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Hey, Is the Sighted Maple bow too slow to be good at FOG?

Don't have any experience with them and am wondering if the hits make up for lack of speed.

( Little random sorry )

Thanks

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Hey, Is the Sighted Maple bow too slow to be good at FOG?

Don't have any experience with them and am wondering if the hits make up for lack of speed.

( Little random sorry )

Thanks

 

Since your target's defense is nearly non-existent in FOG, no. You want speed, not accuracy

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Exploit: 2 people needed.

Find a high lvl rev without another rev near, and a way to hug him near.

Find out what person he targets, that person hugs while the other happily chops away chunks of the rev's LP.

Right before the rev targets the attacker (at 5 hits from the attacker or so) the targeted person attacks the rev once to gain its aggro again, after which the person hugs again.

 

Repeat till dead rev.

Some revs especially the pyrefiend (as it's happened 3 times so far to me) seem to stick like glue to me and won't be pulled. I stood behind one of the sloping walls with it on the other side and it didn't change targets once while another random player hacked away at it. It was very peculiar.

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Seems that the probability of a good drop is the same regardless of the level of the rev.

One in the clan got a CD Battleaxe from a lvl 22 goblin, I got a CD spear from a level 30 something...

Also looks like the probability for a corrupt drop is 1:100, and 1:50ish for a statuette.

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Have some respect for someone more forgetful than yourself ♪♪

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And I won't be till my head falls off ♪♪

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So you could effectively kill the imp over and over again and eventually get corrupt. Have fun testing it to death.

 

Neat loot by the way. Now, if only they'd drop some particular gloves, I'd be quite content.

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Every time I try to kill a revenent hobgoblin, the rev cyclops starts to attack and kills me. It's lucky I have enough common sense to bring just 3 items and don't attack anyone in sight.

La Vallett1

 

A.k.a. "Nostalgic Vallett"

 

What's been said must be done.

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First drop!!!!!!

Broken headress.... 5000 coins

 

Food costs 30k per trip.

581st to Cooking 99 [June 2005]-------------71537th to Hitpoints 99 [December 2009]

233rd to Firemaking 99 [February 2006]----65875th to Defence 99 [February 2010]

822nd to Woodcutting 99 [March 2006]------95249th to Attack 99 [April 2010]

576th to Fishing 99 [september 2006]-------14016th to Crafting 99 [January 2011]

83541st to Strength 99 [May 2009]----------124340th to Magic 99 [June 2011]

23885th to Smithing 99 [september 2011]--XXXXXXth to Ranged 99 [October 2012]

 

F2p forever ...

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Anchovy pizzas ~1300 each.

581st to Cooking 99 [June 2005]-------------71537th to Hitpoints 99 [December 2009]

233rd to Firemaking 99 [February 2006]----65875th to Defence 99 [February 2010]

822nd to Woodcutting 99 [March 2006]------95249th to Attack 99 [April 2010]

576th to Fishing 99 [september 2006]-------14016th to Crafting 99 [January 2011]

83541st to Strength 99 [May 2009]----------124340th to Magic 99 [June 2011]

23885th to Smithing 99 [september 2011]--XXXXXXth to Ranged 99 [October 2012]

 

F2p forever ...

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So you could effectively kill the imp over and over again and eventually get corrupt. Have fun testing it to death.

 

rev imp- armadyl totem- 150k

 

I usually make 3-5k gp each trip which normally covers my lobster expenses.

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Um douchebag? Who cares taht green drags might be F2p?

The name calling isn't necessary.

 

Oh sorry Mr. Safety Patrol, are you going to tell the teacher on me? If someone wasn't to "be called a name" then they don't need to be jerks themselves. Plenty of people care we can only stake 40k on f2p, and just because he's not one of them doesn't give him an excuse to be all pissy.

 

Anyways do you pretty much of to be flats to effectively kill revenants for drops?

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Um douchebag? Who cares taht green drags might be F2p?

The name calling isn't necessary.

 

Oh sorry Mr. Safety Patrol, are you going to tell the teacher on me? If someone wasn't to "be called a name" then they don't need to be jerks themselves. Plenty of people care we can only stake 40k on f2p, and just because he's not one of them doesn't give him an excuse to be all pissy.

You're allowed to trade an unlimited amount outside of staking, so I don't see why an arbitrary 40k limit matters to you there. There's also this great place called the wilderness, where you get everything your opponent risks when they die. You're also allowed to compare inventories, so if they're taking a teleport you don't have to fight them.

That allows way more than 40K, and if you can't be creative enough to get around it then maybe you should just pay the $8/month and buy membership?

Remember, staking for F2P was only introduced AFTER the wilderness was shut down, so you're actually better off now than you were back then.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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Every time I try to kill a revenent hobgoblin, the rev cyclops starts to attack and kills me. It's lucky I have enough common sense to bring just 3 items and don't attack anyone in sight.

just like Riemis say, using bow, particularly sighted bow, it had the highest attack range of 13 in f2p and possible even in the whole RS

 

Hey, Is the Sighted Maple bow too slow to be good at FOG?

Don't have any experience with them and am wondering if the hits make up for lack of speed.

( Little random sorry )

Thanks

Since your target's defense is nearly non-existent in FOG, no. You want speed, not accuracy

it is may not just as simple as depend on whether you think are more important (speed/accuracy)

sighted bow still had its advantages of accurately hit even full rune(it is noticeable when fighting 100 lvl-ish), highest attack range as i say above, and since it is only 1 attack speed slower then shortbow.

it is also allow faster to start hitting you opponent to caught it off guard without the correct pray and possible still hitting them while they started to run.

all in all i prefer sighted bow.

(just for reference, shortbow on accurate style is same speed as sighted bow on rapid style and wearing full rune still have around 98 ranged bonus left which is higher than full dhide with shortbow)

 

Anchovy pizzas ~1300 each.

ouch, it depend on which revenents you wanted to hit, higher lvl ones would be possible better off with faster healing like swordfish.

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Every time I try to kill a revenent hobgoblin, the rev cyclops starts to attack and kills me. It's lucky I have enough common sense to bring just 3 items and don't attack anyone in sight.

 

The rev near the cyclops is a normal goblin, 2 ways to isolate him.

First attack the goblin, then run behind the wall closest to the torch. The goblin will tele SE near imp spawn. Sometimes the cy will come around, but it is less likely than inside the walls.

 

Way two revs like everything else become unagressive after 10-20 mins, when I kill at that south section if I get attacked by either the beast or cy I will run south to the fork, then run back it is far enough that they stop attacking, but close to stay inside their 'zone'.

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it is may not just as simple as depend on whether you think are more important (speed/accuracy)

sighted bow still had its advantages of accurately hit even full rune(it is noticeable when fighting 100 lvl-ish), highest attack range as i say above, and since it is only 1 attack speed slower then shortbow.

it is also allow faster to start hitting you opponent to caught it off guard without the correct pray and possible still hitting them while they started to run.

all in all i prefer sighted bow.

(just for reference, shortbow on accurate style is same speed as sighted bow on rapid style and wearing full rune still have around 98 ranged bonus left which is higher than full dhide with shortbow)

 

 

Sorry...but the accuracy arguement is uselss...accuracy DOES NOT MATTER in FOg....at all...a level 50 player with 40 attack rips through level 120s with 90 defense and rune on.

The only advantage sighted would have is the distance.

whatisrush-1.png

Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher

^Golvellius must be so proud^

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it is may not just as simple as depend on whether you think are more important (speed/accuracy)

sighted bow still had its advantages of accurately hit even full rune(it is noticeable when fighting 100 lvl-ish), highest attack range as i say above, and since it is only 1 attack speed slower then shortbow.

it is also allow faster to start hitting you opponent to caught it off guard without the correct pray and possible still hitting them while they started to run.

all in all i prefer sighted bow.

(just for reference, shortbow on accurate style is same speed as sighted bow on rapid style and wearing full rune still have around 98 ranged bonus left which is higher than full dhide with shortbow)

Sorry...but the accuracy arguement is uselss...accuracy DOES NOT MATTER in FOg....at all...a level 50 player with 40 attack rips through level 120s with 90 defense and rune on.

The only advantage sighted would have is the distance.

ouch, really? hm... but it really does 'feel' like hitting more often, since i rarely actually miss a shot when using sighted.

anyway, attack range is indeed quite far, and for ppl with small screen resolution with fixed screen size, they cant even see you hitting them, they only know you are there through minimap

the fastest they know you hitting them is the first time they receive damage, which had more than enough time for me to deal about 1/2 of their hp.

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Sorry...but the accuracy arguement is uselss...accuracy DOES NOT MATTER in FOg....at all...a level 50 player with 40 attack rips through level 120s with 90 defense and rune on.

The only advantage sighted would have is the distance.

I was just about to call on you about the distance advantage, lol.

 

If your opponent hides (which is about 1 in 30), then sighted bow is very useful for its distance as well as accuracy. A level 50 player with 40 attack is only able to rip through a level 120 with 90 def if they're tanking in the center, which is what most 120s do anyway.

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Just ignore the troll o.O

 

I think drop frequencies definitely vary depending on the revenant's tier, because usually you either get nothing or a small sum of coins off a low level revenant whereas even if it's just a coin drop you'll usually get a few hundred off killing an ork or higher.

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Just ignore the troll o.O

 

I think drop frequencies definitely vary depending on the revenant's tier, because usually you either get nothing or a small sum of coins off a low level revenant whereas even if it's just a coin drop you'll usually get a few hundred off killing an ork or higher.

I've never seen a corrupt dragon drop from a high level rev, only 2 from low levels so far (witnessed about 200-300 kills, 70% were low level (75 or less) though).

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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[hide]

Um douchebag? Who cares taht green drags might be F2p?

The name calling isn't necessary.

 

Oh sorry Mr. Safety Patrol, are you going to tell the teacher on me? If someone wasn't to "be called a name" then they don't need to be jerks themselves. Plenty of people care we can only stake 40k on f2p, and just because he's not one of them doesn't give him an excuse to be all pissy.

[/hide]

You're allowed to trade an unlimited amount outside of staking, so I don't see why an arbitrary 40k limit matters to you there. There's also this great place called the wilderness, where you get everything your opponent risks when they die. You're also allowed to compare inventories, so if they're taking a teleport you don't have to fight them.

That allows way more than 40K, and if you can't be creative enough to get around it then maybe you should just pay the $8/month and buy membership?

Remember, staking for F2P was only introduced AFTER the wilderness was shut down, so you're actually better off now than you were back then.

Are you trying to say that someone would just trade over the amount they promised to stake? The wilderness, where people will just run away when they are about to die, or call their friends in? I used to love PKing, mostly before rs2 since rs2 pking requires no skill really, but staking is nicer sometimes if you want to have a straight up fight to the death. I shouldn't have to "get around" the 40k limit, but yea you are right that I'm better off now than I was then. The members world is just too big now and there's too many ridiculous items where you can do like 80 dmg in 1 hit. Plus, membership is $8 now instead of 5?

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$7.95 for a 30 day card at walmart. Can buy with cash, no credit card required.

99 dungeoneering achieved, thanks to everyone that celebrated with me!

 

♪♪ Don't interrupt me as I struggle to complete this thought
Have some respect for someone more forgetful than yourself ♪♪

♪♪ And I'm not done
And I won't be till my head falls off ♪♪

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My current view on soloing the four south low level revs, pyrefiend, imp, goblin (30), and goblin (20). Money making wise right now I do not think it is practical, the high level item drop rate for these four is very low.

I am currently at; imp 130: goblin(20) 50: goblin(30) 50: and pyre 50. My actual kill count is higher, but I reset the tally after the arm totem. I plan on going up to 100 on each of them

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You're allowed to trade an unlimited amount outside of staking, so I don't see why an arbitrary 40k limit matters to you there. There's also this great place called the wilderness, where you get everything your opponent risks when they die. You're also allowed to compare inventories, so if they're taking a teleport you don't have to fight them.

That allows way more than 40K, and if you can't be creative enough to get around it then maybe you should just pay the $8/month and buy membership?

Remember, staking for F2P was only introduced AFTER the wilderness was shut down, so you're actually better off now than you were back then.

Are you trying to say that someone would just trade over the amount they promised to stake? The wilderness, where people will just run away when they are about to die, or call their friends in? I used to love PKing, mostly before rs2 since rs2 pking requires no skill really, but staking is nicer sometimes if you want to have a straight up fight to the death. I shouldn't have to "get around" the 40k limit, but yea you are right that I'm better off now than I was then. The members world is just too big now and there's too many ridiculous items where you can do like 80 dmg in 1 hit. Plus, membership is $8 now instead of 5?

maybe try to teleblock and bind would help. me however think that it is just the opposite about the PKing in rs1, its required no actual skills. its PKing system is just too old and many cons that is just not PKing should be

 

how RS1 combat system work[hide]

while most ppl just tried to kill someone within the 3 compulsory/unavoidable attack with their best weapon. all weapons had the same speed, wth? rune 2h everyone? ppl that PKing without it is plain stupid.

not to say magic is sux when failed, 20 seconds time before can cast another spell, which for me is like omg, not again?

protect from missiles that completely protect player from magic and ranged used by other players.

not able to use ranged weapons when in melee combat, meaning melee/ranged hybrid is impossible

arrow shoot animation is a big asterisk (*), HAHAHA

and because of no running in rs1, so catching and 'run' away is crucial, (walk diagonally is slightly faster)

[/hide]

while in rs2, the timing of changing weapon, eat food, hybrid and etc are all about trying to efficiently deal the most damage without wasting any clock tick.

and if you willing to risk the amounts of money in staking, why not go to deep wilderness?

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