January 15, 201115 yr Expect a whole lot of free armour trimming. :P I'll trim your santa hat ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~
January 16, 201115 yr Maybe I'm missing something but what are some f2p dung CCs? Negative12 :thumbsup: If we like you, we won't kick you :cool: :thumbsup: Stop by anytime. ^ Blog.
January 17, 201115 yr The Wilderness and Free Trade Will Return!however, i still doubt it until the day it back.any opinion on this?will it come back as original or modified (with condition/rules) ? patch notes: The Dungeoneering bone necklaces no longer have an effect on free worldsWTH? how about the f2p necklace? Requirements to start hunting Hati: Be brave enough to fight a level 654 enemy, alone or with a group.hahaha, they will need every % of the soak they can get. i cant imagine the damage and good luck with the strongest monster level 1001 Nex.
January 17, 201115 yr The Wilderness and Free Trade Will Return!however, i still doubt it until the day it back.any opinion on this?will it come back as original or modified (with condition/rules) ? Given their past blunders (most salient among them being the removal of these two things in the first place) I can see why people would be skeptical of Jagex, but I'm not this time around. This is the first time I can remember that I actually have faith in one of Jagex's promises. On their referendum page, they said that the reinstatement of free trade and the wilderness would entail the following changes: About Free Trade: Unrestricted Free Trade between playersUnlimited staking in the Duel ArenaThe Grand Exchange would remain, but with the lower and upper price limits removedParty Room drop restrictions removedItem Lending still availableAssist System still availableLootShare and CoinShare still available About the Wilderness: The Wilderness becomes a rather dangerous area again and players can kill each other for their itemsPVP, Bounty and Bounty +1 Worlds removed (game mechanics may be re-used in the future)New objects that affect combat will be analysed on an individual basisGravestones would still be used outside of the WildernessVarious PVP items and gear will still be available and won’t become ‘rares’Revenants patrolling the Wilderness will be relocatedContent located in the Wilderness area reviewed as follows:Quests (e.g. Spirit of Summer) and Activities (e.g. Clan Wars) would be relocatedOther content (e.g. Treasure Trails, the Beacon Network and D&Ds) would be looked at on a case-by-case basis I'm going to assume good faith and believe that all of these things, even if not immediately, will be put into effect. This is a major opportunity for Jagex to rescind a huge wrong, and if they follow through, I think a lot of the userbase's faith in Jagex will be restored, and some new faith in Mark Gerhard might be found. But if they screw up and qualify, rationalize, and try to "babyproof" this somehow, they could very well leave a bad impression on many players that can't be changed easily, and they might just leave again. Tl;dr: This is a big opportunity for Jagex to fix a screw-up, and it would be in their best interest to follow through with each of the promises they've laid out. ~I Am A Bahai~.:100% F2P for life:.
January 17, 201115 yr I'm still not sure whether or not overloads/extremes will be allowed in the old wilderness. R.I.P. Neko :[5,445,898,965th to 99 WoodcuttingBlogs are dead
January 17, 201115 yr I think the bone necklace patch is about the two member ones, they probably still worked in F2p, so they fixed it. The one F2p necklace should still work Fisher/Woodcut------Me-----Miner/crafter----Stabber----Leecher ^Golvellius must be so proud^
January 17, 201115 yr Given their past blunders (most salient among them being the removal of these two things in the first place) I can see why people would be skeptical of Jagex, but I'm not this time around. This is the first time I can remember that I actually have faith in one of Jagex's promises. On their referendum page, they said that the reinstatement of free trade and the wilderness would entail the following changes: I'm going to assume good faith and believe that all of these things, even if not immediately, will be put into effect. This is a major opportunity for Jagex to rescind a huge wrong, and if they follow through, I think a lot of the userbase's faith in Jagex will be restored, and some new faith in Mark Gerhard might be found. But if they screw up and qualify, rationalize, and try to "babyproof" this somehow, they could very well leave a bad impression on many players that can't be changed easily, and they might just leave again. Tl;dr: This is a big opportunity for Jagex to fix a screw-up, and it would be in their best interest to follow through with each of the promises they've laid out.ya, you might be right about this, they have come too far to back off now by making promises.
January 17, 201115 yr If you're looking to prepare for free trade, here's my analysis of the market (I feel so awesome saying this) - Armour in the long run will be the biggest loser. This includes god armour, trimmed, etc. Short-term it may spike, but I wouldn't trust it for more than 2-3 weeks. In the old system, armour was destroyed all willy-nilly - whenever you downed an opponent in full rune, the most you could get was 2 things from their inventory, plus 2 high level drop items. So when a person in full rune went down, they'd lose 1. full helm 2. body 3. legs 4. kite 5. scimitar 6. 2h, and POSSIBLY 7. gauntlets.At best you'd get 4 pieces of rune armour, and half the time it was unwanted junk anyway (rune swords, longswords, battleaxes). In this new (old... er... what?) system, when you kill a person no armour will leave the game. Of armour, the biggest of the losers will be FoG rewards. Long term I expect them to drop to 2/3rd to even 1/2 of their current price.An influx of items without a way to leave the game will cause deflation - coins will be very valuable.The biggest gainers (if you can obtain any) short-term will be consumables like swordfish, lobsters, strength potion, adamant arrows. I'd be very weary of some of the popular macro'd consumables longterm, swordfish and lobsters, until we can see Jagex effectively fight macroers. If they can't, the prices on these items will be tied to real life currency. On a personal note, I haven't sold my santa hat yet. I expect lots more people to get banned for RWT, making rares even rarer. Lastly, raw materials such as uncut gems, bones, and certain ores will be largely unaffected by an influx of macroers. Most ores already have a macroer on them, most gems are hard to obtain, and there is no longer a place to easily obtain big bones like the bone pit. 99 dungeoneering achieved, thanks to everyone that celebrated with me! ♪♪ Don't interrupt me as I struggle to complete this thoughtHave some respect for someone more forgetful than yourself ♪♪♪♪ And I'm not doneAnd I won't be till my head falls off ♪♪
January 17, 201115 yr Of armour, the biggest of the losers will be FoG rewards. Long term I expect them to drop to 2/3rd to even 1/2 of their current price. Well, there goes my main source of income, might as well cash in my tokens and sell the items while I can :( RuneScape Revolution (Dutch)
January 17, 201115 yr nao guis. how will i go about charging rune guants on a acc im only training def on. im guessing i should just afk both rounds of fog and thats going to take ages :| how many tokens is it to recharge the gaunts? i forgot. your such a mother [bleep]er. whats with all this bombchu [cabbage]? all everyone who likes this [cabbage] is stupid. ur a [bleep]ing cheater. u did that the wrong way, thats not how to get past the king zora u cheater. u suck and i wont continue watching all ur [cabbage]! videos he mad?
January 17, 201115 yr meh will take like 2/3 hours to recharge then your such a mother [bleep]er. whats with all this bombchu [cabbage]? all everyone who likes this [cabbage] is stupid. ur a [bleep]ing cheater. u did that the wrong way, thats not how to get past the king zora u cheater. u suck and i wont continue watching all ur [cabbage]! videos he mad?
January 18, 201115 yr the hidden updates stated that Explorer ring 4 is now able to craft extra runes, but i not sure with 2 other ring. but oh well, most ppl had ring 4 anyway.
January 18, 201115 yr the hidden updates stated that Explorer ring 4 is now able to craft extra runes, but i not sure with 2 other ring. but oh well, most ppl had ring 4 anyway. How many months has it taken to fix this? ~~~The Harpy List~~~Harpy Facts~~~It's Super Effective~~~The Beginning~~~Harpy Therapy Center~~~Alg~~~Jedi Harpy~~~Rohirrim~~~Attenuation~~~
January 18, 201115 yr the hidden updates stated that Explorer ring 4 is now able to craft extra runes, but i not sure with 2 other ring. but oh well, most ppl had ring 4 anyway. How many months has it taken to fix this?Too many. Owner of a comp cape since February 11th 2012.
January 18, 201115 yr the hidden updates stated that Explorer ring 4 is now able to craft extra runes, but i not sure with 2 other ring. but oh well, most ppl had ring 4 anyway. How many months has it taken to fix this?4. Bug occurred when elite diaries were released, which was on 7th Sep. [404] Signature not found.
January 19, 201115 yr the hidden updates stated that Explorer ring 4 is now able to craft extra runes, but i not sure with 2 other ring. but oh well, most ppl had ring 4 anyway.What hidden updates? The thread doesn't even mention it anywhere. It only has updates till November 2010. I'll go ahead and test ring 3 though. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
January 19, 201115 yr What hidden updates? The thread doesn't even mention it anywhere. It only has updates till November 2010. I'll go ahead and test ring 3 though.Hidden updates in wikia, i think all ring is working like it should be. keep an eye on the Engine Team Q&A, it already had part 1 and 2, which part 2 contain futures changes that include a lot of different thing.
January 19, 201115 yr Alright, I can confirm the glitch has been fixed now. A load of water runes gave me like 170-ish xp now, and the Lumbridge ring sparkles to life message appears again. Took them long enough... <_< BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
January 22, 201115 yr DONT DIE BELOVED FREEPLAY DISCUSSION :-( Well, aside from that, shouldn't be just a bump right? I was thinking, if the wildy changes were to be implemented, are they going to bring back the old areas as well? If so, then f2p prayer might have a bit more of an advantage, because this means the boneyard will come back, meaning big bones are free! :thumbsup: BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
January 22, 201115 yr well, that is a great idea, i would love to have it back. i already see people in the RSOF is already suggesting this, it will surely bring down the big bones prices.however, i like the volcano, since ranger and mage can safe spot greater demon and ankou there.not to say got 2 safe area for PKer to safe.
January 22, 201115 yr Big Bone prices going down? Let's all bow our heads and hope it comes true. :pray: I liked the old 300 Each price and now that I am training combat and am loaded, it's the perfect time for Big Bone price to drop.
January 22, 201115 yr oh man... see the pre-Wilderness & Free Trade Q&A this is the summary for F2P that should be take notedGE can set whatever price to sell or buyStaking will returnvolcano banker will be removedno gravestone in wildernessplayer killed drop system is same as beforeno countdown before drop partyitems that drop on floor or put on table will immediately appearRevenants will be added to a new PvP enabled dungeonminigames/activities that are in the Wilderness will be most likely relocated cave just north of FaladorClan wars dangerous “free for all” will be almost the same as wildernessNO “safe” worlds for non-pkers to use without fear of being killedAny player attacking a monster in the wilderness can be attacked by another player, even if you are in single way combatRunite rocks in the wilderness will refill much faster than other Runite rocks in the game
January 22, 201115 yr Will Staking be F2P? The Duel Arena might still be there but will we be able to stake whatever we want without any limits?
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