Zaaps1 Posted March 4, 2009 Share Posted March 4, 2009 AHA!!! I remember what it was! It was Wolf's Reflector shield. I know that the first few frames from when you press Down+B to when the shield goes up that Wolf is invincible, so during those frames MK would pass through you, but once the shield goes up MK would flinch. There it is. I'll see if I can test this tomorrow. That is going to be impossible for a human, to control a 1 Frame SA... which is exactly equal to P shielding in melee. Just don't attempt it :XD: Any other cases of canceling out MK's attacks are simple, really. Your attack's priority is higher. Would Falco's work better? Only wolf has the SA frames. But since Falco's kicks out, the Drill Rush would never need to actually contact Falco. Well yes, it would stop the Drill rush. But there are so many more opportunities if your opponent is stupid enough to Drill Rush. Maybe, but when I play I tend to go by instinct, which is usually whatever occurs to me at the moment. I suppose sometimes I'll shield, but I probably will never decide shield it all the time. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
runescapeloser22 Posted March 4, 2009 Share Posted March 4, 2009 I just thought some of you might be interested in this: [hide=HUGE QUOTE]1) What is Brawl+? Brawl+ is a project pioneered by the smash community with the intent to make Brawl a deeper, more competitive game. With codes compiled by the hard working hackers that created them, the player has access to codes which can do anything from disabling tripping to bringing back combos. 2) Why shouldn't I just go play Melee instead? Despite our efforts to bring features that were in Melee into Brawl, these are mechanics that were present throughout the Smash Bros series that were strangely left out for Brawl's release. We believe those mechanics are imperative to a unique game such as Smash Brothers, and after extensive testing with these changes in place, many of us find the game a lot more enjoyable. You won't have the metagame, the characters or the stages if you played Melee. Also, if you are anything like me, you camped out for your wii and checked the dojo every night. Why should all that effort go to waste? ALSO! CHARACTER BALANCE! That's right! You heard it here first! Melee is notorious for being imbalanced, and regular Brawl is just as bad, if not worse in terms of character balance. This project will do everything it can to help the lower tiers be playable. Although the mechanics in Brawl+ already greatly balance the cast so that nearly 85% of the characters are already tourney viable, the brawl+ community will definitely take measures to make sure your favorite character can compete as well. So if you're worried these hacks will make your character garbage, fret not. Brawl+'s goal is to make this a fast paced, balanced, enjoyable experience. 3) I've come to the conclusion that I hate this project and everything it stands for. Although I refuse to test it myself the very thought of selfishly altering a game to make it more enjoyable sickens me as I'm sure it pollutes the intended experience (which is to have fun, but that's besides the point!). Is there anything I can do to stop you guys from playing it? No. 4) Are there any videos of it in action? Yes, you can simply youtube Brawl+ and sort by date on youtube. 5) That's cool, but will Brawl+ ever be used in tournaments? What is it's potential to become tournament worthy? Brawl+ is NOT Melee 2.0. It isn't attempting to emulate Melee, and never will. Brawl+'s potential to become tournament worthy is good, however, it depends on how well the game is received at actual tournaments. It's easy to understand why many people don't see the point in Brawl+ if tournaments don't even host it. At the moment, Brawl+ isn't even finished, so it's hard to really say. We are hoping that the more people play it, the more people realize that it's a lot of fun. From what I've personally experienced, most people that have tried it enjoy it, so if anything, it can be played for fun (That's what games are for aren't they?). 6) When will the project be done? Brawl+ is an ongoing development that is completely community driven. Much like a PC game which is continually patched to fix minor problems, Brawl+ will experience a similar production. Right now we are pretty far into Brawl+'s development and what would really help out the process is more dedicated playtesters that are proficient at the game (or any of the other Smash bros games). GAMEPLAY/CHARACTERS 7) Does the 'no tripping' code make bananas (and moves like zelda's dtilt) useless? No. The no tripping code simply makes the random chance of tripping zero. Any other attacks/effects that may cause tripping are still in tact. 8 ) How do the codes affect gameplay? What should I expect from Brawl+? Fighting games are about risk/reward. Regular Brawl's overly defensive metagame has reduced it to a campfest. Brawl+ is here to remove that and bring back the fast paced, adrenaline pumping action that the smash bros series has been known for. To promote a faster paced game and the risky maneuvers that make playing and even watching Smash Bros matches so exhilarating you can expect to be able to combo (and be comboed), actually make use of your tech roll and greatly rely on your ability to DI to avoid being decimated by your opponent. With simply the hitstun code in place, Brawl+ has put every character on an equal ground as every character now has the opportunity to do a sequence of attacks that allow them defeat their opponent. Gone are the games of tag that vanilla Brawl once was. In short, you should expect Brawl+ to be an extremely fun, new experience. 9) Are you going to balance my character? One of Brawl+'s main goals is to make sure that every character is tournament viable. This doesn't mean we will make Jigglypuff heavier or Fox harder to combo. What this means is that the project will be sure to give every character the tools necessary to be deadly and a force to reckon. You can read what character balances are being tested in the Brawlplusery -link removed by me, visit Smashboards.com for more info- 10) Do I need to learn how to wavedash to play Brawl+? NO. BRAWL+ ? WAVEDASHING First of all, Brawl+'s goal never included wavedashing. It never did, and it never will. There are those who play with wavedashing, but the majority of people who play brawl+ DO NOT USE IT. This doesn't mean you shouldn't try it. The beauty of Brawl+ is that despite the prospect of a tourney scene, you can play the game however way you wish. GETTING IT TO WORK/TECHNICAL STUFF 11) What do I need to do to get it? You will need a soft or hardmodded wii. The process is quick and painless, and only requires an SD Card, an SD card reader, and a copy of Twilight Princess (temporarily). -link removed by me, visit Smashboards.com for more info- 12) Can I still play regular brawl? Yes. Brawl+ is launched through your homebrew channel, so all you need to do to launch regular brawl is simply start the game as usual. 13) Help! I updated my Wii! What do I do? Please refer to the link in question 12. 14) Do these codes work online? Yes and no. Simple codes like no tripping and endless replays work flawlessly online, but more complicated codes cause 'desynchs', which I am sure some of you are familiar with. A desynch will cause the players to have a mismatch of information resulting in your opponent self destructing or acting strangely. The true cause of this is unknown, HOWEVER, the chance of desynching can be greatly reduced if both parties have an extremely stable internet or a wired connection. I personally played a few matches against someone on the east coast (i'm west), and what would've normally resulted in a desynched a dozen times resulted in only 1 desynch over the course of an hour. So the short answer is yes, the codes work online, as long as both players have the same codes. 15) I hear I need a code manager so I can use and manage my own codes. Where can I download it at? Go here to download -link removed by me, visit Smashboards.com for more info- 16) Should I use GeckoOS or Ocarina/Why should I use GeckOS over Ocarina? First off, unlike ocarina, geckoOS actually won't treat the clock like it's been reset every time you boot a game with it. More importantly, geckoOS allows you to actually access your sd card during gameplay. With ocarina, it was impossible to save or access replays on your sd card, although geckoOS fixes that. Also, when geckoOS 2.0 is released, it will become mandatory for brawl+, since we will be making use of .gpf files, a new type of temporary code file exclusive to geckoOS 2.0. Ocarina was discontinued some time ago, and so will not be receiving any future updates. CODES 17) What kind of codes are available? What do they do? Code: =ATTACK RELATED CODES= ?Aerial Lag Reduction (ALR) - Landing lag of characters is reduced. ?Hitstun - Players receive more stun after being attacked allowing for combos. ?Shieldstun - When the shield is attacked, the player shielding takes an increased amount of shield knockback and stun time to prevent any actions until the effect wears off. ?Hitlag - Makes attacks perform more quickly when landed. Think zelda's kicks; this code will reduce the amount of hitlag to that attack. This does not effect anything but how much more quickly attacks are performed when landed. ?Stale Moves - The effect of stale moves is greatly reduced. =MOVEMENT RELATED CODES= ?Dash Dancing - Increased dash dancing window. ?Dash Canceling - Cancel a run into a crouch. ?No Tripping - No more random tripping. (moves that induce tripping are unaffected) =MECHANIC RELATED CODES= ?Lagless Edges - Players can detach from edges sooner. ?Reversed Stages - Stages under this effect (for all intents and purposes) are frozen, making them into a potential neutral stage. ?No Autosweetspot (No-ASL) - Characters with the standard gimp inducing ^B will have to reach the apex of their upB before latching onto the ledge. ?Buffering - If you input a move that you are unable to perform at that time, the game wait up to 1/6th of a second (10 frames), checking to see if you can do it. Think Ike's random nair deaths off the edge. The buffering code reduces the amount of frames the game will wait. ?Powershield Mod - Decreases the powershield window. ?Tech/Ukemi Mod - Speeds up teching. =GLITCHES/FIXES= ?No C-Stick Fastfalls - You can no longer fastfall while performing a dair on the C-Stick. ?Triple Jump Fix - Check this link to see what this code is intended to fix. =GRAVITY= ?Down Gravity - Increases a character's fast fall and fall speed. ?Up Gravity - Increases a character's floatiness. This is only to mention a few.. there are many more out there. I'll update this later. 18 ) What (is)/(are the differences) between PAL and NTSC and how does it affect what codes I can use? To put it short, PAL is the video format for European and Australian players and NTSC is the video format for North American players (Japan uses NTSC, but we call it NTSC-J because most of the time a Japanese game will not work on a region blocked console). How this affects you is that NTSC codes will not work on a PAL wii, and PAL codes will not work on a NTSC wii. PAL players will need their own set of codes. 19) What codesets are available? If you wish your commentary on any changes necessary to Brawl+ to be valid, please download the OFFICIAL Brawl Plusery Codeset. It comes with every code that the finalized version of Brawl+ will most likely use. -link removed by me, visit Smashboards.com for more info- There are also other codesets available, while they are a bit more personalized, they are good codesets but tend to be a bit more extreme in their values along with their tendency to use codes that may be in beta or more controversial. To get an idea of where B+ may need to be headed, you can try out one of these sets, but it's recommended to stick to the Brawl Plusery Codeset.[/hide] Link to comment Share on other sites More sharing options...
Inuashakent Posted March 4, 2009 Share Posted March 4, 2009 Looks very promising, anybody know the approximate price for all that equipment? (SD card and SD card reader) [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Who Posted March 4, 2009 Share Posted March 4, 2009 Looks very promising, anybody know the approximate price for all that equipment? (SD card and SD card reader) I've messed around with Brawl+ for a bit, if you already have a card reader, SD cards are only like $10-20. The Complete MTA Handbook | Runecrafting Pouch Analysis | Mobilizing Armies Locator Index Link to comment Share on other sites More sharing options...
Toki_Hakurei Posted March 4, 2009 Share Posted March 4, 2009 [yt]vCUCeqVTYKQ[/yt] Here's the insane Brawl+ combo video. By the way I see it, you can now deliver Captain Falcon's Knee of Justice much more easily. Click the "Signed in as..." go to Manage ignored users, copy paste Toki_Hakurei.I'm pretty sure having boobs is the most broken super power anyone can ever have. 0_0 Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 4, 2009 Share Posted March 4, 2009 Too quick for ma skin. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
db300 Posted March 4, 2009 Share Posted March 4, 2009 Nice video, especially because my two favorite characters are Diddy and ROB. I do 1:42 and 1:55 all the time, and 3:47 was awesome. :geek: Link to comment Share on other sites More sharing options...
Inuashakent Posted March 5, 2009 Share Posted March 5, 2009 I have an SD card, but no reader. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Who Posted March 5, 2009 Share Posted March 5, 2009 I have an SD card, but no reader. Readers aren't that expensive. The Complete MTA Handbook | Runecrafting Pouch Analysis | Mobilizing Armies Locator Index Link to comment Share on other sites More sharing options...
Inuashakent Posted March 5, 2009 Share Posted March 5, 2009 Which card do I need? I have a micro SD card reader, but I doubt that works... [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Crazykid1321 Posted March 15, 2009 Share Posted March 15, 2009 I agree, Brawl is a good game Link to comment Share on other sites More sharing options...
RayOxide Posted March 16, 2009 Share Posted March 16, 2009 Been a while eh guys? Does anyone even play brawl anymore? I still play on a daily basis. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Zaaps1 Posted March 16, 2009 Share Posted March 16, 2009 I play a lot, but I'm switching mains like hell. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Toki_Hakurei Posted March 16, 2009 Share Posted March 16, 2009 I'm still a Brawl addict, but hardly anyone else has posted. Click the "Signed in as..." go to Manage ignored users, copy paste Toki_Hakurei.I'm pretty sure having boobs is the most broken super power anyone can ever have. 0_0 Link to comment Share on other sites More sharing options...
RayOxide Posted March 17, 2009 Share Posted March 17, 2009 @ Zaaps, so do I. I still use falcon a hell of a lot. And sometimes wonder why I chose to un-main him. I use him in the air too much, so priority doesnt really matter O.o. @Gallade.. Try to make a machinima or somthing xD I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Crazykid1321 Posted March 17, 2009 Share Posted March 17, 2009 @Gallade.. Try to make a machinima or somthing xD Don't encourage him. -.- Link to comment Share on other sites More sharing options...
RayOxide Posted March 17, 2009 Share Posted March 17, 2009 @Gallade.. Try to make a machinima or somthing xD Don't encourage him. -.- :lol: good idea. I always wanted to make a machinima of something though. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Toki_Hakurei Posted March 17, 2009 Share Posted March 17, 2009 @Gallade.. Try to make a machinima or somthing xD Don't encourage him. -.- :lol: good idea. I always wanted to make a machinima of something though. Sorry I am not Guitarmasterx7, Dexterboy124, Shippiddge, MALR, or Megablasta. Plus I do not have the necessary equipment for a machinima. :( Click the "Signed in as..." go to Manage ignored users, copy paste Toki_Hakurei.I'm pretty sure having boobs is the most broken super power anyone can ever have. 0_0 Link to comment Share on other sites More sharing options...
RayOxide Posted March 17, 2009 Share Posted March 17, 2009 @Gallade.. Try to make a machinima or somthing xD Don't encourage him. -.- :lol: good idea. I always wanted to make a machinima of something though. Sorry I am not Guitarmasterx7, Dexterboy124, Shippiddge, MALR, or Megablasta. Plus I do not have the necessary equipment for a machinima. :( Heh, you just said all their names and I though 'nerd!', then remembered I know them too :( I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Toki_Hakurei Posted March 17, 2009 Share Posted March 17, 2009 [hide=Machinima Related Quotes] @Gallade.. Try to make a machinima or somthing xD Don't encourage him. -.- :lol: good idea. I always wanted to make a machinima of something though. Sorry I am not Guitarmasterx7, Dexterboy124, Shippiddge, MALR, or Megablasta. Plus I do not have the necessary equipment for a machinima. :( Heh, you just said all their names and I though 'nerd!', then remembered I know them too :([/hide] Speaking of machinima, here's Dexterboy124's most recent episode of Wolf's [developmentally delayed]ed Mission. http://www.youtube.com/watch?v=tpWqccEkNuk Click the "Signed in as..." go to Manage ignored users, copy paste Toki_Hakurei.I'm pretty sure having boobs is the most broken super power anyone can ever have. 0_0 Link to comment Share on other sites More sharing options...
InkofDeath Posted March 19, 2009 Share Posted March 19, 2009 [hide=Graphic][/hide] Epic isn't it. Someone in this is going to make it their background. Link to comment Share on other sites More sharing options...
Toki_Hakurei Posted March 19, 2009 Share Posted March 19, 2009 [hide=Graphic][/hide] Epic isn't it. Someone in this is going to make it their background. That has to be the best SSB related background I have ever seen. =D> Click the "Signed in as..." go to Manage ignored users, copy paste Toki_Hakurei.I'm pretty sure having boobs is the most broken super power anyone can ever have. 0_0 Link to comment Share on other sites More sharing options...
RayOxide Posted March 20, 2009 Share Posted March 20, 2009 Missing a few characters that should be added. MUCH MORE Than king k rool or w.e I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Inuashakent Posted March 20, 2009 Share Posted March 20, 2009 @ Zaaps, so do I. I still use falcon a hell of a lot. And sometimes wonder why I chose to un-main him. I use him in the air too much, so priority doesnt really matter O.o. @Gallade.. Try to make a machinima or somthing xD Priority is what helps you stop being swatted like a fly in the air :XD: so it matters, always. I still play daily, but nobody posts here anymore. :roll: And yeah I've been messing with C falcon, a lot. [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
Mr_Adam Posted March 20, 2009 Share Posted March 20, 2009 Tournament coming up soon at my school, and I plan to win! Hardest thing is picking a good character before I go... I was thinking Kirby, Marth, Link, or Ike among my main choices. But I found Kirby too light, Link better for 1v1 (and I think it may be teams), Ike too slow for solo, and Marth harder to land a finish with. I've been using Marth, though. Help :shock: (<- Puppy Eyes) Link to comment Share on other sites More sharing options...
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