dragon246665 Posted September 25, 2008 Share Posted September 25, 2008 Many of us know that a while ago runescape was changed forever with the RWT update. I was one of the many who was frusterated about this, but thats not the point of this article. While I was doing a slayer assingment today I was chased out of my area by a ghost. I was extremely mad when it would first hit me with magic, then archery then walk up and mele me. I thought to myself "not even a pker of 5 years with so much pking experience could transition that fast. Its like the ghosts are wearing mystic-rune-skin armor and attacking with a crossbow that shoots magical dragon daggers, thats just not right! And so I later went back into the wilderness to settle the score. After a long fight I managed to kill one and to reward me for my efforts I received a steel kitesheild and 3k, I lost money of food. All in all I want this discussion to be about weither of not their drops should be increased. I myself think this would be a good thing because back when the wilderness was a mosh-pit a player like that would be carrying well more then 3.5k worth of equipment. Link to comment Share on other sites More sharing options...
Master_Smither Posted September 25, 2008 Share Posted September 25, 2008 Use smite and a ring of wealth. They are also called Revenants. Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
deathcoil6 Posted September 25, 2008 Share Posted September 25, 2008 ya they really are hard and a pain to come by when clue hunting Link to comment Share on other sites More sharing options...
Yes_Its_Ross Posted September 25, 2008 Share Posted September 25, 2008 They are more used as a threat in the wilderness than to be killed. I don't really think their drops should increase. ] Link to comment Share on other sites More sharing options...
Yomyth105 Posted September 25, 2008 Share Posted September 25, 2008 they r there to replace pkers so u cant go ur merry wat at level 48 wild thinking that nobody can kill u once pking is gone. i guess the drops could be increased but they rnt the type that should be killed for profit or xp. Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 25, 2008 Share Posted September 25, 2008 Jennica's Ring is supposed to help drops. Don't worry, I'm almost 100% sure that there will be no revs in the pk-anywhere worlds. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Slayr Posted September 25, 2008 Share Posted September 25, 2008 Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability? Link to comment Share on other sites More sharing options...
pulli23 Posted September 25, 2008 Share Posted September 25, 2008 Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability? Yes: but the tb only only lasts for 30 seconds.. Well they're just a joke: be prepared en engage them within melee range: if you're that close they won't use their ranged attack.. (well they use a different 1: a ranged attack that only freezes but doesn't hit). Their magic attack hardly ever hits through black dragonhide, and they don't use their melee attack very often... I personally always do my slayer tasks in wilderness: without any food and just relying on guthans I can survive greater demon/firegiant tasks very easily there.. If a revenant shows up I quickly look if it's an orc or lower if it is I'll heal myself on the current demon and engage the revenant.. If it's a knight or dragon I just hop worlds... First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
Great_one Posted September 26, 2008 Share Posted September 26, 2008 Reverents can be a pain, but you can run away from them. Just curious, do they still have teleblocking ability? Yes: but the tb only only lasts for 30 seconds.. Well they're just a joke: be prepared en engage them within melee range: if you're that close they won't use their ranged attack.. (well they use a different 1: a ranged attack that only freezes but doesn't hit). Their magic attack hardly ever hits through black dragonhide, and they don't use their melee attack very often... I personally always do my slayer tasks in wilderness: without any food and just relying on guthans I can survive greater demon/firegiant tasks very easily there.. If a revenant shows up I quickly look if it's an orc or lower if it is I'll heal myself on the current demon and engage the revenant.. If it's a knight or dragon I just hop worlds... +1 revs are fine they are not meant to be hunted they are just a treat factor. there easy as pie too as long as their ork- even in groups of 2 or 3 i was able to kill them all while in agility wear+like 12 sharks Link to comment Share on other sites More sharing options...
Inuashakent Posted September 26, 2008 Share Posted September 26, 2008 30 seconds? Are you sure? Can anybody else confirm? [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
mario_sunny Posted September 26, 2008 Share Posted September 26, 2008 They lack the mind of a human, they are simply programs. You can spend 10 years trying to write the code for the human mind and its stategies and still get only a fraction-way there. They basically have no strategy. A simple mage/range - melee combo is quite easy to pull off with no experience. Is it so hard to freeze someone, range them from afar, and run up to them and unleash some melee attacks? I very much enjoy revenants over pkers. Pkers held a variety of strategies and weapons that had been perfected over years of experience. A barrage followed up by powerful dds specials would certainly prove a challenge to a treasure trailer or boss hunter alike. What do revenants have? Well, only powerful hits. Yes a revenant can freeze, but it is only programmed to preform a set number of attacks after that. Can they think "Oh, that person is heading toward the ardy teleport, I need to focus all my efforts on freezing him before he gets away!" or "He's heading into a multi-combat zone, I better watch out for any friends he may have." or "He's heading toward level 20 wilderness so he can teleport, I should try to teleblock him."? By popular demand, this signature is back- however I currently do not have a blog up at the moment and if I did I wouldn't update it. Sorry, the sig links to nowhere :( . Link to comment Share on other sites More sharing options...
dragon246665 Posted September 26, 2008 Author Share Posted September 26, 2008 They lack the mind of a human, they are simply programs. You can spend 10 years trying to write the code for the human mind and its stategies and still get only a fraction-way there. They basically have no strategy. A simple mage/range - melee combo is quite easy to pull off with no experience. Is it so hard to freeze someone, range them from afar, and run up to them and unleash some melee attacks? I very much enjoy revenants over pkers. Pkers held a variety of strategies and weapons that had been perfected over years of experience. A barrage followed up by powerful dds specials would certainly prove a challenge to a treasure trailer or boss hunter alike. What do revenants have? Well, only powerful hits. Yes a revenant can freeze, but it is only programmed to preform a set number of attacks after that. Can they think "Oh, that person is heading toward the ardy teleport, I need to focus all my efforts on freezing him before he gets away!" or "He's heading into a multi-combat zone, I better watch out for any friends he may have." or "He's heading toward level 20 wilderness so he can teleport, I should try to teleblock him."? True but once you have established a spot, say the fire giants lair, you are more or less safe from getting pk-ed, but the revenents are capable of crashing the party in a metter of seconds. Link to comment Share on other sites More sharing options...
ladycai Posted September 26, 2008 Share Posted September 26, 2008 They are more used as a threat in the wilderness than to be killed. I don't really think their drops should increase. I agree. Otherwise, training in the wilderness monsters would be too easy. 95/99 Summoning95/99 Slayer [hide=This is what you look like when you play RS too long][/hide] Link to comment Share on other sites More sharing options...
Omali Posted September 26, 2008 Share Posted September 26, 2008 revenants hit hard and drop very little? Thanks for the breaking news. If you know when Summoning's going to be released, please do tell (I hear it's next January) Link to comment Share on other sites More sharing options...
pryomancer Posted September 26, 2008 Share Posted September 26, 2008 They lack A.I, which is something that is worth a lot more in terms of drops. It's easy to kill one, and if they dropped even something like 100k worth of stuff each, it would be so easy to get money the economy would suffer badly. Link to comment Share on other sites More sharing options...
Dragon_lord Posted September 27, 2008 Share Posted September 27, 2008 Revs can be a pain sometimes, but so were pkers. They serve to keep the anxiety of having pkers sneek up on you, makes being in the Wilderness more exciting! :) They're not hard to kill, unless you're like level 30 and hanging out in lvl 45 Wilderness fighting the high-leveled Revs. :? Though they're over-powered in F2P, not even players can hit as high as Revenants can in freeplay. Teleblock was a members only spell, so why can Revs use it in F2P? I won't write a whole page about this, I think everyone knows the rest. nerf revs in f2p kthxbai Pretty much what Dragon said.Thread terminated.I guess that means I'm the thread Terminator? No Tip.Iters were harmed in the making of this post. Link to comment Share on other sites More sharing options...
Mr_Adam Posted September 27, 2008 Share Posted September 27, 2008 I've killed a revenant vampire with just a dds and cakes. I also killed a revenant pyrefiend with the remaining cakes. You just have to know how they work and what to protect from, and you'll be fine. Link to comment Share on other sites More sharing options...
Atom Smash40 Posted September 27, 2008 Share Posted September 27, 2008 yea revs are a pain. not worth killing, just making it so people dont loiter around in wildy or make it harder for rune hunters to mine their rocks or star hunters to mine (ive been there, got attack by 3 revs with monstermas22, but it was fun, and we lived). to above poster: love ur avatar. i love calvin and hobbes. ~ 3,072nd to 99 Mining on August 30th, 2009 ~~ 112,084th to 99 Magic on April 16th, 2011 ~~ 131,681st to 99 Crafting on March 29, 2019 ~~ 178,385th to 99 Prayer on April 2, 2019 ~~ 234,921st to 99 Defence on May 9, 2019 ~~ 173,480th to 99 Herblore on June 21, 2019 ~~ 155,160th to 99 Smithing on July 16, 2019 ~ Link to comment Share on other sites More sharing options...
Kazel Posted September 27, 2008 Share Posted September 27, 2008 Thanks for the quote, lol. They really aren't meant to be hunted, they're supposed (key word) to be a replacement for PK'ers, but yeah, they're much more powerful and skilled than PK'ers ever would be. SLAYERGEEK Link to comment Share on other sites More sharing options...
Will H Posted September 27, 2008 Share Posted September 27, 2008 Thanks for the quote, lol. They really aren't meant to be hunted, they're supposed (key word) to be a replacement for PK'ers, but yeah, they're much more powerful and skilled than PK'ers ever would be. Explain the drop improving bonuses of Jennica's ring then, if they aren't meant to be hunted? They are more powerful, but less skillful than PKers, and skill > power for the vast majority of cases. I think that Jagex needs to make some more complex AI for these revenants. For example, they shouldn't attack someone wearing dragonhide using magic. They should be able to move as fast as a player. They should try to teleblock someone running south. They should be able to call other nearby revanants to help if they receive more than 50% damage. They should use protection prayers. They should sometimes form teams of around 30. Teleblocks and freezing spells should last just as long as the human equivalent. Stuff that's complex but not outside the limitations of the game. ~ W ~ Link to comment Share on other sites More sharing options...
dragon246665 Posted September 27, 2008 Author Share Posted September 27, 2008 but even if your in combat with another monster, say green dragons which is not a multi-combat zone thay have the power to interrupt combat, something pkers never had the power to do Link to comment Share on other sites More sharing options...
Will H Posted September 27, 2008 Share Posted September 27, 2008 but even if your in combat with another monster, say green dragons which is not a multi-combat zone thay have the power to interrupt combat, something pkers never had the power to do True, I think Jagex is trying to make up for decent AI in this case, but now we're starting to lose the whole 'Revanants are supposed to replace PKers' idea. People attack monsters in single combat to do this and they should have every right to do it now. Bah humbug. ~ W ~ Link to comment Share on other sites More sharing options...
Dharockslayer Posted September 27, 2008 Share Posted September 27, 2008 If the ring really works the way it should, by increasing drops when you wear it. Then I presume that it is a test for the Pk worlds. You know with the impressiveness of the kill factor and all that. Anyway, maybe revenants drop good stuff with jennica's ring. But I don't think anyone has been actively hunting them since there hasn't been reports of reasonable drops. Interrested in joining the cabbagy madness? Click here to go to our forums, and say hi ^^lol one of the biggest pvp updates of the year, and tip it is discussing granite Link to comment Share on other sites More sharing options...
Ravenkana Posted September 27, 2008 Share Posted September 27, 2008 What annoys me is that they attack people in the Wilderness Agility Course. I never knew of ANY PK'er who would do the same. Plus, they can do the obstacles. Though I can beat them, they're a drain on my resources. And at that depth of Wilderness, the Knights and Dragons can attack... If the CORPORAL beast is this hard, imagine how hard a GENERAL or COLONEL beast would be. a corporal is not even an admirable rank in armies that use that ranking system. Yeah, it is a pking minigame, so any arguments anybody makes will probably be biased.The best way this will end :Everybody just says,"I'm not arguing with you anymore, goodbye."The worst way this will end: I don't really know, psychological warfare? Worldwide thermonuclear war? Pie eating contest? Link to comment Share on other sites More sharing options...
Vincent Posted September 27, 2008 Share Posted September 27, 2008 What annoys me is that they attack people in the Wilderness Agility Course. I never knew of ANY PK'er who would do the same. Plus, they can do the obstacles. Though I can beat them, they're a drain on my resources. And at that depth of Wilderness, the Knights and Dragons can attack... if you're on lunar you could be back there in seconds. i always tell people to use everything to your advantage. i think they should improve rev drops though, at least give them some good drops, extremely rare but there nonetheless, to make it more interesting and worthwhile. [hide=-this is my signature- guides i've written]full list is at the top of <!-- l --><a class="postlink-local" href="http://forum.tip.it/viewtopic.php?f=180&t=775754">viewtopic.php?f=180&t=775754</a><!-- l -->[/hide] Link to comment Share on other sites More sharing options...
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