
September 1, 200817 yr 171 Dagannoth (CT) 19 11 52 2 186 Dagannoth (CT) 23 10 47 1 185 Dagannoth (CT) 19 14 42 3 173 Dagannoth (CT) 15 8 34 1Yes, dagannoths are quite good for charms. You need range pray, but the drops pay for it. Their drop rate is like dust devils, but they're faster to kill.
September 1, 200817 yr Monster: Jungle Horrors Amount: 133 Crimson: 5 Green: 26 Gold: 5 Blue: 1 Hmm, I didn't thought they were decent green charms dropper until I did a tasks on them... I wonder would they be better than Basilisk in terms of green charms? I could say in terms of gathering charms would be quite an easy task as compare to basilisk. They have low hp and I just stand there, and those jungle horror would swamp up to me one by one. And beside there is a bank nearby.
September 1, 200817 yr Dagganoths under the lighhouse arnt any good for charms :S You get a few gold and crim, but not many Alternate Philosophy:"Things just happen. What the hell"
September 1, 200817 yr Author Dagganoths under the lighhouse arnt any good for charms :S You get a few gold and crim, but not many We're talking about CT, and possibly waterbirth. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player]
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