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Is Firemaking useless as a general skill?


Lan735

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Well this is a really big issue with the people who like Wcing and do it for a primary source of money.Im a wcer myself and whenever im at the yews,some guy is always making a huge line of fires that stretch from my yews to the bank.I know that they do it for firemaking exp but other than quests,mini games,and the skillcape,does firemaking even deserve the place in the skills list?I mean every skill in runescape can make some money.Want proof?

 

 

 

Slayer:Get loot from the monsters

 

Farming:Herbs,Crops,and the like

 

Wood cutting:One of the top ways to make money,by yews and mages

 

Mining:Primarily coal,then runite

 

Fishing:Monk fish,sharks,swordies

 

Smithing:Make armour

 

Construction:Well it does make money.....for unoffical hotels on the forums

 

Combat(that includes mage and range):Same as slayer.And if your lucky,CLUE SCROLL LEVEL 3

 

Cooking:Easy,You can get uncooked food and cook it.Or get paid from a unofficial hotel

 

Fletching:Just have a decent wcing level and your fine.Make yew bows and mage bows

 

Agility:Well...It doesnt make money directly,but it will save you some valuble time with short cuts

 

Prayer:It helps make money through combat

 

 

 

There.All the skills i could think of on the top of my head.The ones that are supporters for main ways to make money still save time or save money.Prayer helps you last longer so you dont have to eat as much food,Agility helps you save time,maybe that 1 minute could let you bump up that 300k loot to 400k.For blue drags....It saves you maybe 5 minutes.But why did i not list firemaking?Because it has no money making ways as a direct skill.Notice how i didnt use the word Quest in the list of skills.As my clan members say,Firemaking is the same thing as burnin money.

Lan735

Proud member of the fighting saints

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Smithing:Make armour

 

Cooking:Easy,You can get uncooked food and cook it.

 

 

 

Those, at least, don't make money. I don't see any way to make money with cooking... that is, any as potentially effective as...

 

 

 

Well, ever burnt Vyrewatch?

 

 

 

Agility is quite a sorry excuse, why not save the time getting the levels, make money meanwhile and buy super energies?

 

 

 

Construction is a money sink, and those "unofficial hotels" aren't anything serious... are YOU serious about it, though?

 

 

 

Why does a skill have to make money to be a skill? So you basically say Cooking shouldn't be a skill either because it's also just burning (literally and figuratively) RAW MONEY?* Well, no, you don't, because you still think "processing" skills make money instead of losing it.

 

 

 

I also notice you oh-so-conveniently skipped Herblore, Hunter and Crafting. All of these have money making methods, of course, but few are good enough so that they're actually worth doing.

 

 

 

[Yay for chins and 60k/hour! Well, below 80 that is. That doesn't mean chins are better than vials of water at 80, either. (apparently...)]

 

 

 

Let's have enough of the "firemaking is useless" rants now. If it bothers you so much, put a midnight black piece of duct tape over the firemaking icon while playing.

 

 

 

*Refer to my first sentence.

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yes.

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Firemaking: GIVES WOODCUTTING A MARKET

 

 

 

Fletching can only help so much.

 

But does it give a something in turn for training it? After all, fletching produces bows for alching and weapons for ranged.

 

 

 

It doesn't have to be money, but it's just that a portable range isn't that great, especially when the lowest level log has no benefits over the highest one.

 

 

 

So, yes. It is, for general use, pretty useless. It's more of an activity requirement than anything. If only Jagex would properly update it with something that's for general use, and isn't another requirement for another activity.

~ W ~

 

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burning shades, vyrewatch, pyre ships, beacon network, baloon transport, minigames, etc...

 

 

 

Your arguments about "skills make money" are pretty lame, especially construction.

 

 

 

I personally do not like firemaking. But I do not think it is completely useless.

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I love Firemaking, but I do think it somewhat useless because there isn't enough important features for it. Although, Jagex is trying. You must have a decent Firemaking level to use high level lamps for example or for shade burning.

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Firemaking is actually one of the more useful skills to have.

 

 

 

Consider fletching, smithing, herblore, crafting and cooking. Those skills are truly useless. You can sell the raw material and buy the finished product, making a profit. The only reason to train them is for quests or total levels.

 

 

 

Firemaking may not have many uses, but the uses it does have are untradeable; you can't trade lit lanterns or mining helms, and you can't use the assist system for shade and vyrewatch burning or for lighting the beacons.

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what about the people who dont make pyre ships or dont like the minigames?I say skill levels that cant be bought is a true skil.In many on line games,you have to work for the skill levels.

Lan735

Proud member of the fighting saints

Fight as one and Die as one

1 person can change the world

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You have to describe in more detail your definition of "useless".

 

 

 

Is it that firemaking has no uses?

 

You can burn logs with it, that's a use for it. So no, not useless under this.

 

 

 

Is it that it can't be used to make money?

 

Virewatcth(sp?) burning. No, not useless under this either. Besides it wouldn't be he only skill that can't make you money, as others before me have pointed out.

 

 

 

Is it that you consider it to be only a money sink?

 

So is most of construction.

 

 

 

Is it that it can't be used to contribute to another skill?

 

Inferno adze,(sure it's high level, but it's still there) and the many light sources. So no, this isn't it either.

 

 

 

Is it that it needs another skill to work?

 

So does smithing, crafting, cooking, fletching, herblore, summoning, slayer ect... So no, not useless unless those are useless too.

 

 

 

Is it that when you separate it from the rest you can't do nothing with it?

 

The same happens to every other skill except maybe thieving, range, magic, hunter and farming.

 

 

 

Is it that it is boring?

 

That doesn't make it useless and not everyone finds it boring.

 

 

 

Is it that it contributes to global warming?

 

While that would not make it useless I agree with you on this point, firemaking is bad.

 

 

 

Any other definitions I might have missed?

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Firemaking is just about as useless as Construction. At least you can have access to rewarding FM mini games. Plus it really isn't that expensive unless you want to rush through it.

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Firemaking. as painful and seemingly dumb a skill as it is, it does deserve merit

 

 

 

Firemaking has numerous uses:

 

1. It feeds the woodcut market and stabalizes log prices.

 

2. It competes with fletching which thus competes with crafting, and smithing as well.

 

3. It provides a method to cook food away from a range (exlcuding summoning)

 

4a. It adds difficulty to accomplish a quest (considering how little people think of training it. getting the firemaking level for slug menace or Tog is a pain :wall:

 

4b. further difficult in quests requiring light sources

 

5. Feeds the lower-level players (or higher level) training on lower level logs like willow or oak

 

6. Shade burning, pyre ships, and Vyrewatch, and minigames are all fun and economic :thumbsup:

 

 

 

 

 

Concerning the skill itself

 

1. Like construction, summoning it doesn't have to earn money to be a skill

 

2. It has a freiken awesome skillcape

 

3. It's difficult to level like any other skill and the difficulty is because the lack of economic and fun variety in training.

 

 

 

 

 

I know it doesn't seem like an economic skill; but without it Runescape would be a very different game.

 

 

 

Happy Holidays ::'

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If you think about it, you will know what is the meaning of firemaking.

 

Firemaking, just like constructing, was ment to be money sink. They introduced they vyrewatch burning and shades thingy long time after firemaking was introduced.

 

The thing about firemaking is that they needed a skill on which players would waste theyr money because, as we all know, money in runescape is loosing its worth (more money pools than sinkers) so without these "skills" the items would cost more and more with the time because more money will be made than spent and new players would buy something harder and less. Now firemaking has its use (shades n stuff) but it was only introduced to the game because developers realised that firemaking has no other use than to do quests (which becomes a lame way to force u to train a skill if its the only reason to train it) and a skillcape.

 

Without the need for money sink, firemakning couldv been an update to cooking (altho it is a bit far away) or for woodcutting, just like fletching couldv been an update to crafting...

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yes firemaking is preety uslesses and even more for f2p the only thing it gets u is ur hand falling off after about 30k willioms fmed (sry im pyro crazy but if i dont find auto clikcer for fming im gonna die)

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I used to think firemaking was totaly useless i have played since March 2001 and only recently have i got lvl 42 firemaking so that i could do some quest. But now thinking about the different things that have been added into the game for firemaking and the ease of training the skill its really not that bad or useless at all.

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I don't think firemaking is a useless skill as it has a few uses.

 

 

 

However, I notice that everyone keeps saying the same uses for firemaking. There is so little uses of the firemaking skill that you could say it is nearly useless. Yes, there is Shade burning, pyre ships and Vyrewatch and mini-games (which is why you could not classify firemaking as a USELESS skill) but that is all there is to firemaking unless you want to be really pedantic.

 

 

 

Think of any other skill and you will find an endless list of of uses from that skill. It would take years to describe the advantage of having a higher combat levels whereas in firemaking it is pointless and I think it is just an easy route to get that skillcape trimmed.

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1. Cape is awesome.

 

2. Gives WC a market (as said above)

 

3. Light Sources!

 

4. Total Level ! (FoG for ex, where tokens depend on total level + charges)

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Most people train firemaking for 1 of 3 reasons

 

1.They want the skillcape

 

2.They want to do a quest

 

3.They want to get a special item or use a special item but cant because they are too low level firemaking

 

So i say firemaking isnt completely usless now that the people make good points.But firemaking doesnt help much either doesnt it?Light sources,true,pyre ships,true,Vyrewatch and beacons,NOT TRUE!I dont like those things.Well besides Vyrewatch because i have a -100% of what that is.But summoning helps in combat and getting combat levels to 138.Construction is useful for a stop before GWD or if you just wanna have fun in the games room and whack your friends in the head with a boxing glove.

Lan735

Proud member of the fighting saints

Fight as one and Die as one

1 person can change the world

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Oh, there is another topic about this question?

 

I already answered it in "what do u reckon is teh most useless skill out there?"

 

 

 

[hide=My opinion]I know firemaking is a useless skill, but I like training it, so to me it is a very important skill.

 

 

 

I asked myself the same question sometimes about some other skills: allmost all skills with which you make items could be seen useless, because you could buy the items instead of making them and lose less money than when you make them out of materials which are more expensive.

 

But what in runescape is "useful" then? I don't think training combat is useful, because I hate fighting monsters.

 

 

 

Conclusion: to me a skill is useless when you hate training it. Fun is the only thing that should be your goal in Runescape. I have never trained Summoning, only with Tears of Guthix, and I never use a familiar besides the beast of burden ones. So to me that skill is useless, I never use the full potential of the skill.

 

 

 

I also know that when I finally get 99 firemaking in a few days, I can do nothing more (useful) than a level 1 firemaker. But I think firemaking can become very useful in the future. There are so many awesome things jagex could make for this skill, so I hope there will be an update some day which will start everybody to train firemaking, not for the cape, but to be able to shoot flaming arrows, blocking a player´s path with fires in Stealing Creation, making your own fireworks display, giving cooking a lower burning rate, making fire spells more powerfull etc.

 

There are so many possibilities, maybe they will become reality some day. Untill that day, go on saying firemaking is so useless and boring, you DON´T have to train it! Please remember that Runescape isn´t a chore![/hide]

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To all who say construction is useless: House/B2P Tablets, Prayer Alters, Glory teleports, infinite normal magic and Canifis teleports, and extra storage space.

 

 

 

Fire making is good for shade/vyre burning, or pyre ships. I'd classify it as an extra, but I personally despise the skill.

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I think Inferno Adze reduced the uselessness of this skill. Apart from pyres (which can be rewarding at times), I think I'm correct when I say this skill was intended as a money sink.

 

 

 

Thanks..

 

Lord Shalaj

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